Difference between revisions of "Classes"

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Class Maximums <br>
Class Maximums <br>
Each class has a maximum that you can reach when you add magical gear. <br>
Each class has a maximum that you can reach when you add magical gear. <br>
For example, a ranger can reach 25 dex with gear - but a warrior only 22. <br>
For example, a Ranger can have 25 DEX with gear, whilst a Warrior can only have 22. <br>
Con, Luck, Int, and Wis are max 25 for all classes <br>
CON, LUC, INT and WIS are a maximum of 25 for all classes.<br>
<br>
<br>
Multiple Classes <br>
Multiple Classes <br>
Your 'primary class' is determined by the highest class you have.  <br>
Your 'primary class' is determined by the highest class you have.  <br>
Example: The primary class of [Ra(12)Cl(15)] is Cleric <br>
Example: The primary class of [Ra(12) Cl(15)] is Cleric. <br>
When both classes are equal the first listed is Primary
<br>
Example: The primary class of [Ra(12) Cl(12], is Ranger <br>
When both classes are equal the first listed is Primary. <br>
Example: The primary class of [Ra(12) Cl(12)] is Ranger. <br>
<br>
You will also hear people refer to being '<class>-prime'.  The examples above are 'Cleric-prime' and 'Ranger-prime', respectively.<br>
<br>
<br>
Chart - Geared stat maximums, per class
Chart - Geared stat maximums, per class
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|Shaman||20*||22||20||25||25||25||25
|Shaman||20*||22||20||25||25||25||25
|-
|-
|Bard||25||25||25||25||25||25||25
|Bard||20*||22||25||25||25||25||25
|-
|-
|Thug||||||20||25||25||25||25
|Thug||||||20||25||25||25||25
|-
|-
|Ordain||23||23||20||25||25||25||25
|Ordain||23||23||23||25||25||25||25
|-
|-
|}
|}
-*Half orcs and Giants have a natural racial MAX of 21, therefore it is possible for these races to reach 21 STR, regardless of class.
-*Half-ogres and Giants have a natural racial maximum STR of 21, therefore it is possible for these races to reach 21 STR, regardless of class.


[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 15:05, 20 March 2013

A character's "class" is that character's occupation(s). The following classes are available:

Fighting classes

Magic classes

Thief classes

Misc. classess

Class Maximum Stats

Class Maximums
Each class has a maximum that you can reach when you add magical gear.
For example, a Ranger can have 25 DEX with gear, whilst a Warrior can only have 22.
CON, LUC, INT and WIS are a maximum of 25 for all classes.

Multiple Classes
Your 'primary class' is determined by the highest class you have.
Example: The primary class of [Ra(12) Cl(15)] is Cleric.

When both classes are equal the first listed is Primary.
Example: The primary class of [Ra(12) Cl(12)] is Ranger.

You will also hear people refer to being '<class>-prime'. The examples above are 'Cleric-prime' and 'Ranger-prime', respectively.

Chart - Geared stat maximums, per class

Class STR DEX CHR CON LUC INT WIS
Warrior 25 22 20 25 25 25 25
Ranger 22 25 20 25 25 25 25
Thief 25 22 25 25 25 25
Cleric 22 21 20 25 25 25 25
Mage 20* 22 20 25 25 25 25
Shaman 20* 22 20 25 25 25 25
Bard 20* 22 25 25 25 25 25
Thug 20 25 25 25 25
Ordain 23 23 23 25 25 25 25

-*Half-ogres and Giants have a natural racial maximum STR of 21, therefore it is possible for these races to reach 21 STR, regardless of class.