Difference between revisions of "Bug Hunt"

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(clarifications)
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* A prize of 100 gold per corpse turned in is given to all participants, as is a special Cookie.
* A prize of 100 gold per corpse turned in is given to all participants, as is a special Cookie.
* The top Bug Hunter may gain an additional prize at Cordir's whim/discretion.
* The top Bug Hunter may gain an additional prize at Cordir's whim/discretion.
[[Category:Quests]]

Revision as of 10:35, 14 May 2011

Concept:
Similar to the Demonic invasions of the past sponsored by the Mad Implementor, the Bug Hunt involves large groups of mobs swarming a specific zone. (99.99% of the time, Midgaard)

How to Play:

  • All players are ordered (via global echo) to leave the target zone. Mobs are loaded and scattered.
  • A waiting period of approximately 5 minutes occurs to allow time for mobs to scatter.
  • Quest conditions are set: Corpses to appear in Inventory, free PK range above 20.
  • Upon announcement of the Bug Hunt beginning, players may enter the infested area.
  • Kill target mobs! (99.99% of the time, spiders)
  • Get target mob Corpse!
  • Turn In corpses to Cordir: She will be standing in a safe room somewhere in the zone (announced via gossip). (99% of the time, Midgaard Temple)

Clarifications:

  • Quest Conditions are be set to prevent PK during the Bug Hunt. If, by some weirdness, player corpse does not appear in Inventory, it is to be returned upon pain of death.
  • Yes, stealing corpses of creatures slain by others is allowed.
  • Turning in mob corpses that are NOT 'bugs' garners negative points. (No cityguards, stray dogs, etc)
  • Turning in your own (player) corpse, if killed during Bug Hunt garners extra points.

Prizes:

  • It is recommended that participants examine the corpses of mobs before they turn them in...
  • A prize of 100 gold per corpse turned in is given to all participants, as is a special Cookie.
  • The top Bug Hunter may gain an additional prize at Cordir's whim/discretion.