Difference between revisions of "Reset Record"
Jump to navigation
Jump to search
Line 15: | Line 15: | ||
*[[Mob Reset|The Mob Reset]] | *[[Mob Reset|The Mob Reset]] | ||
*[[The Equip Reset]] | *[[Equip Reset|The Equip Reset]] | ||
*[[The Give Reset]] | *[[Give Reset|The Give Reset]] | ||
*[[The Object Reset]] | *[[Object Reset|The Object Reset]] | ||
*[[The Place Reset]] | *[[Place Reset|The Place Reset]] | ||
*[[Door Reset]] | *[[Door Reset]] | ||
*[[The Randomize Doors Reset]] | *[[Randomize Doors Reset|The Randomize Doors Reset]] | ||
*[[The Comment Reset]] | *[[Comment Reset|The Comment Reset]] | ||
[[Category:Area Development]] | [[Category:Area Development]] |
Latest revision as of 15:14, 7 April 2012
Resets come in several different types, each fulfilling a separate need to keep the MUD "alive." All resets have the same basic form:
A B C D E F
A: This is the reset type.
B-E: These are the values associated with A, and they are ALWAYS numeric. B through D are required on all resets. E is only required on some resets, and is omitted if not used.
F: This is where a optional comment may be placed explaining the reset.
There are 8 types of resets, and each will be dealt with separately: