Object Type Specifications

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Revision as of 11:18, 6 June 2011 by Natilena (talk | contribs) (Created page with "(this is going to look AWFUL messy when I save. will tidy and apply formatting later) LIGHT 1 Value0: 0 Value1: 0 Value2: n...")
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(this is going to look AWFUL messy when I save. will tidy and apply formatting later)

LIGHT 1 Value0: 0 Value1: 0 Value2: number of hours worth of light, -1 = infinite, 0 = dead Value3: 0

SCROLL 2 Value0: spell level Value1: spell number or 0 Value2: spell number or 0 Value3: spell number or 0

WAND 3 Value0: spell level Value1: maximum charges Value2: remaining charges Value3: spell number

STAFF 4 Value0: spell level Value1: maximum charges Value2: remaining charges Value3: spell number

WEAPON 5 Value0: 0 Value1: minimum damage Value2: maximum damage Value3: weapon damage type, see flag listing for values

WEAPON ANIMAL 6 Value0: 0 Value1: minimum damage Value2: maximum damage Value3: weapon damage type, see flag listing for values

FETISH 7 Value0: spell level Value1: maximum charges Value2: remaining charges Value3: spell number

TREASURE 8 Value0: 0 Value1: 0 Value2: 0 Value3: 0

ARMOR 9 Value0: AC rating Value1: 0 Value2: 0 Value3: 0

POTION 10 Value0: spell level Value1: spell number or 0 Value2: spell number or 0 Value3: spell number or 0

PET FOOD 11 <= requires *Special Permission* Value0: hours worth of food value if eaten Value1: 0 Value2: 0 Value3: 0 = non-poisonous, non-zero = poison

FURNITURE 12 Value0: 0 Value1: 0 Value2: 0 Value3: 0

TRASH 13 Value0: 0 Value1: 0 Value2: 0 Value3: 0

ARMOR ANIMAL 14 Value0: AC rating Value1: 0 Value2: 0 Value3: 0

CONTAINER 15 Value0: weight container can hold, INCLUDING its OWN weight Value1: container flags Value2: container key vnum or 0 Value3: 0

DRINK CONTAINER 17 Value0: capacity of container Value1: amount left in container Value2: the liquid type in the container, get the number from the flag list Value3: 0 = non-poisonous, non-zero = poison

KEY 18 Value0: 0 Value1: 0 Value2: 0 Value3: 0

FOOD 19 Value0: hours worth of food value if eaten Value1: 0 Value2: 0 Value3: 0 = non-poisonous, non-zero = poison

MONEY 20 Value0: value/worth rated by number of coins Value1: 0 Value2: 0 Value3: 0

BOAT 22 Value0: 0 Value1: 0 Value2: 0 Value3: 0

FOUNTAIN 25 Value0: 0 Value1: 0 or a liquid type Value2: 0 or a spell level Value3: 0 or a spell number

PILL 26 Value0: spell level Value1: spell number or 0 Value2: spell number or 0 Value3: spell number or 0

DECORATION 27 Value0: 0 Value1: 0 Value2: 0 Value3: 0

RING 29 Value0: spell level Value1: maximum charges Value2: remaining charges Value3: spell number

JEWELRY 30 Value0: 0 Value1: 0 Value2: 0 Value3: 0

RELIC 33 Value0: spell level Value1: maximum charges Value2: remaining charges Value3: spell number