Vale's Triat Mastery

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For the Wyrm

Katrana says, 'As this is _your_ chosen Aspect, it will be the most challenging and extensive element of your Trial.'.

  • During the initial span of your quest, three ancient zones will be installed for a period of no more than two weeks. During that time, you must first FIND each, then explore the entire zone, map it, and clear it, Killing each and every mob and object, taking note of all shopkeepers and detailing every item sold. Items within these zones are NOT to be removed from them: Take with you _only the knowledge gained_. This information must be compiled and shared with others (posted to the wiki). These zones will _not_ be announced to you prior to their installation. You will receive only one hint, in the form of a riddle, as to their identity and location, which will be as close to their original location as possible. You may have the assistance of no more than three others in your task. Clarification: NONE of the objects in these zones may be removed, by yourself or anyone else. Once you have found each doorway, ask the Weaver for the key. She and I will stand witness as to the completeness of the task.))'
  • Map three connect zones of the southern OR Outland continent and share this knowledge with others (post to the wiki).
  • During your quest, a new land will appear, which was created by my Sister! Explore it, map it, and clear it, sharing the knowledge you gain with others (post to the wiki). Bring a maximum of three individuals with you. One should be another Triat Initiate.
  • Reach 50 mob mastery points.
  • Reach 1000 Location Quest points.
  • Reach 500 Mob Hunt points.
  • Complete 50 personal or mud wide scavenger hunts.
  • As you gather knowledge and lore, seek out that which has already been written. Document the location of a minimum of three times three books which can be collected. Obtaining them all and providing them as a library to the Wyldess.
  • A note will be posted to you and you alone. In it, are a series of nine riddles. Solve each riddle, and obtain the object or slay the creature that it names. When all of it is found, bring them to me.


For the Weaver

Cordir says (in old-common), 'Vale, as you have wandered through the Threads of time, you have been disconnected from the people and the community as a whole. In so doing, you have lost touch with some of your humanity. You have made your field of study your sole comfort and focus, using your training as a shield to hold others away. You are bid set aside your solitude and isolation, embracing all that is mortal. For the duration of the quest, the following is demanded in sacrifice:'

  • As magic has been your shield, use of your natural magical casting abilities are forbidden. You may, however, use any potion or magical object you are able to obtain, or any spell you have Memorized.
  • As isolation has been the wall around you, all groups that you are a part of, you must *lead*.
  • As solitude has been a barrier you erected, when present in a safe room, you must be *visible*.
  • Upon entering the realm, you must greet the world on three separate channels: Gossip, Cant and Ftell.
  • For the first fifteen minutes of your presence in the Realm, you must specifically and directly offer to assist any of the young that are present. If none are present, this requirement is waived.
  • As your rigidity of manner and formality has been the moat that you used to keep separate: For the duration of your quest, you must bear the favor of a lady. This may be a purely platonic and courtly relationship... or not... but you must seek out a Lady who inspires you and ask for the favor of a token from her hand. It must be included in your description or worn at all times if a physical object.


Cordir says (in old-common), 'Do you accept these tasks in My name?'.

Vale speaks in a low, hoarse voice,'I do not know if I can'

Cordir says (in old-common), '... But will you -try-?'.

Vale finally speaks, and the hesitation and difficulty of the words grate the air like steel on a stone.
Vale clenches his teeth.
Vale says (in old-common), 'yes'.

For The Wyld:

Organize a group and grant Rebirth to:

  • Three with birth like me! From royalty!
    • Emperor Tharune
    • The Triton King
    • Queen Mariel
  • Three with birth the opposite of me!
    • Castan the Blacksmith
    • Jair the Librarian
    • Borlan
  • Three of animal birth!
    • the Dangerous Watersnake
    • the Mastodon Matriarch
    • the Nautilus.