Difference between revisions of "Triat"

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The '''[[Weaver]]''': The epitome of guardian and guide, the Weaver seeks to understand the whole of the Pattern. They are the protectors of the Wyrm, assisting them at all times with their journey to enlightenment. The Weaver is honor at its most basic - honesty and respectability in every word and deed.
The '''[[Weaver]]''': The epitome of guardian and guide, the Weaver seeks to understand the whole of the Pattern. They are the protectors of the Wyrm, assisting them at all times with their journey to enlightenment. The Weaver is honor at its most basic - honesty and respectability in every word and deed.


''For additional resources and information, please click on the Triat References category at the bottom of this page.''
''For additional resources and information, please click on the Triat References category at the bottom of this page. Also, visit [[Of The Triat]], a note post by [[Thaygar]] which provides further insight.''





Revision as of 20:23, 13 March 2011

Overview:

The Triat is made up of three forces of nature, each with its own distinct sphere of influence. They are as follows:

The Wyld: Chaos and destruction are the goal of the Wyld. Forcible change, like the power of a cyclone, Wyldlings alter everything around them - including themselves. They are very changeable and prone to unpredictability.

The Wyrm: Personal growth and achievement is the path of the Wyrm. Like Ouroroboros, the World-Serpent that devours its own tail, the Wyrmling is always upon a relentless pursuit of learning and self-improvement.

The Weaver: The epitome of guardian and guide, the Weaver seeks to understand the whole of the Pattern. They are the protectors of the Wyrm, assisting them at all times with their journey to enlightenment. The Weaver is honor at its most basic - honesty and respectability in every word and deed.

For additional resources and information, please click on the Triat References category at the bottom of this page. Also, visit Of The Triat, a note post by Thaygar which provides further insight.


Triat Terminology

Created by Thaygar. This was once a HELP file on TFC.

Realm: a world. a plane of existence. 'this realm' refers to TFC

Outworld: the Other Realm. Real Life. that which the Spirits flee

Spirit: a denizen of Outworld. a player. the controller

Adventurer: a denizen of this Realm. a character. a persona

Incarnation: a different adventurer controlled by the same spirit

Ascension: raising a level. a level itself ('you have 23 Ascensions')

Last Ascension: the 30th Ascension within any given class

Follow: to be servile to a particular Demigod or Lesser God

Worship: to devote oneself to a particular mythos ('I worship Aralene')

Triat: trio of cosmic forces/incarna. Represented as three Avatars, a Maiden/Mother/Crone trinity, or a Father/Son/Spirit trinity

Wyld: Azat, Shan-Regoth, the Seeker of Filth, the Reaver of the Land - Force of Chaotic Creation/Destruction

Wyrm: Urat, Dar-Golmeth, the Sender of Eight, the Render of the Veil- Force of Exploratory Learning/Construction

Weaver: Lolth, Alak-Nacha, the Sealer of Souls, the Raiser of the Dead - Force of Static Knowledge/Preservation


Units of Time:

These time units are used by certain devotees of the Triat. Triat years are equal to Realm years, and Triat ticks to Realm ticks. Beyond those, the other units of time are derived based upon Oracular Revelation.

IMMEDIATE TIME
1 Tick = 15-45 Outworld Seconds
1 Moon = 20 Ticks
1 Season = 3.25 Moons

RECENT TIME
1 Year = 4 Seasons = 13 Moons
1 Turn = 13 Years
1 Cycle = 7 Turns

HISTORICAL TIME
1 Triune = 4 Cycles = 13 Pnakotic Precessions
1 Epoch = 13 Triunes
1 Age = 7 Epochs