Difference between revisions of "Bard"

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The play is the thing though.  If you choose to play a bard, really role play them.  Does your bard have an ego? Are they an emo?  Coward? Nuts? Lisp? Racist? Is their art form something other than song? (I havn’t seen a jester yet…) do they tumble, are they an acrobat, poet, mime?  Do they stutter? (B-b-baby, you ain’t seen n-n-nothin’ yet…) <BR>
The play is the thing though.  If you choose to play a bard, really role play them.  Does your bard have an ego? Are they an emo?  Coward? Nuts? Lisp? Racist? Is their art form something other than song? (I havn’t seen a jester yet…) do they tumble, are they an acrobat, poet, mime?  Do they stutter? (B-b-baby, you ain’t seen n-n-nothin’ yet…) <BR>


Come up with a role, really play it, and let the fun ensue….
Come up with a role, really play it, and let the fun ensue…. <BR>
 
* For Additional Player Supplied Information on Bard, please visit [http://forums.tfcmud.com/blog.php/622-Whistler Whistler' Blog] on the TFC Forums. They contain original performances, information on Lyricals, and instructions for the Beginning and Intermediate bard. <BR>


==Rumor and Speculation==
==Rumor and Speculation==

Revision as of 14:12, 4 April 2011

Official Information

Bards serve many diverse roles in life. They are entertainers, historians, explorers, trouble finders, trouble solvers, diplomats, curiosity seekers, tinkerers, and sometimes another sword in the fight. Given their various roles, and that they are seemingly into everyone's business, bards have learned from several disciplines. They fight enough to be at least somewhat competent with the sword. They have picked up enough magic here or there to cast an odd spell or two. And their curiosity may have taken them through a locked door or two, though that can be neither confirmed or denied. One day, the bard may be rubbing elbows with the common folk, ear to the ground for new adventure. That same bard may be in the company of kings and queens the next day.

As bards are the "glue" of society, all races have some version of the bard.

Player-Supplied Information

By Whistler:
The bard is the most difficult character class to both to play, and to level. I would not recommend a bard as your first character in TFC, because it really is so difficult to play. It is so difficult, that since the inception of the class a few years back, only one (Cadee) has achieved the coveted maximum possible level. (Other character classes can usually max out with a couple months of play time.) Once you have tried some other characters, and have a handle on where and what is going on though, it can really prove to be a lot of fun. Over the years, I’ve tried my hand at all the possible class/race combinations, and have enjoyed none of them so much as I’ve enjoyed the bard.

The bard is NOT a combat class. If you are looking for a run and shoot, or a min-max pker, look elsewhere. The bard is designed to put the roleplay back into rpg. Whereas other characters can level simply by gaining xp (read ‘killing stuff’) the bard can only increase their spell casting level by finding and memorizing scrolls and scores—then casting some of the memorized spells. Their skill level can only be increased through the successful completion of progressively more difficult quests: Mobhunts, Mobmasteries, Location Quests, and performances. This means that if you’ve got a creative bent, or enjoy acting or writing, you’ll love playing a bard. If such is anathema to you, you don’t want to go this route. For me though, as I have said, this class has been the most fun.

So why play a bard if it’s so tough? Well, there are a few reasons. One is the challenge. Another is that bards can do a little bit of everything, with some exceptions. Bards cannot wear metal armor, dual wield, or use two handed weapons. (There has been a little discussion about changing certain aspects of this.) Bards CAN do some things which are normally class restricted. (For example, a bard can memorize the thug skill ‘rush’ which allows them to knock down an opponent at the beginning of combat.) Bards also have access to Lyricals, which are rare and sometimes powerful bard only scroll-type items. And finally, playing a bard can allow you to partially circumvent certain racial restrictions. Taking myself as an example, Halflings are normally disallowed to play mages, but as a bard, I have a number of Mage spells that I have learned, and use on a regular basis.

Bards do well in groups. Any person(s) grouped with a bard receive a special ‘fortified’ bonus. Yes, just hanging around us can make you feel better about yourself, and add to your confidence. Special bard ‘performance’ spells (distinct from quest performances) are also usually beneficial to grouped characters—for example, ‘perform managen blossoms’ vastly boosts the mana regeneration of those grouped with the bard—at a cost of rapid mana depletion for the bard him(/her)self.

Grouping with others also benefits the bard. It allows for much faster xp advancement than by solo play, and the bard can benefit greatly from the spells, skills and knowledge of others when they are location questing or mobhunting. (They may not undergo mobmastery quests while under the influence of others’ spells, and having a spell cast on you when attempting such a quest will result in a quest failure.)

The play is the thing though. If you choose to play a bard, really role play them. Does your bard have an ego? Are they an emo? Coward? Nuts? Lisp? Racist? Is their art form something other than song? (I havn’t seen a jester yet…) do they tumble, are they an acrobat, poet, mime? Do they stutter? (B-b-baby, you ain’t seen n-n-nothin’ yet…)

Come up with a role, really play it, and let the fun ensue….

  • For Additional Player Supplied Information on Bard, please visit Whistler' Blog on the TFC Forums. They contain original performances, information on Lyricals, and instructions for the Beginning and Intermediate bard.

Rumor and Speculation

None at this time.