Difference between revisions of "Weapon Damage Types"

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HIT 0 BLUNT
{| class="wikitable"
 
|-
SLICE 1 SHARP
! VALUE3 Number
 
! Damage Verb
STAB (BACKSTABS) 2 SHARP
! Damage Type
 
! Notes
SLASH 3 SHARP
|-
 
|0
WHIP 4 BLUNT
|hit
 
|blunt
CLAW 5 SHARP
|
 
|-
BLAST 6 BLUNT
|1
 
|slice
POUND 7 BLUNT
|sharp
 
|
CRUSH 8 BLUNT
|-
 
|2
STRIKE 9 BLUNT
|stab
 
|sharp
BITE 10 SHARP
|backstabs
 
|-
PIERCE (BACKSTABS) 11 SHARP
|3
 
|slash
SMITE 12 BLUNT
|sharp
|
|-
|4
|whip
|blunt
|
|-
|5
|claw
|sharp
|
|-
|6
|blast
|blunt
|
|-
|7
|pound
|blunt
|
|-
|8
|crush
|blunt
|
|-
|9
|strike
|blunt
|
|-
|10
|bite
|sharp
|
|-
|11
|pierce
|sharp
|backstabs
|-
|12
|smite
|blunt
|
|}
==Player Provided Information==
* Blunt weapons are usable by all classes.
* Sharp weapons are usable by all classes except clerics.
* EVIL clerics can use sharp weapons that have no magical effects.


[[Category:Area Development]]
[[Category:Area Development]]

Latest revision as of 15:10, 25 October 2012

VALUE3 Number Damage Verb Damage Type Notes
0 hit blunt
1 slice sharp
2 stab sharp backstabs
3 slash sharp
4 whip blunt
5 claw sharp
6 blast blunt
7 pound blunt
8 crush blunt
9 strike blunt
10 bite sharp
11 pierce sharp backstabs
12 smite blunt

Player Provided Information

  • Blunt weapons are usable by all classes.
  • Sharp weapons are usable by all classes except clerics.
  • EVIL clerics can use sharp weapons that have no magical effects.