Difference between revisions of "Mob Affect Flags"

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!Affect
!Affect
!Flag Value
!Flag Value
!Description
|-
|-
|BLIND
|BLIND
|1
|1
|Mob is affected by Blindness. Don’t use this on a shopkeeper that sells non-potions.
|-
|-
|INVISIBLE
|INVISIBLE
|2
|2
|Mob is affected by Invisibility, at their level.
|-
|-
|DETECT EVIL
|DETECT EVIL
|4
|4
|Mob is affected [[Detect Evil]]
|-
|-
|DETECT INVIS
|DETECT INVIS
|8
|8
|Mob is affected by [[Detect Invis]]
|-
|-
|DETECT MAGIC
|DETECT MAGIC
|16
|16
|Mob is affected by [[Detect Magic]]
|-
|-
|DETECT HIDDEN
|DETECT HIDDEN
|32
|32
|Mob is affected by [[Detect Hidden]]
|-
|-
|DETECT GOOD
|DETECT GOOD
|64
|64
|Mob is affected by [[Detect Good]]
|-
|-
|SANCTUARY
|SANCTUARY
|128
|128
|Mob is affected by [[Sanctuary]]
|-
|-
|FAERIE FIRE
|FAERIE FIRE
|256
|256
|Mob is affected by [[Faerie Fire]] and will have a (Pink Aura) flag.
|-
|-
|INFRARED
|INFRARED
|512
|512
|Mob is affected by [[Infrared]]
|-
|-
|CURSE
|CURSE
|1024
|1024
|Mob is affected by [[Curse]] and is unable to utilize [[Word of Recall]].
|-
|-
|NOSTEAL
|NOSTEAL
|2048
|2048
|Mob cannot be stolen from.
|-
|-
|POISON
|POISON
|4096
|4096
|Mob is affected by poison, and will “shiver and suffer.” Additionally, because the mob is already injured, it cannot be [[Backstab]]bed.
|-
|-
|PROTECT FROM EVIL
|PROTECT FROM EVIL
|8192
|8192
|Mob is affected by [[Protection Evil]]
|-
|-
|PROTECT FROM GOOD
|PROTECT FROM GOOD
|16384
|16384
| Mob is affected by [[Protection Good]]
|-
|-
|SNEAK
|SNEAK
|32768
|32768
|Mob will [[Sneak]] when moving.
|-
|-
|HIDE
|HIDE
|65536
|65536
|Mob will [[Hide]].
|-
|-
|SLEEP
|SLEEP
|131072
|131072
|Mob is affected by [[Sleep]].
|-
|-
|CHARM
|CHARM
|262144
|262144
|Mob is under a [[Charm Person]].
|-
|-
|FLYING
|FLYING
|524288
|524288
|Mob is flying.
|-
|-
|PASS DOOR
|PASS DOOR
|1048576
|1048576
|Mob is affected by [[Pass Door]] and has a (Translucent) flag.
|-
|-
|NOTRACE
|NOTRACE
|2097152
|2097152
|Mob does not leave tracks.
|-
|-
|NOSLEEP
|NOSLEEP
|4194304
|4194304
|Mob cannot be affected by the [[Sleep]] spell.
|-
|-
|NOSUMMON
|NOSUMMON
|8388608
|8388608
|Mob cannot be affected by the [[Summon]] spell.
|-
|-
|NOCHARM
|NOCHARM
|16777216
|16777216
|-
|Mob cannot be affected by the [[Charm Person]] or [[Fear]] spell.
|ANTI-MAGIC
|33554432 (Not Implemented)
|-
|INVULNERABLE
|67108864 (Not Implemented)
|-
|-
|IMPROVED INVIS
|IMPROVED INVIS
|134217728
|134217728
|-
| Mob is affected by the [[Improved Invis]] spell, and invisibility will persist through combat.
|FIRESHIELD
|268435456 (Not Implemented)
|}
|}


[[Category:Area Development]]
[[Category:Area Development]]

Latest revision as of 09:15, 16 December 2017

Affect Flag Value Description
BLIND 1 Mob is affected by Blindness. Don’t use this on a shopkeeper that sells non-potions.
INVISIBLE 2 Mob is affected by Invisibility, at their level.
DETECT EVIL 4 Mob is affected Detect Evil
DETECT INVIS 8 Mob is affected by Detect Invis
DETECT MAGIC 16 Mob is affected by Detect Magic
DETECT HIDDEN 32 Mob is affected by Detect Hidden
DETECT GOOD 64 Mob is affected by Detect Good
SANCTUARY 128 Mob is affected by Sanctuary
FAERIE FIRE 256 Mob is affected by Faerie Fire and will have a (Pink Aura) flag.
INFRARED 512 Mob is affected by Infrared
CURSE 1024 Mob is affected by Curse and is unable to utilize Word of Recall.
NOSTEAL 2048 Mob cannot be stolen from.
POISON 4096 Mob is affected by poison, and will “shiver and suffer.” Additionally, because the mob is already injured, it cannot be Backstabbed.
PROTECT FROM EVIL 8192 Mob is affected by Protection Evil
PROTECT FROM GOOD 16384 Mob is affected by Protection Good
SNEAK 32768 Mob will Sneak when moving.
HIDE 65536 Mob will Hide.
SLEEP 131072 Mob is affected by Sleep.
CHARM 262144 Mob is under a Charm Person.
FLYING 524288 Mob is flying.
PASS DOOR 1048576 Mob is affected by Pass Door and has a (Translucent) flag.
NOTRACE 2097152 Mob does not leave tracks.
NOSLEEP 4194304 Mob cannot be affected by the Sleep spell.
NOSUMMON 8388608 Mob cannot be affected by the Summon spell.
NOCHARM 16777216 Mob cannot be affected by the Charm Person or Fear spell.
IMPROVED INVIS 134217728 Mob is affected by the Improved Invis spell, and invisibility will persist through combat.