Difference between revisions of "Dexterity"

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(added some info on how to figure out what your dex is.)
 
Line 22: Line 22:
[[Ordained]] - 23 <br>
[[Ordained]] - 23 <br>


'''Note:''' In order for the above maximums to apply, the relevant class must be your primary class.
'''Note:''' In order for the above maximums to apply, the relevant class must be your primary class.<BR>
==Dex Scores==
'''Stat - #of items can carry'''<br>
1 -<br>
2 -<br>
3 -<br>
4 -<br>
5 - <br>
6 - <br>
7 - <br>
8 - <br>
9 - 27<br>
10 - <br>
11 - <br>
12 - 29<br>
13 - 30<br>
14 - 30<br>
15 - 31<br>
16 - 32<br>
17 - 33<br>
18 - 33<br>
19 - 34<br>
20 - 35<br>
21 - 36<br>
22 - 36<br>
23 - 37<br>
24 - 38<br>
25 - 39<br>
[[Category: Stats]]
[[Category: Stats]]

Latest revision as of 11:10, 26 January 2015

Dexterity measures how agile one is.

This is how the races rank in average dexterity:
1- Aarakocra
2- Elves Halflings Sahuagin
3- Half-elves
4- Humans
5- Gnomes Minotaurs
6- Dwarves Giants Ogres

Higher dexterity allows a person to carry more items.

Maximum Dexterity for Classes

Mage - 22
Shaman - ??
Bard - ??
Thief - 25
Ranger - 25
Thug - ??
Cleric - 22
Warrior - 22
Ordained - 23

Note: In order for the above maximums to apply, the relevant class must be your primary class.

Dex Scores

Stat - #of items can carry
1 -
2 -
3 -
4 -
5 -
6 -
7 -
8 -
9 - 27
10 -
11 -
12 - 29
13 - 30
14 - 30
15 - 31
16 - 32
17 - 33
18 - 33
19 - 34
20 - 35
21 - 36
22 - 36
23 - 37
24 - 38
25 - 39