Difference between revisions of "Mob Function"
Line 6: | Line 6: | ||
#SPECIALS<br> | #SPECIALS<br> | ||
M 3067 spec_guard | M 3067 spec_guard | ||
FROM AWG - Need to integrate | |||
This specfun gives a mob special powers or abilities. Of the specfun class called Specials, only one special per mob is allowed. These specfuns are placed together in the SPECIALS block. | |||
The layout of a Mob Specfun is as follows: | |||
A: This must be a M. | |||
B: This is the mob's vnum. | |||
C: This is the name of a mob specfun off the approved mob specfun list. It must be appropriate to the mob, i.e. only dragons should have a dragon class specfun such as spec_sleeping_dragon. | |||
E: This usually would contain the mob's name. | |||
[[Area_Special_Functions#Mob_Functions|List of Mob Functions]] | [[Area_Special_Functions#Mob_Functions|List of Mob Functions]] | ||
[[Category:Area Development]] | [[Category:Area Development]] |
Revision as of 12:47, 12 July 2011
A mob special function gives a mobile additional functionality. It is specified in an area file in the #SPECIALS section, and has the following format:
M <mob vnum> <special function name> * Optional commend
For example, to give a Midgaard Cityguard of vnum 3067 the spec_guard mob function:
#SPECIALS
M 3067 spec_guard
FROM AWG - Need to integrate
This specfun gives a mob special powers or abilities. Of the specfun class called Specials, only one special per mob is allowed. These specfuns are placed together in the SPECIALS block.
The layout of a Mob Specfun is as follows:
A: This must be a M.
B: This is the mob's vnum.
C: This is the name of a mob specfun off the approved mob specfun list. It must be appropriate to the mob, i.e. only dragons should have a dragon class specfun such as spec_sleeping_dragon.
E: This usually would contain the mob's name.