Talk:Mob Reset

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Revision as of 10:40, 1 May 2016 by Gwyrdain (talk | contribs) (Created page with "* I don't think the last example is correct. That reset structure should load one mobile in each room on the first reset, then keep doing that until the limit of 9 is reached....")
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  • I don't think the last example is correct. That reset structure should load one mobile in each room on the first reset, then keep doing that until the limit of 9 is reached. Gwyrdain (talk) 10:40, 1 May 2016 (MDT)