Difference between revisions of "Object Type Specifications"
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m (moved Item Type Specs to Object Type Specifications) |
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|ARMOR||9 | |ARMOR||9 | ||
|AC value | |AC value | ||
| | |Max AC | ||
| | |# of repairs | ||
|0 | |0 | ||
| | | | ||
Line 179: | Line 179: | ||
|0 | |0 | ||
|0 | |0 | ||
| | |# of repairs | ||
|0 | |0 | ||
| | | |
Revision as of 09:54, 6 November 2014
Item | Item Type Flag | Value0 | Value1 | Value2 | Value3 | Notes |
---|---|---|---|---|---|---|
LIGHT | 1 | 0 | 0 | XX | 0 | XX is the number of hours of light available. -1 is infinate, 0 is dead |
SCROLL | 2 | spell level | spell # or 0 | spell # or 0 | spell # or 0 | |
WAND | 3 | spell level | maximum | remaining | spell # | V1/2 refer to charges |
STAFF | 4 | spell level | maximum | remaining | spell # | V1/2 refer to charges |
WEAPON | 5 | 0 | minimum | maximum | damage type | V1/2 refer to damage |
WEAPON ANIMAL | 6 | 0 | minimum | maximum | damage type | V1/2 refer to damage |
FETISH | 7 | spell level | maximum | remaining | spell # | V1/2 refer to charges |
TREASURE | 8 | 0 | 0 | 0 | 0 | |
ARMOR | 9 | AC value | Max AC | # of repairs | 0 | |
POTION | 10 | spell level | spell # or 0 | spell # or 0 | spell # or 0 | |
PET FOOD | 11 | XX | 0 | 0 | 0 = safe, 1 = poison | XX is hours worth of food |
FURNITURE | 12 | 0 | 0 | 0 | 0 | |
TRASH | 13 | 0 | 0 | 0 | 0 | |
ARMOR ANIMAL | 14 | AC value | 0 | 0 | 0 | |
CONTAINER | 15 | hold weight | Container Flags | key vnum or 0 | 0 | weight must include the container's OWN weight |
DRINK CONTAINER | 17 | # of drinks | amount left | liquid type | 0 = safe, 1 = poison | |
KEY | 18 | 0 | 0 | 0 | 0 | |
FOOD | 19 | XX | 0 | 0 | 0 = safe, 1 = poison | XX is hours worth of food value if eaten |
MONEY | 20 | # of coins | 0 | 0 | 0 | |
BOAT | 22 | 0 | 0 | 0 | 0 | |
FOUNTAIN | 25 | 0 | 0 or liquid type | 0 or spell level | spell # or 0 | |
PILL | 26 | spell level | spell # or 0 | spell # or 0 | spell # or 0 | |
DECORATION | 27 | 0 | 0 | 0 | 0 | |
RING | 29 | spell level | maximum charges | remaining charges | spell # | |
JEWELRY | 30 | 0 | 0 | # of repairs | 0 | |
RELIC | 33 | spell level | maximum charges | remaining charges | spell # |