Difference between revisions of "Spec mage protector"

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m (Fixed formatting so the area sections show.)
 
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This is how my funny little bunny test looks in the area file.
This is how my funny little bunny test looks in the area file.


#SPECIALS
#SPECIALS
N  2108 spec_mage_protector 2108 -1 -1 -1 -1
N  2108 spec_mage_protector 2108 -1 -1 -1 -1




#STRINGS
#STRINGS
#2108
#2108
~
~
$n says, 'No!  I'll save you!'
$n says, 'No!  I'll save you!'
~
~






[[Category:Area Development]]
[[Category:Area Development]]

Latest revision as of 12:40, 13 February 2015

spec_mage_protector is a Mob Extended Function and takes additional arguments that allow you specify what the protector will do before attacking.

Usage:

N <mob vnum> spec_mage_protector <strings vnum> -1 -1 -1 -1

The strings vnum is the vnum specified in the STRINGS section of the area file. It only requires the 2nd "to_room" string. It is not a say or a tell, just a message displayed to the room so in the string you must be explicit in how it should look.

ie A funny little bunny says, 'No! I'll save you!'~

If a strings vnum is not used -1 should be there in its place and the mob will send to the room "$n screams 'Save our Master!!'"

This is how my funny little bunny test looks in the area file.

#SPECIALS
N  2108 spec_mage_protector 2108 -1 -1 -1 -1


#STRINGS
#2108
~
$n says, 'No!  I'll save you!'
~