DAMAGETYPE
Revision as of 18:41, 21 January 2012 by CorriPuppy (talk | contribs) (Created page with "'''DAMAGETYPE:''' <br> Only useful for weapons.  Specifies what type of damage is acceptable.  This can be particularly important for clerics and thieves. If not specified, th...")
DAMAGETYPE: 
Only useful for weapons.  Specifies what type of damage is acceptable.  This can be particularly important for clerics and thieves. If not specified, the default is any damagetype. 
Valid Options: 
1 (slashing), 
2 (piercing), 
3 (blunt). 
Examples: 
LOCATE DAMAGETYPE 3 BID 1000
To find an item that does blunt damage