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	<id>https://www.tfcmud.com/wiki/index.php?action=history&amp;feed=atom&amp;title=A_Rowdy_Saloon</id>
	<title>A Rowdy Saloon - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.tfcmud.com/wiki/index.php?action=history&amp;feed=atom&amp;title=A_Rowdy_Saloon"/>
	<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=A_Rowdy_Saloon&amp;action=history"/>
	<updated>2026-05-11T13:09:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=A_Rowdy_Saloon&amp;diff=1201&amp;oldid=prev</id>
		<title>Cordir at 22:13, 17 January 2011</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=A_Rowdy_Saloon&amp;diff=1201&amp;oldid=prev"/>
		<updated>2011-01-17T22:13:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:13, 17 January 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l313&quot;&gt;Line 313:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 313:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;other patrons.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;other patrons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Places]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Temples]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Temples]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cordir</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=A_Rowdy_Saloon&amp;diff=509&amp;oldid=prev</id>
		<title>Tynian: Added temple category</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=A_Rowdy_Saloon&amp;diff=509&amp;oldid=prev"/>
		<updated>2011-01-15T19:56:30Z</updated>

		<summary type="html">&lt;p&gt;Added temple category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:56, 15 January 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l312&quot;&gt;Line 312:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 312:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The bartender grins to himself at your recognition, and goes off to serve the&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The bartender grins to himself at your recognition, and goes off to serve the&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;other patrons.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;other patrons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Temples]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=A_Rowdy_Saloon&amp;diff=486&amp;oldid=prev</id>
		<title>Cordir: Created page with &quot;Just inside the swinging double doors, a constant roar of laughter, arguing, and mindless shouting fill the saloon. Beyond the near-blinding cloud of smoke, you see men of variou...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=A_Rowdy_Saloon&amp;diff=486&amp;oldid=prev"/>
		<updated>2011-01-15T17:31:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Just inside the swinging double doors, a constant roar of laughter, arguing, and mindless shouting fill the saloon. Beyond the near-blinding cloud of smoke, you see men of variou...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Just inside the swinging double doors, a constant roar of laughter, arguing,&lt;br /&gt;
and mindless shouting fill the saloon. Beyond the near-blinding cloud of&lt;br /&gt;
smoke, you see men of various races and sizes going about their business or&lt;br /&gt;
participating in some recreation. Sales and trade negotiations can be&lt;br /&gt;
overheard, while some play poker for large stacks of coins. Along the&lt;br /&gt;
upstairs railing, saloon girls call down to you, their offers enticing. In&lt;br /&gt;
the corner, a tiny human man plays a little number on his rough looking&lt;br /&gt;
piano. Amongst the roughness, a straight-faced bartender watches you with&lt;br /&gt;
caution. Not once does he break his gave upon you as he shines a glass in his&lt;br /&gt;
hands to perfection and places it on the shelf below the counter. He&lt;br /&gt;
apparently considers you no threat, as he proceeds to wipe down the counter.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(Blue Aura)A long polished bar stretches along the southern wall.''' &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Look bar altar'''&amp;lt;BR&amp;gt;&lt;br /&gt;
Wow! Wylin's world famous bar! Behind it sits the required ingredients for&lt;br /&gt;
every type of drink imaginable. How could one person possess such an&lt;br /&gt;
impressive bar? Wylin must have friends in every imaginable part of the world&lt;br /&gt;
to find this supply. Looking across the labels, you notice some unfamiliar&lt;br /&gt;
names, finding perhaps a kind of drink only the Gods can conjure. The&lt;br /&gt;
Enforcers must certainly have a good time here!&lt;br /&gt;
&lt;br /&gt;
'''HOLY SYMBOL:'''&amp;lt;BR&amp;gt;&lt;br /&gt;
the Golden Mark of the Enforcers&lt;br /&gt;
Look Mark: This badge is proudly worn to show people the Enforcers have pride and honor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''LOOK NORTH:'''&amp;lt;BR&amp;gt;&lt;br /&gt;
The bartender eyes you carefully. As he goes about doing his normal tending&lt;br /&gt;
duties, you approach the counter and request a frosty beverage. He obliges&lt;br /&gt;
and hands you the drink, fresh from the tap behind him. After consumption is&lt;br /&gt;
complete, you flip a coin to him. He catches it perfectly and it vanishes out&lt;br /&gt;
of his hands. This is clearly a man who knows what he's doing, and has been&lt;br /&gt;
doing it for the longest time.&lt;br /&gt;
&lt;br /&gt;
The bar itself is perfectly stocked and well-kept. Every nook and cranny of&lt;br /&gt;
the solid oak shelves and counter, as well as the things resting on them, is&lt;br /&gt;
polished to perfection. *BANG* *CRASH* - Uh Oh, another argument results in&lt;br /&gt;
the untimely destruction of a glass on the shelves. Spinning around, you find&lt;br /&gt;
no certain culprit; any one of these beasts could have done it.&lt;br /&gt;
&lt;br /&gt;
Turning back around to mind your own business, the bartender notices your&lt;br /&gt;
excitement about the rowdiness, and points to a framed sign on the wall which&lt;br /&gt;
lists the rules of conduct to you before you go diving into the activity&lt;br /&gt;
yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''LOOK EAST:'''&amp;lt;BR&amp;gt;&lt;br /&gt;
More glass windows peer to the outside. As expected, more glass is broken&lt;br /&gt;
out, but something is different about these broken windows. This time, it&lt;br /&gt;
appears the glass is broken in the shape of a dwarf, who must've gotten a bit&lt;br /&gt;
too rowdy for this crowd. Imagine that! A small chair or two lay in a pile&lt;br /&gt;
below the broken window, probably the result of the brawl that led to the&lt;br /&gt;
dwarf's forced exit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''LOOK WEST:'''&amp;lt;BR&amp;gt;&lt;br /&gt;
Glass windows, some of them broken out, meet from the corner to corner at the&lt;br /&gt;
gated entrance. The double doors swing with a passing breeze. Patrons&lt;br /&gt;
frequently pass through them, either on their way in to relax or returning to&lt;br /&gt;
their respective business outside.&lt;br /&gt;
&lt;br /&gt;
Just then, a large ogre stomps out of the saloon past you with a grunt and a&lt;br /&gt;
push. The double doors swing to a close behind him, stirring up a bit of a&lt;br /&gt;
breeze. The air blows to your attention the 'Reward' signs tacked all around&lt;br /&gt;
the exit. Studying them, you see some folks that look vaguely familiar. The&lt;br /&gt;
last and highest-paying one is a large, angry looking guy.&lt;br /&gt;
&lt;br /&gt;
WAIT A MINUTE!&lt;br /&gt;
&lt;br /&gt;
You rush to the doors, but find him long gone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''LOOK WEST:'''&amp;lt;BR&amp;gt;&lt;br /&gt;
The rail-thin man at the piano seems lost in his own world. That's probably&lt;br /&gt;
for the best, because such a small man would certainly be broken in half in no&lt;br /&gt;
time flat if he rubbed one of these rowdy patrons the wrong way. Perhaps he&lt;br /&gt;
already has, as you can see large sword gashes all along the edges of the&lt;br /&gt;
piano! He seems not to notice anything around him, only playing the tune&lt;br /&gt;
inscribed on the large bronze plaque attached to the instrument. 'OHHHHHHHH!'&lt;br /&gt;
A simultaneous roar of excitement followed by laughter comes from a far table,&lt;br /&gt;
as a surprising winning hand is laid down to take the jackpot in an exciting&lt;br /&gt;
poker game.&lt;br /&gt;
&lt;br /&gt;
Above the piano is a line of stuffed animal heads, displayed proudly as the&lt;br /&gt;
trophies of Wylin's mortal adventures. Many of them are of creatures&lt;br /&gt;
that only the toughest and most rugged of adventurers could attain. Proudly&lt;br /&gt;
displayed in the center of all of them is a giant stuffed cat, posed in a&lt;br /&gt;
menacing attack position.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''LOOK UP'''&amp;lt;BR&amp;gt;&lt;br /&gt;
A grand brass chandelier dominates the air above you, having space for dozens&lt;br /&gt;
of candles in it. Not all of the holders have candles, as some appear to have&lt;br /&gt;
been knocked off by things as they flew dangerously through the air from a&lt;br /&gt;
scuffle. Following it upward, a very non-descript white ceiling stands two&lt;br /&gt;
stories above you, untouched by mortal hands. Funny though, if you look close&lt;br /&gt;
enough, you're pretty sure you can see a spatter of blood here and there.&lt;br /&gt;
That must've been some fight! 'AHHHHAHAHAHA!' A loud roar of dwarven laughter&lt;br /&gt;
breaks your concentration of the spots.&lt;br /&gt;
&lt;br /&gt;
As your line of sight casually trails southward, your attention is caught by&lt;br /&gt;
the voluptuous women upstairs, all standing in front of open rooms or along&lt;br /&gt;
the upstairs railing above the bar. Many lean far over the railing to call to&lt;br /&gt;
you with their, ehrm... assets. One particularly sexy one takes out a scarf&lt;br /&gt;
and leans out to drop it down to you. You badly want to take it up to her,&lt;br /&gt;
but then again, you'd like to do it for all of the others too. Picking out&lt;br /&gt;
the best looking girl is a hard task, so to be a fair judge you decide to get&lt;br /&gt;
a closer look at each of them in the near future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''LOOK DOWN:'''&amp;lt;BR&amp;gt;&lt;br /&gt;
A once beautiful wooden floor is now worn and scuffed by the large volume of&lt;br /&gt;
patron traffic. Many things can be found along the floor, including wooden&lt;br /&gt;
splinters of all sizes and shapes; scraps of paper with unrecognizable&lt;br /&gt;
figures scribbled onto them; and most commonly broken glass, crushed cans, and&lt;br /&gt;
bottle tops. Just then, a playing card is blown up to your feet by an&lt;br /&gt;
incoming breeze. As your attention wanders, you also notice some interesting&lt;br /&gt;
boards near the bar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''LOOK boards board'''&amp;lt;BR&amp;gt;&lt;br /&gt;
Near the end of the bar, you spy an odd sight; a set of hinges appear to be&lt;br /&gt;
fashioned into a trap door of sorts. You see no mortal way of prying the&lt;br /&gt;
secret exit open, as there is no handle or place to slip a wedge underneath.&lt;br /&gt;
Just then, it hits you. Lord Wylin is a dwarf, and dwarves mine and tunnel by&lt;br /&gt;
nature. Or, perhaps an escape route for the small adventurer? You smile to&lt;br /&gt;
yourself and dismiss it from your mind.&lt;br /&gt;
&lt;br /&gt;
'''LOOK framed frame sign rules'''&amp;lt;BR&amp;gt;&lt;br /&gt;
A large sign is framed next to the bar. On it are the written rules of&lt;br /&gt;
Wylin's Enforcers. In a magical language for all races to understand and read&lt;br /&gt;
are the words of Lord Wylin. They are:&lt;br /&gt;
&lt;br /&gt;
'''Rules of the Enforcers:'''&amp;lt;BR&amp;gt;&lt;br /&gt;
1) Entry Requirements: To begin, you must be in good standing with the&lt;br /&gt;
Enforcers and have at least 125 natural mana. After meeting these&lt;br /&gt;
requirements, Lord Wylin reserves the right to send you on an entry quest to&lt;br /&gt;
test your worth.&lt;br /&gt;
&lt;br /&gt;
2) Attacks: Permission to attack others is on an alignment basis as follows:&lt;br /&gt;
&lt;br /&gt;
Evil: Always fair game, regardless of justification.&lt;br /&gt;
&lt;br /&gt;
Neutral: Safe from attack unless deemed an enemy following by Lord Wylin.&lt;br /&gt;
&lt;br /&gt;
Good: Do not attack under any circumstances. Evils who become good are&lt;br /&gt;
granted forgiveness unless they continue their evil actions. This single&lt;br /&gt;
justification for attacking a good player is declared ONLY by Lord Wylin.&lt;br /&gt;
&lt;br /&gt;
All of these rules also apply to haunting and stealing. Any attacks, PKs,&lt;br /&gt;
hauntings, or theft should be immediately reported to Lord Wylin via board&lt;br /&gt;
notes or the forums. If you kill someone, do not smack talk. It just&lt;br /&gt;
detracts from the game and no one wants to hear it. If you must smack talk&lt;br /&gt;
any other time, keep it strictly to ftell.&lt;br /&gt;
&lt;br /&gt;
3) Trading: You may trade with whomever you wish. Lord Wylin trusts your&lt;br /&gt;
judgment, so prove him right. However, if trading with an evil or someone you&lt;br /&gt;
think may not be completely trustworthy, use good judgment and caution (a&lt;br /&gt;
trusted intermediary is never a bad idea.) If Lord Wylin finds out that you&lt;br /&gt;
did not honor a trade request yourself, you WILL be slain by him and the&lt;br /&gt;
person you wronged will get their items or as close to an equivalent as was&lt;br /&gt;
originally planned.&lt;br /&gt;
&lt;br /&gt;
4) TFC Rules: All TFC rules are to be obeyed. If you have a question&lt;br /&gt;
regarding a gray area, do not do it until you have it cleared by another&lt;br /&gt;
follower who knows for sure, Lord Wylin, or another immortal. If you witness&lt;br /&gt;
something you think is not right, cmdlog or commlog the potential offender and&lt;br /&gt;
yourself (see HELP CMDLOG and HELP COMMLOG for more information.) If you&lt;br /&gt;
break the rules or tread in the gray areas, Lord Wylin will gladly break you&lt;br /&gt;
and tread in your gray areas. This is a great game, remember it's here to&lt;br /&gt;
have fun playing!&lt;br /&gt;
&lt;br /&gt;
Final Words Of Wisdom: Fighting evil is not an easy task, so always think of&lt;br /&gt;
ways you can contribute to the following. If you are looking for a refuge&lt;br /&gt;
from the pking scene... This isn't it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''LOOK card'''&amp;lt;BR&amp;gt;&lt;br /&gt;
You pick up the card at your feet, finding it to be the valuable ace of&lt;br /&gt;
spades. As you consider stashing it away for future use during a high-stakes&lt;br /&gt;
game, an angry half-elf storms up to you and rips it from your hand before&lt;br /&gt;
returning to his table’s game.&lt;br /&gt;
&lt;br /&gt;
'''LOOK piano plaque bronze'''&amp;lt;BR&amp;gt;&lt;br /&gt;
The Elfy Song!&lt;br /&gt;
By Oook&lt;br /&gt;
(c)2599&lt;br /&gt;
[Originally composed for drums.]&lt;br /&gt;
&lt;br /&gt;
[Play a fun little scale on the piano, then:]&lt;br /&gt;
&lt;br /&gt;
(sing)&lt;br /&gt;
Them say them silly elfies, them make the bestest stuff,&lt;br /&gt;
All frilly with them laces, and poofy with them fluff,&lt;br /&gt;
But us ogres know much better, me have tried it out me-self,&lt;br /&gt;
The bestest stuff from elfy-land am stuff what made with elf!&lt;br /&gt;
&lt;br /&gt;
[Improvise a jaunty tune, then:]&lt;br /&gt;
&lt;br /&gt;
(sing)&lt;br /&gt;
Them say them silly elfies, them dance so shiny right,&lt;br /&gt;
All slinky in them dresses, and pretty in moon light,&lt;br /&gt;
But us ogres know much better, me have tried it out me-self,&lt;br /&gt;
The bestest dance in elfy-land am dance called Squish The Elf!&lt;br /&gt;
&lt;br /&gt;
[Pound out a snappy little intro for the next stanza, then:]&lt;br /&gt;
&lt;br /&gt;
(sing)&lt;br /&gt;
Them say them silly elfies, them sing with voices fine,&lt;br /&gt;
All strummy with them luties, and lots of words what rhyme,&lt;br /&gt;
But us ogres know much better, me have tried it out me-self&lt;br /&gt;
The bestest sound in elfy-land am screech of fleeing elf!&lt;br /&gt;
&lt;br /&gt;
[Stomp your feet in time with the music, then sing again.]&lt;br /&gt;
&lt;br /&gt;
(sing)&lt;br /&gt;
So do not trust them elfies, them know not of what them speak,&lt;br /&gt;
Them think them best at everything, but really them just stink,&lt;br /&gt;
Us ogres, though, us know the truth, and now the world know. too,&lt;br /&gt;
The bestest way to serve them elfs is in a good elf stew!&lt;br /&gt;
&lt;br /&gt;
[Run your hands along the ivory keys to a finish, stand, and bow!]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''LOOK cat head heads'''&amp;lt;BR&amp;gt;&lt;br /&gt;
As you look at the cat, the bartender gets a sudden, strange grin on his face.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah&amp;quot; he says, &amp;quot;There is quite a story behind that there cat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He begins into such a vivid retelling of the story you can imagine Natilena&lt;br /&gt;
herself telling the tale.&lt;br /&gt;
&lt;br /&gt;
This is my tale of thieves and cats and of an epic battle. It began one slow&lt;br /&gt;
morning, I was in a mind to be killing goblins and was happily chopping the&lt;br /&gt;
never ending hordes to bits when a call came to me through the network of&lt;br /&gt;
thieves. It was Boromir, a worthy adversary of topics of teasing and mirth.&lt;br /&gt;
A conversation between thieves slowly meandered, as these things often do,&lt;br /&gt;
onto the topic of cats. Boromir's cat to be exact. Boromir claiming his&lt;br /&gt;
cat's wisdom and powerful nature could only result in one thing, me offering&lt;br /&gt;
to backstab it. Little did I realize the impish powers of the realm had heard&lt;br /&gt;
my boastful threat and conjured the cat into my presence. Small it seemed to&lt;br /&gt;
me, a simple thing with grayish fur and a black striped tail.&lt;br /&gt;
&lt;br /&gt;
Snickering softly to myself at its small apparent size I readied my trusty&lt;br /&gt;
rapier and with all my might approached the cat and just as I had promised,&lt;br /&gt;
sunk it into the back of the surprised cat. It was then I learned this cat had&lt;br /&gt;
claws. The battle ensued deep within the goblin's stronghold. the cat held&lt;br /&gt;
powers beyond imagining, striking out at me with every chance it got.&lt;br /&gt;
Finally, battered by the strength of the cat's magical assault I fled, blinded&lt;br /&gt;
and wounded from the fight. I scrambled through my possessions for the&lt;br /&gt;
salvation I knew was there. Finally I lay my hands on the delicate crystal&lt;br /&gt;
decanter, pulled the stopper from its neck and drank back the bitter potion.&lt;br /&gt;
Magically I was transported to the safety of the Adventurer's Guild.&lt;br /&gt;
&lt;br /&gt;
(LOOK STORY2 to continue)&lt;br /&gt;
&lt;br /&gt;
'''LOOK story2'''&amp;lt;BR&amp;gt;&lt;br /&gt;
I rested there for many days, healing my wounds and returning to full&lt;br /&gt;
strength. I knew though, the cat would not rest now that it had tasted my&lt;br /&gt;
blood. I also knew I needed help to take it down. I called in Dwarven steel&lt;br /&gt;
to assist me in the fight. The ordained master of Wisdom, Wylin came to my&lt;br /&gt;
call and we set out in search of the cat. Looking high and low through the&lt;br /&gt;
realm, we found nothing.&lt;br /&gt;
&lt;br /&gt;
Slightly relieved at the absence of the cat, I one day set out alone to again&lt;br /&gt;
plunder the goblins for their treasures. I was full of false confidence.&lt;br /&gt;
Then, there it was, my ranger skills allowing me to see the faint tracks of a&lt;br /&gt;
cat having passed this way, and it was on my trail. After calling, rather&lt;br /&gt;
screeching, for help to Wylin, my Dwarven savior I raced out of the mountain&lt;br /&gt;
to choose the battlefield for what would become an epic encounter.&lt;br /&gt;
&lt;br /&gt;
The spot chosen was a slim goat trail that wound up the mountain side. It&lt;br /&gt;
gave few escape routes and a good view of the surrounding terrain. Knowing I&lt;br /&gt;
had little time to spare, I readied my curative potions and cast a spell of&lt;br /&gt;
silence over the area. Then, as if by magic, the cat arrived with no warning.&lt;br /&gt;
Wylin had yet to arrive so I stood alone against its vicious onslaught. I&lt;br /&gt;
evoked a precious sanctuary spell to help my defense against its attacks and&lt;br /&gt;
waited for rescue, parrying its claw attacks and defending against its&lt;br /&gt;
powerful magic. Lost in a battle trance, the edges of my senses felt the&lt;br /&gt;
tremors of small earthquakes shaking the ground beneath my feet. Shortly&lt;br /&gt;
after, with mace drawn and metal armor gleaming in the bright sunshine, Wylin&lt;br /&gt;
arrived to join the fray.&lt;br /&gt;
&lt;br /&gt;
(LOOK STORY3 to continue.)&lt;br /&gt;
&lt;br /&gt;
'''LOOK story3'''&amp;lt;BR&amp;gt;&lt;br /&gt;
The battle raged on, the cat taking damage from Wylin's massive hits but still&lt;br /&gt;
it stood its ground. Again and again, bashing at the cat with all his&lt;br /&gt;
strength Wylin lead the attack but still the cat stood. I knew more help was&lt;br /&gt;
needed as I could see Wylin's strength begin to fain even after healing his&lt;br /&gt;
many wounds many times throughout the battle. I called in a young elven&lt;br /&gt;
adventurer named Tweedle to assist in the fight. Long into the night we&lt;br /&gt;
fought, beyond any limit we had previously met. Finally as dawn touched the&lt;br /&gt;
horizon the cat began to fall. Attempting to use the last of its strength&lt;br /&gt;
the cat tried a mighty swipe at Wylin and instead fell dead at our feet.&lt;br /&gt;
&lt;br /&gt;
We made a quick journey back to the safety of nearby Dwarvenhold and began our&lt;br /&gt;
recovery from the incredible fight. That's when the ghost showed up. The&lt;br /&gt;
ghost of the cat seemed almost bigger than the cat was in life. Much help&lt;br /&gt;
from the following of Wisdom came to our assistance at this point and the&lt;br /&gt;
ghost was destroyed with little problem.&lt;br /&gt;
&lt;br /&gt;
And that ends my story of the cat. There isn't much of a moral to my story&lt;br /&gt;
except to mention that being boastful in the presence of an Implementor might&lt;br /&gt;
get you turned into a kitty chew toy.&lt;br /&gt;
&lt;br /&gt;
With that you snap out of your trance. You realize the bartender must have&lt;br /&gt;
some magical storytelling ability. You could have sworn Natilena was right there&lt;br /&gt;
telling you the story just now.&lt;br /&gt;
&lt;br /&gt;
The bartender grins to himself at your recognition, and goes off to serve the&lt;br /&gt;
other patrons.&lt;/div&gt;</summary>
		<author><name>Cordir</name></author>
	</entry>
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