Wyld Hunt

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The Wyld Hunt
Led By Katrana
Holy Symbol (Red Aura) a brooch of a hollow-eyed mask bearing stag horns
Alignment Evil
PK Model Sword
Future Immortal Followers Solaron K'Veeran-Al'Veeran
Ordained Mortals Solaron K'Veeran-Al'Veeran
Shaido
Ephiny
Locke
Allies Cordir
Enemies Cordir
Temple Within A Grand Hunting Lodge

Following Description / FINFO:

01/11/2003:
Katrana, leader of The Wyld Hunt, Demipower of the Sword.
Following's self-perceived alignment: Neutral Evil.
The following of Cordir is considered an ally.
Followers may not attack one another

  • The Wyld Hunt is made up of individuals with both a keen sense of justice and

need for vengeance. The Hunt may be called down upon a target for a variety of reasons, with no care as to alignment or race or creed. For those that are called down upon, it is their time - the Pattern has been Woven - their Thread is to be cut.

04/30/2004:
Katrana, leader of The Wyld Hunt, Greater Power of the Sword.
Following's self-perceived alignment: Neutral Evil.

  • The Wyld Hunt is made up of individuals with both a keen sense of justice and

need for vengeance. The Hunt may be called down upon a target for a variety of reasons, with no care as to alignment or race or creed. For those that are called down upon, it is their time - the Pattern has been Woven - their Thread is to be cut.


Membership

Abracadabra, Adrien, Ajax, Algeb, Alydak, Ambiant, Ambrose, Anduin, AnthraxX, Antithesis, Arcadicus, Arcane, Arden, Arianas, Armicron, Armor, Asher, Authentic, Avatarr, Azoth, Bardok, Balthazar, Batmon, Beth, Blizzard, Bophal, Bulvye, Bungy, Carmen, Chaos, Cheechoo, Cler, Clorox, Colt, Couda, Crash, Cyrax, Cytorax, Daisy, Danel, Darkangel, Darker, Dartt, Dauthi, Deiran, Dekuin, Demeter, Deneir, Dingbat, Djin, Doc, Dolomite, Ekahua, Endrin, Faeriss, Finache, Finn, Foghorn, Frazer, Gafgarion, Galithandril, Garga, Garren, Gilk, Gloom, Goth, Gotleib, Grabnrun, Grod, Guarf, Guartwog, Hayes, Ink, Ire, Ivan, James, Jarak, Jashon, Jiko, Jubo, Kabal, Kahlan, Kain, Kirith, Kitano, Kodak, Kraven, Kudican, Lania, Lorax, Lucifer, Lycria, Maeron, Magis, Magnus, Malekith, Mallard, Mandrake, Maxitaemin, Milosh, Modian, Moiraine, Mordith, Mordon, Morphius, Mourngrim, Mystical, Mystaya, Nadine, Nail, Novis, Ockmar, Oger, Omer, Orion, Ormo, Otago, Ozrai, Pip, Poison, Razor, Qualin, Quan, Quiescence, Quetin, Reaper, Rincewind, Rioku, Rogaak, Rohan, Runt, Ryvain, Sammy, Sasami, Saxon, Scelus, Selbian, Seraph, Shaolin, Skares, Skie, Slade, Slath, Slimetongue, Slirrissm, Snuggles, Solaron, Solates, Soujiro, Soulcrush, Spaceman, Spartak, Stealth, Striker, Suffer, Sycora, Symon, Taelanus, Takuen, Tang, Teluin, Thingone, Tholbar, Tidus, Tifus, Tinus, Titan, Toluk, Treehugger, Turin, Unknown, Urdlen, Valar, Valas, Vampric, Vance, Vidal, Walowick, Wario, Weezer, Winne, Wisp, Wiz, Wiza, Wunk, Wyldcat, Xderia, Xtaviant, Xzanadyn, Yasuhiro, Zakarious, Zaku, Zeek, Zepplin, Zessya, Zidane, Zoe

Requirements for Entry

1) Must be Level 10.
2) Must have a full set of equipment at entrance. (Need not be magical)
3) Must have Mob Mastery Quests equal to their effective level - or - must be willing to perform an additional series of quest tasks as given by Lady Katrana.
4) Must be able to answer three questions about the Triat upon entry.
The Wyldess holds the right to change or add to these requirements. ***


Additional Notes

Lore of the Wyld Hunt: The Cwm Annwn, the Hounds of Hell, are part of the magic and terror known as The Wild Hunt. Spotted all over midaeval Europe, the Hunt was rumored to be consisting of murderous demonic beings, the souls of murdered children, the unquiet dead, or even the compatriots of Odin, depending on variance in local legend.
The Hounds themselves are alternately described as either bone white hunting dogs with bloody red muzzles and ears, or as black as sin, with glowing red eyes. Led by a Hunter, or God (in the form of Cernnunos or Odin), the Hunt's purpose could be revenge, the bringing of foul souls to Hell, or simply to terrify the neighboring townsfolk.