Mob Act Flags

From The Final Challenge Wiki
Revision as of 17:11, 2 June 2011 by Natilena (talk | contribs)
Jump to navigation Jump to search
AGGRESSIVE|32|Attacks PC's STAY AREA|64|Won't leave area WIMPY|128|Flees when hurt TRAIN|512|Can train PC's PRACTICE|1024|Can practice PC's SUPER WIMPY|2048|Flees when hit ASSIST SAME|4096|Will assist same type of creature ASSIST|8192|Chance to assist all types ASSIST ALWAYS|16384|Will always assist all types SWIM|32768|Mob swims WATERONLY|65536|Mob can only be in water NO CORPSE|048576|Mob doesn't leave a corpse i.e. for ghosts FIREPROOF|8388608|Mob aided not hurt by fire INTELLIGENT|16777216|Animal/Plant can pray during hunt (*must be approved*)