Shaman

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Official Information

The Shaman specializes in protection, but they also have a powerful offensive spell which can prove quite deadly if you provoke them. They can regenerate their mana quickly and affect their own senses and raw stats, but they are limited in their fighting abilities. They are also restricted to non-metal armor, one handed weapons, and no shields.

A dwarf, a gnome, an ogre-kin, a minotaur, a giant-kin, an aarakocra or a human can be a Shaman.

Player-Supplied Information

(From the TFC for Newbies website created by Nyx)

Rangers share some skills with warriors, though not enhanced damage, and some with thieves, like sneak and hide. They also have some fun abilities of their own, like the butcher skill. This allows the ranger to make his own food from the corpses of dead critters. These steaks can also serve as trophies and are often sought after during quests. As fun as the steaks are, however, it is the ability to wield two weapons that is the real claim to fame for rangers. Rather than use metal armor, rangers use their high dexterity to avoid being hit in combat.

The 'high price' paid by evil rangers refers to some advantages good rangers get when trying to PK their evil brethren. All rangers also get a bonus when attacking Ogre player characters.

The primary stat for rangers is dexterity.
The secondary stat for rangers is strength.

Rumor and Speculation

None at this time.