Mage
Official Information
Mages have few fighting skills, but they make up for it with a huge bag of tricks and their spells, all which become more devastating as the mage becomes more experienced. Mages also may memorize written spells, giving them great flexibility. Mages are restricted to non-metal armor, small one handed weapons, and no shield.
Races
An elf, a half-elf, a sahuagin, a minotaur, or a human can be a Mage.
Mage skills and/or spells
Comprehend is at level 1 Magic Missile is at level 1 Shield is at level 1 Common is at level 1 Detect Invis is at level 2 Detect Magic is at level 2 Jump is at level 2 Chill Touch is at level 3 Infravision is at level 3 Ventriloquate is at level 3 Dwarven is at level 3 Elven is at level 3 Gnomish is at level 3 Halfling is at level 3 Aarakocra is at level 3 Giant is at level 3 Minotaur is at level 3 Ogre is at level 3 Sahuagin is at level 3 Alarm is at level 4 Continual Light is at level 4 Invis is at level 4 Refresh is at level 5 Shocking Grasp is at level 5 Wizard Mark is at level 5 Kobold is at level 5 Goblin is at level 5 Orc is at level 5 Identify is at level 6 Locate Object is at level 6 Weaken is at level 6 Burning Hands is at level 7 Fly is at level 7 Strength is at level 7 Blindness is at level 8 Deafness is at level 8 Faerie Fog is at level 9 Lightning Bolt is at level 9 Dodge is at level 9 Create Spring is at level 10 Survey is at level 10 Thoras is at level 10 Troll is at level 10 Colour Spray is at level 11 Detect Disease is at level 11 Dispel Magic is at level 11 Enchant Weapon is at level 12 Sunlight is at level 13 Vampiric Touch is at level 13 Sphere use is at level 13 Charm Person is at level 14 Portal is at level 14 Sleep is at level 14 Darkness is at level 15 Fireball is at level 15 Improved Identify is at level 15 Mass Invis is at level 15 Blynd is at level 15 Drow is at level 15 Chain Lightning is at level 16 Energy Drain is at level 16 Waterbreath is at level 16 Silence is at level 17 Stone Skin is at level 17 Pass Door is at level 18 Teleport is at level 18 Improved Invis is at level 19 Acid Blast is at level 20 Info is at level 20 Charge is at level 24 Meteor Swarm is at level 25 Parry is at level 25 Imprint is at level 27
Player-Supplied Information
(From the TFC for Newbies website created by Nyx)
Magic missile, teleport, stone skin, burning hands, portal, shield, lightning bolt, invisibility, fly... and the list goes on. And on. And on. Mages have access to an incredible number of spells. The two they will be called upon to cast more often than any other, however, are probably going to be identify and improved identify. These are the ones that allow the residents of the realm to learn what all of the stuff they does. Mages can get high intelligence scores, which helps them develop a large number of mana points.
The primary stat for mages is intelligence.
The secondary stat for mages is dexterity.
Recommend Races
As stated above INT and DEX are the primary and secondary stat for mages. During the character generation process, an additional bonus is given to the INT and DEX stats. Additionally, the race of your character also helps or hinders your INT and DEX stats. Each race ranks differently for INT and DEX. Listed below in descending order are the recommended races for a mage. By selecting a race higher on the list you have a better chance of getting more favorable INT and DEX stats during the reroll process.
- Shaugin
- Elf
- Aarakocra
- Gnome
- Human
- Halfling
- Dwarf
- Giant
- Ogre
Rumor and Speculation
Mages have the highest hit-roll of all classes as a prime class.