Difference between revisions of "Mob Function"
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A mob special function gives a mobile additional functionality. It is specified in an area file in the #[[RESETS]] section, and has the following format: | A mob special function gives a mobile additional functionality. It is specified in an area file in the #[[RESETS]] section, and has the following format: | ||
M <unknown number> <mob vnum> <number to load> <room vnum> | M <unknown number> <mob vnum> <number to load> <room vnum> * <optional comment> | ||
For example, to add 3 Midgaard Cityguards (vnum 3067) to room 3041: | For example, to add 3 Midgaard Cityguards (vnum 3067) to room 3041: | ||
#RESETS<br> | |||
M 0 3067 3 3041 | M 0 3067 3 3041 * Load 3 Cityguards (vnum 3067) to East Gate (room 3041) | ||
[[Area_Special_Functions#Mob_Functions|List of Mob Functions]] | [[Area_Special_Functions#Mob_Functions|List of Mob Functions]] |
Revision as of 13:20, 9 February 2011
A mob special function gives a mobile additional functionality. It is specified in an area file in the #RESETS section, and has the following format:
M <unknown number> <mob vnum> <number to load> <room vnum> * <optional comment>
For example, to add 3 Midgaard Cityguards (vnum 3067) to room 3041:
#RESETS
M 0 3067 3 3041 * Load 3 Cityguards (vnum 3067) to East Gate (room 3041)