Difference between revisions of "Living Lands"
		
		
		
		
		
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|type              = Standard: 5 - 30  | |type              = Standard: 5 - 30  | ||
|for_race          =    | |for_race          =    | ||
|author            = Nyx  | |author            = [[Nyx]]  | ||
|install_date      = July 15, 2003  | |install_date      = July 15, 2003  | ||
|removal_date      =    | |removal_date      =    | ||
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[[File:LivingLands.jpg|200px|thumb|left|Living Lands: Map by [[Soloban]]]]  | [[File:LivingLands.jpg|200px|thumb|left|Living Lands: Map by [[Soloban]]]]  | ||
Hint: Gaining access to the area in the center of the lake of fire requires a couple of keys which can be found throughout the zone.    | |||
* The Incessant Power of Wind  | |||
* The Crushing Might of Water  | |||
* The Scarring Tough of Fire  | |||
* The Perpetual Strength of Earth  | |||
[[Category:Places]]  | [[Category:Places]]  | ||
[[Category:EXP Zones]]  | [[Category:EXP Zones]]  | ||
[[Category:Northern Continent]]  | [[Category:Northern Continent]]  | ||
Latest revision as of 19:03, 2 July 2011
| Living Lands | |
| Type | Standard: 5 - 30 | 
|---|---|
| Author | Nyx | 
| Installed | July 15, 2003 | 
| Location | Northern Continent | 
Area Lore/Back Story
- This zone was written (at god+ staff request) to replace the old Elemental Canyon.
 
General Information/Trivia
Player Provided Information
- Living Lands is located East of Thalos Pass
 - Some of the up/down passages must be opened and may require flying
 - You will need a boat to access the alcove, otherwise you can swim underwater to reach it
 - Mobs You Will Find:
- Nightwoods of various sizes (saplings, sturdy-looking, stout, tall, great)
- Killing one does not create ghosts or edible corpses, though a shaman can harvest seeds from the husks.
 
 - Herbalists
- Usually have a satchel and sprig of nightwood
 
 - Nature mobs: gusts of air, currents, sparks, geodes, breezes, etc.
 
 - Nightwoods of various sizes (saplings, sturdy-looking, stout, tall, great)
 
Maps
Living Lands: Map by Soloban
Hint: Gaining access to the area in the center of the lake of fire requires a couple of keys which can be found throughout the zone.
- The Incessant Power of Wind
 - The Crushing Might of Water
 - The Scarring Tough of Fire
 - The Perpetual Strength of Earth