Difference between revisions of "Bug Hunt"
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* In the future, Quest Conditions will be set to prevent PK during the Bug Hunt. | * In the future, Quest Conditions will be set to prevent PK during the Bug Hunt. | ||
* Yes, stealing corpses of creatures slain by others is allowed. | * Yes, stealing corpses of creatures slain by others is allowed. | ||
* Turning in mob corpses that are NOT 'bugs' garners negative points. | |||
* Turning in your own (player) corpse, if killed during Bug Hunt garners extra points. | |||
'''Prizes:'''<BR> | '''Prizes:'''<BR> |
Revision as of 10:20, 14 May 2011
Concept:
Similar to the Demonic invasions of the past sponsored by the Mad Implementor, the Bug Hunt involves large groups of mobs swarming a specific zone.
How to Play:
- Upon announcement of the Bug Hunt beginning, players may enter the infested area.
- Kill mobs!
- Get Corpse!
- Turn In corpses to Cordir: She will be standing in a safe room somewhere in the zone (announced via gossip).
Clarifications:
- In the future, Quest Conditions will be set to prevent PK during the Bug Hunt.
- Yes, stealing corpses of creatures slain by others is allowed.
- Turning in mob corpses that are NOT 'bugs' garners negative points.
- Turning in your own (player) corpse, if killed during Bug Hunt garners extra points.
Prizes:
- It is recommended that participants examine the corpses of mobs before they turn them in...
- A prize of 100 gold per corpse turned in is given to all participants, as is a special Cookie.
- The top Bug Hunter may gain an additional prize at Cordir's whim/discretion.