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- 18:49, 26 August 2016 diff hist +110 Comment Reset current
- 18:43, 26 August 2016 diff hist +19 Comment Reset
- 18:42, 26 August 2016 diff hist +325 N Comment Reset Created page with "This reset does nothing except allow for extended comments. A: This must be a *. F: This is a line of information about the resets or area. Some sample resets follow: * The..."
- 15:42, 13 February 2011 diff hist +988 N Equip Reset Created page with "This reset loads an object on a mob. This reset must be preceded by a mob reset, an equip reset, or a give reset. A B C D E F A: This must be a E. B: This is a 1 or a 0. 1 ..."
- 18:25, 12 February 2011 diff hist +41 User talk:Tambalor current
- 18:20, 12 February 2011 diff hist +88 User talk:Tambalor
- 18:18, 12 February 2011 diff hist +35 Spell Numbers
- 16:28, 12 February 2011 diff hist +1,098 N Object Reset Created page with "This reset loads an object into a room, leaving it on the ground. A B C D E F A: This must be a O. B: This is a 1 or a 0. 1 signifies that the MUD should run this reset eve..."
- 16:16, 12 February 2011 diff hist +14 Place Reset
- 16:16, 12 February 2011 diff hist +1,113 N Place Reset Created page with "This reset loads an object into another object, placing it inside. This reset must be preceded by the object reset for the object it is being loaded into, or another P reset that..."
- 15:49, 12 February 2011 diff hist −35 TFC Area Writer's Guide
- 14:49, 12 February 2011 diff hist +2,169 N Spell Numbers Created page with "70 Acid Blast 48 Alarm 97 Animate Dead 1 Armor 125 Attunement 127 Bear Totem 3 Bless 126 Boar Totem 4 Blindness 5 Burning Hands 6 Call Lightning ..."
- 14:45, 12 February 2011 diff hist +509 N Special, Trigger, and Rspec Records Created page with "Mobs, Rooms, and Doors can have special code attached to them. The general layout of assigning what are called specfuns to one of these is: A B C D E A: This is the specfun t..."
- 14:43, 12 February 2011 diff hist +1,102 N Shop Record Created page with "Each mob designated as a shopkeeper will get an information line in the area section on shops. A shopkeeper information line is laid out as: A B C D E F G H I J K ..."
- 14:41, 12 February 2011 diff hist +678 N Reset Record Created page with "Resets come in several different types, each fulfilling a separate need to keep the MUD "alive." All resets have the same basic form: A B C D E F A: This is the reset type. ..."
- 14:39, 12 February 2011 diff hist +6,374 N Room Record Created page with "An individual room is laid out in the following format: A B C D E F G H I J K L M N A: The room's vnum. B: The room's name. C: The room's description...."
- 14:31, 12 February 2011 diff hist +8,330 N Object Record Created page with "An individual object is laid out in the following format: A B C D E F G H I J K L M N O P Q R S T U Required Information A: The object's vnum. B:..."
- 14:24, 12 February 2011 diff hist +6,509 N Mob Record Created page with "An individual mob is laid out in the following format: A B C D E F G H I J K L M N O P Q R S T U V W A: The mob's vnum. B: The mob's name. C: The mo..."
- 14:12, 12 February 2011 diff hist +815 N Help Record Created page with "A help record is laid out as follows: A B C D E A: This is the lowest level player that can read the help. A 0 means everyone can read it. B: This is a list of keywords ..."
- 14:10, 12 February 2011 diff hist +3 TFC Area Writer's Guide
- 14:10, 12 February 2011 diff hist +390 N The Rspecs Block Created page with "The block start with the string "#RSPECS" without quotes, followed by one or more rspec records, and ending with the string "S" without quotes. This is an example of a rspec..."
- 14:09, 12 February 2011 diff hist +411 N The Triggers Block Created page with "The block start with the string "#TRIGGERS" without quotes, followed by one or more trigger records, and ending with the string "S" without quotes. This is an example of a ..."
- 14:08, 12 February 2011 diff hist +411 N The Specials Block Created page with "The block start with the string "#SPECIALS" without quotes, followed by one or more special records, and ending with the string "S" without quotes. This is an example of a ..."
- 14:07, 12 February 2011 diff hist +380 N The Shops Block Created page with "The block start with the string "#SHOPS" without quotes, followed by one or more shop records, and ending with the string "0" without quotes. This is an example of a shops b..."
- 14:07, 12 February 2011 diff hist +390 N The Resets Block Created page with "The block start with the string "#RESETS" without quotes, followed by one or more reset records, and ending with the string "S" without quotes. This is an example of a reset..."
- 14:06, 12 February 2011 diff hist +398 N The Rooms Block Created page with "The block start with the string "#ROOMS" without quotes, followed by one or more room records, and ending with the string "#0" without quotes. This is an example of a rooms ..."
- 14:05, 12 February 2011 diff hist +418 N The Objects Block Created page with "The block start with the string "#OBJECTS" without quotes, followed by one or more object records, and ending with the string "#0" without quotes. This is an example of a ob..."
- 14:03, 12 February 2011 diff hist +399 N Mobiles Block Created page with "The block start with the string "#MOBILES" without quotes, followed by one or more mob records, and ending with the string "#0" without quotes. This is an example of a mobi..."
- 13:57, 12 February 2011 diff hist +1,282 N Area Header Created page with "The syntax for the header is: A B C DE F A: This is the string "#AREA " without the quotes. Following the string, on the same line, is a bunch of text which MUST be laid o..."
- 13:55, 12 February 2011 diff hist +40 Area File Layout
- 13:54, 12 February 2011 diff hist 0 Area File Layout
- 13:53, 12 February 2011 diff hist +1,236 N Area File Layout Created page with "An area file is laid out using a series of BLOCKS. Each block starts with a control structure that tells the MUD what kind of data is contained in the block. Following the contro..."
- 13:51, 12 February 2011 diff hist −2 TFC Area Writer's Guide
- 13:49, 12 February 2011 diff hist +1,578 N Definition of Terms Created page with "'''NPC, mob, mobile, creature, monster:''' These are used somewhat interchangeably to identify a character in the game which is being run by the MUD and not by a player. In this..."
- 13:48, 12 February 2011 diff hist +2,746 N Area Building Hints Created page with "Area writing is much like writing a short story or a novel in that you must create characters, objects, and an environment by words alone. A story of sorts arises from these item..."
- 13:46, 12 February 2011 diff hist −42 Rules of Area Building for TFC
- 13:45, 12 February 2011 diff hist −58 Guidelines for Submitting Areas for TFC Inclusion
- 13:45, 12 February 2011 diff hist −20 TFC World View
- 13:45, 12 February 2011 diff hist +772 N Area Building Tools Created page with "The offical editor for TFC is Sirak's Muditor, which can be found at [http://www.nashite.org/muditor.html http://www.nashite.org/muditor.html]. This was written by TFC's own Sira..."
- 13:43, 12 February 2011 diff hist +3,426 N TFC World View Created page with "'''The TFC world view: what kind of areas are allowed on TFC?''' What is the "world view" of The Final Challenge? Basically, it is the world view of DnD - gnomes, giants, giant..."
- 13:41, 12 February 2011 diff hist +5,975 N Guidelines for Submitting Areas for TFC Inclusion Created page with "'''Guidelines for Submitting Areas for TFC Inclusion''' '''The Ultimate Rule''' - Areas will be written within the TFC spirit from the outset - no huge hoards of cash, no 100-1..."
- 13:32, 12 February 2011 diff hist +3,059 N Rules of Area Building for TFC Created page with "'''The rules of area building for TFC''' #Anyone with a character in their stable that is level 20 or higher may request permission to author an area. This is NOT a short cut to..."
- 13:27, 12 February 2011 diff hist −5 TFC Area Writer's Guide
- 13:22, 12 February 2011 diff hist +1,183 N TFC Area Writer's Guide Created page with "'''The TFC Area Writer's Guide''' Writing areas for The Final Challenge is a complex task. To simplify the process as much as possible, the Area Writer's Guide was created. This..."
- 13:13, 12 February 2011 diff hist +49 Area Writing Procedure