Difference between revisions of "Room Special Functions"
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(Created page with " This specfun is assigned to a room. When a mob or player remains in a room, the MUD conducts checks to see if some nasty or beneficial event happens to the character. Of the sp...") |
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This specfun is assigned to a room. When a mob or player remains in a room, the MUD conducts checks to see if some nasty or beneficial event happens to the character. Special functions for In Room are found in the [[Rspecs Block|#RSPECS]] block of the area file. | |||
This specfun is assigned to a room. When a mob or player remains in a room, the MUD conducts checks to see if some nasty or beneficial event happens to the character. | |||
The layout of a Room Affect Specfun is as follows: | The layout of a Room Affect Specfun is as follows: |
Revision as of 11:25, 25 December 2011
This specfun is assigned to a room. When a mob or player remains in a room, the MUD conducts checks to see if some nasty or beneficial event happens to the character. Special functions for In Room are found in the #RSPECS block of the area file.
The layout of a Room Affect Specfun is as follows:
D <room vnum> <specfun name> * Room name