Difference between revisions of "Great Western Road"

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== Area Lore/Back Story ==
== Area Lore/Back Story ==
Leading from Ofcol in the North to Seaside in the South, the Great Western Road is one of the main trade routes serving the continent. As with any trade route, bandits can be expected in the most unexpected places, and those seeking adventure may try one of the many turnoffs along the way.
Leading from Ofcol in the North to Seaside in the South, the Great Western Road is one of the main trade routes serving the continent. As with any trade route, bandits can be expected in the most unexpected places, and those seeking adventure may try one of the many turnoffs along the way.


== General Information/Trivia ==
== General Information/Trivia ==

Revision as of 12:32, 29 April 2011

Great Western Road
Type Connection
Author Tynian
Location Northern Continent


Area Lore/Back Story

Leading from Ofcol in the North to Seaside in the South, the Great Western Road is one of the main trade routes serving the continent. As with any trade route, bandits can be expected in the most unexpected places, and those seeking adventure may try one of the many turnoffs along the way.

General Information/Trivia

The Great Western Road is, as it sounds, a long road running down the Western side of the Northern continent. Notable areas easily accessible from the Great Western Road (GWR) include: The Ruins of Ofcol, Midgaard, Haon'Dor, Lizard Swamp, Aarakocran City, The Bazaar, Dismali Lighthouse, and Seaside, though many others branch off the road as well.

Player Provided Information

Maps