Difference between revisions of "Area Flags"

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(Created page with "AREA IS NATURAL 0 (DEFAULT) AREA IS MANMADE 1 AREA IS A CITY 2 AREA IS A FOREST 4 Category:Area Development")
 
m (NOVNUM should be used for new areas.)
 
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AREA IS NATURAL 0  (DEFAULT)


AREA IS MANMADE 1
{|class="wikitable sortable"
 
!Flag
AREA IS A CITY 2
!Value
 
!Remarks
AREA IS A FOREST 4
|-
|MANMADE
|1
|If this flag is NOT set, the area is deemed 'NATURAL.'
|-
|CITY
|2
|Cities maybe manmade or natural.
|-
|FOREST
|4
|Forest should not be combined with manmade.
|-
|QUEST
|80
|Special flag for quest areas that (a) adds NORECALL, NOTRANS, and NOQUEST room flags and (b) hides the area from the area list.
|-
|NOVNUM
|100
|Room vnums will not be sent via MSDP.  Should be used for newly installed areas, and for maze areas.
|-
|NOSAVE
|200
|Objects from the area will not save in player files.
|}
Note: Values represent bitwise flags in hexadecimal.


[[Category:Area Development]]
[[Category:Area Development]]

Latest revision as of 19:41, 16 March 2016

Flag Value Remarks
MANMADE 1 If this flag is NOT set, the area is deemed 'NATURAL.'
CITY 2 Cities maybe manmade or natural.
FOREST 4 Forest should not be combined with manmade.
QUEST 80 Special flag for quest areas that (a) adds NORECALL, NOTRANS, and NOQUEST room flags and (b) hides the area from the area list.
NOVNUM 100 Room vnums will not be sent via MSDP. Should be used for newly installed areas, and for maze areas.
NOSAVE 200 Objects from the area will not save in player files.

Note: Values represent bitwise flags in hexadecimal.