Difference between revisions of "Area Flags"

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m (NOVNUM should be used for new areas.)
 
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AREA IS NATURAL 0  (DEFAULT)


AREA IS MANMADE 1
{|class="wikitable sortable"
 
!Flag
AREA IS A CITY 2
!Value
 
!Remarks
AREA IS A FOREST 4
|-
 
|MANMADE
AREA IS LIMITED  8  (yeah don't ask)
|1
 
|If this flag is NOT set, the area is deemed 'NATURAL.'
AREA IS AERIAL  10  (don't use)
|-
 
|CITY
AREA IS something really really special to come later  20
|2
 
|Cities maybe manmade or natural.
AREA IS ARENA  40  (don't use)
|-
 
|FOREST
AREA IS QUEST 80 (special use for quest areas, adds no recall, no trans, no quest.  Won't show on area list)
|4
 
|Forest should not be combined with manmade.
AREA IS NOVNUM 100 (don't send vnums through MSDP, should be used on all new areas)
|-
|QUEST
|80
|Special flag for quest areas that (a) adds NORECALL, NOTRANS, and NOQUEST room flags and (b) hides the area from the area list.
|-
|NOVNUM
|100
|Room vnums will not be sent via MSDP.  Should be used for newly installed areas, and for maze areas.
|-
|NOSAVE
|200
|Objects from the area will not save in player files.
|}
Note: Values represent bitwise flags in hexadecimal.


[[Category:Area Development]]
[[Category:Area Development]]

Latest revision as of 19:41, 16 March 2016

Flag Value Remarks
MANMADE 1 If this flag is NOT set, the area is deemed 'NATURAL.'
CITY 2 Cities maybe manmade or natural.
FOREST 4 Forest should not be combined with manmade.
QUEST 80 Special flag for quest areas that (a) adds NORECALL, NOTRANS, and NOQUEST room flags and (b) hides the area from the area list.
NOVNUM 100 Room vnums will not be sent via MSDP. Should be used for newly installed areas, and for maze areas.
NOSAVE 200 Objects from the area will not save in player files.

Note: Values represent bitwise flags in hexadecimal.