Difference between revisions of "Black Shrine"
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== Player Provided Information == | == Player Provided Information == | ||
In November 2013, I traveled to the Black Shrine with [[Cresom]] and [[Korran]]. This was probably a bigger group than was entirely necessary. My task was to map and document the zone as clearly as possible. This is the results of that mission. [[User:Samiyah|Samiyah]] ([[User talk:Samiyah|talk]]) 08:19, 19 February 2014 (MST) | |||
'''Directions:''' Go to Midgaard and obtain the key from the Sextant in the Park Cafe. Go to Midgaard Graveyard; you will need the key for the second door. From the second gate in the graveyard (the one that is locked and requires a key and cannot be picked), go SESS / ope E / E S S / Open S / S to the Chapel. The Evil Shrine is to the east. Neutral is to the South. Good is to the West. <BR> | |||
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'''Stated Level:''' 30-50. Taking more than one level 50 makes this zone much more easily traversed.<BR> | |||
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'''Actual Level:''' 40-50<BR> | |||
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'''Aggressive Mobs? :''' All mobs in the zone are Evil and Aggressive<BR> | |||
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'''Arch Mobs?:''' There are no Arch Mobs<BR> | |||
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'''Shoppies:''' There are no shopkeepers<BR> | |||
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'''Limited Equipment:'''<BR> | |||
* Blade of Furor (Dark Lord): Evil/Inventory/Anti-Good/Anti-Neutral: 1-9 +10 HP, +1 Dex | |||
* Amulet of Light (Dark Lord): Good/Anti-Evil/Anti-Neutral: AC 6 +10 HP, +10 Mana | |||
* Amulet of Turmoil (Dark Lord): Evil/Anti-Good/Anti-Neutral: Ac 2, +10 HP, +10 Mana, +20 UNKNOWN | |||
* Ring of Pandemonium (Shadow Giant): Evil/Anti-Good/Anti-Neutral: AC 2, +3 hit, -1 Wis, -1 int | |||
* Sword of Darkness (Assassins): Evil/Anti-Good/Anti-Neutral: 3-8 | |||
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'''Mobs:'''<BR> | |||
* The Dark Lord | |||
* the skulk | |||
* an assassin | |||
* a shadow giant | |||
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'''No Exits / Traps:''' There are 10 no exit rooms "Lost in the Shadows". One on level 1, 4 on level 2, 4 on level 3<BR> | |||
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'''Lockable Rooms?:''' There are no lockable rooms that have no other exit.<BR> | |||
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'''Locked Doors?:''' The door to the second level is locked. <BR> | |||
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'''Keys to Doors?:''' The key is to the second floor is found on the Shadow Giant: "A skull topped key"<BR> | |||
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'''Safe Rooms:''' There are no safe rooms.<BR> | |||
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=== Maps === | === Maps === | ||
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[[Category:EXP Zones]] | [[Category:EXP Zones]] | ||
[[Category:Northern Continent]] | [[Category:Northern Continent]] | ||
[[Category:No Map]] |
Latest revision as of 09:19, 19 February 2014
Black Shrine | |
Type | Evil only (30-50) |
---|---|
Author | Ath |
Location | Northern Continent |
Area Lore/Back Story
General Information/Trivia
Player Provided Information
In November 2013, I traveled to the Black Shrine with Cresom and Korran. This was probably a bigger group than was entirely necessary. My task was to map and document the zone as clearly as possible. This is the results of that mission. Samiyah (talk) 08:19, 19 February 2014 (MST)
Directions: Go to Midgaard and obtain the key from the Sextant in the Park Cafe. Go to Midgaard Graveyard; you will need the key for the second door. From the second gate in the graveyard (the one that is locked and requires a key and cannot be picked), go SESS / ope E / E S S / Open S / S to the Chapel. The Evil Shrine is to the east. Neutral is to the South. Good is to the West.
Stated Level: 30-50. Taking more than one level 50 makes this zone much more easily traversed.
Actual Level: 40-50
Aggressive Mobs? : All mobs in the zone are Evil and Aggressive
Arch Mobs?: There are no Arch Mobs
Shoppies: There are no shopkeepers
Limited Equipment:
- Blade of Furor (Dark Lord): Evil/Inventory/Anti-Good/Anti-Neutral: 1-9 +10 HP, +1 Dex
- Amulet of Light (Dark Lord): Good/Anti-Evil/Anti-Neutral: AC 6 +10 HP, +10 Mana
- Amulet of Turmoil (Dark Lord): Evil/Anti-Good/Anti-Neutral: Ac 2, +10 HP, +10 Mana, +20 UNKNOWN
- Ring of Pandemonium (Shadow Giant): Evil/Anti-Good/Anti-Neutral: AC 2, +3 hit, -1 Wis, -1 int
- Sword of Darkness (Assassins): Evil/Anti-Good/Anti-Neutral: 3-8
Mobs:
- The Dark Lord
- the skulk
- an assassin
- a shadow giant
No Exits / Traps: There are 10 no exit rooms "Lost in the Shadows". One on level 1, 4 on level 2, 4 on level 3
Lockable Rooms?: There are no lockable rooms that have no other exit.
Locked Doors?: The door to the second level is locked.
Keys to Doors?: The key is to the second floor is found on the Shadow Giant: "A skull topped key"
Safe Rooms: There are no safe rooms.
Maps
The Black Shrine is accessible from the Midgaard Graveyard chapel.