Classes
A character's "class" is that character's occupation(s). The following classes are available:
Fighting classes
Magic classes
Thief classes
Misc. classess
Class Maximum Stats
Class Maximums
Each class has a maximum that you can reach when you add magical gear.
For example, a Ranger can have 25 DEX with gear, whilst a Warrior can only have 22.
CON, LUC, INT and WIS are a maximum of 25 for all classes.
Multiple Classes
Your 'primary class' is determined by the highest class you have.
Example: The primary class of [Ra(12) Cl(15)] is Cleric.
When both classes are equal the first listed is Primary.
Example: The primary class of [Ra(12) Cl(12)] is Ranger.
You will also hear people refer to being '<class>-prime'. The examples above are 'Cleric-prime' and 'Ranger-prime', respectively.
Chart - Geared stat maximums, per class
Class | STR | DEX | CHR | CON | LUC | INT | WIS |
---|---|---|---|---|---|---|---|
Warrior | 25 | 22 | 20 | 25 | 25 | 25 | 25 |
Ranger | 22 | 25 | 20 | 25 | 25 | 25 | 25 |
Thief | 25 | 22 | 25 | 25 | 25 | 25 | |
Cleric | 22 | 21 | 20 | 25 | 25 | 25 | 25 |
Mage | 20* | 22 | 20 | 25 | 25 | 25 | 25 |
Shaman | 20* | 22 | 20 | 25 | 25 | 25 | 25 |
Bard | 20* | 22 | 25 | 25 | 25 | 25 | 25 |
Thug | 20 | 25 | 25 | 25 | 25 | ||
Ordain | 23 | 23 | 23 | 25 | 25 | 25 | 25 |
-*Half-ogres and Giants have a natural racial maximum STR of 21, therefore it is possible for these races to reach 21 STR, regardless of class.