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	<title>Corri's Eeek - Revision history</title>
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	<updated>2026-06-14T14:40:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Corri%27s_Eeek&amp;diff=17587&amp;oldid=prev</id>
		<title>Cordir: Corri's Eeek</title>
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		<updated>2015-02-06T20:53:10Z</updated>

		<summary type="html">&lt;p&gt;Corri&amp;#039;s Eeek&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
[[Category:Mobs]]&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;148hp(353) 225ma(247) 403mv(11607) 4705gp &amp;gt; &lt;br /&gt;
A great white shark's armor deflects your attack.&lt;br /&gt;
A great white shark's armor deflects your attack.&lt;br /&gt;
Asmodeus's slice *** ANNIHILATES *** a great white shark.&lt;br /&gt;
A great white shark's armor deflects Asmodeus's attack.&lt;br /&gt;
A great white shark's armor deflects Asmodeus's attack.&lt;br /&gt;
Your armor deflects a great white shark's attack.&lt;br /&gt;
A great white shark *** ANNIHILATES *** you.&lt;br /&gt;
You sure are BLEEDING!&lt;br /&gt;
A great white shark DISEMBOWELS you.&lt;br /&gt;
You are stunned, but will probably recover.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;-2hp(353) 225ma(247) 403mv(11607) 4705gp &amp;gt; con shark&lt;br /&gt;
You are too stunned to do that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;-2hp(353) 225ma(247) 403mv(11607) 4705gp &amp;gt; flee&lt;br /&gt;
You are too stunned to do that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;-2hp(353) 225ma(247) 403mv(11607) 4705gp &amp;gt; ft well that's a bummer&lt;br /&gt;
You are too stunned to do that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;-2hp(353) 225ma(247) 403mv(11607) 4705gp &amp;gt; &lt;br /&gt;
Asmodeus utters the words, 'vampiric touch'.&lt;br /&gt;
Asmodeus's vampiric touch mauls a great white shark.&lt;br /&gt;
A great white shark's armor deflects Asmodeus's attack.&lt;br /&gt;
A great white shark's armor deflects Asmodeus's attack.&lt;br /&gt;
A great white shark attacks and narrowly misses Asmodeus.&lt;br /&gt;
A great white shark's attack goes wild, and he almost hits himself!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;3hp(353) 245ma(247) 403mv(11607) 4705gp &amp;gt; l&lt;br /&gt;
On Calm Seas&lt;br /&gt;
[Exits: north east south west]&lt;br /&gt;
The ocean is smooth as glass, nary a ripple of a wave for as far as you can&lt;br /&gt;
see. Peaceful thoughts fill your mind, driving away most of the warnings&lt;br /&gt;
you have heard about being careful out on the ocean and being wary of the&lt;br /&gt;
terrible denizens of the deep.&lt;br /&gt;
The sky is rainy and a cold northern gust blows.&lt;br /&gt;
Asmodeus is here, fighting a great white shark.&lt;br /&gt;
A great white shark is here, fighting Asmodeus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;3hp(353) 245ma(247) 403mv(11607) 4705gp &amp;gt; &lt;br /&gt;
A great white shark's armor deflects your attack.&lt;br /&gt;
A great white shark's armor deflects your attack.&lt;br /&gt;
A great white shark's armor deflects Asmodeus's attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;3hp(353) 245ma(247) 403mv(11607) 4705gp &amp;gt; flee&lt;br /&gt;
Attempting to flee...&lt;br /&gt;
On Calm Seas&lt;br /&gt;
[Exits: north east south west]&lt;br /&gt;
The ocean is smooth as glass, nary a ripple of a wave for as far as you can&lt;br /&gt;
see. Peaceful thoughts fill your mind, driving away most of the warnings&lt;br /&gt;
you have heard about being careful out on the ocean and being wary of the&lt;br /&gt;
terrible denizens of the deep.&lt;br /&gt;
The sky is rainy and a cold northern gust blows.&lt;br /&gt;
You flee from combat!&lt;br /&gt;
You LOSE 24 experience points!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;3hp(353) 245ma(247) 395mv(11631) 4705gp &amp;gt; quaff red&lt;br /&gt;
You quaff a clear red potion.&lt;br /&gt;
You are wrenched from the room!&lt;br /&gt;
You are forcibly thrown to the ground!&lt;br /&gt;
In the Labyrinth&lt;br /&gt;
[Exits: north south]&lt;br /&gt;
The presence of all the greatest sorcerers and wizards is deeply&lt;br /&gt;
felt in your soul. Step after step fills your every sense with their&lt;br /&gt;
power. They live...under a powerful spell of immortality, woven&lt;br /&gt;
by a greater power in the last moments before the great city fell.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1hp(353) 122ma(247) 79mv(11631) 4705gp &amp;gt; c portal room&lt;br /&gt;
Maybe you should be on your feet before you try that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1hp(353) 122ma(247) 79mv(11631) 4705gp &amp;gt; st&lt;br /&gt;
You stand up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1hp(353) 122ma(247) 79mv(11631) 4705gp &amp;gt; c portal room&lt;br /&gt;
&lt;br /&gt;
Opening a portal to Hallway.&lt;br /&gt;
Uh oh. Did you stutter when casting?&lt;br /&gt;
The center of Black Beach&lt;br /&gt;
[Exits: north east south west]&lt;br /&gt;
You are standing in the center of Black Beach. To the west the huge&lt;br /&gt;
cavern extends off into the darkness, filled by the dark, silent&lt;br /&gt;
waters of the Black Lake. Immediately to the west you see Black&lt;br /&gt;
Beach Bay. The cavern walls loom above you to the north, east, and&lt;br /&gt;
south.&lt;br /&gt;
A young duergar helps with the heavy labor.&lt;br /&gt;
A duergar princeling wanders around here.&lt;br /&gt;
A duergar footsoldier marches back and forth.&lt;br /&gt;
A duergar urchin runs around underfoot.&lt;br /&gt;
You deftly move out of the way of a duergar footsoldier's attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1hp(353) 55ma(247) 79mv(11631) 4705gp &amp;gt; &lt;br /&gt;
Your slice decimates a duergar footsoldier.&lt;br /&gt;
Your pierce decimates a duergar footsoldier.&lt;br /&gt;
You parry a duergar footsoldier's attack.&lt;br /&gt;
You deftly move out of the way of a duergar footsoldier's attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1hp(353) 55ma(247) 79mv(11631) 4705gp &amp;gt; c portal room&lt;br /&gt;
You can't concentrate enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1hp(353) 55ma(247) 79mv(11631) 4705gp &amp;gt; &lt;br /&gt;
Your slice decimates a duergar footsoldier.&lt;br /&gt;
Your pierce wounds a duergar footsoldier.&lt;br /&gt;
Your armor deflects a duergar footsoldier's attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1hp(353) 55ma(247) 79mv(11631) 4705gp &amp;gt; flee&lt;br /&gt;
Attempting to flee...&lt;br /&gt;
The Entrance to Black Beach&lt;br /&gt;
[Exits: north east south west]&lt;br /&gt;
You stand at the entrance to a vast cavern. Spreading gently out to&lt;br /&gt;
the north and south, its far side is lost in the darkness, far to the&lt;br /&gt;
west. Most of the cave is filled by the Black Lake, a huge, cold,&lt;br /&gt;
underground lake. The beach is covered with a fine gravel, stained&lt;br /&gt;
black by the lake's waters. To the west you see the shoreline, and a&lt;br /&gt;
small bay. A putrid stench comes from the north.&lt;br /&gt;
A duergar urchin runs around underfoot.&lt;br /&gt;
A duergar shaman is here.&lt;br /&gt;
A duergar urchin runs around underfoot.&lt;br /&gt;
A duergar footsoldier marches back and forth.&lt;br /&gt;
A duergar warrior stands on guard here.&lt;br /&gt;
A duergar warrior stands on guard here.&lt;br /&gt;
You flee from combat!&lt;br /&gt;
You LOSE 24 experience points!&lt;br /&gt;
A duergar footsoldier stumbles and almost falls!&lt;br /&gt;
Your armor deflects a duergar warrior's attack.&lt;br /&gt;
Your armor deflects a duergar warrior's attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1hp(353) 55ma(247) 77mv(11655) 4705gp &amp;gt; &lt;br /&gt;
Your slice decimates a duergar footsoldier.&lt;br /&gt;
You attack, but it wasn't close to where a duergar footsoldier was.&lt;br /&gt;
Your pierce mauls a duergar footsoldier.&lt;br /&gt;
Your armor deflects a duergar warrior's attack.&lt;br /&gt;
You deftly move out of the way of a duergar warrior's attack.&lt;br /&gt;
A duergar warrior over-extends his attack, pulling him off-balance!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1hp(353) 55ma(247) 77mv(11655) 4705gp &amp;gt; quaff red&lt;br /&gt;
You quaff a clear red potion.&lt;br /&gt;
You LOSE 96 experience points!&lt;br /&gt;
You recall from combat!&lt;br /&gt;
Recall Room&lt;br /&gt;
[Exits: west]&lt;br /&gt;
You are in a simple bare white room. In no grandly ornate temple,&lt;br /&gt;
nor opulent merchant's office have so many thanks been given as they have&lt;br /&gt;
been here. For it is here, if you have the blessings of the gods,&lt;br /&gt;
that you have come from either danger, or a perilous long journey.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1hp(353) 55ma(247) 26mv(11751) 4705gp &amp;gt; gt SHEESH that was scary you OK?&lt;br /&gt;
You tell the group (in common), 'SHEESH that was scary you OK?'.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1hp(353) 55ma(247) 26mv(11751) 4705gp &amp;gt; l&lt;br /&gt;
Recall Room&lt;br /&gt;
[Exits: west]&lt;br /&gt;
You are in a simple bare white room. In no grandly ornate temple,&lt;br /&gt;
nor opulent merchant's office have so many thanks been given as they have&lt;br /&gt;
been here. For it is here, if you have the blessings of the gods,&lt;br /&gt;
that you have come from either danger, or a perilous long journey.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;6hp(353) 75ma(247) 80mv(11751) 4705gp &amp;gt; gr&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cordir</name></author>
	</entry>
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