Difference between revisions of "Living Lands"
Jump to navigation
Jump to search
m (→Maps: formatting) |
m (→Player Provided Information: formatting) |
||
Line 21: | Line 21: | ||
* You will need a boat to access the alcove, otherwise you can swim underwater to reach it | * You will need a boat to access the alcove, otherwise you can swim underwater to reach it | ||
* The tent is SE of the cave entrance | * The tent is SE of the cave entrance | ||
* Nightwoods of various sizes (saplings, sturdy-looking, stout, tall, great) | * Mobs You Will Find: | ||
** Killing one does not create ghosts, or edible corpses | **Nightwoods of various sizes (saplings, sturdy-looking, stout, tall, great) | ||
* Herbalists | *** Killing one does not create ghosts, or edible corpses | ||
** Usually have a satchel and sprig of nightwood | ** Herbalists | ||
*** Usually have a satchel and sprig of nightwood | |||
== Maps == | == Maps == |
Revision as of 09:10, 10 March 2011
Living Lands | |
Type | Standard: 5 - 30 |
---|---|
Author | Nyx |
Location | Northern Continent |
Area Lore/Back Story
- This zone was written (at god+ staff request) to replace the old Elemental Canyon.
General Information/Trivia
Player Provided Information
- Living Lands is located East of Thalos Pass through a fire and rock filled cave.
- Some of the up/down passages must be opened and may require flying
- You will need a boat to access the alcove, otherwise you can swim underwater to reach it
- The tent is SE of the cave entrance
- Mobs You Will Find:
- Nightwoods of various sizes (saplings, sturdy-looking, stout, tall, great)
- Killing one does not create ghosts, or edible corpses
- Herbalists
- Usually have a satchel and sprig of nightwood
- Nightwoods of various sizes (saplings, sturdy-looking, stout, tall, great)
Maps

Living Lands: Map by Soloban