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	<id>https://www.tfcmud.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Quit</id>
	<title>Quit - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.tfcmud.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Quit"/>
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	<updated>2026-05-17T16:46:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Quit&amp;diff=4843&amp;oldid=prev</id>
		<title>Katrana: Created page with &quot;==Official Information== QUIT RENT SAVE&lt;BR&gt; Syntax: QUIT&lt;BR&gt; Syntax: RENT ... not!&lt;BR&gt; Syntax: SAVE&lt;BR&gt; &lt;BR&gt; SAVE saves your character and objects. You must be at least second le...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Quit&amp;diff=4843&amp;oldid=prev"/>
		<updated>2011-03-30T15:11:55Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Official Information== QUIT RENT SAVE&amp;lt;BR&amp;gt; Syntax: QUIT&amp;lt;BR&amp;gt; Syntax: RENT ... not!&amp;lt;BR&amp;gt; Syntax: SAVE&amp;lt;BR&amp;gt; &amp;lt;BR&amp;gt; SAVE saves your character and objects. You must be at least second le...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Official Information==&lt;br /&gt;
QUIT RENT SAVE&amp;lt;BR&amp;gt;&lt;br /&gt;
Syntax: QUIT&amp;lt;BR&amp;gt;&lt;br /&gt;
Syntax: RENT ... not!&amp;lt;BR&amp;gt;&lt;br /&gt;
Syntax: SAVE&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
SAVE saves your character and objects. You must be at least second level to&amp;lt;BR&amp;gt;&lt;br /&gt;
save. Some objects, such as keys, may not be saved.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
QUIT leaves the game. When you re-enter the game you will be back in&amp;lt;BR&amp;gt;&lt;br /&gt;
the same room. You may only QUIT in the Adventurer's Guild, the central&amp;lt;BR&amp;gt;&lt;br /&gt;
meeting place of the MUD. Entrances to the Adventurer's Guild are marked&amp;lt;BR&amp;gt;&lt;br /&gt;
by blue portals, or a successful recall will land you there.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
QUIT automatically does a SAVE, so you can safely leave the game with just one&amp;lt;BR&amp;gt;&lt;br /&gt;
command.  Nevertheless it's a good idea to SAVE before QUIT.  If you get into&amp;lt;BR&amp;gt;&lt;br /&gt;
the habit of using QUIT without SAVE, and then you play some other mud that&amp;lt;BR&amp;gt;&lt;br /&gt;
doesn't save before quitting, you're going to regret it.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
There is no RENT in this mud. Just head to the Adventurer's Guild, SAVE, and&amp;lt;BR&amp;gt;&lt;br /&gt;
QUIT when you want to leave.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Player-Supplied Information==&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Katrana</name></author>
	</entry>
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