Difference between revisions of "Living Lands"

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===Location===
{{Info area
Living Lands is located East of Thalos Pass through a fire and rock filled cave.
|name              = Living Lands
|type              = Standard: 5 - 30
|for_race          =  
|author            = Nyx
|install_date      =  
|removal_date      =  
|location          = Northern Continent
}}


=== Zone Map ===


[[File:LivingLands.jpg]]
== Area Lore/Back Story ==
* This zone was written (at god+ staff request) to replace the old Elemental Canyon.


Notes:
== General Information/Trivia ==
 
 
== Player Provided Information ==
* Living Lands is located East of Thalos Pass through a fire and rock filled cave.
* Some of the up/down passages must be opened and may require flying
* Some of the up/down passages must be opened and may require flying
* You will need a boat to access the alcove, otherwise you can swim underwater to reach it
* You will need a boat to access the alcove, otherwise you can swim underwater to reach it
* The tent is SE of the cave entrance
* The tent is SE of the cave entrance
=== Mobs ===
* Nightwoods of various sizes (saplings, sturdy-looking, stout, tall, great)
* Nightwoods of various sizes (saplings, sturdy-looking, stout, tall, great)
** Killing one does not create ghosts, or edible corpses
** Killing one does not create ghosts, or edible corpses
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** Usually have a satchel and sprig of nightwood
** Usually have a satchel and sprig of nightwood


== Maps ==
[[File:LivingLands.jpg|200px|thumb|left|(include zone name here and author of the map)]]


[[Category:Places]]
[[Category:Places]]
[[Category: EXP Zones]]
[[Category: EXP Zones]]

Revision as of 09:08, 10 March 2011

Living Lands
Type Standard: 5 - 30
Author Nyx
Location Northern Continent


Area Lore/Back Story

  • This zone was written (at god+ staff request) to replace the old Elemental Canyon.

General Information/Trivia

Player Provided Information

  • Living Lands is located East of Thalos Pass through a fire and rock filled cave.
  • Some of the up/down passages must be opened and may require flying
  • You will need a boat to access the alcove, otherwise you can swim underwater to reach it
  • The tent is SE of the cave entrance
  • Nightwoods of various sizes (saplings, sturdy-looking, stout, tall, great)
    • Killing one does not create ghosts, or edible corpses
  • Herbalists
    • Usually have a satchel and sprig of nightwood


Maps

(include zone name here and author of the map)