Area Building Tools

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Revision as of 13:45, 12 February 2011 by Thor (talk | contribs) (Created page with "The offical editor for TFC is Sirak's Muditor, which can be found at [http://www.nashite.org/muditor.html http://www.nashite.org/muditor.html]. This was written by TFC's own Sira...")
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The offical editor for TFC is Sirak's Muditor, which can be found at http://www.nashite.org/muditor.html. This was written by TFC's own Sirak, and supports almost all of TFC's unique features. Over ninety percent of your development can be done within the editor, but you should still be able to read through the resulting .are file to make changes if needed. When submitting a draft or final version, only submit the .are file. The .srk file is simply a backup copy.


If you are editing the area file in anything other than the Muditor, be sure to save it as pure ASCII text. Notepad works well for this on Windows platforms, although older versions of Notepad will not be able to handle the entire file if you are a verbose author.