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	<id>https://www.tfcmud.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tynian</id>
	<title>The Final Challenge Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.tfcmud.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tynian"/>
	<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php/Special:Contributions/Tynian"/>
	<updated>2026-05-02T17:33:13Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://www.tfcmud.com/wiki/index.php?title=Main_Page&amp;diff=20411</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Main_Page&amp;diff=20411"/>
		<updated>2021-09-05T19:39:30Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Removed link to flash Play Now link, since Flash is no longer supported, and the link no longer works.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;margin-top:.1em; padding-left:5px; text-align:center; margin-bottom:.2em; border-bottom:0; font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to The Final Challenge Wiki!&lt;br /&gt;
&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Special:Allpages|{{NUMBEROFARTICLES}} articles]] have been created since November 2010.&amp;lt;/center&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
This wiki gives The Final Challenge (TFC) players a place to share their knowledge and wisdom with others: it is '''user created content''', for players, by players. '''We invite you to create an account and add to the wiki!'''&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
TFC is a Multi-User Dimension or Multi-User Dungeon ([http://en.wikipedia.org/wiki/MUD MUD]) - an online text-based multi-player game - that people play at all hours of the day or night for free.  TFC has been on-line continuously since 1994, and has a strong, devoted community of players from all over the planet, including Europe, Australia, North and South America. This gives it a rich and vibrant history, which we are recording in this wiki (There's even a historical view of the TFC [[Website]]). It has a large, coherent world of 179 areas, more than 92% of which are original and unique to the game.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to reading and contributing to the wiki, we also invite you to participate in the [http://forums.tfcmud.com TFC Forums], where players talk about subjects related to the game, 'like' the TFC [http://www.facebook.com/tfcmud Facebook Page], and check out TFC's [http://www.twitter.com/tfcmud Twitter Feed] and [http://www.finalchallenge.net Web Site]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyone who creates an account may create or edit wiki pages.  Consult the [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on editing wiki pages. Aren't sure how to go about contributing? Visit the [[How to Contribute Content]] page for 'how-tos'. Not sure where to start? Take a look at our [[To Do]] list! &amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Need help with finding something? Use the Search box to the left, or take a look at the [[Categories]] of information available.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!-- CONTENT BEGINS HERE --&amp;gt;&lt;br /&gt;
{| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;10px&amp;quot; cellpadding=&amp;quot;4px&amp;quot; style=&amp;quot;background-color: #ffffff&amp;quot;&lt;br /&gt;
 | valign=&amp;quot;top&amp;quot; width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
{| valign=&amp;quot;top&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;10x&amp;quot; cellpadding=&amp;quot;4px&amp;quot; style=&amp;quot;background-color: #aaa;&amp;quot;&lt;br /&gt;
 | class=&amp;quot;MainPageBG&amp;quot; style=&amp;quot;border: 1px solid #F0F0F0; background-color: #B9D3EE&amp;quot; | &amp;lt;div style=&amp;quot;padding: .4em .9em .9em&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
[http://en.wikipedia.org/wiki/MUD Introduction to MUDS] - For those who have never played a MUD.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Introduction to TFC]] - New to ''The Final Challenge''?&amp;lt;br&amp;gt;&lt;br /&gt;
[[Connecting to TFC]] - How to connect to the game.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Character Creation]] - Step by step instructions.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Abbreviations Guide]] - What those abbreviations/acronyms mean.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Newbie Guide]] - a player-written guide for new players&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 | class=&amp;quot;MainPageBG&amp;quot; style=&amp;quot;border: 1px solid #F0F0F0; background-color: #B9D3EE&amp;quot; | &amp;lt;div style=&amp;quot;padding: .4em .9em .9em&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
[[Classes]] - Character classes.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Races]] - Character races.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stats]] - Your statistics skill points.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Current Followings]] - Our current Immortals and their Following&amp;lt;br&amp;gt;&lt;br /&gt;
[[Areas]] - The places within the Realm.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Newbie Help]] - Various Guides for New Players&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Commands]] - List of TFC commands, outputs and tips on usage.&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Quests]] - List of Player and Immortal initiated quests.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | width=&amp;quot;45%&amp;quot; class=&amp;quot;MainPageBG&amp;quot; style=&amp;quot;border: 1px solid #F0F0F0; background-color: #B9D3EE&amp;quot; | &amp;lt;div style=&amp;quot;padding: .4em .9em .9em&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Practical Information ==&lt;br /&gt;
[[Player Killing]] - Player vs Player combat.&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Equipment]] - What exists out in the world and where.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Consumables]] - Limited potions, pills, scrolls, and the like.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Potions]] - What color does what these days.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Directions]] - How to get where you want to go.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Version 5]] - Information on upcoming TFC version 5.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tools]] - ZMUD/CMUD triggers and/or macros.&amp;lt;br&amp;gt;&lt;br /&gt;
[[EQ Broker]] - Details on using Mish, the equipment broker.&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Advice for Returning Players]] - Back after an absence? Here's what's changed!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 | style=&amp;quot;border: 1px solid #F0F0F0; background-color: #B9D3EE&amp;quot; | &amp;lt;div style=&amp;quot;padding: .4em .9em .9em&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Flavor &amp;amp; Storyline ==&lt;br /&gt;
[[People]] - (In)famous Player Characters&amp;lt;br&amp;gt;&lt;br /&gt;
[[Places]] - interesting places to visit to explore...&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Who Had It]] - When rare items were last seen, and who had them.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Followings]] - Current and Historical Followings&amp;lt;BR&amp;gt;&lt;br /&gt;
[[NPCs]] - (In)famous non-playable characters (Mobs).&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Logs]] - Fun logs of memorable events.&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Quotables]] - Overheard comments/out of context one liners.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 |-&lt;br /&gt;
 | width=&amp;quot;45%&amp;quot; class=&amp;quot;MainPageBG&amp;quot; style=&amp;quot;border: 1px solid #F0F0F0; background-color: #B9D3EE&amp;quot; | &amp;lt;div style=&amp;quot;padding: .4em .9em .9em&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Community==&lt;br /&gt;
[[Get Togethers]] - Pictures and stories about our RL gatherings.&amp;lt;BR&amp;gt;&lt;br /&gt;
[http://forums.tfcmud.com TFC Forums] - Discuss/Debate/Communicate!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 | width=&amp;quot;45%&amp;quot; class=&amp;quot;MainPageBG&amp;quot; style=&amp;quot;border: 1px solid #F0F0F0; background-color: #B9D3EE&amp;quot; | &amp;lt;div style=&amp;quot;padding: .4em .9em .9em&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Contributing to TFC ==&lt;br /&gt;
[[Area Writing]] - Information on writing/building areas.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Social Writing]] - Information on writing and suggesting new [[Socials]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image Resources]] - A collection of banners, images and logos.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 |-&lt;br /&gt;
 |}&lt;br /&gt;
 |}&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Natilena&amp;diff=20263</id>
		<title>Natilena</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Natilena&amp;diff=20263"/>
		<updated>2018-05-02T16:57:53Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Info pc&lt;br /&gt;
|name           = Natilena Athsien&lt;br /&gt;
|incarnation    = I&lt;br /&gt;
|styled_as      = Squishymage&amp;lt;BR&amp;gt;Goddess of the Stars&lt;br /&gt;
|imm_rank       = Implementor&lt;br /&gt;
|created        = Before Records Were Kept&lt;br /&gt;
|status         = Retired&lt;br /&gt;
|retire_date    = October 4, 2017&lt;br /&gt;
|race           = {{Race|Elf}}&lt;br /&gt;
|hometown       = [[Safehaven]]&lt;br /&gt;
|classes        = {{Class|Mage}}&amp;lt;BR /&amp;gt;{{Class|Ranger}}&amp;lt;BR&amp;gt;{{Class|Thief}}&lt;br /&gt;
|last_seen      = March 26, 2017&lt;br /&gt;
|followed       = [[Cerebus]]&amp;lt;BR&amp;gt;[[JohnPaul]]&amp;lt;BR&amp;gt;[[Torchbearer]]&amp;lt;BR&amp;gt;[[Myronides]]&lt;br /&gt;
|spouse         = [[Zakath]]&lt;br /&gt;
|partner        = [[Craige]]&amp;lt;BR&amp;gt;[[Myronides]]&lt;br /&gt;
|parents        = &lt;br /&gt;
|children       = [[Justine]]&lt;br /&gt;
|relatives      = &lt;br /&gt;
|areas_written  = [[Great Eastern Desert]]&amp;lt;BR&amp;gt;[[Sailing Ship]] (with MM)&lt;br /&gt;
|immorted_on    = June 17, 2003&lt;br /&gt;
|following      = [[Stars]]&lt;br /&gt;
|portfolio      = [[User:Tynian/Lines_of_code|Code Writer]] (2005-2017)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Eldest]]&lt;br /&gt;
[[Category:Stars]]&lt;br /&gt;
== Mud Contributions: ==&lt;br /&gt;
General Squishyness. &lt;br /&gt;
&lt;br /&gt;
Before Natilena became a god+, she led the Chaotic Good following &amp;quot;Stars.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As a Greater Goddess, Natilena was responsible for updating TFC code and destroying bunnies.&lt;br /&gt;
&lt;br /&gt;
Natilena developed a new race, the first since TFC's early days. Other code contributions include new bard abilities and a casino on the Sailing Ship. &lt;br /&gt;
&lt;br /&gt;
Natilena also ran many quests, and specialized in grand quests that involved plenty of code support, which she provided.&lt;br /&gt;
&lt;br /&gt;
Great Bunny Quest of 2004,&lt;br /&gt;
Snowman Wars - several years,&lt;br /&gt;
TFC Poker,&lt;br /&gt;
TFC Scrabble,&lt;br /&gt;
Bob Jokes - 2004,&lt;br /&gt;
Thanksgiving, 2004,&lt;br /&gt;
Halloween, 2005,&lt;br /&gt;
many more&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Description: ==&lt;br /&gt;
&lt;br /&gt;
(Mortal description written by Triston and still in use)&lt;br /&gt;
&lt;br /&gt;
In the twixt of a moment, a tall and slender elven woman stands before you.  A gentle &lt;br /&gt;
hum escapes as she purses her lips together as you begin to speak.  A single, long feather&lt;br /&gt;
appears in her hand while a mischievous grin wrinkles her nose.  Darting into the shadows&lt;br /&gt;
she reappears behind you with a whisper of a tickle against the back of your neck.  Startled&lt;br /&gt;
you turn and find a flash of brown eyes whirl away from you.  A giggle trails behind her,&lt;br /&gt;
she leaves you wondering about this strange encounter with this beautiful creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Mortal description by Cordir)&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
With the grace of a sparrow on the wing, dancing upon the morning breeze,&lt;br /&gt;
the elven Lady before you turns and smiles quietly back at you. Her long,&lt;br /&gt;
thick auburn hair flows down her back like the tumble of autumn leaves,&lt;br /&gt;
and her expressive brown eyes echo her friendly smile.  With a tall, shapely&lt;br /&gt;
form, she is enough to catch any man's eye, but only one elf has captured &lt;br /&gt;
this heart. The faintest lines about her mouth and eyes are the only hint &lt;br /&gt;
of the centuries she has wandered this realm, other than the smooth muscles&lt;br /&gt;
beneath her flowing garments, trained over decades of surviving the pursuit&lt;br /&gt;
of folk seeking more than her hand...&lt;br /&gt;
She gives a soft whistle, and a tiny bird alights upon her hand. She whispers &lt;br /&gt;
to it for a moment, then smiles mischievously as it flies off to do her bidding. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fashion ===&lt;br /&gt;
&lt;br /&gt;
Natilena is using:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;      a fuzzy and perfectly white terry cloth robe&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;      hair curlers&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;      a pair of fuzzy white slippers&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;           a sharp kitchen knife&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded off-hand&amp;gt;  a tickling feather!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Artifact magic) (Glowing) (Humming) the Medallion of Goddesshood&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Glowing) a handful of stardust&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natilena is using:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;      a lovely, summery periwinkle dress&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;      a big floppy sunhat&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;      a pair of strappy sandals&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; a set of bangles&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; a set of bangles&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;           a tickling feather!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;held&amp;gt;              a bowl of strawberry ice cream&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Artifact magic) (Glowing) (Humming) the Medallion of Goddesshood&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Blue Aura) (Glowing) a handful of stardust&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Moral - Dec 2002&lt;br /&gt;
&lt;br /&gt;
Natilena is using:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;     (Weak magic) a luminescent crown of flowers&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on finger&amp;gt;    (Artifact magic) (Glowing) the dim rhodochrosite ring&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on finger&amp;gt;    (Artifact magic) the glittering fire opal ring&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around neck&amp;gt;  (Artifact magic) a perfect diamond necklace&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around neck&amp;gt;  (Moderate magic) the bright steel amulet&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;      (Artifact magic) an elven chain shirt&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;      (Artifact magic) (Glowing) a circlet of daisies&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;      (Moderate magic) a pair of animal hide leggings&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;      (Moderate magic) a pair of animal hide boots&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;     (Moderate magic) some sharkskin gloves&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;      (Moderate magic) a pair of reinforced leather armlets&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn about body&amp;gt;   (Moderate magic) a quilted cloth harness&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn about waist&amp;gt;  (Moderate magic) a quilted cloth belt&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; (Moderate magic) a leather bracer&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; (Moderate magic) (Humming) the magnificent rose bracelet&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;           (Potent magic) a pick&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded off-hand&amp;gt;  (Humming) a tickling feather!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   Amulet of the Tel'Quessir&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   a cloth baldric, draped over the shoulder&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Artifact magic) a perfect diamond necklace&amp;lt;BR&amp;gt;&lt;br /&gt;
l perfect&amp;lt;BR&amp;gt;&lt;br /&gt;
Unlike most Major Amulet's of Health, this one seems to be perfect!&amp;lt;BR&amp;gt;&lt;br /&gt;
It just must be Natilena's, who else could be that perfect?&amp;lt;BR&amp;gt;&lt;br /&gt;
l diamond&amp;lt;BR&amp;gt;&lt;br /&gt;
This huge diamond, a 'Hearts on Fire' cut by the famous elven jeweller&amp;lt;BR&amp;gt;&lt;br /&gt;
Hans Goldenelf is priceless. It must have been crafted for someone very special.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Titles over the Years ===&lt;br /&gt;
[[Natilena/titles|Moved to a secondary page]]&lt;br /&gt;
&lt;br /&gt;
== Character History: ==&lt;br /&gt;
&lt;br /&gt;
(written as a mortal)&lt;br /&gt;
&lt;br /&gt;
I began life in the treetops of Loth-Llorien before records of such special events as births were recorded. Brought up by wonderful Elven parents in a comfortable family group I grew safe and secure out of babyhood. When I was still very young I one day climbed the Great Tree to sit upon its high branches, play with the sparrows making their home there and taunt the Vultures. Climbing higher than I ever had before, what I found there I consider the beginning of my current outlook on life. A large swirling vortex just above the treetops is what held my attention. Dreams and questions filled my mind. What was it? Where did it go? What else was there outside of the safe home of my birth? &lt;br /&gt;
&lt;br /&gt;
Thus began my first steps into the rest of my life. Dragging my young friend Zakath off with me we both headed for the Guild to be trained in school for the paths we had chosen. Knowing the power held by the Elven mages about Loth-Llorien I chose to be trained in those arts. Zakath chose the healing arts of Clerics to begin his training. We made a fine pair Zakath and I, fighting our way through school, through the training arena and even down into the depths of Lleheibwen, learning together the skills to survive and to grow. Many friends I made, relaxing in safety above the challenges of the arena.&lt;br /&gt;
&lt;br /&gt;
Then one day, not long before I was to graduate from school, a strange thing happened that would define the rest of my life. I came face to face with a Demi-God. Zakath came to me that day so excited I could barely understand what he was saying. Zakath was always a little over-excitable. &amp;quot;I've found us a following!&amp;quot; he exclaimed grabbing my arm and pulling me off towards the temples belonging to the Immortals of the Realm. I had never given the Gods or religion any ounce of my thoughts before. I had been brought up in an agnostic home that taught to rely on self not others. I didn't agree, I didn't disagree, I just hadn't really thought about it. Before I knew it, Zakath had pulled me along until I stood blinking in the bright light of Justice on the marble floor of Temple of Cerebus. A friendly voice whispered in my mind, asking me if I was ready to join in the fight against evil, if I was ready to kill if necessary and then HE appeared before me. A silly grin broke across his face and asked me if I could dance. He looked so human yet not I can't explain it. I also tripped over my own feet while sweeping him into a waltz, he just smiled again and said, &amp;quot;You may worship me.&amp;quot; I knelt and worshiped Cerebus, the God of the Court of Justice. &lt;br /&gt;
&lt;br /&gt;
Many wonderful things happened though the years, many loves, many friends, many good times. I could tell you about them now but maybe it is best to leave these stories of adventure for another day. I achieved my childhood goal of surfing the winds of the vortex and exploring new places. Cerebus married Zakath and I in a crazy little ceremony surrounded by a few good friends, we adopted some wonderful children and eventually had beautiful twin girls of our own. I, with Syrinx as a mentor and guide, began studying the skills of a ranger and of a thief and continued to grow in knowledge and skill. I spent much time either adventuring with friends: Egesta, TerraHunden, Kira, and others, just relaxing in the Inn of Loth-Llorien with other Elven adventurers or doing silly things with Cerebus, Kim and other members of the Court in our temple. So much happiness, so much fun: wine flowed freely from the hands of my Lord, small puppies infested the temple and bunnies were nailed to the wall. &lt;br /&gt;
&lt;br /&gt;
he beginning of the end was when a great cataclysm tore are world apart and the Greatest Gods, the Implementers, rebuilt it into a new form. The southern continent was discovered and exploration of it had begun. So many things had changed that all Guild members who wished to continue adventuring were required to repeat several levels of growth. There were many that could not survive the challenges of the new land and some just wandered off into other worlds to face other challenges. I lost much to the cataclysm and the unsettled time that followed. Both Zakath and my children all faded into memories. The warm circles of friends chatting in the Loth-Llorien Inn were gone. Fellow members of the Court and other friends all disappeared, one by one. The most painful of all was the dwindling presence of Cerebus and then, finally, the reformation from my following due to the retirement of my beloved God. Such sorrow filled me in response to the infrequency of his presence that when I finally accepted the reformation from my following, I felt nothing; I was numb already with the loss. &lt;br /&gt;
&lt;br /&gt;
I suppose that good things did come out of that traumatic time. Grismal, a young member of Lorna's Tigers, and I became great friends and good confidants. He suffered the loss of many friends as well and that common bond grew our friendship. In my loneliness I joined the ranks of JohnPaul's following of Holy Virtue hoping it would help ease the suffering of the loss of Cerebus.&lt;br /&gt;
&lt;br /&gt;
Also in this time began a tempestuous relationship with a human that may have contributed to my unsettled state of mind. As change ravaged the lands and friends disappeared I was wrought with emotional turmoil that landed me into Craige's arms. With my elven upbringing and heritage I was never much interested in the human race but something between us connected. He was a fellow follower under Cerebus and as the following was dissolving we looked to each other for comfort. Earlier, in the good days, Craige had always been a protector and guide. He showed me some new spots to explore, taught me some skills needed to survive and even saved my life a few times. The relationship carried with it all of the underlying pain of the times and I suppose, was fated to fail. Just as I was deciding to carry on Cerebus' legacy by taking on another blue aura, he was allowing the loss to eat him up inside and following a different path, a dark path, and an evil one. One painful day he made his choice and stood before me holding the banner of the Black Conclave and surrounded by a sickly red aura. The Arch-Lich had claimed his soul. I cried alone many hours trying to resolve in my heart the paths we had chosen and how to keep love alive. We did try for some time but the pressures on a relationship in which one is good and other evil are sometimes too much to overcome. Eventually I was requested to stand before my God JohnPaul and explain my dalliances with evil. Placing a hand on my shaking shoulder he gave me some comfort, I was still allowed contact with Craige but no assistance in spells or gifts should ever be given to him. Afterwards, as I lay weeping and trembling in my room at the Inn, my heart discovered what my mind always knew. The relationship could not continue. &lt;br /&gt;
&lt;br /&gt;
Now dealing with more loss I found myself ill equipped to rise above the new challenges in my life. JohnPaul had been showing himself less and less frequently and I found myself bereft of Immortal and of following. Again. I suppose it was inevitable that after so many years of learning and growing, so many years of loss and change and so many years of intense good and bad that a retreat within myself was a necessary step. &lt;br /&gt;
&lt;br /&gt;
The world around me had become a nasty place full of evil thoughts and deeds. Murders of fellow adventurers were that occurring almost hourly further dampened the goodness of my beliefs. The bickering and fighting between everyone was too much more than my damaged insides could accept. &lt;br /&gt;
&lt;br /&gt;
I had, a few years ago, moved from my hometown of Loth-Llorien to the seaside of the southern continent. The grand Implementer, Madman, paid the relocation fees himself as a boon for my team winning a quest run by him. No longer knowing which path was the right one for me I began a journey: across the Maelmordian Seas, through decrepit old Thalos, skirting the edge of the Great Eastern Desert, up through the Lightwood Forest and through Midgaard. Standing on the Great Western Road on the other side of Midgaard I could see the path crossing the footbridge into the Haon'Dor Forest. Looking higher above the treetops I could just glimpse the Great Tree of Loth-Llorien and the swirling grey vortex above it. This was the same vortex that inspired my dreams of adventure and excitement so long ago. I now knew where my feet were taking me. They were taking me home. My parents had long ago left the mortal world so in their home, I began a meditation. For years I remained in the lonely little hovel of my birth healing my heart, healing my mind and healing my soul. My mind wandered to many places during this time and I did wake once in a while, to eat and drink, sustaining my body during my mind's long sabbatical. &lt;br /&gt;
&lt;br /&gt;
One day not long ago I awoke, and felt better. The pain had faded and a smile had returned to my face. I walked slowly to the Guild drinking in the bright colours and fresh scents long since forgotten. In the Guild I found that much had changed. Some that I used to adventure with had now gained acceptance into the ranks of the Immortals. The bright young faces I viewed around me, talking of adventures and preparing for new ones were a breath of fresh air to the plans of death and destruction I had experienced in my past. I felt renewed and began my own provisioning to return to my path of mastering the skills of Mage, Ranger and Thief. &lt;br /&gt;
&lt;br /&gt;
Torchbearer came to me that day with the intense blue aura of an immortal surrounding him. Torchie was an old friend from eons ago. He told me how he had created a new following called the DawnBringers based on the teachings he learned under JohnPaul. He welcomed me to join so I worshipped Torchbearer and joined the third following of my lifetime. What I found is that Torchie hasn't changed much over the years, he is as much of a zealot now as he ever was! Gracefully I asked him to be released from the following but I will always have a hug for him when he asks. I find this time I am not as sad to lose another following. I miss the companionship but maybe I have grown out of my dependence on religion enough to accept my own strength for company when needed. &lt;br /&gt;
&lt;br /&gt;
I moved then to Myronides for both comfort and a new following. He'd move as well into the ranks of the immortals during this time and had brought together a group of Elves to lend each other strength.  It was during this time I reached the limit of mortal successes, my learning was complete.  He as well faded one day from day to day life leaving me with a decision..   what should I do with my life anyway?&lt;br /&gt;
&lt;br /&gt;
Do you know the answer? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Elf [  Lesser  Goddess  ] Natilena: bunnies or pants, your choice!      February 26, 2004&lt;br /&gt;
&lt;br /&gt;
== Trivia: ==&lt;br /&gt;
*As a mortal Syrinx first took Natilena to dual class to Ranger.&lt;br /&gt;
*According to Kim, Natilena is a very messy eater.&lt;br /&gt;
*On Sept 28th, 2004 Natilena was briefly promoted to Implementor level and assigned as Regent&lt;br /&gt;
* Natilena appears throughout the Quotables - She is the [[Quotables 2002|second most quoted person in 2002]], with 10, tied with Abe for second place, both with 10, just behind Lexie, who had the most with 11.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; e&amp;lt;BR&amp;gt;&lt;br /&gt;
A wagon worn path&amp;lt;BR&amp;gt;&lt;br /&gt;
[Exits: north east west]&amp;lt;BR&amp;gt;&lt;br /&gt;
You're standing along a wagon worn path that leads to a large bazaar. Tents &amp;lt;BR&amp;gt;&lt;br /&gt;
stream banners in the wind, and you can hear the hawking of the mechants &amp;lt;BR&amp;gt;&lt;br /&gt;
carried on the breeze.&amp;lt;BR&amp;gt;&lt;br /&gt;
The sky is cloudless and a cold northern gust blows.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
No one has been through here recently.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
This is the room you set out to find!&amp;lt;BR&amp;gt;&lt;br /&gt;
You receive 600 experience points.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Natilena has scored 2 points on a location quest (1209 points total).&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Cordir cants, 'good lord, Natilena! That's getting excessive, don't you think?'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
You cant, 'the URGES!  I can't RESIST!  SOMEONE SAVE ME FROM MYSELF!'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Nazinthas cants, 'I agree, she must be stopped!'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Timeline: ==&lt;br /&gt;
&lt;br /&gt;
March 28, 2002: Natilena [[natilena turns 1000|turned 1000]].&amp;lt;BR&amp;gt;&lt;br /&gt;
December 14, 2002: Natilena [[Natilena/snippits#Tweedle_vs_Scairz|rescues Tweedle's corpse from Scairz]].&amp;lt;BR&amp;gt;&lt;br /&gt;
January 17, 2003: Natilena [[Natilena/snippits#Triton_King|meets the Triton King for the first time]].&amp;lt;br&amp;gt;&lt;br /&gt;
February 22, 2003: Natilena [[Natilena/snippits#Temple_Decorating|decorates the Tel'Quessir temple]].&amp;lt;br&amp;gt;&lt;br /&gt;
June 17th, 2003| [http://finalchallenge.net/tfc/community/timeline/2003/natilenaambassador.html Natilena granted Immortal position of Ambassador.]&amp;lt;BR&amp;gt;&lt;br /&gt;
July 04, 2003: [http://finalchallenge.net/tfc/community/timeline/2003/natilenaattend.html Natilena granted Immortal position of Attendant].&amp;lt;br&amp;gt;&lt;br /&gt;
July 09, 2003: Natilena celebrates her 1600 year birthday (Attendant).&amp;lt;br&amp;gt;&lt;br /&gt;
July 23, 2003: [http://finalchallenge.net/tfc/community/timeline/2003/natilenademi.html Natilena granted Immortal position of Demigoddess].&amp;lt;br&amp;gt;&lt;br /&gt;
February 13, 2004: [http://finalchallenge.net/tfc/community/timeline/2004/natilenalesser.html Natilena (I) granted Immortal position of Lesser Goddess].&amp;lt;br&amp;gt;&lt;br /&gt;
March 30, 2004: Natilena (I) granted Immortal position of Retired.&amp;lt;br&amp;gt;&lt;br /&gt;
May 23, 2004: [http://finalchallenge.net/tfc/community/timeline/2004/natilenagoddess.html Natilena (I) granted Immortal position of Goddess].&amp;lt;br&amp;gt;&lt;br /&gt;
June 30, 2005: Natilena (I) celebrates her 2600 year birthday (Goddess).&amp;lt;br&amp;gt;&lt;br /&gt;
September 08, 2004: Natilena (I) celebrates her 2200 year birthday (Goddess).&amp;lt;br&amp;gt;&lt;br /&gt;
September 16, 2005: [http://finalchallenge.net/tfc/community/timeline/2005/natigreater.html Natilena (I) granted Immortal position of Greater Goddess].&amp;lt;br&amp;gt;&lt;br /&gt;
December 06, 2005: Natilena(I) celebrates her 2800 year birthday (Greater Goddess).&amp;lt;br&amp;gt;&lt;br /&gt;
August 26, 2011: Natilena floods Cant with her rendition of &amp;quot;The Eye of the Tiger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Player Information: ==&lt;br /&gt;
How NOT to name your character:  [http://www.penny-arcade.com/comic/2003/10/10/]&amp;lt;BR&amp;gt;&lt;br /&gt;
Natilena is Canadian and loves to argue about the best packaging for milk.  Go here to see about [[Canadian Milk]].&lt;br /&gt;
[[category:People]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Natilena&amp;diff=20262</id>
		<title>Natilena</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Natilena&amp;diff=20262"/>
		<updated>2018-05-02T16:57:09Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Info pc&lt;br /&gt;
|name           = Natilena Athsien&lt;br /&gt;
|incarnation    = I&lt;br /&gt;
|styled_as      = Squishymage&amp;lt;BR&amp;gt;Goddess of the Stars&lt;br /&gt;
|imm_rank       = Implementor&lt;br /&gt;
|created        = Before Records Were Kept&lt;br /&gt;
|status         = Retired&lt;br /&gt;
|retire_date    = October 4, 2017&lt;br /&gt;
|race           = {{Race|Elf}}&lt;br /&gt;
|hometown       = [[Safehaven]]&lt;br /&gt;
|classes        = {{Class|Mage}}&amp;lt;BR /&amp;gt;{{Class|Ranger}}&amp;lt;BR&amp;gt;{{Class|Thief}}&lt;br /&gt;
|last_seen      = March 26, 2017&lt;br /&gt;
|followed       = [[Cerebus]]&amp;lt;BR&amp;gt;[[JohnPaul]]&amp;lt;BR&amp;gt;[[Torchbearer]]&amp;lt;BR&amp;gt;[[Myronides]]&lt;br /&gt;
|spouse         = [[Zakath]]&lt;br /&gt;
|partner        = [[Craige]]&amp;lt;BR&amp;gt;[[Myronides]]&lt;br /&gt;
|parents        = &lt;br /&gt;
|children       = [[Justine]]&lt;br /&gt;
|relatives      = &lt;br /&gt;
|areas_written  = [[Great Eastern Desert]]&amp;lt;BR&amp;gt;[[Sailing Ship]] (with MM)&lt;br /&gt;
|immorted_on    = June 17, 2003&lt;br /&gt;
|following      = [[Stars]]&lt;br /&gt;
|portfolio      = [[User:Tynian/Lines_of_code|Code Writer]] (2005-present)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Eldest]]&lt;br /&gt;
[[Category:Stars]]&lt;br /&gt;
== Mud Contributions: ==&lt;br /&gt;
General Squishyness. &lt;br /&gt;
&lt;br /&gt;
Before Natilena became a god+, she led the Chaotic Good following &amp;quot;Stars.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As a Greater Goddess, Natilena was responsible for updating TFC code and destroying bunnies.&lt;br /&gt;
&lt;br /&gt;
Natilena developed a new race, the first since TFC's early days. Other code contributions include new bard abilities and a casino on the Sailing Ship. &lt;br /&gt;
&lt;br /&gt;
Natilena also ran many quests, and specialized in grand quests that involved plenty of code support, which she provided.&lt;br /&gt;
&lt;br /&gt;
Great Bunny Quest of 2004,&lt;br /&gt;
Snowman Wars - several years,&lt;br /&gt;
TFC Poker,&lt;br /&gt;
TFC Scrabble,&lt;br /&gt;
Bob Jokes - 2004,&lt;br /&gt;
Thanksgiving, 2004,&lt;br /&gt;
Halloween, 2005,&lt;br /&gt;
many more&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Description: ==&lt;br /&gt;
&lt;br /&gt;
(Mortal description written by Triston and still in use)&lt;br /&gt;
&lt;br /&gt;
In the twixt of a moment, a tall and slender elven woman stands before you.  A gentle &lt;br /&gt;
hum escapes as she purses her lips together as you begin to speak.  A single, long feather&lt;br /&gt;
appears in her hand while a mischievous grin wrinkles her nose.  Darting into the shadows&lt;br /&gt;
she reappears behind you with a whisper of a tickle against the back of your neck.  Startled&lt;br /&gt;
you turn and find a flash of brown eyes whirl away from you.  A giggle trails behind her,&lt;br /&gt;
she leaves you wondering about this strange encounter with this beautiful creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Mortal description by Cordir)&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
With the grace of a sparrow on the wing, dancing upon the morning breeze,&lt;br /&gt;
the elven Lady before you turns and smiles quietly back at you. Her long,&lt;br /&gt;
thick auburn hair flows down her back like the tumble of autumn leaves,&lt;br /&gt;
and her expressive brown eyes echo her friendly smile.  With a tall, shapely&lt;br /&gt;
form, she is enough to catch any man's eye, but only one elf has captured &lt;br /&gt;
this heart. The faintest lines about her mouth and eyes are the only hint &lt;br /&gt;
of the centuries she has wandered this realm, other than the smooth muscles&lt;br /&gt;
beneath her flowing garments, trained over decades of surviving the pursuit&lt;br /&gt;
of folk seeking more than her hand...&lt;br /&gt;
She gives a soft whistle, and a tiny bird alights upon her hand. She whispers &lt;br /&gt;
to it for a moment, then smiles mischievously as it flies off to do her bidding. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fashion ===&lt;br /&gt;
&lt;br /&gt;
Natilena is using:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;      a fuzzy and perfectly white terry cloth robe&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;      hair curlers&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;      a pair of fuzzy white slippers&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;           a sharp kitchen knife&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded off-hand&amp;gt;  a tickling feather!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Artifact magic) (Glowing) (Humming) the Medallion of Goddesshood&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Glowing) a handful of stardust&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natilena is using:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;      a lovely, summery periwinkle dress&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;      a big floppy sunhat&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;      a pair of strappy sandals&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; a set of bangles&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; a set of bangles&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;           a tickling feather!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;held&amp;gt;              a bowl of strawberry ice cream&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Artifact magic) (Glowing) (Humming) the Medallion of Goddesshood&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Blue Aura) (Glowing) a handful of stardust&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Moral - Dec 2002&lt;br /&gt;
&lt;br /&gt;
Natilena is using:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;     (Weak magic) a luminescent crown of flowers&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on finger&amp;gt;    (Artifact magic) (Glowing) the dim rhodochrosite ring&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on finger&amp;gt;    (Artifact magic) the glittering fire opal ring&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around neck&amp;gt;  (Artifact magic) a perfect diamond necklace&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around neck&amp;gt;  (Moderate magic) the bright steel amulet&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;      (Artifact magic) an elven chain shirt&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;      (Artifact magic) (Glowing) a circlet of daisies&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;      (Moderate magic) a pair of animal hide leggings&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;      (Moderate magic) a pair of animal hide boots&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;     (Moderate magic) some sharkskin gloves&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;      (Moderate magic) a pair of reinforced leather armlets&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn about body&amp;gt;   (Moderate magic) a quilted cloth harness&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn about waist&amp;gt;  (Moderate magic) a quilted cloth belt&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; (Moderate magic) a leather bracer&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; (Moderate magic) (Humming) the magnificent rose bracelet&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;           (Potent magic) a pick&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded off-hand&amp;gt;  (Humming) a tickling feather!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   Amulet of the Tel'Quessir&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   a cloth baldric, draped over the shoulder&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Artifact magic) a perfect diamond necklace&amp;lt;BR&amp;gt;&lt;br /&gt;
l perfect&amp;lt;BR&amp;gt;&lt;br /&gt;
Unlike most Major Amulet's of Health, this one seems to be perfect!&amp;lt;BR&amp;gt;&lt;br /&gt;
It just must be Natilena's, who else could be that perfect?&amp;lt;BR&amp;gt;&lt;br /&gt;
l diamond&amp;lt;BR&amp;gt;&lt;br /&gt;
This huge diamond, a 'Hearts on Fire' cut by the famous elven jeweller&amp;lt;BR&amp;gt;&lt;br /&gt;
Hans Goldenelf is priceless. It must have been crafted for someone very special.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Titles over the Years ===&lt;br /&gt;
[[Natilena/titles|Moved to a secondary page]]&lt;br /&gt;
&lt;br /&gt;
== Character History: ==&lt;br /&gt;
&lt;br /&gt;
(written as a mortal)&lt;br /&gt;
&lt;br /&gt;
I began life in the treetops of Loth-Llorien before records of such special events as births were recorded. Brought up by wonderful Elven parents in a comfortable family group I grew safe and secure out of babyhood. When I was still very young I one day climbed the Great Tree to sit upon its high branches, play with the sparrows making their home there and taunt the Vultures. Climbing higher than I ever had before, what I found there I consider the beginning of my current outlook on life. A large swirling vortex just above the treetops is what held my attention. Dreams and questions filled my mind. What was it? Where did it go? What else was there outside of the safe home of my birth? &lt;br /&gt;
&lt;br /&gt;
Thus began my first steps into the rest of my life. Dragging my young friend Zakath off with me we both headed for the Guild to be trained in school for the paths we had chosen. Knowing the power held by the Elven mages about Loth-Llorien I chose to be trained in those arts. Zakath chose the healing arts of Clerics to begin his training. We made a fine pair Zakath and I, fighting our way through school, through the training arena and even down into the depths of Lleheibwen, learning together the skills to survive and to grow. Many friends I made, relaxing in safety above the challenges of the arena.&lt;br /&gt;
&lt;br /&gt;
Then one day, not long before I was to graduate from school, a strange thing happened that would define the rest of my life. I came face to face with a Demi-God. Zakath came to me that day so excited I could barely understand what he was saying. Zakath was always a little over-excitable. &amp;quot;I've found us a following!&amp;quot; he exclaimed grabbing my arm and pulling me off towards the temples belonging to the Immortals of the Realm. I had never given the Gods or religion any ounce of my thoughts before. I had been brought up in an agnostic home that taught to rely on self not others. I didn't agree, I didn't disagree, I just hadn't really thought about it. Before I knew it, Zakath had pulled me along until I stood blinking in the bright light of Justice on the marble floor of Temple of Cerebus. A friendly voice whispered in my mind, asking me if I was ready to join in the fight against evil, if I was ready to kill if necessary and then HE appeared before me. A silly grin broke across his face and asked me if I could dance. He looked so human yet not I can't explain it. I also tripped over my own feet while sweeping him into a waltz, he just smiled again and said, &amp;quot;You may worship me.&amp;quot; I knelt and worshiped Cerebus, the God of the Court of Justice. &lt;br /&gt;
&lt;br /&gt;
Many wonderful things happened though the years, many loves, many friends, many good times. I could tell you about them now but maybe it is best to leave these stories of adventure for another day. I achieved my childhood goal of surfing the winds of the vortex and exploring new places. Cerebus married Zakath and I in a crazy little ceremony surrounded by a few good friends, we adopted some wonderful children and eventually had beautiful twin girls of our own. I, with Syrinx as a mentor and guide, began studying the skills of a ranger and of a thief and continued to grow in knowledge and skill. I spent much time either adventuring with friends: Egesta, TerraHunden, Kira, and others, just relaxing in the Inn of Loth-Llorien with other Elven adventurers or doing silly things with Cerebus, Kim and other members of the Court in our temple. So much happiness, so much fun: wine flowed freely from the hands of my Lord, small puppies infested the temple and bunnies were nailed to the wall. &lt;br /&gt;
&lt;br /&gt;
he beginning of the end was when a great cataclysm tore are world apart and the Greatest Gods, the Implementers, rebuilt it into a new form. The southern continent was discovered and exploration of it had begun. So many things had changed that all Guild members who wished to continue adventuring were required to repeat several levels of growth. There were many that could not survive the challenges of the new land and some just wandered off into other worlds to face other challenges. I lost much to the cataclysm and the unsettled time that followed. Both Zakath and my children all faded into memories. The warm circles of friends chatting in the Loth-Llorien Inn were gone. Fellow members of the Court and other friends all disappeared, one by one. The most painful of all was the dwindling presence of Cerebus and then, finally, the reformation from my following due to the retirement of my beloved God. Such sorrow filled me in response to the infrequency of his presence that when I finally accepted the reformation from my following, I felt nothing; I was numb already with the loss. &lt;br /&gt;
&lt;br /&gt;
I suppose that good things did come out of that traumatic time. Grismal, a young member of Lorna's Tigers, and I became great friends and good confidants. He suffered the loss of many friends as well and that common bond grew our friendship. In my loneliness I joined the ranks of JohnPaul's following of Holy Virtue hoping it would help ease the suffering of the loss of Cerebus.&lt;br /&gt;
&lt;br /&gt;
Also in this time began a tempestuous relationship with a human that may have contributed to my unsettled state of mind. As change ravaged the lands and friends disappeared I was wrought with emotional turmoil that landed me into Craige's arms. With my elven upbringing and heritage I was never much interested in the human race but something between us connected. He was a fellow follower under Cerebus and as the following was dissolving we looked to each other for comfort. Earlier, in the good days, Craige had always been a protector and guide. He showed me some new spots to explore, taught me some skills needed to survive and even saved my life a few times. The relationship carried with it all of the underlying pain of the times and I suppose, was fated to fail. Just as I was deciding to carry on Cerebus' legacy by taking on another blue aura, he was allowing the loss to eat him up inside and following a different path, a dark path, and an evil one. One painful day he made his choice and stood before me holding the banner of the Black Conclave and surrounded by a sickly red aura. The Arch-Lich had claimed his soul. I cried alone many hours trying to resolve in my heart the paths we had chosen and how to keep love alive. We did try for some time but the pressures on a relationship in which one is good and other evil are sometimes too much to overcome. Eventually I was requested to stand before my God JohnPaul and explain my dalliances with evil. Placing a hand on my shaking shoulder he gave me some comfort, I was still allowed contact with Craige but no assistance in spells or gifts should ever be given to him. Afterwards, as I lay weeping and trembling in my room at the Inn, my heart discovered what my mind always knew. The relationship could not continue. &lt;br /&gt;
&lt;br /&gt;
Now dealing with more loss I found myself ill equipped to rise above the new challenges in my life. JohnPaul had been showing himself less and less frequently and I found myself bereft of Immortal and of following. Again. I suppose it was inevitable that after so many years of learning and growing, so many years of loss and change and so many years of intense good and bad that a retreat within myself was a necessary step. &lt;br /&gt;
&lt;br /&gt;
The world around me had become a nasty place full of evil thoughts and deeds. Murders of fellow adventurers were that occurring almost hourly further dampened the goodness of my beliefs. The bickering and fighting between everyone was too much more than my damaged insides could accept. &lt;br /&gt;
&lt;br /&gt;
I had, a few years ago, moved from my hometown of Loth-Llorien to the seaside of the southern continent. The grand Implementer, Madman, paid the relocation fees himself as a boon for my team winning a quest run by him. No longer knowing which path was the right one for me I began a journey: across the Maelmordian Seas, through decrepit old Thalos, skirting the edge of the Great Eastern Desert, up through the Lightwood Forest and through Midgaard. Standing on the Great Western Road on the other side of Midgaard I could see the path crossing the footbridge into the Haon'Dor Forest. Looking higher above the treetops I could just glimpse the Great Tree of Loth-Llorien and the swirling grey vortex above it. This was the same vortex that inspired my dreams of adventure and excitement so long ago. I now knew where my feet were taking me. They were taking me home. My parents had long ago left the mortal world so in their home, I began a meditation. For years I remained in the lonely little hovel of my birth healing my heart, healing my mind and healing my soul. My mind wandered to many places during this time and I did wake once in a while, to eat and drink, sustaining my body during my mind's long sabbatical. &lt;br /&gt;
&lt;br /&gt;
One day not long ago I awoke, and felt better. The pain had faded and a smile had returned to my face. I walked slowly to the Guild drinking in the bright colours and fresh scents long since forgotten. In the Guild I found that much had changed. Some that I used to adventure with had now gained acceptance into the ranks of the Immortals. The bright young faces I viewed around me, talking of adventures and preparing for new ones were a breath of fresh air to the plans of death and destruction I had experienced in my past. I felt renewed and began my own provisioning to return to my path of mastering the skills of Mage, Ranger and Thief. &lt;br /&gt;
&lt;br /&gt;
Torchbearer came to me that day with the intense blue aura of an immortal surrounding him. Torchie was an old friend from eons ago. He told me how he had created a new following called the DawnBringers based on the teachings he learned under JohnPaul. He welcomed me to join so I worshipped Torchbearer and joined the third following of my lifetime. What I found is that Torchie hasn't changed much over the years, he is as much of a zealot now as he ever was! Gracefully I asked him to be released from the following but I will always have a hug for him when he asks. I find this time I am not as sad to lose another following. I miss the companionship but maybe I have grown out of my dependence on religion enough to accept my own strength for company when needed. &lt;br /&gt;
&lt;br /&gt;
I moved then to Myronides for both comfort and a new following. He'd move as well into the ranks of the immortals during this time and had brought together a group of Elves to lend each other strength.  It was during this time I reached the limit of mortal successes, my learning was complete.  He as well faded one day from day to day life leaving me with a decision..   what should I do with my life anyway?&lt;br /&gt;
&lt;br /&gt;
Do you know the answer? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Elf [  Lesser  Goddess  ] Natilena: bunnies or pants, your choice!      February 26, 2004&lt;br /&gt;
&lt;br /&gt;
== Trivia: ==&lt;br /&gt;
*As a mortal Syrinx first took Natilena to dual class to Ranger.&lt;br /&gt;
*According to Kim, Natilena is a very messy eater.&lt;br /&gt;
*On Sept 28th, 2004 Natilena was briefly promoted to Implementor level and assigned as Regent&lt;br /&gt;
* Natilena appears throughout the Quotables - She is the [[Quotables 2002|second most quoted person in 2002]], with 10, tied with Abe for second place, both with 10, just behind Lexie, who had the most with 11.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; e&amp;lt;BR&amp;gt;&lt;br /&gt;
A wagon worn path&amp;lt;BR&amp;gt;&lt;br /&gt;
[Exits: north east west]&amp;lt;BR&amp;gt;&lt;br /&gt;
You're standing along a wagon worn path that leads to a large bazaar. Tents &amp;lt;BR&amp;gt;&lt;br /&gt;
stream banners in the wind, and you can hear the hawking of the mechants &amp;lt;BR&amp;gt;&lt;br /&gt;
carried on the breeze.&amp;lt;BR&amp;gt;&lt;br /&gt;
The sky is cloudless and a cold northern gust blows.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
No one has been through here recently.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
This is the room you set out to find!&amp;lt;BR&amp;gt;&lt;br /&gt;
You receive 600 experience points.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Natilena has scored 2 points on a location quest (1209 points total).&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Cordir cants, 'good lord, Natilena! That's getting excessive, don't you think?'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
You cant, 'the URGES!  I can't RESIST!  SOMEONE SAVE ME FROM MYSELF!'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Nazinthas cants, 'I agree, she must be stopped!'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Timeline: ==&lt;br /&gt;
&lt;br /&gt;
March 28, 2002: Natilena [[natilena turns 1000|turned 1000]].&amp;lt;BR&amp;gt;&lt;br /&gt;
December 14, 2002: Natilena [[Natilena/snippits#Tweedle_vs_Scairz|rescues Tweedle's corpse from Scairz]].&amp;lt;BR&amp;gt;&lt;br /&gt;
January 17, 2003: Natilena [[Natilena/snippits#Triton_King|meets the Triton King for the first time]].&amp;lt;br&amp;gt;&lt;br /&gt;
February 22, 2003: Natilena [[Natilena/snippits#Temple_Decorating|decorates the Tel'Quessir temple]].&amp;lt;br&amp;gt;&lt;br /&gt;
June 17th, 2003| [http://finalchallenge.net/tfc/community/timeline/2003/natilenaambassador.html Natilena granted Immortal position of Ambassador.]&amp;lt;BR&amp;gt;&lt;br /&gt;
July 04, 2003: [http://finalchallenge.net/tfc/community/timeline/2003/natilenaattend.html Natilena granted Immortal position of Attendant].&amp;lt;br&amp;gt;&lt;br /&gt;
July 09, 2003: Natilena celebrates her 1600 year birthday (Attendant).&amp;lt;br&amp;gt;&lt;br /&gt;
July 23, 2003: [http://finalchallenge.net/tfc/community/timeline/2003/natilenademi.html Natilena granted Immortal position of Demigoddess].&amp;lt;br&amp;gt;&lt;br /&gt;
February 13, 2004: [http://finalchallenge.net/tfc/community/timeline/2004/natilenalesser.html Natilena (I) granted Immortal position of Lesser Goddess].&amp;lt;br&amp;gt;&lt;br /&gt;
March 30, 2004: Natilena (I) granted Immortal position of Retired.&amp;lt;br&amp;gt;&lt;br /&gt;
May 23, 2004: [http://finalchallenge.net/tfc/community/timeline/2004/natilenagoddess.html Natilena (I) granted Immortal position of Goddess].&amp;lt;br&amp;gt;&lt;br /&gt;
June 30, 2005: Natilena (I) celebrates her 2600 year birthday (Goddess).&amp;lt;br&amp;gt;&lt;br /&gt;
September 08, 2004: Natilena (I) celebrates her 2200 year birthday (Goddess).&amp;lt;br&amp;gt;&lt;br /&gt;
September 16, 2005: [http://finalchallenge.net/tfc/community/timeline/2005/natigreater.html Natilena (I) granted Immortal position of Greater Goddess].&amp;lt;br&amp;gt;&lt;br /&gt;
December 06, 2005: Natilena(I) celebrates her 2800 year birthday (Greater Goddess).&amp;lt;br&amp;gt;&lt;br /&gt;
August 26, 2011: Natilena floods Cant with her rendition of &amp;quot;The Eye of the Tiger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Player Information: ==&lt;br /&gt;
How NOT to name your character:  [http://www.penny-arcade.com/comic/2003/10/10/]&amp;lt;BR&amp;gt;&lt;br /&gt;
Natilena is Canadian and loves to argue about the best packaging for milk.  Go here to see about [[Canadian Milk]].&lt;br /&gt;
[[category:People]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Natilena&amp;diff=20261</id>
		<title>Natilena</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Natilena&amp;diff=20261"/>
		<updated>2018-05-02T16:54:07Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Reverted edits by Tynian (talk) to last revision by Cordir&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Info pc&lt;br /&gt;
|name           = Natilena Athsien&lt;br /&gt;
|incarnation    = I&lt;br /&gt;
|styled_as      = Squishymage&amp;lt;BR&amp;gt;Goddess of the Stars&lt;br /&gt;
|imm_rank       = Greater Goddess&lt;br /&gt;
|created        = Before Records Were Kept&lt;br /&gt;
|status         = Active&lt;br /&gt;
|retire_date    = &lt;br /&gt;
|race           = {{Race|Elf}}&lt;br /&gt;
|hometown       = [[Safehaven]]&lt;br /&gt;
|classes        = {{Class|Mage}}&amp;lt;BR&amp;gt;{{Class:Ranger}}&amp;lt;BR&amp;gt;{{Class:Thief]]}}&lt;br /&gt;
|last_seen      = Stealing flowers from grave sites&lt;br /&gt;
|followed       = [[Cerebus]]&amp;lt;BR&amp;gt;[[JohnPaul]]&amp;lt;BR&amp;gt;[[Torchbearer]]&amp;lt;BR&amp;gt;[[Myronides]]&lt;br /&gt;
|spouse         = [[Zakath]]&lt;br /&gt;
|partner        = [[Craige]]&amp;lt;BR&amp;gt;[[Myronides]]&lt;br /&gt;
|parents        = &lt;br /&gt;
|children       = [[Justine]]&lt;br /&gt;
|relatives      = &lt;br /&gt;
|areas_written  = [[Great Eastern Desert]]&amp;lt;BR&amp;gt;[[Sailing Ship]] (with MM)&lt;br /&gt;
|immorted_on    = June 17, 2003&lt;br /&gt;
|following      = [[Stars]]&lt;br /&gt;
|portfolio      = [[User:Tynian/Lines_of_code|Code Writer]] (1995-present)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Eldest]]&lt;br /&gt;
[[Category:Stars]]&lt;br /&gt;
== Mud Contributions: ==&lt;br /&gt;
General Squishyness. &lt;br /&gt;
&lt;br /&gt;
Before Natilena became a god+, she led the Chaotic Good following &amp;quot;Stars.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As a Greater Goddess, Natilena was responsible for updating TFC code and destroying bunnies.&lt;br /&gt;
&lt;br /&gt;
Natilena developed a new race, the first since TFC's early days. Other code contributions include new bard abilities and a casino on the Sailing Ship. &lt;br /&gt;
&lt;br /&gt;
Natilena also ran many quests, and specialized in grand quests that involved plenty of code support, which she provided.&lt;br /&gt;
&lt;br /&gt;
Great Bunny Quest of 2004,&lt;br /&gt;
Snowman Wars - several years,&lt;br /&gt;
TFC Poker,&lt;br /&gt;
TFC Scrabble,&lt;br /&gt;
Bob Jokes - 2004,&lt;br /&gt;
Thanksgiving, 2004,&lt;br /&gt;
Halloween, 2005,&lt;br /&gt;
many more&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Description: ==&lt;br /&gt;
&lt;br /&gt;
(Mortal description written by Triston and still in use)&lt;br /&gt;
&lt;br /&gt;
In the twixt of a moment, a tall and slender elven woman stands before you.  A gentle &lt;br /&gt;
hum escapes as she purses her lips together as you begin to speak.  A single, long feather&lt;br /&gt;
appears in her hand while a mischievous grin wrinkles her nose.  Darting into the shadows&lt;br /&gt;
she reappears behind you with a whisper of a tickle against the back of your neck.  Startled&lt;br /&gt;
you turn and find a flash of brown eyes whirl away from you.  A giggle trails behind her,&lt;br /&gt;
she leaves you wondering about this strange encounter with this beautiful creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Mortal description by Cordir)&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
With the grace of a sparrow on the wing, dancing upon the morning breeze,&lt;br /&gt;
the elven Lady before you turns and smiles quietly back at you. Her long,&lt;br /&gt;
thick auburn hair flows down her back like the tumble of autumn leaves,&lt;br /&gt;
and her expressive brown eyes echo her friendly smile.  With a tall, shapely&lt;br /&gt;
form, she is enough to catch any man's eye, but only one elf has captured &lt;br /&gt;
this heart. The faintest lines about her mouth and eyes are the only hint &lt;br /&gt;
of the centuries she has wandered this realm, other than the smooth muscles&lt;br /&gt;
beneath her flowing garments, trained over decades of surviving the pursuit&lt;br /&gt;
of folk seeking more than her hand...&lt;br /&gt;
She gives a soft whistle, and a tiny bird alights upon her hand. She whispers &lt;br /&gt;
to it for a moment, then smiles mischievously as it flies off to do her bidding. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fashion ===&lt;br /&gt;
&lt;br /&gt;
Natilena is using:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;      a fuzzy and perfectly white terry cloth robe&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;      hair curlers&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;      a pair of fuzzy white slippers&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;           a sharp kitchen knife&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded off-hand&amp;gt;  a tickling feather!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Artifact magic) (Glowing) (Humming) the Medallion of Goddesshood&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Glowing) a handful of stardust&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natilena is using:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;      a lovely, summery periwinkle dress&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;      a big floppy sunhat&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;      a pair of strappy sandals&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; a set of bangles&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; a set of bangles&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;           a tickling feather!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;held&amp;gt;              a bowl of strawberry ice cream&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Artifact magic) (Glowing) (Humming) the Medallion of Goddesshood&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Blue Aura) (Glowing) a handful of stardust&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Moral - Dec 2002&lt;br /&gt;
&lt;br /&gt;
Natilena is using:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;     (Weak magic) a luminescent crown of flowers&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on finger&amp;gt;    (Artifact magic) (Glowing) the dim rhodochrosite ring&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on finger&amp;gt;    (Artifact magic) the glittering fire opal ring&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around neck&amp;gt;  (Artifact magic) a perfect diamond necklace&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around neck&amp;gt;  (Moderate magic) the bright steel amulet&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;      (Artifact magic) an elven chain shirt&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;      (Artifact magic) (Glowing) a circlet of daisies&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;      (Moderate magic) a pair of animal hide leggings&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;      (Moderate magic) a pair of animal hide boots&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;     (Moderate magic) some sharkskin gloves&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;      (Moderate magic) a pair of reinforced leather armlets&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn about body&amp;gt;   (Moderate magic) a quilted cloth harness&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn about waist&amp;gt;  (Moderate magic) a quilted cloth belt&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; (Moderate magic) a leather bracer&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; (Moderate magic) (Humming) the magnificent rose bracelet&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;           (Potent magic) a pick&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded off-hand&amp;gt;  (Humming) a tickling feather!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   Amulet of the Tel'Quessir&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   a cloth baldric, draped over the shoulder&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Artifact magic) a perfect diamond necklace&amp;lt;BR&amp;gt;&lt;br /&gt;
l perfect&amp;lt;BR&amp;gt;&lt;br /&gt;
Unlike most Major Amulet's of Health, this one seems to be perfect!&amp;lt;BR&amp;gt;&lt;br /&gt;
It just must be Natilena's, who else could be that perfect?&amp;lt;BR&amp;gt;&lt;br /&gt;
l diamond&amp;lt;BR&amp;gt;&lt;br /&gt;
This huge diamond, a 'Hearts on Fire' cut by the famous elven jeweller&amp;lt;BR&amp;gt;&lt;br /&gt;
Hans Goldenelf is priceless. It must have been crafted for someone very special.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Titles over the Years ===&lt;br /&gt;
[[Natilena/titles|Moved to a secondary page]]&lt;br /&gt;
&lt;br /&gt;
== Character History: ==&lt;br /&gt;
&lt;br /&gt;
(written as a mortal)&lt;br /&gt;
&lt;br /&gt;
I began life in the treetops of Loth-Llorien before records of such special events as births were recorded. Brought up by wonderful Elven parents in a comfortable family group I grew safe and secure out of babyhood. When I was still very young I one day climbed the Great Tree to sit upon its high branches, play with the sparrows making their home there and taunt the Vultures. Climbing higher than I ever had before, what I found there I consider the beginning of my current outlook on life. A large swirling vortex just above the treetops is what held my attention. Dreams and questions filled my mind. What was it? Where did it go? What else was there outside of the safe home of my birth? &lt;br /&gt;
&lt;br /&gt;
Thus began my first steps into the rest of my life. Dragging my young friend Zakath off with me we both headed for the Guild to be trained in school for the paths we had chosen. Knowing the power held by the Elven mages about Loth-Llorien I chose to be trained in those arts. Zakath chose the healing arts of Clerics to begin his training. We made a fine pair Zakath and I, fighting our way through school, through the training arena and even down into the depths of Lleheibwen, learning together the skills to survive and to grow. Many friends I made, relaxing in safety above the challenges of the arena.&lt;br /&gt;
&lt;br /&gt;
Then one day, not long before I was to graduate from school, a strange thing happened that would define the rest of my life. I came face to face with a Demi-God. Zakath came to me that day so excited I could barely understand what he was saying. Zakath was always a little over-excitable. &amp;quot;I've found us a following!&amp;quot; he exclaimed grabbing my arm and pulling me off towards the temples belonging to the Immortals of the Realm. I had never given the Gods or religion any ounce of my thoughts before. I had been brought up in an agnostic home that taught to rely on self not others. I didn't agree, I didn't disagree, I just hadn't really thought about it. Before I knew it, Zakath had pulled me along until I stood blinking in the bright light of Justice on the marble floor of Temple of Cerebus. A friendly voice whispered in my mind, asking me if I was ready to join in the fight against evil, if I was ready to kill if necessary and then HE appeared before me. A silly grin broke across his face and asked me if I could dance. He looked so human yet not I can't explain it. I also tripped over my own feet while sweeping him into a waltz, he just smiled again and said, &amp;quot;You may worship me.&amp;quot; I knelt and worshiped Cerebus, the God of the Court of Justice. &lt;br /&gt;
&lt;br /&gt;
Many wonderful things happened though the years, many loves, many friends, many good times. I could tell you about them now but maybe it is best to leave these stories of adventure for another day. I achieved my childhood goal of surfing the winds of the vortex and exploring new places. Cerebus married Zakath and I in a crazy little ceremony surrounded by a few good friends, we adopted some wonderful children and eventually had beautiful twin girls of our own. I, with Syrinx as a mentor and guide, began studying the skills of a ranger and of a thief and continued to grow in knowledge and skill. I spent much time either adventuring with friends: Egesta, TerraHunden, Kira, and others, just relaxing in the Inn of Loth-Llorien with other Elven adventurers or doing silly things with Cerebus, Kim and other members of the Court in our temple. So much happiness, so much fun: wine flowed freely from the hands of my Lord, small puppies infested the temple and bunnies were nailed to the wall. &lt;br /&gt;
&lt;br /&gt;
he beginning of the end was when a great cataclysm tore are world apart and the Greatest Gods, the Implementers, rebuilt it into a new form. The southern continent was discovered and exploration of it had begun. So many things had changed that all Guild members who wished to continue adventuring were required to repeat several levels of growth. There were many that could not survive the challenges of the new land and some just wandered off into other worlds to face other challenges. I lost much to the cataclysm and the unsettled time that followed. Both Zakath and my children all faded into memories. The warm circles of friends chatting in the Loth-Llorien Inn were gone. Fellow members of the Court and other friends all disappeared, one by one. The most painful of all was the dwindling presence of Cerebus and then, finally, the reformation from my following due to the retirement of my beloved God. Such sorrow filled me in response to the infrequency of his presence that when I finally accepted the reformation from my following, I felt nothing; I was numb already with the loss. &lt;br /&gt;
&lt;br /&gt;
I suppose that good things did come out of that traumatic time. Grismal, a young member of Lorna's Tigers, and I became great friends and good confidants. He suffered the loss of many friends as well and that common bond grew our friendship. In my loneliness I joined the ranks of JohnPaul's following of Holy Virtue hoping it would help ease the suffering of the loss of Cerebus.&lt;br /&gt;
&lt;br /&gt;
Also in this time began a tempestuous relationship with a human that may have contributed to my unsettled state of mind. As change ravaged the lands and friends disappeared I was wrought with emotional turmoil that landed me into Craige's arms. With my elven upbringing and heritage I was never much interested in the human race but something between us connected. He was a fellow follower under Cerebus and as the following was dissolving we looked to each other for comfort. Earlier, in the good days, Craige had always been a protector and guide. He showed me some new spots to explore, taught me some skills needed to survive and even saved my life a few times. The relationship carried with it all of the underlying pain of the times and I suppose, was fated to fail. Just as I was deciding to carry on Cerebus' legacy by taking on another blue aura, he was allowing the loss to eat him up inside and following a different path, a dark path, and an evil one. One painful day he made his choice and stood before me holding the banner of the Black Conclave and surrounded by a sickly red aura. The Arch-Lich had claimed his soul. I cried alone many hours trying to resolve in my heart the paths we had chosen and how to keep love alive. We did try for some time but the pressures on a relationship in which one is good and other evil are sometimes too much to overcome. Eventually I was requested to stand before my God JohnPaul and explain my dalliances with evil. Placing a hand on my shaking shoulder he gave me some comfort, I was still allowed contact with Craige but no assistance in spells or gifts should ever be given to him. Afterwards, as I lay weeping and trembling in my room at the Inn, my heart discovered what my mind always knew. The relationship could not continue. &lt;br /&gt;
&lt;br /&gt;
Now dealing with more loss I found myself ill equipped to rise above the new challenges in my life. JohnPaul had been showing himself less and less frequently and I found myself bereft of Immortal and of following. Again. I suppose it was inevitable that after so many years of learning and growing, so many years of loss and change and so many years of intense good and bad that a retreat within myself was a necessary step. &lt;br /&gt;
&lt;br /&gt;
The world around me had become a nasty place full of evil thoughts and deeds. Murders of fellow adventurers were that occurring almost hourly further dampened the goodness of my beliefs. The bickering and fighting between everyone was too much more than my damaged insides could accept. &lt;br /&gt;
&lt;br /&gt;
I had, a few years ago, moved from my hometown of Loth-Llorien to the seaside of the southern continent. The grand Implementer, Madman, paid the relocation fees himself as a boon for my team winning a quest run by him. No longer knowing which path was the right one for me I began a journey: across the Maelmordian Seas, through decrepit old Thalos, skirting the edge of the Great Eastern Desert, up through the Lightwood Forest and through Midgaard. Standing on the Great Western Road on the other side of Midgaard I could see the path crossing the footbridge into the Haon'Dor Forest. Looking higher above the treetops I could just glimpse the Great Tree of Loth-Llorien and the swirling grey vortex above it. This was the same vortex that inspired my dreams of adventure and excitement so long ago. I now knew where my feet were taking me. They were taking me home. My parents had long ago left the mortal world so in their home, I began a meditation. For years I remained in the lonely little hovel of my birth healing my heart, healing my mind and healing my soul. My mind wandered to many places during this time and I did wake once in a while, to eat and drink, sustaining my body during my mind's long sabbatical. &lt;br /&gt;
&lt;br /&gt;
One day not long ago I awoke, and felt better. The pain had faded and a smile had returned to my face. I walked slowly to the Guild drinking in the bright colours and fresh scents long since forgotten. In the Guild I found that much had changed. Some that I used to adventure with had now gained acceptance into the ranks of the Immortals. The bright young faces I viewed around me, talking of adventures and preparing for new ones were a breath of fresh air to the plans of death and destruction I had experienced in my past. I felt renewed and began my own provisioning to return to my path of mastering the skills of Mage, Ranger and Thief. &lt;br /&gt;
&lt;br /&gt;
Torchbearer came to me that day with the intense blue aura of an immortal surrounding him. Torchie was an old friend from eons ago. He told me how he had created a new following called the DawnBringers based on the teachings he learned under JohnPaul. He welcomed me to join so I worshipped Torchbearer and joined the third following of my lifetime. What I found is that Torchie hasn't changed much over the years, he is as much of a zealot now as he ever was! Gracefully I asked him to be released from the following but I will always have a hug for him when he asks. I find this time I am not as sad to lose another following. I miss the companionship but maybe I have grown out of my dependence on religion enough to accept my own strength for company when needed. &lt;br /&gt;
&lt;br /&gt;
I moved then to Myronides for both comfort and a new following. He'd move as well into the ranks of the immortals during this time and had brought together a group of Elves to lend each other strength.  It was during this time I reached the limit of mortal successes, my learning was complete.  He as well faded one day from day to day life leaving me with a decision..   what should I do with my life anyway?&lt;br /&gt;
&lt;br /&gt;
Do you know the answer? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Elf [  Lesser  Goddess  ] Natilena: bunnies or pants, your choice!      February 26, 2004&lt;br /&gt;
&lt;br /&gt;
== Trivia: ==&lt;br /&gt;
*As a mortal Syrinx first took Natilena to dual class to Ranger.&lt;br /&gt;
*According to Kim, Natilena is a very messy eater.&lt;br /&gt;
*On Sept 28th, 2004 Natilena was briefly promoted to Implementor level and assigned as Regent&lt;br /&gt;
* Natilena appears throughout the Quotables - She is the [[Quotables 2002|second most quoted person in 2002]], with 10, tied with Abe for second place, both with 10, just behind Lexie, who had the most with 11.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; e&amp;lt;BR&amp;gt;&lt;br /&gt;
A wagon worn path&amp;lt;BR&amp;gt;&lt;br /&gt;
[Exits: north east west]&amp;lt;BR&amp;gt;&lt;br /&gt;
You're standing along a wagon worn path that leads to a large bazaar. Tents &amp;lt;BR&amp;gt;&lt;br /&gt;
stream banners in the wind, and you can hear the hawking of the mechants &amp;lt;BR&amp;gt;&lt;br /&gt;
carried on the breeze.&amp;lt;BR&amp;gt;&lt;br /&gt;
The sky is cloudless and a cold northern gust blows.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
No one has been through here recently.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
This is the room you set out to find!&amp;lt;BR&amp;gt;&lt;br /&gt;
You receive 600 experience points.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Natilena has scored 2 points on a location quest (1209 points total).&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Cordir cants, 'good lord, Natilena! That's getting excessive, don't you think?'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
You cant, 'the URGES!  I can't RESIST!  SOMEONE SAVE ME FROM MYSELF!'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Nazinthas cants, 'I agree, she must be stopped!'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Timeline: ==&lt;br /&gt;
&lt;br /&gt;
March 28, 2002: Natilena [[natilena turns 1000|turned 1000]].&amp;lt;BR&amp;gt;&lt;br /&gt;
December 14, 2002: Natilena [[Natilena/snippits#Tweedle_vs_Scairz|rescues Tweedle's corpse from Scairz]].&amp;lt;BR&amp;gt;&lt;br /&gt;
January 17, 2003: Natilena [[Natilena/snippits#Triton_King|meets the Triton King for the first time]].&amp;lt;br&amp;gt;&lt;br /&gt;
February 22, 2003: Natilena [[Natilena/snippits#Temple_Decorating|decorates the Tel'Quessir temple]].&amp;lt;br&amp;gt;&lt;br /&gt;
June 17th, 2003| [http://finalchallenge.net/tfc/community/timeline/2003/natilenaambassador.html Natilena granted Immortal position of Ambassador.]&amp;lt;BR&amp;gt;&lt;br /&gt;
July 04, 2003: [http://finalchallenge.net/tfc/community/timeline/2003/natilenaattend.html Natilena granted Immortal position of Attendant].&amp;lt;br&amp;gt;&lt;br /&gt;
July 09, 2003: Natilena celebrates her 1600 year birthday (Attendant).&amp;lt;br&amp;gt;&lt;br /&gt;
July 23, 2003: [http://finalchallenge.net/tfc/community/timeline/2003/natilenademi.html Natilena granted Immortal position of Demigoddess].&amp;lt;br&amp;gt;&lt;br /&gt;
February 13, 2004: [http://finalchallenge.net/tfc/community/timeline/2004/natilenalesser.html Natilena (I) granted Immortal position of Lesser Goddess].&amp;lt;br&amp;gt;&lt;br /&gt;
March 30, 2004: Natilena (I) granted Immortal position of Retired.&amp;lt;br&amp;gt;&lt;br /&gt;
May 23, 2004: [http://finalchallenge.net/tfc/community/timeline/2004/natilenagoddess.html Natilena (I) granted Immortal position of Goddess].&amp;lt;br&amp;gt;&lt;br /&gt;
June 30, 2005: Natilena (I) celebrates her 2600 year birthday (Goddess).&amp;lt;br&amp;gt;&lt;br /&gt;
September 08, 2004: Natilena (I) celebrates her 2200 year birthday (Goddess).&amp;lt;br&amp;gt;&lt;br /&gt;
September 16, 2005: [http://finalchallenge.net/tfc/community/timeline/2005/natigreater.html Natilena (I) granted Immortal position of Greater Goddess].&amp;lt;br&amp;gt;&lt;br /&gt;
December 06, 2005: Natilena(I) celebrates her 2800 year birthday (Greater Goddess).&amp;lt;br&amp;gt;&lt;br /&gt;
August 26, 2011: Natilena floods Cant with her rendition of &amp;quot;The Eye of the Tiger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Player Information: ==&lt;br /&gt;
How NOT to name your character:  [http://www.penny-arcade.com/comic/2003/10/10/]&amp;lt;BR&amp;gt;&lt;br /&gt;
Natilena is Canadian and loves to argue about the best packaging for milk.  Go here to see about [[Canadian Milk]].&lt;br /&gt;
[[category:People]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Natilena&amp;diff=20260</id>
		<title>Natilena</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Natilena&amp;diff=20260"/>
		<updated>2018-05-02T16:52:27Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Info pc&lt;br /&gt;
|name           = Natilena Athsien&lt;br /&gt;
|incarnation    = I&lt;br /&gt;
|styled_as      = Squishymage&amp;lt;BR&amp;gt;Goddess of the Stars&lt;br /&gt;
|imm_rank       = Implementor&lt;br /&gt;
|created        = Before Records Were Kept&lt;br /&gt;
|status         = Retired&lt;br /&gt;
|retire_date    = October 4, 2017&lt;br /&gt;
|race           = {{Race|Elf}}&lt;br /&gt;
|hometown       = [[Safehaven]]&lt;br /&gt;
|classes        = {{Class|Mage}}&amp;lt;BR&amp;gt;{{Class:Ranger}}&amp;lt;BR&amp;gt;{{Class:Thief]]}}&lt;br /&gt;
|last_seen      = March 26, 2017&lt;br /&gt;
|followed       = [[Cerebus]]&amp;lt;BR&amp;gt;[[JohnPaul]]&amp;lt;BR&amp;gt;[[Torchbearer]]&amp;lt;BR&amp;gt;[[Myronides]]&lt;br /&gt;
|spouse         = [[Zakath]]&lt;br /&gt;
|partner        = [[Craige]]&amp;lt;BR&amp;gt;[[Myronides]]&lt;br /&gt;
|parents        = &lt;br /&gt;
|children       = [[Justine]]&lt;br /&gt;
|relatives      = &lt;br /&gt;
|areas_written  = [[Great Eastern Desert]]&amp;lt;BR&amp;gt;[[Sailing Ship]] (with MM)&lt;br /&gt;
|immorted_on    = June 17, 2003&lt;br /&gt;
|following      = [[Stars]]&lt;br /&gt;
|portfolio      = [[User:Tynian/Lines_of_code|Code Writer]] (2005-present)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Eldest]]&lt;br /&gt;
[[Category:Stars]]&lt;br /&gt;
== Mud Contributions: ==&lt;br /&gt;
General Squishyness. &lt;br /&gt;
&lt;br /&gt;
Before Natilena became a god+, she led the Chaotic Good following &amp;quot;Stars.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As a Greater Goddess, Natilena was responsible for updating TFC code and destroying bunnies.&lt;br /&gt;
&lt;br /&gt;
Natilena developed a new race, the first since TFC's early days. Other code contributions include new bard abilities and a casino on the Sailing Ship. &lt;br /&gt;
&lt;br /&gt;
Natilena also ran many quests, and specialized in grand quests that involved plenty of code support, which she provided.&lt;br /&gt;
&lt;br /&gt;
Great Bunny Quest of 2004,&lt;br /&gt;
Snowman Wars - several years,&lt;br /&gt;
TFC Poker,&lt;br /&gt;
TFC Scrabble,&lt;br /&gt;
Bob Jokes - 2004,&lt;br /&gt;
Thanksgiving, 2004,&lt;br /&gt;
Halloween, 2005,&lt;br /&gt;
many more&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Description: ==&lt;br /&gt;
&lt;br /&gt;
(Mortal description written by Triston and still in use)&lt;br /&gt;
&lt;br /&gt;
In the twixt of a moment, a tall and slender elven woman stands before you.  A gentle &lt;br /&gt;
hum escapes as she purses her lips together as you begin to speak.  A single, long feather&lt;br /&gt;
appears in her hand while a mischievous grin wrinkles her nose.  Darting into the shadows&lt;br /&gt;
she reappears behind you with a whisper of a tickle against the back of your neck.  Startled&lt;br /&gt;
you turn and find a flash of brown eyes whirl away from you.  A giggle trails behind her,&lt;br /&gt;
she leaves you wondering about this strange encounter with this beautiful creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Mortal description by Cordir)&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
With the grace of a sparrow on the wing, dancing upon the morning breeze,&lt;br /&gt;
the elven Lady before you turns and smiles quietly back at you. Her long,&lt;br /&gt;
thick auburn hair flows down her back like the tumble of autumn leaves,&lt;br /&gt;
and her expressive brown eyes echo her friendly smile.  With a tall, shapely&lt;br /&gt;
form, she is enough to catch any man's eye, but only one elf has captured &lt;br /&gt;
this heart. The faintest lines about her mouth and eyes are the only hint &lt;br /&gt;
of the centuries she has wandered this realm, other than the smooth muscles&lt;br /&gt;
beneath her flowing garments, trained over decades of surviving the pursuit&lt;br /&gt;
of folk seeking more than her hand...&lt;br /&gt;
She gives a soft whistle, and a tiny bird alights upon her hand. She whispers &lt;br /&gt;
to it for a moment, then smiles mischievously as it flies off to do her bidding. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fashion ===&lt;br /&gt;
&lt;br /&gt;
Natilena is using:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;      a fuzzy and perfectly white terry cloth robe&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;      hair curlers&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;      a pair of fuzzy white slippers&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;           a sharp kitchen knife&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded off-hand&amp;gt;  a tickling feather!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Artifact magic) (Glowing) (Humming) the Medallion of Goddesshood&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Glowing) a handful of stardust&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natilena is using:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;      a lovely, summery periwinkle dress&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;      a big floppy sunhat&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;      a pair of strappy sandals&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; a set of bangles&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; a set of bangles&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;           a tickling feather!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;held&amp;gt;              a bowl of strawberry ice cream&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Artifact magic) (Glowing) (Humming) the Medallion of Goddesshood&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   (Blue Aura) (Glowing) a handful of stardust&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Moral - Dec 2002&lt;br /&gt;
&lt;br /&gt;
Natilena is using:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;     (Weak magic) a luminescent crown of flowers&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on finger&amp;gt;    (Artifact magic) (Glowing) the dim rhodochrosite ring&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on finger&amp;gt;    (Artifact magic) the glittering fire opal ring&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around neck&amp;gt;  (Artifact magic) a perfect diamond necklace&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around neck&amp;gt;  (Moderate magic) the bright steel amulet&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;      (Artifact magic) an elven chain shirt&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;      (Artifact magic) (Glowing) a circlet of daisies&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;      (Moderate magic) a pair of animal hide leggings&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;      (Moderate magic) a pair of animal hide boots&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;     (Moderate magic) some sharkskin gloves&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;      (Moderate magic) a pair of reinforced leather armlets&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn about body&amp;gt;   (Moderate magic) a quilted cloth harness&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn about waist&amp;gt;  (Moderate magic) a quilted cloth belt&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; (Moderate magic) a leather bracer&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn around wrist&amp;gt; (Moderate magic) (Humming) the magnificent rose bracelet&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;           (Potent magic) a pick&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;wielded off-hand&amp;gt;  (Humming) a tickling feather!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   Amulet of the Tel'Quessir&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;worn with pride&amp;gt;   a cloth baldric, draped over the shoulder&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Artifact magic) a perfect diamond necklace&amp;lt;BR&amp;gt;&lt;br /&gt;
l perfect&amp;lt;BR&amp;gt;&lt;br /&gt;
Unlike most Major Amulet's of Health, this one seems to be perfect!&amp;lt;BR&amp;gt;&lt;br /&gt;
It just must be Natilena's, who else could be that perfect?&amp;lt;BR&amp;gt;&lt;br /&gt;
l diamond&amp;lt;BR&amp;gt;&lt;br /&gt;
This huge diamond, a 'Hearts on Fire' cut by the famous elven jeweller&amp;lt;BR&amp;gt;&lt;br /&gt;
Hans Goldenelf is priceless. It must have been crafted for someone very special.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Titles over the Years ===&lt;br /&gt;
[[Natilena/titles|Moved to a secondary page]]&lt;br /&gt;
&lt;br /&gt;
== Character History: ==&lt;br /&gt;
&lt;br /&gt;
(written as a mortal)&lt;br /&gt;
&lt;br /&gt;
I began life in the treetops of Loth-Llorien before records of such special events as births were recorded. Brought up by wonderful Elven parents in a comfortable family group I grew safe and secure out of babyhood. When I was still very young I one day climbed the Great Tree to sit upon its high branches, play with the sparrows making their home there and taunt the Vultures. Climbing higher than I ever had before, what I found there I consider the beginning of my current outlook on life. A large swirling vortex just above the treetops is what held my attention. Dreams and questions filled my mind. What was it? Where did it go? What else was there outside of the safe home of my birth? &lt;br /&gt;
&lt;br /&gt;
Thus began my first steps into the rest of my life. Dragging my young friend Zakath off with me we both headed for the Guild to be trained in school for the paths we had chosen. Knowing the power held by the Elven mages about Loth-Llorien I chose to be trained in those arts. Zakath chose the healing arts of Clerics to begin his training. We made a fine pair Zakath and I, fighting our way through school, through the training arena and even down into the depths of Lleheibwen, learning together the skills to survive and to grow. Many friends I made, relaxing in safety above the challenges of the arena.&lt;br /&gt;
&lt;br /&gt;
Then one day, not long before I was to graduate from school, a strange thing happened that would define the rest of my life. I came face to face with a Demi-God. Zakath came to me that day so excited I could barely understand what he was saying. Zakath was always a little over-excitable. &amp;quot;I've found us a following!&amp;quot; he exclaimed grabbing my arm and pulling me off towards the temples belonging to the Immortals of the Realm. I had never given the Gods or religion any ounce of my thoughts before. I had been brought up in an agnostic home that taught to rely on self not others. I didn't agree, I didn't disagree, I just hadn't really thought about it. Before I knew it, Zakath had pulled me along until I stood blinking in the bright light of Justice on the marble floor of Temple of Cerebus. A friendly voice whispered in my mind, asking me if I was ready to join in the fight against evil, if I was ready to kill if necessary and then HE appeared before me. A silly grin broke across his face and asked me if I could dance. He looked so human yet not I can't explain it. I also tripped over my own feet while sweeping him into a waltz, he just smiled again and said, &amp;quot;You may worship me.&amp;quot; I knelt and worshiped Cerebus, the God of the Court of Justice. &lt;br /&gt;
&lt;br /&gt;
Many wonderful things happened though the years, many loves, many friends, many good times. I could tell you about them now but maybe it is best to leave these stories of adventure for another day. I achieved my childhood goal of surfing the winds of the vortex and exploring new places. Cerebus married Zakath and I in a crazy little ceremony surrounded by a few good friends, we adopted some wonderful children and eventually had beautiful twin girls of our own. I, with Syrinx as a mentor and guide, began studying the skills of a ranger and of a thief and continued to grow in knowledge and skill. I spent much time either adventuring with friends: Egesta, TerraHunden, Kira, and others, just relaxing in the Inn of Loth-Llorien with other Elven adventurers or doing silly things with Cerebus, Kim and other members of the Court in our temple. So much happiness, so much fun: wine flowed freely from the hands of my Lord, small puppies infested the temple and bunnies were nailed to the wall. &lt;br /&gt;
&lt;br /&gt;
he beginning of the end was when a great cataclysm tore are world apart and the Greatest Gods, the Implementers, rebuilt it into a new form. The southern continent was discovered and exploration of it had begun. So many things had changed that all Guild members who wished to continue adventuring were required to repeat several levels of growth. There were many that could not survive the challenges of the new land and some just wandered off into other worlds to face other challenges. I lost much to the cataclysm and the unsettled time that followed. Both Zakath and my children all faded into memories. The warm circles of friends chatting in the Loth-Llorien Inn were gone. Fellow members of the Court and other friends all disappeared, one by one. The most painful of all was the dwindling presence of Cerebus and then, finally, the reformation from my following due to the retirement of my beloved God. Such sorrow filled me in response to the infrequency of his presence that when I finally accepted the reformation from my following, I felt nothing; I was numb already with the loss. &lt;br /&gt;
&lt;br /&gt;
I suppose that good things did come out of that traumatic time. Grismal, a young member of Lorna's Tigers, and I became great friends and good confidants. He suffered the loss of many friends as well and that common bond grew our friendship. In my loneliness I joined the ranks of JohnPaul's following of Holy Virtue hoping it would help ease the suffering of the loss of Cerebus.&lt;br /&gt;
&lt;br /&gt;
Also in this time began a tempestuous relationship with a human that may have contributed to my unsettled state of mind. As change ravaged the lands and friends disappeared I was wrought with emotional turmoil that landed me into Craige's arms. With my elven upbringing and heritage I was never much interested in the human race but something between us connected. He was a fellow follower under Cerebus and as the following was dissolving we looked to each other for comfort. Earlier, in the good days, Craige had always been a protector and guide. He showed me some new spots to explore, taught me some skills needed to survive and even saved my life a few times. The relationship carried with it all of the underlying pain of the times and I suppose, was fated to fail. Just as I was deciding to carry on Cerebus' legacy by taking on another blue aura, he was allowing the loss to eat him up inside and following a different path, a dark path, and an evil one. One painful day he made his choice and stood before me holding the banner of the Black Conclave and surrounded by a sickly red aura. The Arch-Lich had claimed his soul. I cried alone many hours trying to resolve in my heart the paths we had chosen and how to keep love alive. We did try for some time but the pressures on a relationship in which one is good and other evil are sometimes too much to overcome. Eventually I was requested to stand before my God JohnPaul and explain my dalliances with evil. Placing a hand on my shaking shoulder he gave me some comfort, I was still allowed contact with Craige but no assistance in spells or gifts should ever be given to him. Afterwards, as I lay weeping and trembling in my room at the Inn, my heart discovered what my mind always knew. The relationship could not continue. &lt;br /&gt;
&lt;br /&gt;
Now dealing with more loss I found myself ill equipped to rise above the new challenges in my life. JohnPaul had been showing himself less and less frequently and I found myself bereft of Immortal and of following. Again. I suppose it was inevitable that after so many years of learning and growing, so many years of loss and change and so many years of intense good and bad that a retreat within myself was a necessary step. &lt;br /&gt;
&lt;br /&gt;
The world around me had become a nasty place full of evil thoughts and deeds. Murders of fellow adventurers were that occurring almost hourly further dampened the goodness of my beliefs. The bickering and fighting between everyone was too much more than my damaged insides could accept. &lt;br /&gt;
&lt;br /&gt;
I had, a few years ago, moved from my hometown of Loth-Llorien to the seaside of the southern continent. The grand Implementer, Madman, paid the relocation fees himself as a boon for my team winning a quest run by him. No longer knowing which path was the right one for me I began a journey: across the Maelmordian Seas, through decrepit old Thalos, skirting the edge of the Great Eastern Desert, up through the Lightwood Forest and through Midgaard. Standing on the Great Western Road on the other side of Midgaard I could see the path crossing the footbridge into the Haon'Dor Forest. Looking higher above the treetops I could just glimpse the Great Tree of Loth-Llorien and the swirling grey vortex above it. This was the same vortex that inspired my dreams of adventure and excitement so long ago. I now knew where my feet were taking me. They were taking me home. My parents had long ago left the mortal world so in their home, I began a meditation. For years I remained in the lonely little hovel of my birth healing my heart, healing my mind and healing my soul. My mind wandered to many places during this time and I did wake once in a while, to eat and drink, sustaining my body during my mind's long sabbatical. &lt;br /&gt;
&lt;br /&gt;
One day not long ago I awoke, and felt better. The pain had faded and a smile had returned to my face. I walked slowly to the Guild drinking in the bright colours and fresh scents long since forgotten. In the Guild I found that much had changed. Some that I used to adventure with had now gained acceptance into the ranks of the Immortals. The bright young faces I viewed around me, talking of adventures and preparing for new ones were a breath of fresh air to the plans of death and destruction I had experienced in my past. I felt renewed and began my own provisioning to return to my path of mastering the skills of Mage, Ranger and Thief. &lt;br /&gt;
&lt;br /&gt;
Torchbearer came to me that day with the intense blue aura of an immortal surrounding him. Torchie was an old friend from eons ago. He told me how he had created a new following called the DawnBringers based on the teachings he learned under JohnPaul. He welcomed me to join so I worshipped Torchbearer and joined the third following of my lifetime. What I found is that Torchie hasn't changed much over the years, he is as much of a zealot now as he ever was! Gracefully I asked him to be released from the following but I will always have a hug for him when he asks. I find this time I am not as sad to lose another following. I miss the companionship but maybe I have grown out of my dependence on religion enough to accept my own strength for company when needed. &lt;br /&gt;
&lt;br /&gt;
I moved then to Myronides for both comfort and a new following. He'd move as well into the ranks of the immortals during this time and had brought together a group of Elves to lend each other strength.  It was during this time I reached the limit of mortal successes, my learning was complete.  He as well faded one day from day to day life leaving me with a decision..   what should I do with my life anyway?&lt;br /&gt;
&lt;br /&gt;
Do you know the answer? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Elf [  Lesser  Goddess  ] Natilena: bunnies or pants, your choice!      February 26, 2004&lt;br /&gt;
&lt;br /&gt;
== Trivia: ==&lt;br /&gt;
*As a mortal Syrinx first took Natilena to dual class to Ranger.&lt;br /&gt;
*According to Kim, Natilena is a very messy eater.&lt;br /&gt;
*On Sept 28th, 2004 Natilena was briefly promoted to Implementor level and assigned as Regent&lt;br /&gt;
* Natilena appears throughout the Quotables - She is the [[Quotables 2002|second most quoted person in 2002]], with 10, tied with Abe for second place, both with 10, just behind Lexie, who had the most with 11.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; e&amp;lt;BR&amp;gt;&lt;br /&gt;
A wagon worn path&amp;lt;BR&amp;gt;&lt;br /&gt;
[Exits: north east west]&amp;lt;BR&amp;gt;&lt;br /&gt;
You're standing along a wagon worn path that leads to a large bazaar. Tents &amp;lt;BR&amp;gt;&lt;br /&gt;
stream banners in the wind, and you can hear the hawking of the mechants &amp;lt;BR&amp;gt;&lt;br /&gt;
carried on the breeze.&amp;lt;BR&amp;gt;&lt;br /&gt;
The sky is cloudless and a cold northern gust blows.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
No one has been through here recently.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
This is the room you set out to find!&amp;lt;BR&amp;gt;&lt;br /&gt;
You receive 600 experience points.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Natilena has scored 2 points on a location quest (1209 points total).&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Cordir cants, 'good lord, Natilena! That's getting excessive, don't you think?'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
You cant, 'the URGES!  I can't RESIST!  SOMEONE SAVE ME FROM MYSELF!'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Nazinthas cants, 'I agree, she must be stopped!'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Timeline: ==&lt;br /&gt;
&lt;br /&gt;
March 28, 2002: Natilena [[natilena turns 1000|turned 1000]].&amp;lt;BR&amp;gt;&lt;br /&gt;
December 14, 2002: Natilena [[Natilena/snippits#Tweedle_vs_Scairz|rescues Tweedle's corpse from Scairz]].&amp;lt;BR&amp;gt;&lt;br /&gt;
January 17, 2003: Natilena [[Natilena/snippits#Triton_King|meets the Triton King for the first time]].&amp;lt;br&amp;gt;&lt;br /&gt;
February 22, 2003: Natilena [[Natilena/snippits#Temple_Decorating|decorates the Tel'Quessir temple]].&amp;lt;br&amp;gt;&lt;br /&gt;
June 17th, 2003| [http://finalchallenge.net/tfc/community/timeline/2003/natilenaambassador.html Natilena granted Immortal position of Ambassador.]&amp;lt;BR&amp;gt;&lt;br /&gt;
July 04, 2003: [http://finalchallenge.net/tfc/community/timeline/2003/natilenaattend.html Natilena granted Immortal position of Attendant].&amp;lt;br&amp;gt;&lt;br /&gt;
July 09, 2003: Natilena celebrates her 1600 year birthday (Attendant).&amp;lt;br&amp;gt;&lt;br /&gt;
July 23, 2003: [http://finalchallenge.net/tfc/community/timeline/2003/natilenademi.html Natilena granted Immortal position of Demigoddess].&amp;lt;br&amp;gt;&lt;br /&gt;
February 13, 2004: [http://finalchallenge.net/tfc/community/timeline/2004/natilenalesser.html Natilena (I) granted Immortal position of Lesser Goddess].&amp;lt;br&amp;gt;&lt;br /&gt;
March 30, 2004: Natilena (I) granted Immortal position of Retired.&amp;lt;br&amp;gt;&lt;br /&gt;
May 23, 2004: [http://finalchallenge.net/tfc/community/timeline/2004/natilenagoddess.html Natilena (I) granted Immortal position of Goddess].&amp;lt;br&amp;gt;&lt;br /&gt;
June 30, 2005: Natilena (I) celebrates her 2600 year birthday (Goddess).&amp;lt;br&amp;gt;&lt;br /&gt;
September 08, 2004: Natilena (I) celebrates her 2200 year birthday (Goddess).&amp;lt;br&amp;gt;&lt;br /&gt;
September 16, 2005: [http://finalchallenge.net/tfc/community/timeline/2005/natigreater.html Natilena (I) granted Immortal position of Greater Goddess].&amp;lt;br&amp;gt;&lt;br /&gt;
December 06, 2005: Natilena(I) celebrates her 2800 year birthday (Greater Goddess).&amp;lt;br&amp;gt;&lt;br /&gt;
August 26, 2011: Natilena floods Cant with her rendition of &amp;quot;The Eye of the Tiger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Player Information: ==&lt;br /&gt;
How NOT to name your character:  [http://www.penny-arcade.com/comic/2003/10/10/]&amp;lt;BR&amp;gt;&lt;br /&gt;
Natilena is Canadian and loves to argue about the best packaging for milk.  Go here to see about [[Canadian Milk]].&lt;br /&gt;
[[category:People]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=User:Tynian/Lines_of_code&amp;diff=20259</id>
		<title>User:Tynian/Lines of code</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=User:Tynian/Lines_of_code&amp;diff=20259"/>
		<updated>2018-05-02T15:52:27Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Updated for years 2016-18&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The source control software keeps track of who last edited each line of source controlled text.  Lines identified as 'mudadm' are a combination of code base and code edited by Tynian prior Tynian creating a separate development account under his own name in 2002.&lt;br /&gt;
&lt;br /&gt;
'''January 1, 1997:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|49098}}&lt;br /&gt;
{{locrow|madman|3066}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines:  52164&lt;br /&gt;
&lt;br /&gt;
'''January 1, 1998:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|51444}}&lt;br /&gt;
{{locrow|madman|10228}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines:  61672&lt;br /&gt;
&lt;br /&gt;
'''January 1, 1999:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|66761}}&lt;br /&gt;
{{locrow|madman|11182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines:  77943&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2000:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|75115|}}&lt;br /&gt;
{{locrow|madman|10794}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines:  85909&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2001:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|79055}}&lt;br /&gt;
{{locrow|madman|10653}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 89708&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2002:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|78507}}&lt;br /&gt;
{{locrow|tynian|11006}}&lt;br /&gt;
{{locrow|madman|10152}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 99665&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2003:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|76951}}&lt;br /&gt;
{{locrow|tynian|18710}}&lt;br /&gt;
{{locrow|madman|10098}}&lt;br /&gt;
{{locrow|nayr|69}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 105828&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2004:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|73144}}&lt;br /&gt;
{{locrow|tynian|24958}}&lt;br /&gt;
{{locrow|madman|9601}}&lt;br /&gt;
{{locrow|nayr|69}}&lt;br /&gt;
{{locrow|khore|3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 107775&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2005:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|70817}}&lt;br /&gt;
{{locrow|tynian|31931}}&lt;br /&gt;
{{locrow|madman|9558}}&lt;br /&gt;
{{locrow|nayr|69}}&lt;br /&gt;
{{locrow|khore|2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 112377&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2006:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|69725}}&lt;br /&gt;
{{locrow|tynian|32750}}&lt;br /&gt;
{{locrow|madman|9458}}&lt;br /&gt;
{{locrow|schwartz|63}}&lt;br /&gt;
{{locrow|natilena|2208}}&lt;br /&gt;
{{locrow|nayr|68}}&lt;br /&gt;
{{locrow|khore|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 114273&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2007:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|68680}}&lt;br /&gt;
{{locrow|tynian|36425}}&lt;br /&gt;
{{locrow|madman|9441}}&lt;br /&gt;
{{locrow|schwartz|3037}}&lt;br /&gt;
{{locrow|natilena|2274}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
{{locrow|khore|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 119925&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2008:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|68566}}&lt;br /&gt;
{{locrow|tynian|37255}}&lt;br /&gt;
{{locrow|madman|9368}}&lt;br /&gt;
{{locrow|schwartz|3043}}&lt;br /&gt;
{{locrow|natilena|2268}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 120567&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2009:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|67709}}&lt;br /&gt;
{{locrow|tynian|42200}}&lt;br /&gt;
{{locrow|madman|9264}}&lt;br /&gt;
{{locrow|schwartz|3233}}&lt;br /&gt;
{{locrow|natilena|2715}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 125188&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2010:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|66930}}&lt;br /&gt;
{{locrow|tynian|44578}}&lt;br /&gt;
{{locrow|madman|9091}}&lt;br /&gt;
{{locrow|schwartz|3149}}&lt;br /&gt;
{{locrow|natilena|2986}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 126801&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2011:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|66703}}&lt;br /&gt;
{{locrow|tynian|47228}}&lt;br /&gt;
{{locrow|madman|9075}}&lt;br /&gt;
{{locrow|schwartz|3125}}&lt;br /&gt;
{{locrow|natilena|2954}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 129152&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2012:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|61750}}&lt;br /&gt;
{{locrow|tynian|56941}}&lt;br /&gt;
{{locrow|madman|6152}}&lt;br /&gt;
{{locrow|schwartz|2940}}&lt;br /&gt;
{{locrow|natilena|2809}}&lt;br /&gt;
{{locrow|nayr|66}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 130658&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2013:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|61490}}&lt;br /&gt;
{{locrow|tynian|58730}}&lt;br /&gt;
{{locrow|madman|6117}}&lt;br /&gt;
{{locrow|natilena|3071}}&lt;br /&gt;
{{locrow|schwartz|2919}}&lt;br /&gt;
{{locrow|nayr|66}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 132393&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2014:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|61441}}&lt;br /&gt;
{{locrow|tynian|58991}}&lt;br /&gt;
{{locrow|madman|6108}}&lt;br /&gt;
{{locrow|natilena|3162}}&lt;br /&gt;
{{locrow|schwartz|2916}}&lt;br /&gt;
{{locrow|nayr|66}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 132684&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2015:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|tynian|64389}}&lt;br /&gt;
{{locrow|mudadm|59404}}&lt;br /&gt;
{{locrow|natilena|8727}}&lt;br /&gt;
{{locrow|madman|5724}}&lt;br /&gt;
{{locrow|schwartz|2873}}&lt;br /&gt;
{{locrow|nayr|62}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 141179&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2016:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|tynian|65395}}&lt;br /&gt;
{{locrow|mudadm|59037}}&lt;br /&gt;
{{locrow|natilena|8608}}&lt;br /&gt;
{{locrow|madman|5608}}&lt;br /&gt;
{{locrow|schwartz|2798}}&lt;br /&gt;
{{locrow|nayr|62}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 141508&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2017:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|tynian|66489}}&lt;br /&gt;
{{locrow|mudadm|58911}}&lt;br /&gt;
{{locrow|natilena|8582}}&lt;br /&gt;
{{locrow|madman|5608}}&lt;br /&gt;
{{locrow|schwartz|2798}}&lt;br /&gt;
{{locrow|nayr|62}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 142450&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2018:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|tynian|72794}}&lt;br /&gt;
{{locrow|mudadm|57523}}&lt;br /&gt;
{{locrow|natilena|8430}}&lt;br /&gt;
{{locrow|madman|5600}}&lt;br /&gt;
{{locrow|schwartz|2773}}&lt;br /&gt;
{{locrow|nayr|62}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 147182&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Quotables_2018&amp;diff=20242</id>
		<title>Quotables 2018</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Quotables_2018&amp;diff=20242"/>
		<updated>2018-04-25T19:30:12Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--- HOW TO USE THESE PAGES!!&lt;br /&gt;
&lt;br /&gt;
Date is applied in BOLD with a break &amp;lt;nowiki&amp;gt;(&amp;lt;BR&amp;gt;)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The info is applied by using the quotable template in the following form. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{quotable|YOUR INFO GOES HERE|(optional)WHO REPORTED THE INFO}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So thats 2 curly brackets followed by the word quotable, a pipe character and then the text of the info.  Adding a credit for who reported it is optional. The line must be closed with another curly bracket.&lt;br /&gt;
&lt;br /&gt;
EXAMPLE:&lt;br /&gt;
'''4/4/2002''' &amp;lt;BR&amp;gt;&lt;br /&gt;
{{quotable| ### [Somewhere, Kelanea tweaks artanis's hind quarter]|Natilena}}&lt;br /&gt;
{{quotable| ### [Belsambar group-tells (in common), 'geezus freakin christ...I have the shakes so bad, it looks like I have epilepsy or something']|Natilena}}&lt;br /&gt;
&lt;br /&gt;
'''4/9/2002''' &amp;lt;BR&amp;gt;&lt;br /&gt;
{{quotable|### [Tranquility tells Lins (in common), 'so hush. You have nothing to say to me. Women are for more than talking, Lins.']}}&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
{{Quotable box}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Do not change anything above this line ---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''April 25, 2018''' &amp;lt;BR&amp;gt;&lt;br /&gt;
{{quotable| [[Samiyah]] gossips (in common), 'and you should write a note of complaint to the Founder!'.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Nicholai]] gossips (in elven), 'I shall fetch my pen of spite, and dip it in the ink of entitlement'.|[[Tynian]]}}&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Template:Quotable_box&amp;diff=20241</id>
		<title>Template:Quotable box</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Template:Quotable_box&amp;diff=20241"/>
		<updated>2018-04-25T19:20:48Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Add 2018 link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Helpbox&lt;br /&gt;
|name   = Quotables Navigation&lt;br /&gt;
&lt;br /&gt;
|list1  = &amp;lt;div&amp;gt;&lt;br /&gt;
[[quotables_Undated|Quotables - Undated]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_1995|Quotables - 1995 and earlier]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_1996|Quotables - 1996]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_1997|Quotables - 1997]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_1998|Quotables - 1998]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_1999|Quotables - 1999]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2000|Quotables - 2000]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2001|Quotables - 2001]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2002|Quotables - 2002]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2003|Quotables - 2003]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2004|Quotables - 2004]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2005|Quotables - 2005]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2006|Quotables - 2006]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2007|Quotables - 2007]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2008|Quotables - 2008]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2009|Quotables - 2009]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2010|Quotables - 2010]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2011|Quotables - 2011]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2012|Quotables - 2012]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2013|Quotables - 2013]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2014|Quotables - 2014]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2015|Quotables - 2015]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2016|Quotables - 2016]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2017|Quotables - 2017]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_2018|Quotables - 2018]] &amp;lt;BR&amp;gt;&lt;br /&gt;
[[quotables_RL|Off-Mud Quotables]] &amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Quotables_2018&amp;diff=20240</id>
		<title>Quotables 2018</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Quotables_2018&amp;diff=20240"/>
		<updated>2018-04-25T19:19:20Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Create 2018 page and add a quote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--- HOW TO USE THESE PAGES!!&lt;br /&gt;
&lt;br /&gt;
Date is applied in BOLD with a break &amp;lt;nowiki&amp;gt;(&amp;lt;BR&amp;gt;)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The info is applied by using the quotable template in the following form. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{quotable|YOUR INFO GOES HERE|(optional)WHO REPORTED THE INFO}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So thats 2 curly brackets followed by the word quotable, a pipe character and then the text of the info.  Adding a credit for who reported it is optional. The line must be closed with another curly bracket.&lt;br /&gt;
&lt;br /&gt;
EXAMPLE:&lt;br /&gt;
'''4/4/2002''' &amp;lt;BR&amp;gt;&lt;br /&gt;
{{quotable| ### [Somewhere, Kelanea tweaks artanis's hind quarter]|Natilena}}&lt;br /&gt;
{{quotable| ### [Belsambar group-tells (in common), 'geezus freakin christ...I have the shakes so bad, it looks like I have epilepsy or something']|Natilena}}&lt;br /&gt;
&lt;br /&gt;
'''4/9/2002''' &amp;lt;BR&amp;gt;&lt;br /&gt;
{{quotable|### [Tranquility tells Lins (in common), 'so hush. You have nothing to say to me. Women are for more than talking, Lins.']}}&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
{{Quotable box}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Do not change anything above this line ---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''April 25, 2018''' &amp;lt;BR&amp;gt;&lt;br /&gt;
{{quotable| [[Nicholai]] gossips (in elven), 'I shall fetch my pen of spite, and dip it in the ink of entitlement'.|[[Tynian]]}}&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=MSDP_Reportable_Variables&amp;diff=19904</id>
		<title>MSDP Reportable Variables</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=MSDP_Reportable_Variables&amp;diff=19904"/>
		<updated>2017-12-03T00:26:27Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Updated reportable variables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Reportable Variables ==&lt;br /&gt;
(current as of Version 4.64.0)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; cellpadding=5 style=&amp;quot;border:1px &lt;br /&gt;
! width=&amp;quot;200&amp;quot; | Variable!! Remarks&lt;br /&gt;
|-&lt;br /&gt;
|CHARACTER_NAME|| Character name&lt;br /&gt;
|-&lt;br /&gt;
|SERVER_ID|| Reports &amp;quot;TFC&amp;quot; and current version number&lt;br /&gt;
|-&lt;br /&gt;
|SERVER_TIME|| Current TFC system time&lt;br /&gt;
|-&lt;br /&gt;
|SNIPPET_VERSION|| The version of the code snippet used as the basis for the implementation code&lt;br /&gt;
|-&lt;br /&gt;
|AFFECTS|| Table of current &amp;quot;affects&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|ALIGNMENT|| Two letter alignment code (e.g. NG for Neutral Good)&lt;br /&gt;
|-&lt;br /&gt;
|EXPERIENCE|| Current xp&lt;br /&gt;
|-&lt;br /&gt;
|EXPERIENCE_TNL|| The total xp at which the next level will be attained (differs from prompt)&lt;br /&gt;
|-&lt;br /&gt;
|HEALTH|| Current hp&lt;br /&gt;
|-&lt;br /&gt;
|HEALTH_MAX|| Max hp&lt;br /&gt;
|-&lt;br /&gt;
|RACE|| Character race&lt;br /&gt;
|-&lt;br /&gt;
|LEVEL|| Current class level&lt;br /&gt;
|-&lt;br /&gt;
|LEVEL2|| Second class level&lt;br /&gt;
|-&lt;br /&gt;
|LEVEL3|| Third class level&lt;br /&gt;
|-&lt;br /&gt;
|CLASS|| Current class (full class name)&lt;br /&gt;
|-&lt;br /&gt;
|CLASS2|| Current secondary class (full class name)&lt;br /&gt;
|-&lt;br /&gt;
|CLASS3|| Current tertiary class (full class name)&lt;br /&gt;
|-&lt;br /&gt;
|MANA|| Current ma&lt;br /&gt;
|-&lt;br /&gt;
|MANA_MAX|| Max ma&lt;br /&gt;
|-&lt;br /&gt;
|WIMPY|| Current wimpy setting in hp&lt;br /&gt;
|-&lt;br /&gt;
|PRACTICE|| Number of practices available&lt;br /&gt;
|-&lt;br /&gt;
|MONEY|| Current gold on hand&lt;br /&gt;
|-&lt;br /&gt;
|BANK|| Current gold in bank&lt;br /&gt;
|-&lt;br /&gt;
|MOVEMENT|| Current mv&lt;br /&gt;
|-&lt;br /&gt;
|MOVEMENT_MAX|| Max mv&lt;br /&gt;
|-&lt;br /&gt;
|OPPONENT_HEALTH|| Reports as an integer between 0-100 representing a percentage of opponent health.&lt;br /&gt;
|-&lt;br /&gt;
|OPPONENT_HEALTH_MAX|| Reports 0 when not fighting and 100 when fighting.&lt;br /&gt;
|-&lt;br /&gt;
|OPPONENT_LEVEL||Not used.  Persistently reports 0.&lt;br /&gt;
|-&lt;br /&gt;
|OPPONENT_NAME|| The short description of the current opponent&lt;br /&gt;
|-&lt;br /&gt;
|AREA_NAME|| Current zone author and name&lt;br /&gt;
|-&lt;br /&gt;
|ROOM_EXITS|| Table with the room exits and their status (O=open/C=closed) ***Note: some zones show goofy results here***&lt;br /&gt;
|-&lt;br /&gt;
|ROOM_NAME|| Current room name&lt;br /&gt;
|-&lt;br /&gt;
|ROOM_VNUM|| Current room vnum (may be obscured)&lt;br /&gt;
|-&lt;br /&gt;
|WORLD_TIME|| Reports in-world hour&lt;br /&gt;
|-&lt;br /&gt;
|CLIENT_ID|| &lt;br /&gt;
|-&lt;br /&gt;
|CLIENT_VERSION|| &lt;br /&gt;
|-&lt;br /&gt;
|PLUGIN_ID|| &lt;br /&gt;
|-&lt;br /&gt;
|ANSI_COLORS|| &lt;br /&gt;
|-&lt;br /&gt;
|XTERM_256_COLORS|| &lt;br /&gt;
|-&lt;br /&gt;
|UTF_8|| &lt;br /&gt;
|-&lt;br /&gt;
|SOUND|| &lt;br /&gt;
|-&lt;br /&gt;
|MXP|| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=2012_Vegas_GT/Saturday&amp;diff=19207</id>
		<title>2012 Vegas GT/Saturday</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=2012_Vegas_GT/Saturday&amp;diff=19207"/>
		<updated>2016-11-11T22:18:55Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Trying to get images to show&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==ANOTHER Good Morning Vegas==&lt;br /&gt;
&lt;br /&gt;
''Nati'': Early morning again but not QUITE as early.  This time I dragged Tynian out for breakfast since he was unfortunate enough to be awake.  Wistom had suggested that [http://www.hashhouseagogo.com/ Hash House A GoGo] was really good so we gave it a try.  It was AMAZING!  I highly recommend it but seriously, bring your appetite. After breakfast we just took a walk up the strip looking for a very hidden bank machine.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT YOUR NOTES UNDER HERE IF YOU WANT!! --&amp;gt;&lt;br /&gt;
''Tynian'': I got a [http://www.travelchannel.com/video/fried-chicken-eggs-benedict-12437 Man vs. Food] favorite, Andy's sage fried chicken, and it didn't disappoint.  It way exceeded expectations!  My only regret is that I was unable to finish it.  Okay, two regrets: no refrigerator for leftovers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=250px heights=250px&amp;gt;&lt;br /&gt;
File:2012-02-04_10-03-33_18720120206.jpg&lt;br /&gt;
File:IMG_0252.JPG|&lt;br /&gt;
File:IMG_0256.JPG&lt;br /&gt;
File:IMG_0257.JPG|The dish sitting in front of Tynian was a &amp;quot;Man vs. Food&amp;quot; favorite -- it said so right on the menu.&lt;br /&gt;
File:2012-02-04_10-47-30_15020120206.jpg|Tynian did this to the cow as we were leaving.  Get the joke??&lt;br /&gt;
File:2012-02-04_11-30-03_45720120206.jpg|ITS THE BUNNY INVASION!&lt;br /&gt;
File:IMG_0258.JPG|This was an apron I saw while walking.  I almost bought it!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wish Goes Hiking==&lt;br /&gt;
&lt;br /&gt;
''Nati'': Wish went hiking!  He might have some more or better stories about it himself.  :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=250px heights=250px&amp;gt;&lt;br /&gt;
File:IMAG0123.jpg|Red rock canyon&lt;br /&gt;
File:IMAG0142.jpg|Fossilized crustacean&lt;br /&gt;
File:IMAG0145.jpg|Native American painted hands on rock&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Munchkin Time!==&lt;br /&gt;
&lt;br /&gt;
''Nati'': Tynian really wanted to play Munchkin so we rounded up Bliss, Sagan and Katrana for a couple rounds.  First round was a little rocky, it was Tynian and Bliss' first time playing but the second round was great fun.  The girls ROCKED the game!  Especially after we all ganged up on Sagan when he was about to win.  Through the entire game Bliss kept insisting she wanted pictures in exchange for help.  Nobody would take her up on it!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT YOUR NOTES UNDER HERE IF YOU WANT!! --&amp;gt;&lt;br /&gt;
''Bliss'': Let's get REAL here! First of all, Tynian and I ROCKED that first game! Well most of it :O  Then Katrana gained on Tyn and I, and won, which is still ok with me because of the whole GIRL POWER! stuff.... Second game was so funny between Natilena's crazy quotes (shall I say?) and us ganging up on Sagan! hehehehehehehehehe (Sorry, Sagan! Admit, it was funny!) And yes, all I requested to assist in defeating the monsters was a picture of the person (Tynian, usually) and they ALL refused! EVEN to their DETRIMENT! What was THAT about?! Even at his most solemn hour, Sagan refused my offer of help! *sigh*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=250px heights=250px&amp;gt;&lt;br /&gt;
File:IMG_0659.JPG|Nati and Katrana checking on the state of their Munchkin counter before the game starts&lt;br /&gt;
File:IMG_0660.JPG|Nati and Katrana again&lt;br /&gt;
File:2012-02-04_14-27-24_764.jpg|Best card in the game!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Its a Photo Shoot?==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Nati'':  Gheorghe showed up towards the end of our game and somehow we all finally gave in to Bliss' nagging for pictures.  Some of it got a little silly..  Ok yeah a LOT of it got silly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT YOUR NOTES UNDER HERE IF YOU WANT!! --&amp;gt;&lt;br /&gt;
''Bliss'':  Yay, silly!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=250px heights=250px&amp;gt;&lt;br /&gt;
File:IMG_0668.JPG|The Immortals, Katrana, Tynian, Bliss, Nati&lt;br /&gt;
File:IMG_0670.JPG|The Immortals, Katrana, Tynian, Bliss, Nati&lt;br /&gt;
File:IMG_0671.JPG|The Immortals, Katrana, Tynian, Bliss the Bunny, Nati&lt;br /&gt;
File:IMG_0674.JPG|The Hunt Team! Gheorghe, Katrana, Sagan&lt;br /&gt;
File:IMG_0664.JPG|Nati and Tynian&lt;br /&gt;
File:IMG_0665.JPG|Bliss and Tynian&lt;br /&gt;
File:IMG_848120120205.jpg|The Ladies of TFC GT 2012&lt;br /&gt;
File:IMG_848220120205.jpg|The Ladies again&lt;br /&gt;
File:IMG_845220120205.jpg|Katrana and Sagan&lt;br /&gt;
File:IMG_845720120205.jpg|The Hunt Team! Gheorghe, Katrana, Sagan&lt;br /&gt;
File:IMG_845820120205.jpg|The Hunt Team! Gheorghe, Katrana, Sagan&lt;br /&gt;
File:IMG_846520120205.jpg|Bliss showing her love for Nati&lt;br /&gt;
File:IMG_846720120205.jpg|Nati showing her love for Bliss with a little cheering from Tynian&lt;br /&gt;
File:IMG_846820120205.jpg|Tynian and Nati, not arguing!&lt;br /&gt;
File:IMG_847020120205.jpg|Tynian and Bliss&lt;br /&gt;
File:IMG_847020120205_1.jpg|Tynian, Bliss and ... Katrana!&lt;br /&gt;
File:IMG_847220120205.jpg|Tynian and Bliss&lt;br /&gt;
File:IMG_847320120205.jpg|Tynian and Sagan&lt;br /&gt;
File:IMG_0679.JPG|Trying to get the calendar shots together&lt;br /&gt;
File:IMG_0680.JPG|Trying to get the calendar shots together&lt;br /&gt;
File:IMG_0681.JPG|Trying to get the calendar shots together&lt;br /&gt;
File:IMG_0682.JPG|Trying to get the calendar shots together&lt;br /&gt;
File:IMG_0683.JPG|Trying to get the calendar shots together&lt;br /&gt;
File:IMG_847420120205.jpg|Calendar shots&lt;br /&gt;
File:IMG_847520120205.jpg|Calendar shots&lt;br /&gt;
File:IMG_847820120205.jpg|Calendar shots&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Some Gambling and a Dinner==&lt;br /&gt;
&lt;br /&gt;
''Nati'': It was time for Tynian to head home so we all said our goodbyes.  We had a little time before dinner so there was some wandering around the slot machines for a bit before getting dressed and meeting back down in the lobby.  Wistom also came to say goodbye since most of us were leaving first thing the next morning.&lt;br /&gt;
&lt;br /&gt;
Taxi line was REALLY long and we had reservations so we decided to give the monorail a try.  It was easy enough!  Natilena, Wish, Katrana, Sagan and Gheorghe all rode the monorail, Bliss would be joining us later.  Dinner was fantastic but very expensive!  Gheorghe got all the leftovers to take home.  :)  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT YOUR NOTES UNDER HERE IF YOU WANT!! --&amp;gt;&lt;br /&gt;
''Bliss'': A State of Bliss is EVERYWHERE, duh.&lt;br /&gt;
&lt;br /&gt;
''Tynian'': It was a scary drive home.  It was dark, and was tired (little sleep the night before), and my eyes were super-sensitive to the headlights of approaching cars on the two-lane stretches of road.  But I made it home in one piece.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=250px heights=250px&amp;gt;&lt;br /&gt;
File:IMG_0261.JPG|Board outside Craftsteak.  It says Bliss!&lt;br /&gt;
File:2012-02-04_18-12-01_707.jpg|The dinner menu&lt;br /&gt;
File:2012-02-04_19-42-29_96.jpg|Dinner&lt;br /&gt;
File:009.JPG|Wish and Nati&lt;br /&gt;
File:010.JPG|Wish and Nati&lt;br /&gt;
File:011.JPG|Wish and Nati&lt;br /&gt;
File:012.JPG|Sagan, Katrana, Gheorghe&lt;br /&gt;
File:013_1.JPG|Sagan sucking the brains out of a prawn&lt;br /&gt;
File:IMG_0262.JPG|Finally.. the damage.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The After Party - Again==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Nati'': After dinner the rest took the monorail home and wandered off for gambling or sleep.  I grabbed a ride back with Bliss and we took a walk out looking for jello shots and a little bit of shopping.  I would like to note here we walked quite a bit and Bliss didn't complain even once!  When we got back to the hotel Bliss wanted to play the slots a little, I'd already spent my limit but to keep busy I put $20 and... won??  Hrm!  The seat beside bliss on the Batman slot opened up so I moved and sat down there and .. won again??!  Overall for ME a great finish the the weekend!  I cashed out with $150 I made from my $20.&lt;br /&gt;
&lt;br /&gt;
''Bliss'': Hello. I don't complain if I'm window shopping! Sheesh. And Jello shots...never had one before. I was afraid, as you can tell. But, loved it! Cherry one, yum!  Nati just raked in the cash on the slots! She knows and will admit the guys next to me would be *pissed* to know she did so well on their machine after they left :O HAR! Oh and the seats on the Batman slots...OMG! They uh...do stuff. Yea. Nice. I love Batman! &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=250px heights=250px&amp;gt;&lt;br /&gt;
File:IMG_0263.JPG|The jello shots!  SO pretty!&lt;br /&gt;
File:IMG_0265.JPG|Nati and her jello shot&lt;br /&gt;
File:IMG_0271.JPG|Bliss and her jello shot&lt;br /&gt;
File:IMG_0274.JPG|The Wheel of Fortune machine I sat down at.  First roll, $9!&lt;br /&gt;
File:IMG_0276.JPG|Then $75.60!!&lt;br /&gt;
File:IMG_0277.JPG|Hehe it says Nati&lt;br /&gt;
File:IMG_0278.JPG|Then I moved beside Bliss on the Batman machine.  $33.10 first roll!&lt;br /&gt;
File:IMG_0279.JPG|$88!!  Wooo!&lt;br /&gt;
File:IMG_0280.JPG|Won again!  $23.50!  Notice how I'm over $200 in this picture.  Started losing after that so gave up.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Get Togethers]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Testdelete&amp;diff=19205</id>
		<title>Testdelete</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Testdelete&amp;diff=19205"/>
		<updated>2016-11-08T15:35:15Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a test page.&lt;br /&gt;
&lt;br /&gt;
Testing 1, 2, 3.&lt;br /&gt;
&lt;br /&gt;
Testing 4, 5, 6.&lt;br /&gt;
&lt;br /&gt;
Testing 7, 8, 9.&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Testdelete&amp;diff=19204</id>
		<title>Testdelete</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Testdelete&amp;diff=19204"/>
		<updated>2016-11-08T00:38:25Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a test page.&lt;br /&gt;
&lt;br /&gt;
Testing 1, 2, 3.&lt;br /&gt;
&lt;br /&gt;
Testing 4, 5, 6.&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Testdelete&amp;diff=19203</id>
		<title>Testdelete</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Testdelete&amp;diff=19203"/>
		<updated>2016-11-08T00:25:50Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a test page.&lt;br /&gt;
&lt;br /&gt;
Testing 1, 2, 3.&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Testdelete&amp;diff=19197</id>
		<title>Testdelete</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Testdelete&amp;diff=19197"/>
		<updated>2016-11-06T02:53:39Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Created page with &amp;quot;This is a test page.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a test page.&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=The_Final_Challenge_Wiki:General_disclaimer&amp;diff=19196</id>
		<title>The Final Challenge Wiki:General disclaimer</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=The_Final_Challenge_Wiki:General_disclaimer&amp;diff=19196"/>
		<updated>2016-11-06T02:53:14Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Everything in this wiki falls under the &amp;quot;something you heard from the Internet&amp;quot; category.  In other words, what you read might be true, or it might be an educated guess. It may be a wild guess, or wildly wrong.  &lt;br /&gt;
&lt;br /&gt;
No warranty is expressed or implied about the accuracy or suitability of this information.  If you believe something is in error, note the error on the page's discussion tab.  If you are sure something is in error, please correct it. [[testdelete]]&lt;br /&gt;
&lt;br /&gt;
[[User:Tynian|Tynian]] 17:12, 14 November 2010 (MST)&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=MSDP_Reportable_Variables&amp;diff=18857</id>
		<title>MSDP Reportable Variables</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=MSDP_Reportable_Variables&amp;diff=18857"/>
		<updated>2016-06-08T03:46:03Z</updated>

		<summary type="html">&lt;p&gt;Tynian: /* List of Reportable Variables */ Correct version number&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Reportable Variables ==&lt;br /&gt;
(current as of Version 4.64.0)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; cellpadding=5 style=&amp;quot;border:1px &lt;br /&gt;
! width=&amp;quot;200&amp;quot; | Variable!! Remarks&lt;br /&gt;
|-&lt;br /&gt;
|CHARACTER_NAME|| Character name&lt;br /&gt;
|-&lt;br /&gt;
|SERVER_ID|| Reports &amp;quot;TFC&amp;quot; and current version number&lt;br /&gt;
|-&lt;br /&gt;
|SERVER_TIME|| Current TFC system time&lt;br /&gt;
|-&lt;br /&gt;
|SNIPPET_VERSION|| The version of the code snippet used as the basis for the implementation code&lt;br /&gt;
|-&lt;br /&gt;
|AFFECTS|| Table of current &amp;quot;affects&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|ALIGNMENT|| Two letter alignment code (e.g. NG for Neutral Good)&lt;br /&gt;
|-&lt;br /&gt;
|EXPERIENCE|| Current xp&lt;br /&gt;
|-&lt;br /&gt;
|EXPERIENCE_TNL|| The total xp at which the next level will be attained (differs from prompt)&lt;br /&gt;
|-&lt;br /&gt;
|HEALTH|| Current hp&lt;br /&gt;
|-&lt;br /&gt;
|HEALTH_MAX|| Max hp&lt;br /&gt;
|-&lt;br /&gt;
|LEVEL|| Current class level&lt;br /&gt;
|-&lt;br /&gt;
|RACE|| Character race&lt;br /&gt;
|-&lt;br /&gt;
|CLASS|| Current class (full class name)&lt;br /&gt;
|-&lt;br /&gt;
|CLASS2|| Current secondary class (full class name)&lt;br /&gt;
|-&lt;br /&gt;
|CLASS3|| Current tertiary class (full class name)&lt;br /&gt;
|-&lt;br /&gt;
|MANA|| Current ma&lt;br /&gt;
|-&lt;br /&gt;
|MANA_MAX|| Max ma&lt;br /&gt;
|-&lt;br /&gt;
|WIMPY|| Current wimpy setting in hp&lt;br /&gt;
|-&lt;br /&gt;
|PRACTICE|| Number of practices available&lt;br /&gt;
|-&lt;br /&gt;
|MONEY|| Current gold on hand&lt;br /&gt;
|-&lt;br /&gt;
|MOVEMENT|| Current mv&lt;br /&gt;
|-&lt;br /&gt;
|MOVEMENT_MAX|| Max mv&lt;br /&gt;
|-&lt;br /&gt;
|OPPONENT_HEALTH|| Reports as an integer between 0-100 representing a percentage of opponent health.&lt;br /&gt;
|-&lt;br /&gt;
|OPPONENT_HEALTH_MAX|| Reports 0 when not fighting and 100 when fighting.&lt;br /&gt;
|-&lt;br /&gt;
|OPPONENT_LEVEL||Not used.  Persistently reports 0.&lt;br /&gt;
|-&lt;br /&gt;
|OPPONENT_NAME|| The short description of the current opponent&lt;br /&gt;
|-&lt;br /&gt;
|AREA_NAME|| Current zone author and name&lt;br /&gt;
|-&lt;br /&gt;
|ROOM_EXITS|| Table with the room exits and their status (O=open/C=closed) ***Note: some zones show goofy results here***&lt;br /&gt;
|-&lt;br /&gt;
|ROOM_NAME|| Current room name&lt;br /&gt;
|-&lt;br /&gt;
|ROOM_VNUM|| Current room vnum (may be obscured)&lt;br /&gt;
|-&lt;br /&gt;
|WORLD_TIME|| Reports in-world hour&lt;br /&gt;
|-&lt;br /&gt;
|CLIENT_ID|| &lt;br /&gt;
|-&lt;br /&gt;
|CLIENT_VERSION|| &lt;br /&gt;
|-&lt;br /&gt;
|PLUGIN_ID|| &lt;br /&gt;
|-&lt;br /&gt;
|ANSI_COLORS|| &lt;br /&gt;
|-&lt;br /&gt;
|XTERM_256_COLORS|| &lt;br /&gt;
|-&lt;br /&gt;
|UTF_8|| &lt;br /&gt;
|-&lt;br /&gt;
|SOUND|| &lt;br /&gt;
|-&lt;br /&gt;
|MXP|| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=MSDP_Reportable_Variables&amp;diff=18856</id>
		<title>MSDP Reportable Variables</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=MSDP_Reportable_Variables&amp;diff=18856"/>
		<updated>2016-06-08T03:44:51Z</updated>

		<summary type="html">&lt;p&gt;Tynian: /* List of Reportable Variables */ Update to match current variables and reports&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Reportable Variables ==&lt;br /&gt;
(current as of Version 4.63.0)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; cellpadding=5 style=&amp;quot;border:1px &lt;br /&gt;
! width=&amp;quot;200&amp;quot; | Variable!! Remarks&lt;br /&gt;
|-&lt;br /&gt;
|CHARACTER_NAME|| Character name&lt;br /&gt;
|-&lt;br /&gt;
|SERVER_ID|| Reports &amp;quot;TFC&amp;quot; and current version number&lt;br /&gt;
|-&lt;br /&gt;
|SERVER_TIME|| Current TFC system time&lt;br /&gt;
|-&lt;br /&gt;
|SNIPPET_VERSION|| The version of the code snippet used as the basis for the implementation code&lt;br /&gt;
|-&lt;br /&gt;
|AFFECTS|| Table of current &amp;quot;affects&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|ALIGNMENT|| Two letter alignment code (e.g. NG for Neutral Good)&lt;br /&gt;
|-&lt;br /&gt;
|EXPERIENCE|| Current xp&lt;br /&gt;
|-&lt;br /&gt;
|EXPERIENCE_TNL|| The total xp at which the next level will be attained (differs from prompt)&lt;br /&gt;
|-&lt;br /&gt;
|HEALTH|| Current hp&lt;br /&gt;
|-&lt;br /&gt;
|HEALTH_MAX|| Max hp&lt;br /&gt;
|-&lt;br /&gt;
|LEVEL|| Current class level&lt;br /&gt;
|-&lt;br /&gt;
|RACE|| Character race&lt;br /&gt;
|-&lt;br /&gt;
|CLASS|| Current class (full class name)&lt;br /&gt;
|-&lt;br /&gt;
|CLASS2|| Current secondary class (full class name)&lt;br /&gt;
|-&lt;br /&gt;
|CLASS3|| Current tertiary class (full class name)&lt;br /&gt;
|-&lt;br /&gt;
|MANA|| Current ma&lt;br /&gt;
|-&lt;br /&gt;
|MANA_MAX|| Max ma&lt;br /&gt;
|-&lt;br /&gt;
|WIMPY|| Current wimpy setting in hp&lt;br /&gt;
|-&lt;br /&gt;
|PRACTICE|| Number of practices available&lt;br /&gt;
|-&lt;br /&gt;
|MONEY|| Current gold on hand&lt;br /&gt;
|-&lt;br /&gt;
|MOVEMENT|| Current mv&lt;br /&gt;
|-&lt;br /&gt;
|MOVEMENT_MAX|| Max mv&lt;br /&gt;
|-&lt;br /&gt;
|OPPONENT_HEALTH|| Reports as an integer between 0-100 representing a percentage of opponent health.&lt;br /&gt;
|-&lt;br /&gt;
|OPPONENT_HEALTH_MAX|| Reports 0 when not fighting and 100 when fighting.&lt;br /&gt;
|-&lt;br /&gt;
|OPPONENT_LEVEL||Not used.  Persistently reports 0.&lt;br /&gt;
|-&lt;br /&gt;
|OPPONENT_NAME|| The short description of the current opponent&lt;br /&gt;
|-&lt;br /&gt;
|AREA_NAME|| Current zone author and name&lt;br /&gt;
|-&lt;br /&gt;
|ROOM_EXITS|| Table with the room exits and their status (O=open/C=closed) ***Note: some zones show goofy results here***&lt;br /&gt;
|-&lt;br /&gt;
|ROOM_NAME|| Current room name&lt;br /&gt;
|-&lt;br /&gt;
|ROOM_VNUM|| Current room vnum (may be obscured)&lt;br /&gt;
|-&lt;br /&gt;
|WORLD_TIME|| Reports in-world hour&lt;br /&gt;
|-&lt;br /&gt;
|CLIENT_ID|| &lt;br /&gt;
|-&lt;br /&gt;
|CLIENT_VERSION|| &lt;br /&gt;
|-&lt;br /&gt;
|PLUGIN_ID|| &lt;br /&gt;
|-&lt;br /&gt;
|ANSI_COLORS|| &lt;br /&gt;
|-&lt;br /&gt;
|XTERM_256_COLORS|| &lt;br /&gt;
|-&lt;br /&gt;
|UTF_8|| &lt;br /&gt;
|-&lt;br /&gt;
|SOUND|| &lt;br /&gt;
|-&lt;br /&gt;
|MXP|| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Spec_equipped_token&amp;diff=18855</id>
		<title>Spec equipped token</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Spec_equipped_token&amp;diff=18855"/>
		<updated>2016-06-08T01:49:45Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;spec_equipped_token is a [[Mob Extended Function]].  It provides for special behavior when a PC has equipped/worn the object (or &amp;quot;token&amp;quot;) specified with the special function.&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&lt;br /&gt;
N &amp;lt;mob vnum&amp;gt; spec_equipped_token &amp;lt;token (object) vnum equipped&amp;gt; &amp;lt;token type&amp;gt; &amp;lt;match type or '''-1'''&amp;gt; &amp;lt;match value or '''-1'''&amp;gt; &amp;lt;string vnum or '''-1'''&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|mob vnum&lt;br /&gt;
|The vnum of the mob that this special function is attached to&lt;br /&gt;
|-&lt;br /&gt;
|token object vnum equipped&lt;br /&gt;
|The vnum of the token object that will trigger the special function when the object is equipped by a PC&lt;br /&gt;
|-&lt;br /&gt;
|token type&lt;br /&gt;
|Indicates when a PC will be checked for equipped object (token).&amp;lt;br /&amp;gt;'''1''' causes an aggressive mob to no longer be aggressive to the PC wearing the token.&lt;br /&gt;
|-&lt;br /&gt;
| match type&lt;br /&gt;
|If desired, the successful use of the token can be based on ''one'' of the following criteria:&amp;lt;br /&amp;gt;'''-1''' Disable secondary match&amp;lt;br /&amp;gt;'''1'''Race of wearer&amp;lt;br /&amp;gt;'''2''' Class of wearer (in any position)&amp;lt;br /&amp;gt;'''3''' Specified effective level of wearer or higher&amp;lt;br /&amp;gt; '''4''' Specified effective level of wearer or lower&amp;lt;br /&amp;gt;'''5''' Primary (1st position) level of wearer or higher&amp;lt;br /&amp;gt;'''6''' Primary (1st position) level of wearer or lower&amp;lt;br /&amp;gt;'''7''' Sex of wearer&lt;br /&gt;
|-&lt;br /&gt;
|match value&lt;br /&gt;
|Numeric value that corresponds with the match type chosen, or '''-1''' if token can be used by any PC&lt;br /&gt;
|-&lt;br /&gt;
|string vnum&lt;br /&gt;
|As this is often not useful with mob special functions, you would usually specify '''-1'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''N 1200 spec_equipped_token 20 1 2 0 -1'''&amp;lt;br /&amp;gt;&lt;br /&gt;
This would attach the special function to mob matching vnum 1200.  If the PC was wearing the object with vnum 20 AND s/he had a MAGE class, the mob would not aggressively attack the PC.&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Spec_equipped_token&amp;diff=18854</id>
		<title>Spec equipped token</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Spec_equipped_token&amp;diff=18854"/>
		<updated>2016-06-08T01:47:33Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;spec_equipped_token is a [[Mob Extended Function]].  It provides for special behavior when a PC has equipped/worn the object specified with the special function.&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&lt;br /&gt;
N &amp;lt;mob vnum&amp;gt; spec_equipped_token &amp;lt;token (object) vnum equipped&amp;gt; &amp;lt;token type&amp;gt; &amp;lt;match type or '''-1'''&amp;gt; &amp;lt;match value or '''-1'''&amp;gt; &amp;lt;string vnum or '''-1'''&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|mob vnum&lt;br /&gt;
|The vnum of the mob that this special function is attached to&lt;br /&gt;
|-&lt;br /&gt;
|token object vnum equipped&lt;br /&gt;
|The vnum of the token object that will trigger the special function when the object is equipped by a PC&lt;br /&gt;
|-&lt;br /&gt;
|token type&lt;br /&gt;
|Indicates when a PC will be checked for equipped object (token).&amp;lt;br /&amp;gt;'''1''' causes an aggressive mob to no longer be aggressive to the PC wearing the token.&lt;br /&gt;
|-&lt;br /&gt;
| match type&lt;br /&gt;
|If desired, the successful use of the token can be based on ''one'' of the following criteria:&amp;lt;br /&amp;gt;'''-1''' Disable secondary match&amp;lt;br /&amp;gt;'''1'''Race of wearer&amp;lt;br /&amp;gt;'''2''' Class of wearer (in any position)&amp;lt;br /&amp;gt;'''3''' Specified effective level of wearer or higher&amp;lt;br /&amp;gt; '''4''' Specified effective level of wearer or lower&amp;lt;br /&amp;gt;'''5''' Primary (1st position) level of wearer or higher&amp;lt;br /&amp;gt;'''6''' Primary (1st position) level of wearer or lower&amp;lt;br /&amp;gt;'''7''' Sex of wearer&lt;br /&gt;
|-&lt;br /&gt;
|match value&lt;br /&gt;
|Numeric value that corresponds with the match type chosen, or '''-1''' if token can be used by any PC&lt;br /&gt;
|-&lt;br /&gt;
|string vnum&lt;br /&gt;
|As this is often not useful with mob special functions, you would usually specify '''-1'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''N 1200 spec_equipped_token 20 1 2 0 -1'''&amp;lt;br /&amp;gt;&lt;br /&gt;
This would attach the special function to mob matching vnum 1200.  If the PC was wearing the object with vnum 20 AND s/he had a MAGE class, the mob would not aggressively attack the PC.&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Spec_equipped_token&amp;diff=18853</id>
		<title>Spec equipped token</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Spec_equipped_token&amp;diff=18853"/>
		<updated>2016-06-07T22:39:10Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Created page with &amp;quot;''Not yet ready for use -- draft''  spec_equipped_token is a Mob Extended Function.  It provides for special behavior when a PC has equipped/worn the object specified with...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Not yet ready for use -- draft''&lt;br /&gt;
&lt;br /&gt;
spec_equipped_token is a [[Mob Extended Function]].  It provides for special behavior when a PC has equipped/worn the object specified with the special function.&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&lt;br /&gt;
N &amp;lt;mob vnum&amp;gt; spec_equipped_token &amp;lt;token object vnum equipped&amp;gt; &amp;lt;token type&amp;gt; &amp;lt;match value or '''-1'''&amp;gt; &amp;lt;match type or '''-1'''&amp;gt; &amp;lt;string vnum or '''-1'''&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|mob vnum&lt;br /&gt;
|The vnum of the mob that this special function is attached to&lt;br /&gt;
|-&lt;br /&gt;
|token object vnum equipped&lt;br /&gt;
|The vnum of the token object that will trigger the special function when the object is equipped by a PC&lt;br /&gt;
|-&lt;br /&gt;
|token type&lt;br /&gt;
|Indicates when a PC will be checked for equipped object (token).&amp;lt;br /&amp;gt;'''-1''' causes any subsequent special functions on the mob to be bypassed.&amp;lt;br /&amp;gt;'''1''' also causes any subsequent special functions on the mob to be bypassed.&amp;lt;br /&amp;gt;'''2''' causes next special function on the mob to run.&amp;lt;br /&amp;gt;'''3''' causes an aggressive mob to no longer be aggressive to the PC wearing the token.&lt;br /&gt;
|-&lt;br /&gt;
|match value&lt;br /&gt;
|Causes the token to match only if target PC meets the specified additional criteria, provided in ''match type''.  '''-1''' if not being used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''N 1200 spec_equipped_token 20'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Area_Special_Functions&amp;diff=18852</id>
		<title>Area Special Functions</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Area_Special_Functions&amp;diff=18852"/>
		<updated>2016-06-07T22:17:07Z</updated>

		<summary type="html">&lt;p&gt;Tynian: /* Miscellaneous */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following special functions are available to area writers.  &lt;br /&gt;
&lt;br /&gt;
All use of special functions should be approved by the [[Area Coordinator]] prior to use.  If code modifications are necessary (e.g. a special function is not [[Generic Special Function|generic]]), the Area Coordinator will also discuss the use of the special function with a coder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Mob Function]]s==&lt;br /&gt;
Mob Special Functions are defined in the #[[SPECIALS]] section of an area file.  A mob may technically have more than one special function, but in that case, the results are dependent upon how the given special functions are programmed, and are processed until a special function is successful.&lt;br /&gt;
&lt;br /&gt;
===Archmob===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|init_mage	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create an arch-mage archmob&lt;br /&gt;
|-&lt;br /&gt;
|init_priest	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create archmob cleric&lt;br /&gt;
|-&lt;br /&gt;
|init_shaman	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create archmob shaman&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_acid	&lt;br /&gt;
|yes	&lt;br /&gt;
|Acid breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_any	&lt;br /&gt;
|yes	&lt;br /&gt;
|Random dragon breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_fire	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fire breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_frost	&lt;br /&gt;
|yes	&lt;br /&gt;
|Frost breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_gas	&lt;br /&gt;
|yes	&lt;br /&gt;
|Gas breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_cleric	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast cleric spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_mage	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast mage spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_shaman	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast shaman spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_undead	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast spells associated with undead&lt;br /&gt;
|-&lt;br /&gt;
|spec_corrosion	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast acid blast and other spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_demon_lord	&lt;br /&gt;
|yes	&lt;br /&gt;
|Demon lord casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_fight_dirty	&lt;br /&gt;
|yes	&lt;br /&gt;
|Dirty fighting&lt;br /&gt;
|-&lt;br /&gt;
|spec_fire_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fire demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_guardian_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Guardian demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_mind_affects	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast mind affect spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_no_killing&lt;br /&gt;
|yes&lt;br /&gt;
|Mob tries not to kill in combat, only incapacitate&lt;br /&gt;
|-&lt;br /&gt;
|spec_one_spell	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast a single spell, as set with mob 'O' flag&lt;br /&gt;
|-&lt;br /&gt;
|spec_pestilence	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast cause disease and other spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_poison	&lt;br /&gt;
|yes	&lt;br /&gt;
|Poison bites&lt;br /&gt;
|-&lt;br /&gt;
|spec_poison_sting	&lt;br /&gt;
|yes	&lt;br /&gt;
|Poison sting&lt;br /&gt;
|-&lt;br /&gt;
|spec_shadow_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shadow demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_storm_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Storm demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_underdog&lt;br /&gt;
|yes&lt;br /&gt;
|hit bonus for attack and evasion bonus for defense if attacker is higher level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_fido	&lt;br /&gt;
|yes	&lt;br /&gt;
|Eat animal corpses.&lt;br /&gt;
|-&lt;br /&gt;
|spec_grudge&lt;br /&gt;
|yes&lt;br /&gt;
|Will attack PC in room if PC previously attacked mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_guard	&lt;br /&gt;
|no	&lt;br /&gt;
|Racial guards (only works for hometowns).&lt;br /&gt;
|-&lt;br /&gt;
|spec_howl	&lt;br /&gt;
|yes	&lt;br /&gt;
|Howling mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_hunt_area_only&lt;br /&gt;
|yes&lt;br /&gt;
|Mob will only hunt PCs that are within the same area as mob&lt;br /&gt;
|-&lt;br /&gt;
|spec_immediate_relay&lt;br /&gt;
|yes&lt;br /&gt;
|Causes mob to immediately return to its start room.&lt;br /&gt;
|-&lt;br /&gt;
|spec_janitor	&lt;br /&gt;
|yes	&lt;br /&gt;
|Pick up trash.&lt;br /&gt;
|-&lt;br /&gt;
|spec_no_hunt&lt;br /&gt;
|yes&lt;br /&gt;
|Mob should not hunt.  Now also works with arch mobs.&lt;br /&gt;
|-&lt;br /&gt;
|spec_respawn&lt;br /&gt;
|yes&lt;br /&gt;
|Will cause a new instance of a mob to be created immediately upon death of the mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_sleeping_dragon	&lt;br /&gt;
|no	&lt;br /&gt;
|Provides spec_breath_acid for combat.  Awakens mob, that then ROARS.  Puts dragon asleep again once it thinks it's alone.&lt;br /&gt;
|-&lt;br /&gt;
|spec_teleport_on_load&lt;br /&gt;
|yes&lt;br /&gt;
|Teleports mob to random location immediately upon repop.&lt;br /&gt;
|-&lt;br /&gt;
|spec_thief	&lt;br /&gt;
|yes	&lt;br /&gt;
|Mob steals gold.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Mob Extended Function]]s==&lt;br /&gt;
Mob Extended Special Functions are defined in the #[[SPECIALS]] section of an area file.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_act_on_give]]	&lt;br /&gt;
|yes	&lt;br /&gt;
|Upon giving mob an item of a specific vnum, perform specified action, such as giving PC an item in return, or transferring PC to specified room with optional action description (must be coded if custom description needed)&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_call_for_help]]&lt;br /&gt;
|no&lt;br /&gt;
|Causes mob to call for help from either Clark Kent or Superman.  '''Function for ''Quests only''''' &lt;br /&gt;
|-&lt;br /&gt;
|[[spec_equipped_token]]&lt;br /&gt;
|yes&lt;br /&gt;
|Mob action based on an object a PC has equipped&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_mage_protector]]&lt;br /&gt;
|yes&lt;br /&gt;
|Will assist any spec_cast_mage flagged mob in the room.&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_timed_teleport]]&lt;br /&gt;
|yes&lt;br /&gt;
|Mob periodically teleports, based on mud time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Room Special Functions|In Room]]==&lt;br /&gt;
Room special functions are defined in the #[[Room Special Functions|RSPECS]] section of the area file.&lt;br /&gt;
===Damage===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_cliff_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Falling down cliff face&lt;br /&gt;
|-&lt;br /&gt;
|spec_fire_bath	&lt;br /&gt;
|yes	&lt;br /&gt;
|Engulfing flames&lt;br /&gt;
|-&lt;br /&gt;
|spec_freefall_one	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fall into room in down direction; spec_long_fall invoked&lt;br /&gt;
|-&lt;br /&gt;
|spec_gas_chamber	&lt;br /&gt;
|yes	&lt;br /&gt;
|Choke and gag within room&lt;br /&gt;
|-&lt;br /&gt;
|spec_mildgas	&lt;br /&gt;
|yes	&lt;br /&gt;
|Choke and gag within room (less damage than spec_gas_chamber)&lt;br /&gt;
|-&lt;br /&gt;
|spec_steam_bath	&lt;br /&gt;
|yes	&lt;br /&gt;
|geyser of hot water and steam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Doors===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door down&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to east&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to north&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to south&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door up&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to west&lt;br /&gt;
|-&lt;br /&gt;
|spec_seal_exits	&lt;br /&gt;
|yes	&lt;br /&gt;
|Closes all doors&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door down&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to east&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to north&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to south&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door up&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to west&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_crumble_floor	&lt;br /&gt;
|no	&lt;br /&gt;
|Heavy characters fall through floor to room below&lt;br /&gt;
|-&lt;br /&gt;
|spec_wind_tunnel	&lt;br /&gt;
|yes	&lt;br /&gt;
|Room is windy; can blow away items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to north or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to north or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to south or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to south or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to north or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to north or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to south or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to south or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_tide_ew	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_tide_ns	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_east + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_north + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_south + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_west + spec_long_fall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Room Extended Functions==&lt;br /&gt;
===Door===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_check_door_open]]&lt;br /&gt;
|yes&lt;br /&gt;
|Checks a stat attribute prior to opening door&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Trigger After Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Damage===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_cavein	&lt;br /&gt;
|no	&lt;br /&gt;
|Text assumes PC in a tunnel&lt;br /&gt;
|-&lt;br /&gt;
|spec_crack_head	&lt;br /&gt;
|yes	&lt;br /&gt;
|Head damage&lt;br /&gt;
|-&lt;br /&gt;
|spec_long_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Damage character (can be any direction)&lt;br /&gt;
|-&lt;br /&gt;
|spec_medium_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Damage character (can be any direction)&lt;br /&gt;
|-&lt;br /&gt;
|spec_short_fall	&lt;br /&gt;
|no	&lt;br /&gt;
|Minor damage -- text assumes a fall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Door===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_door	&lt;br /&gt;
|yes	&lt;br /&gt;
|Closes all doors. Requires a door of name &amp;quot;door&amp;quot; in the room.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_splash	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water. Splash size based on weight of ch&lt;br /&gt;
|-&lt;br /&gt;
|spec_teleporter	&lt;br /&gt;
|no	&lt;br /&gt;
|Teleport if holding the correct key (Landru). Requires code changes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Trigger Before Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Alignment===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_evil_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks non-evil-aligned PCs from going specific direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_good_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks non-good-aligned PCs from going specific direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_neutral_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks aligned PCs from going specific direction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_bard_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_cleric_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only clerics and OMs to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_mage_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only mages and bards to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_ranger_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only ranger to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_shaman_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only shaman to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_thief_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only thief, thug and bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_thug_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only thug to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_warrior_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only warrior, ranger, and bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_warrior_only2	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only warrior and bard to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_mudschool_newbies	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only those less than 5th level to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_guild_entrance	&lt;br /&gt;
|yes	&lt;br /&gt;
|Transports character to guild&lt;br /&gt;
|-&lt;br /&gt;
|spec_vortex_entry	&lt;br /&gt;
|yes	&lt;br /&gt;
|Creates vortex portal in specified direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_vortex_exit	&lt;br /&gt;
|no	&lt;br /&gt;
|Creates vortex exit in specified direction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_fallin	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fall into room in 'down' direction (no damage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Extended Trigger Before Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Exit Blocks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_block_heathen]]&lt;br /&gt;
|yes&lt;br /&gt;
|Allow only followers (and optionally UA and/or mobs) through exit&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_sentinel_mob]]&lt;br /&gt;
|yes&lt;br /&gt;
|Allow only characters holding an item of specific vnum through exit&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_time_block]]&lt;br /&gt;
|yes&lt;br /&gt;
|Prevents characters from using specified exit during specified (mud) hours&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Area_Special_Functions&amp;diff=18850</id>
		<title>Area Special Functions</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Area_Special_Functions&amp;diff=18850"/>
		<updated>2016-06-06T18:18:27Z</updated>

		<summary type="html">&lt;p&gt;Tynian: /* Miscellaneous */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following special functions are available to area writers.  &lt;br /&gt;
&lt;br /&gt;
All use of special functions should be approved by the [[Area Coordinator]] prior to use.  If code modifications are necessary (e.g. a special function is not [[Generic Special Function|generic]]), the Area Coordinator will also discuss the use of the special function with a coder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Mob Function]]s==&lt;br /&gt;
Mob Special Functions are defined in the #[[SPECIALS]] section of an area file.  A mob may technically have more than one special function, but in that case, the results are dependent upon how the given special functions are programmed, and are processed until a special function is successful.&lt;br /&gt;
&lt;br /&gt;
===Archmob===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|init_mage	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create an arch-mage archmob&lt;br /&gt;
|-&lt;br /&gt;
|init_priest	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create archmob cleric&lt;br /&gt;
|-&lt;br /&gt;
|init_shaman	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create archmob shaman&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_acid	&lt;br /&gt;
|yes	&lt;br /&gt;
|Acid breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_any	&lt;br /&gt;
|yes	&lt;br /&gt;
|Random dragon breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_fire	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fire breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_frost	&lt;br /&gt;
|yes	&lt;br /&gt;
|Frost breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_gas	&lt;br /&gt;
|yes	&lt;br /&gt;
|Gas breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_cleric	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast cleric spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_mage	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast mage spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_shaman	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast shaman spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_undead	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast spells associated with undead&lt;br /&gt;
|-&lt;br /&gt;
|spec_corrosion	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast acid blast and other spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_demon_lord	&lt;br /&gt;
|yes	&lt;br /&gt;
|Demon lord casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_fight_dirty	&lt;br /&gt;
|yes	&lt;br /&gt;
|Dirty fighting&lt;br /&gt;
|-&lt;br /&gt;
|spec_fire_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fire demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_guardian_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Guardian demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_mind_affects	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast mind affect spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_no_killing&lt;br /&gt;
|yes&lt;br /&gt;
|Mob tries not to kill in combat, only incapacitate&lt;br /&gt;
|-&lt;br /&gt;
|spec_one_spell	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast a single spell, as set with mob 'O' flag&lt;br /&gt;
|-&lt;br /&gt;
|spec_pestilence	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast cause disease and other spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_poison	&lt;br /&gt;
|yes	&lt;br /&gt;
|Poison bites&lt;br /&gt;
|-&lt;br /&gt;
|spec_poison_sting	&lt;br /&gt;
|yes	&lt;br /&gt;
|Poison sting&lt;br /&gt;
|-&lt;br /&gt;
|spec_shadow_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shadow demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_storm_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Storm demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_underdog&lt;br /&gt;
|yes&lt;br /&gt;
|hit bonus for attack and evasion bonus for defense if attacker is higher level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_fido	&lt;br /&gt;
|yes	&lt;br /&gt;
|Eat animal corpses.&lt;br /&gt;
|-&lt;br /&gt;
|spec_grudge&lt;br /&gt;
|yes&lt;br /&gt;
|Will attack PC in room if PC previously attacked mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_guard	&lt;br /&gt;
|no	&lt;br /&gt;
|Racial guards (only works for hometowns).&lt;br /&gt;
|-&lt;br /&gt;
|spec_howl	&lt;br /&gt;
|yes	&lt;br /&gt;
|Howling mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_hunt_area_only&lt;br /&gt;
|yes&lt;br /&gt;
|Mob will only hunt PCs that are within the same area as mob&lt;br /&gt;
|-&lt;br /&gt;
|spec_immediate_relay&lt;br /&gt;
|yes&lt;br /&gt;
|Causes mob to immediately return to its start room.&lt;br /&gt;
|-&lt;br /&gt;
|spec_janitor	&lt;br /&gt;
|yes	&lt;br /&gt;
|Pick up trash.&lt;br /&gt;
|-&lt;br /&gt;
|spec_no_hunt&lt;br /&gt;
|yes&lt;br /&gt;
|Mob should not hunt.  Now also works with arch mobs.&lt;br /&gt;
|-&lt;br /&gt;
|spec_respawn&lt;br /&gt;
|yes&lt;br /&gt;
|Will cause a new instance of a mob to be created immediately upon death of the mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_sleeping_dragon	&lt;br /&gt;
|no	&lt;br /&gt;
|Provides spec_breath_acid for combat.  Awakens mob, that then ROARS.  Puts dragon asleep again once it thinks it's alone.&lt;br /&gt;
|-&lt;br /&gt;
|spec_teleport_on_load&lt;br /&gt;
|yes&lt;br /&gt;
|Teleports mob to random location immediately upon repop.&lt;br /&gt;
|-&lt;br /&gt;
|spec_thief	&lt;br /&gt;
|yes	&lt;br /&gt;
|Mob steals gold.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Mob Extended Function]]s==&lt;br /&gt;
Mob Extended Special Functions are defined in the #[[SPECIALS]] section of an area file.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_act_on_give]]	&lt;br /&gt;
|yes	&lt;br /&gt;
|Upon giving mob an item of a specific vnum, perform specified action, such as giving PC an item in return, or transferring PC to specified room with optional action description (must be coded if custom description needed)&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_call_for_help]]&lt;br /&gt;
|no&lt;br /&gt;
|Causes mob to call for help from either Clark Kent or Superman.  '''Function for ''Quests only''''' &lt;br /&gt;
|-&lt;br /&gt;
|[[spec_mage_protector]]&lt;br /&gt;
|yes&lt;br /&gt;
|Will assist any spec_cast_mage flagged mob in the room.&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_timed_teleport]]&lt;br /&gt;
|yes&lt;br /&gt;
|Mob periodically teleports, based on mud time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Room Special Functions|In Room]]==&lt;br /&gt;
Room special functions are defined in the #[[Room Special Functions|RSPECS]] section of the area file.&lt;br /&gt;
===Damage===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_cliff_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Falling down cliff face&lt;br /&gt;
|-&lt;br /&gt;
|spec_fire_bath	&lt;br /&gt;
|yes	&lt;br /&gt;
|Engulfing flames&lt;br /&gt;
|-&lt;br /&gt;
|spec_freefall_one	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fall into room in down direction; spec_long_fall invoked&lt;br /&gt;
|-&lt;br /&gt;
|spec_gas_chamber	&lt;br /&gt;
|yes	&lt;br /&gt;
|Choke and gag within room&lt;br /&gt;
|-&lt;br /&gt;
|spec_mildgas	&lt;br /&gt;
|yes	&lt;br /&gt;
|Choke and gag within room (less damage than spec_gas_chamber)&lt;br /&gt;
|-&lt;br /&gt;
|spec_steam_bath	&lt;br /&gt;
|yes	&lt;br /&gt;
|geyser of hot water and steam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Doors===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door down&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to east&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to north&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to south&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door up&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to west&lt;br /&gt;
|-&lt;br /&gt;
|spec_seal_exits	&lt;br /&gt;
|yes	&lt;br /&gt;
|Closes all doors&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door down&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to east&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to north&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to south&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door up&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to west&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_crumble_floor	&lt;br /&gt;
|no	&lt;br /&gt;
|Heavy characters fall through floor to room below&lt;br /&gt;
|-&lt;br /&gt;
|spec_wind_tunnel	&lt;br /&gt;
|yes	&lt;br /&gt;
|Room is windy; can blow away items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to north or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to north or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to south or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to south or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to north or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to north or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to south or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to south or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_tide_ew	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_tide_ns	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_east + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_north + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_south + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_west + spec_long_fall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Room Extended Functions==&lt;br /&gt;
===Door===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_check_door_open]]&lt;br /&gt;
|yes&lt;br /&gt;
|Checks a stat attribute prior to opening door&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Trigger After Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Damage===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_cavein	&lt;br /&gt;
|no	&lt;br /&gt;
|Text assumes PC in a tunnel&lt;br /&gt;
|-&lt;br /&gt;
|spec_crack_head	&lt;br /&gt;
|yes	&lt;br /&gt;
|Head damage&lt;br /&gt;
|-&lt;br /&gt;
|spec_long_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Damage character (can be any direction)&lt;br /&gt;
|-&lt;br /&gt;
|spec_medium_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Damage character (can be any direction)&lt;br /&gt;
|-&lt;br /&gt;
|spec_short_fall	&lt;br /&gt;
|no	&lt;br /&gt;
|Minor damage -- text assumes a fall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Door===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_door	&lt;br /&gt;
|yes	&lt;br /&gt;
|Closes all doors. Requires a door of name &amp;quot;door&amp;quot; in the room.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_splash	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water. Splash size based on weight of ch&lt;br /&gt;
|-&lt;br /&gt;
|spec_teleporter	&lt;br /&gt;
|no	&lt;br /&gt;
|Teleport if holding the correct key (Landru). Requires code changes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Trigger Before Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Alignment===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_evil_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks non-evil-aligned PCs from going specific direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_good_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks non-good-aligned PCs from going specific direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_neutral_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks aligned PCs from going specific direction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_bard_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_cleric_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only clerics and OMs to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_mage_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only mages and bards to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_ranger_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only ranger to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_shaman_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only shaman to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_thief_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only thief, thug and bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_thug_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only thug to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_warrior_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only warrior, ranger, and bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_warrior_only2	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only warrior and bard to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_mudschool_newbies	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only those less than 5th level to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_guild_entrance	&lt;br /&gt;
|yes	&lt;br /&gt;
|Transports character to guild&lt;br /&gt;
|-&lt;br /&gt;
|spec_vortex_entry	&lt;br /&gt;
|yes	&lt;br /&gt;
|Creates vortex portal in specified direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_vortex_exit	&lt;br /&gt;
|no	&lt;br /&gt;
|Creates vortex exit in specified direction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_fallin	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fall into room in 'down' direction (no damage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Extended Trigger Before Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Exit Blocks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_block_heathen]]&lt;br /&gt;
|yes&lt;br /&gt;
|Allow only followers (and optionally UA and/or mobs) through exit&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_sentinel_mob]]&lt;br /&gt;
|yes&lt;br /&gt;
|Allow only characters holding an item of specific vnum through exit&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_time_block]]&lt;br /&gt;
|yes&lt;br /&gt;
|Prevents characters from using specified exit during specified (mud) hours&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Area_Flags&amp;diff=18422</id>
		<title>Area Flags</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Area_Flags&amp;diff=18422"/>
		<updated>2016-03-17T01:41:44Z</updated>

		<summary type="html">&lt;p&gt;Tynian: NOVNUM should be used for new areas.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Flag&lt;br /&gt;
!Value&lt;br /&gt;
!Remarks&lt;br /&gt;
|-&lt;br /&gt;
|MANMADE&lt;br /&gt;
|1&lt;br /&gt;
|If this flag is NOT set, the area is deemed 'NATURAL.'&lt;br /&gt;
|-&lt;br /&gt;
|CITY&lt;br /&gt;
|2&lt;br /&gt;
|Cities maybe manmade or natural.&lt;br /&gt;
|-&lt;br /&gt;
|FOREST&lt;br /&gt;
|4&lt;br /&gt;
|Forest should not be combined with manmade.&lt;br /&gt;
|-&lt;br /&gt;
|QUEST&lt;br /&gt;
|80&lt;br /&gt;
|Special flag for quest areas that (a) adds NORECALL, NOTRANS, and NOQUEST room flags and (b) hides the area from the area list.&lt;br /&gt;
|-&lt;br /&gt;
|NOVNUM&lt;br /&gt;
|100&lt;br /&gt;
|Room vnums will not be sent via MSDP.  Should be used for newly installed areas, and for maze areas.&lt;br /&gt;
|-&lt;br /&gt;
|NOSAVE&lt;br /&gt;
|200&lt;br /&gt;
|Objects from the area will not save in player files.&lt;br /&gt;
|}&lt;br /&gt;
Note: Values represent bitwise flags in hexadecimal.&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Area_Special_Functions&amp;diff=17652</id>
		<title>Area Special Functions</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Area_Special_Functions&amp;diff=17652"/>
		<updated>2015-03-05T03:27:58Z</updated>

		<summary type="html">&lt;p&gt;Tynian: /* Miscellaneous */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following special functions are available to area writers.  &lt;br /&gt;
&lt;br /&gt;
All use of special functions should be approved by the [[Area Coordinator]] prior to use.  If code modifications are necessary (e.g. a special function is not [[Generic Special Function|generic]]), the Area Coordinator will also discuss the use of the special function with a coder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Mob Function]]s==&lt;br /&gt;
Mob Special Functions are defined in the #[[SPECIALS]] section of an area file.  A mob may technically have more than one special function, but in that case, the results are dependent upon how the given special functions are programmed, and are processed until a special function is successful.&lt;br /&gt;
&lt;br /&gt;
===Archmob===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|init_mage	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create an arch-mage archmob&lt;br /&gt;
|-&lt;br /&gt;
|init_priest	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create archmob cleric&lt;br /&gt;
|-&lt;br /&gt;
|init_shaman	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create archmob shaman&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_acid	&lt;br /&gt;
|yes	&lt;br /&gt;
|Acid breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_any	&lt;br /&gt;
|yes	&lt;br /&gt;
|Random dragon breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_fire	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fire breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_frost	&lt;br /&gt;
|yes	&lt;br /&gt;
|Frost breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_gas	&lt;br /&gt;
|yes	&lt;br /&gt;
|Gas breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_cleric	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast cleric spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_mage	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast mage spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_shaman	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast shaman spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_undead	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast spells associated with undead&lt;br /&gt;
|-&lt;br /&gt;
|spec_corrosion	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast acid blast and other spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_demon_lord	&lt;br /&gt;
|yes	&lt;br /&gt;
|Demon lord casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_fight_dirty	&lt;br /&gt;
|yes	&lt;br /&gt;
|Dirty fighting&lt;br /&gt;
|-&lt;br /&gt;
|spec_fire_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fire demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_guardian_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Guardian demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_mind_affects	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast mind affect spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_no_killing&lt;br /&gt;
|yes&lt;br /&gt;
|Mob tries not to kill in combat, only incapacitate&lt;br /&gt;
|-&lt;br /&gt;
|spec_one_spell	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast a single spell, as set with mob 'O' flag&lt;br /&gt;
|-&lt;br /&gt;
|spec_pestilence	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast cause disease and other spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_poison	&lt;br /&gt;
|yes	&lt;br /&gt;
|Poison bites&lt;br /&gt;
|-&lt;br /&gt;
|spec_poison_sting	&lt;br /&gt;
|yes	&lt;br /&gt;
|Poison sting&lt;br /&gt;
|-&lt;br /&gt;
|spec_shadow_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shadow demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_storm_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Storm demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_underdog&lt;br /&gt;
|yes&lt;br /&gt;
|hit bonus for attack and evasion bonus for defense if attacker is higher level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_fido	&lt;br /&gt;
|yes	&lt;br /&gt;
|Eat animal corpses.&lt;br /&gt;
|-&lt;br /&gt;
|spec_grudge&lt;br /&gt;
|yes&lt;br /&gt;
|Will attack PC in room if PC previously attacked mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_guard	&lt;br /&gt;
|no	&lt;br /&gt;
|Racial guards.&lt;br /&gt;
|-&lt;br /&gt;
|spec_howl	&lt;br /&gt;
|yes	&lt;br /&gt;
|Howling mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_hunt_area_only&lt;br /&gt;
|yes&lt;br /&gt;
|Mob will only hunt PCs that are within the same area as mob&lt;br /&gt;
|-&lt;br /&gt;
|spec_immediate_relay&lt;br /&gt;
|yes&lt;br /&gt;
|Causes mob to immediately return to its start room.&lt;br /&gt;
|-&lt;br /&gt;
|spec_janitor	&lt;br /&gt;
|yes	&lt;br /&gt;
|Pick up trash.&lt;br /&gt;
|-&lt;br /&gt;
|spec_no_hunt&lt;br /&gt;
|yes&lt;br /&gt;
|Mob should not hunt.  Now also works with arch mobs.&lt;br /&gt;
|-&lt;br /&gt;
|spec_respawn&lt;br /&gt;
|yes&lt;br /&gt;
|Will cause a new instance of a mob to be created immediately upon death of the mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_sleeping_dragon	&lt;br /&gt;
|no	&lt;br /&gt;
|Provides spec_breath_acid for combat.  Awakens mob, that then ROARS.  Puts dragon asleep again once it thinks it's alone.&lt;br /&gt;
|-&lt;br /&gt;
|spec_teleport_on_load&lt;br /&gt;
|yes&lt;br /&gt;
|Teleports mob to random location immediately upon repop.&lt;br /&gt;
|-&lt;br /&gt;
|spec_thief	&lt;br /&gt;
|yes	&lt;br /&gt;
|Mob steals gold.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Mob Extended Function]]s==&lt;br /&gt;
Mob Extended Special Functions are defined in the #[[SPECIALS]] section of an area file.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_act_on_give]]	&lt;br /&gt;
|yes	&lt;br /&gt;
|Upon giving mob an item of a specific vnum, perform specified action, such as giving PC an item in return, or transferring PC to specified room with optional action description (must be coded if custom description needed)&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_call_for_help]]&lt;br /&gt;
|no&lt;br /&gt;
|Causes mob to call for help from either Clark Kent or Superman.  '''Function for ''Quests only''''' &lt;br /&gt;
|-&lt;br /&gt;
|[[spec_mage_protector]]&lt;br /&gt;
|yes&lt;br /&gt;
|Will assist any spec_cast_mage flagged mob in the room.&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_timed_teleport]]&lt;br /&gt;
|yes&lt;br /&gt;
|Mob periodically teleports, based on mud time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Room Special Functions|In Room]]==&lt;br /&gt;
Room special functions are defined in the #[[Room Special Functions|RSPECS]] section of the area file.&lt;br /&gt;
===Damage===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_cliff_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Falling down cliff face&lt;br /&gt;
|-&lt;br /&gt;
|spec_fire_bath	&lt;br /&gt;
|yes	&lt;br /&gt;
|Engulfing flames&lt;br /&gt;
|-&lt;br /&gt;
|spec_freefall_one	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fall into room in down direction; spec_long_fall invoked&lt;br /&gt;
|-&lt;br /&gt;
|spec_gas_chamber	&lt;br /&gt;
|yes	&lt;br /&gt;
|Choke and gag within room&lt;br /&gt;
|-&lt;br /&gt;
|spec_mildgas	&lt;br /&gt;
|yes	&lt;br /&gt;
|Choke and gag within room (less damage than spec_gas_chamber)&lt;br /&gt;
|-&lt;br /&gt;
|spec_steam_bath	&lt;br /&gt;
|yes	&lt;br /&gt;
|geyser of hot water and steam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Doors===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door down&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to east&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to north&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to south&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door up&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to west&lt;br /&gt;
|-&lt;br /&gt;
|spec_seal_exits	&lt;br /&gt;
|yes	&lt;br /&gt;
|Closes all doors&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door down&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to east&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to north&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to south&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door up&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to west&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_crumble_floor	&lt;br /&gt;
|no	&lt;br /&gt;
|Heavy characters fall through floor to room below&lt;br /&gt;
|-&lt;br /&gt;
|spec_wind_tunnel	&lt;br /&gt;
|yes	&lt;br /&gt;
|Room is windy; can blow away items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to north or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to north or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to south or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to south or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to north or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to north or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to south or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to south or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_tide_ew	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_tide_ns	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_east + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_north + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_south + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_west + spec_long_fall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Room Extended Functions==&lt;br /&gt;
===Door===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_check_door_open]]&lt;br /&gt;
|yes&lt;br /&gt;
|Checks a stat attribute prior to opening door&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Trigger After Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Damage===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_cavein	&lt;br /&gt;
|no	&lt;br /&gt;
|Text assumes PC in a tunnel&lt;br /&gt;
|-&lt;br /&gt;
|spec_crack_head	&lt;br /&gt;
|yes	&lt;br /&gt;
|Head damage&lt;br /&gt;
|-&lt;br /&gt;
|spec_long_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Damage character (can be any direction)&lt;br /&gt;
|-&lt;br /&gt;
|spec_medium_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Damage character (can be any direction)&lt;br /&gt;
|-&lt;br /&gt;
|spec_short_fall	&lt;br /&gt;
|no	&lt;br /&gt;
|Minor damage -- text assumes a fall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Door===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_door	&lt;br /&gt;
|yes	&lt;br /&gt;
|Closes all doors. Requires a door of name &amp;quot;door&amp;quot; in the room.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_splash	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water. Splash size based on weight of ch&lt;br /&gt;
|-&lt;br /&gt;
|spec_teleporter	&lt;br /&gt;
|no	&lt;br /&gt;
|Teleport if holding the correct key (Landru). Requires code changes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Trigger Before Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Alignment===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_evil_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks non-evil-aligned PCs from going specific direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_good_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks non-good-aligned PCs from going specific direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_neutral_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks aligned PCs from going specific direction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_bard_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_cleric_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only clerics and OMs to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_mage_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only mages and bards to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_ranger_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only ranger to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_shaman_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only shaman to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_thief_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only thief, thug and bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_thug_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only thug to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_warrior_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only warrior, ranger, and bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_warrior_only2	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only warrior and bard to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_mudschool_newbies	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only those less than 5th level to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_guild_entrance	&lt;br /&gt;
|yes	&lt;br /&gt;
|Transports character to guild&lt;br /&gt;
|-&lt;br /&gt;
|spec_vortex_entry	&lt;br /&gt;
|yes	&lt;br /&gt;
|Creates vortex portal in specified direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_vortex_exit	&lt;br /&gt;
|no	&lt;br /&gt;
|Creates vortex exit in specified direction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_fallin	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fall into room in 'down' direction (no damage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Extended Trigger Before Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Exit Blocks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_block_heathen]]&lt;br /&gt;
|yes&lt;br /&gt;
|Allow only followers (and optionally UA and/or mobs) through exit&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_sentinel_mob]]&lt;br /&gt;
|yes&lt;br /&gt;
|Allow only characters holding an item of specific vnum through exit&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_time_block]]&lt;br /&gt;
|yes&lt;br /&gt;
|Prevents characters from using specified exit during specified (mud) hours&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Spec_call_for_help&amp;diff=17651</id>
		<title>Spec call for help</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Spec_call_for_help&amp;diff=17651"/>
		<updated>2015-03-05T03:24:03Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;spec_call_for_help is a [[Mob Extended Function]].  '''This special function is for ''QUEST PURPOSES ONLY'''''&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&lt;br /&gt;
 #SPECIALS&lt;br /&gt;
 N &amp;lt;mob vnum&amp;gt; spec_call_for_help &amp;lt;requested helper&amp;gt; &amp;lt;travel distance&amp;gt; -1 -1 -1&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|mob vnum&lt;br /&gt;
|The vnum of the mob that this special function should be attached to&lt;br /&gt;
|-&lt;br /&gt;
|requested helper&lt;br /&gt;
|'''1''' = mob with spec_clark_kent&amp;lt;br /&amp;gt;'''2''' = mob with spec_superman&lt;br /&gt;
|-&lt;br /&gt;
|travel distance&lt;br /&gt;
|'''-1''' = world-wide&amp;lt;br /&amp;gt;'''0''' = helper within same room&amp;lt;br /&amp;gt;'''1''' = helper within same area&lt;br /&gt;
|-&lt;br /&gt;
|'''-1'''&lt;br /&gt;
|''not used''&lt;br /&gt;
|-&lt;br /&gt;
|'''-1'''&lt;br /&gt;
|''not used''&lt;br /&gt;
|-&lt;br /&gt;
|'''-1'''&lt;br /&gt;
|''not used''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 #SPECIALS&lt;br /&gt;
 N 1200 spec_call_for_help 1 -1 -1 -1 -1 * Assign spec_call_for_help to mob 1200, call for spec_cxxx anywhere in the world&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Area_Special_Functions&amp;diff=17648</id>
		<title>Area Special Functions</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Area_Special_Functions&amp;diff=17648"/>
		<updated>2015-02-27T21:56:25Z</updated>

		<summary type="html">&lt;p&gt;Tynian: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following special functions are available to area writers.  &lt;br /&gt;
&lt;br /&gt;
All use of special functions should be approved by the [[Area Coordinator]] prior to use.  If code modifications are necessary (e.g. a special function is not [[Generic Special Function|generic]]), the Area Coordinator will also discuss the use of the special function with a coder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Mob Function]]s==&lt;br /&gt;
Mob Special Functions are defined in the #[[SPECIALS]] section of an area file.  A mob may technically have more than one special function, but in that case, the results are dependent upon how the given special functions are programmed, and are processed until a special function is successful.&lt;br /&gt;
&lt;br /&gt;
===Archmob===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|init_mage	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create an arch-mage archmob&lt;br /&gt;
|-&lt;br /&gt;
|init_priest	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create archmob cleric&lt;br /&gt;
|-&lt;br /&gt;
|init_shaman	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create archmob shaman&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_acid	&lt;br /&gt;
|yes	&lt;br /&gt;
|Acid breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_any	&lt;br /&gt;
|yes	&lt;br /&gt;
|Random dragon breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_fire	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fire breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_frost	&lt;br /&gt;
|yes	&lt;br /&gt;
|Frost breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_gas	&lt;br /&gt;
|yes	&lt;br /&gt;
|Gas breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_cleric	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast cleric spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_mage	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast mage spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_shaman	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast shaman spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_undead	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast spells associated with undead&lt;br /&gt;
|-&lt;br /&gt;
|spec_corrosion	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast acid blast and other spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_demon_lord	&lt;br /&gt;
|yes	&lt;br /&gt;
|Demon lord casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_fight_dirty	&lt;br /&gt;
|yes	&lt;br /&gt;
|Dirty fighting&lt;br /&gt;
|-&lt;br /&gt;
|spec_fire_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fire demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_guardian_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Guardian demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_mind_affects	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast mind affect spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_no_killing&lt;br /&gt;
|yes&lt;br /&gt;
|Mob tries not to kill in combat, only incapacitate&lt;br /&gt;
|-&lt;br /&gt;
|spec_one_spell	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast a single spell, as set with mob 'O' flag&lt;br /&gt;
|-&lt;br /&gt;
|spec_pestilence	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast cause disease and other spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_poison	&lt;br /&gt;
|yes	&lt;br /&gt;
|Poison bites&lt;br /&gt;
|-&lt;br /&gt;
|spec_poison_sting	&lt;br /&gt;
|yes	&lt;br /&gt;
|Poison sting&lt;br /&gt;
|-&lt;br /&gt;
|spec_shadow_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shadow demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_storm_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Storm demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_underdog&lt;br /&gt;
|yes&lt;br /&gt;
|hit bonus for attack and evasion bonus for defense if attacker is higher level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_fido	&lt;br /&gt;
|yes	&lt;br /&gt;
|Eat animal corpses.&lt;br /&gt;
|-&lt;br /&gt;
|spec_grudge&lt;br /&gt;
|yes&lt;br /&gt;
|Will attack PC in room if PC previously attacked mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_guard	&lt;br /&gt;
|no	&lt;br /&gt;
|Racial guards.&lt;br /&gt;
|-&lt;br /&gt;
|spec_howl	&lt;br /&gt;
|yes	&lt;br /&gt;
|Howling mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_hunt_area_only&lt;br /&gt;
|yes&lt;br /&gt;
|Mob will only hunt PCs that are within the same area as mob&lt;br /&gt;
|-&lt;br /&gt;
|spec_immediate_relay&lt;br /&gt;
|yes&lt;br /&gt;
|Causes mob to immediately return to its start room.&lt;br /&gt;
|-&lt;br /&gt;
|spec_janitor	&lt;br /&gt;
|yes	&lt;br /&gt;
|Pick up trash.&lt;br /&gt;
|-&lt;br /&gt;
|spec_no_hunt&lt;br /&gt;
|yes&lt;br /&gt;
|Mob should not hunt.  Now also works with arch mobs.&lt;br /&gt;
|-&lt;br /&gt;
|spec_respawn&lt;br /&gt;
|yes&lt;br /&gt;
|Will cause a new instance of a mob to be created immediately upon death of the mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_sleeping_dragon	&lt;br /&gt;
|no	&lt;br /&gt;
|Provides spec_breath_acid for combat.  Awakens mob, that then ROARS.  Puts dragon asleep again once it thinks it's alone.&lt;br /&gt;
|-&lt;br /&gt;
|spec_teleport_on_load&lt;br /&gt;
|yes&lt;br /&gt;
|Teleports mob to random location immediately upon repop.&lt;br /&gt;
|-&lt;br /&gt;
|spec_thief	&lt;br /&gt;
|yes	&lt;br /&gt;
|Mob steals gold.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Mob Extended Function]]s==&lt;br /&gt;
Mob Extended Special Functions are defined in the #[[SPECIALS]] section of an area file.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_act_on_give]]	&lt;br /&gt;
|yes	&lt;br /&gt;
|Upon giving mob an item of a specific vnum, perform specified action, such as giving PC an item in return, or transferring PC to specified room with optional action description (must be coded if custom description needed)&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_call_for_help]]&lt;br /&gt;
|no&lt;br /&gt;
|Causes mob to call for help, either from a mob with a specific special function, or general spec_hero function (not implemented) &lt;br /&gt;
|-&lt;br /&gt;
|[[spec_mage_protector]]&lt;br /&gt;
|yes&lt;br /&gt;
|Will assist any spec_cast_mage flagged mob in the room.&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_timed_teleport]]&lt;br /&gt;
|yes&lt;br /&gt;
|Mob periodically teleports, based on mud time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Room Special Functions|In Room]]==&lt;br /&gt;
Room special functions are defined in the #[[Room Special Functions|RSPECS]] section of the area file.&lt;br /&gt;
===Damage===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_cliff_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Falling down cliff face&lt;br /&gt;
|-&lt;br /&gt;
|spec_fire_bath	&lt;br /&gt;
|yes	&lt;br /&gt;
|Engulfing flames&lt;br /&gt;
|-&lt;br /&gt;
|spec_freefall_one	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fall into room in down direction; spec_long_fall invoked&lt;br /&gt;
|-&lt;br /&gt;
|spec_gas_chamber	&lt;br /&gt;
|yes	&lt;br /&gt;
|Choke and gag within room&lt;br /&gt;
|-&lt;br /&gt;
|spec_mildgas	&lt;br /&gt;
|yes	&lt;br /&gt;
|Choke and gag within room (less damage than spec_gas_chamber)&lt;br /&gt;
|-&lt;br /&gt;
|spec_steam_bath	&lt;br /&gt;
|yes	&lt;br /&gt;
|geyser of hot water and steam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Doors===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door down&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to east&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to north&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to south&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door up&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to west&lt;br /&gt;
|-&lt;br /&gt;
|spec_seal_exits	&lt;br /&gt;
|yes	&lt;br /&gt;
|Closes all doors&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door down&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to east&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to north&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to south&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door up&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to west&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_crumble_floor	&lt;br /&gt;
|no	&lt;br /&gt;
|Heavy characters fall through floor to room below&lt;br /&gt;
|-&lt;br /&gt;
|spec_wind_tunnel	&lt;br /&gt;
|yes	&lt;br /&gt;
|Room is windy; can blow away items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to north or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to north or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to south or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to south or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to north or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to north or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to south or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to south or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_tide_ew	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_tide_ns	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_east + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_north + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_south + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_west + spec_long_fall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Room Extended Functions==&lt;br /&gt;
===Door===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_check_door_open]]&lt;br /&gt;
|yes&lt;br /&gt;
|Checks a stat attribute prior to opening door&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Trigger After Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Damage===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_cavein	&lt;br /&gt;
|no	&lt;br /&gt;
|Text assumes PC in a tunnel&lt;br /&gt;
|-&lt;br /&gt;
|spec_crack_head	&lt;br /&gt;
|yes	&lt;br /&gt;
|Head damage&lt;br /&gt;
|-&lt;br /&gt;
|spec_long_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Damage character (can be any direction)&lt;br /&gt;
|-&lt;br /&gt;
|spec_medium_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Damage character (can be any direction)&lt;br /&gt;
|-&lt;br /&gt;
|spec_short_fall	&lt;br /&gt;
|no	&lt;br /&gt;
|Minor damage -- text assumes a fall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Door===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_door	&lt;br /&gt;
|yes	&lt;br /&gt;
|Closes all doors. Requires a door of name &amp;quot;door&amp;quot; in the room.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_splash	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water. Splash size based on weight of ch&lt;br /&gt;
|-&lt;br /&gt;
|spec_teleporter	&lt;br /&gt;
|no	&lt;br /&gt;
|Teleport if holding the correct key (Landru). Requires code changes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Trigger Before Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Alignment===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_evil_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks non-evil-aligned PCs from going specific direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_good_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks non-good-aligned PCs from going specific direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_neutral_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks aligned PCs from going specific direction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_bard_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_cleric_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only clerics and OMs to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_mage_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only mages and bards to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_ranger_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only ranger to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_shaman_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only shaman to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_thief_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only thief, thug and bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_thug_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only thug to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_warrior_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only warrior, ranger, and bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_warrior_only2	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only warrior and bard to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_mudschool_newbies	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only those less than 5th level to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_guild_entrance	&lt;br /&gt;
|yes	&lt;br /&gt;
|Transports character to guild&lt;br /&gt;
|-&lt;br /&gt;
|spec_vortex_entry	&lt;br /&gt;
|yes	&lt;br /&gt;
|Creates vortex portal in specified direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_vortex_exit	&lt;br /&gt;
|no	&lt;br /&gt;
|Creates vortex exit in specified direction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_fallin	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fall into room in 'down' direction (no damage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Extended Trigger Before Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Exit Blocks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_block_heathen]]&lt;br /&gt;
|yes&lt;br /&gt;
|Allow only followers (and optionally UA and/or mobs) through exit&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_sentinel_mob]]&lt;br /&gt;
|yes&lt;br /&gt;
|Allow only characters holding an item of specific vnum through exit&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_time_block]]&lt;br /&gt;
|yes&lt;br /&gt;
|Prevents characters from using specified exit during specified (mud) hours&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Area_Special_Functions&amp;diff=17647</id>
		<title>Area Special Functions</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Area_Special_Functions&amp;diff=17647"/>
		<updated>2015-02-26T20:45:41Z</updated>

		<summary type="html">&lt;p&gt;Tynian: /* Mob Functions */  Included info about multiple specs being possible.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following special functions are available to area writers.  &lt;br /&gt;
&lt;br /&gt;
All use of special functions should be approved by the [[Area Coordinator]] prior to use.  If code modifications are necessary (e.g. a special function is not [[Generic Special Function|generic]]), the Area Coordinator will also discuss the use of the special function with a coder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Mob Function]]s==&lt;br /&gt;
Mob Special Functions are defined in the #[[SPECIALS]] section of an area file.  A mob may technically have more than one special function, but in that case, the results are dependent upon how the given special functions are programmed, and are processed until a special function is successful.&lt;br /&gt;
&lt;br /&gt;
===Archmob===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|init_mage	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create an arch-mage archmob&lt;br /&gt;
|-&lt;br /&gt;
|init_priest	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create archmob cleric&lt;br /&gt;
|-&lt;br /&gt;
|init_shaman	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create archmob shaman&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_acid	&lt;br /&gt;
|yes	&lt;br /&gt;
|Acid breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_any	&lt;br /&gt;
|yes	&lt;br /&gt;
|Random dragon breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_fire	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fire breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_frost	&lt;br /&gt;
|yes	&lt;br /&gt;
|Frost breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_gas	&lt;br /&gt;
|yes	&lt;br /&gt;
|Gas breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_cleric	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast cleric spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_mage	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast mage spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_shaman	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast shaman spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_undead	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast spells associated with undead&lt;br /&gt;
|-&lt;br /&gt;
|spec_corrosion	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast acid blast and other spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_demon_lord	&lt;br /&gt;
|yes	&lt;br /&gt;
|Demon lord casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_fight_dirty	&lt;br /&gt;
|yes	&lt;br /&gt;
|Dirty fighting&lt;br /&gt;
|-&lt;br /&gt;
|spec_fire_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fire demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_guardian_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Guardian demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_mind_affects	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast mind affect spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_one_spell	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast a single spell, as set with mob 'O' flag&lt;br /&gt;
|-&lt;br /&gt;
|spec_pestilence	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast cause disease and other spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_poison	&lt;br /&gt;
|yes	&lt;br /&gt;
|Poison bites&lt;br /&gt;
|-&lt;br /&gt;
|spec_poison_sting	&lt;br /&gt;
|yes	&lt;br /&gt;
|Poison sting&lt;br /&gt;
|-&lt;br /&gt;
|spec_shadow_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shadow demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_storm_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Storm demon casting spec&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_fido	&lt;br /&gt;
|yes	&lt;br /&gt;
|Eat animal corpses.&lt;br /&gt;
|-&lt;br /&gt;
|spec_grudge&lt;br /&gt;
|yes&lt;br /&gt;
|Will attack PC in room if PC previously attacked mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_guard	&lt;br /&gt;
|no	&lt;br /&gt;
|Racial guards.&lt;br /&gt;
|-&lt;br /&gt;
|spec_howl	&lt;br /&gt;
|yes	&lt;br /&gt;
|Howling mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_hunt_area_only&lt;br /&gt;
|yes&lt;br /&gt;
|Mob will only hunt PCs that are within the same area as mob&lt;br /&gt;
|-&lt;br /&gt;
|spec_immediate_relay&lt;br /&gt;
|yes&lt;br /&gt;
|Causes mob to immediately return to its start room.&lt;br /&gt;
|-&lt;br /&gt;
|spec_janitor	&lt;br /&gt;
|yes	&lt;br /&gt;
|Pick up trash.&lt;br /&gt;
|-&lt;br /&gt;
|spec_no_hunt&lt;br /&gt;
|yes&lt;br /&gt;
|Mob should not hunt.  Now also works with arch mobs.&lt;br /&gt;
|-&lt;br /&gt;
|spec_respawn&lt;br /&gt;
|yes&lt;br /&gt;
|Will cause a new instance of a mob to be created immediately upon death of the mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_sleeping_dragon	&lt;br /&gt;
|no	&lt;br /&gt;
|Provides spec_breath_acid for combat.  Awakens mob, that then ROARS.  Puts dragon asleep again once it thinks it's alone.&lt;br /&gt;
|-&lt;br /&gt;
|spec_teleport_on_load&lt;br /&gt;
|yes&lt;br /&gt;
|Teleports mob to random location immediately upon repop.&lt;br /&gt;
|-&lt;br /&gt;
|spec_thief	&lt;br /&gt;
|yes	&lt;br /&gt;
|Mob steals gold.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Mob Extended Function]]s==&lt;br /&gt;
Mob Extended Special Functions are defined in the #[[SPECIALS]] section of an area file.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_act_on_give]]	&lt;br /&gt;
|yes	&lt;br /&gt;
|Upon giving mob an item of a specific vnum, perform specified action, such as giving PC an item in return, or transferring PC to specified room with optional action description (must be coded if custom description needed)&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_call_for_help]]&lt;br /&gt;
|no&lt;br /&gt;
|Causes mob to call for help, either from a mob with a specific special function, or general spec_hero function (not implemented) &lt;br /&gt;
|-&lt;br /&gt;
|[[spec_mage_protector]]&lt;br /&gt;
|yes&lt;br /&gt;
|Will assist any spec_cast_mage flagged mob in the room.&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_timed_teleport]]&lt;br /&gt;
|yes&lt;br /&gt;
|Mob periodically teleports, based on mud time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Room Special Functions|In Room]]==&lt;br /&gt;
Room special functions are defined in the #[[Room Special Functions|RSPECS]] section of the area file.&lt;br /&gt;
===Damage===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_cliff_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Falling down cliff face&lt;br /&gt;
|-&lt;br /&gt;
|spec_fire_bath	&lt;br /&gt;
|yes	&lt;br /&gt;
|Engulfing flames&lt;br /&gt;
|-&lt;br /&gt;
|spec_freefall_one	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fall into room in down direction; spec_long_fall invoked&lt;br /&gt;
|-&lt;br /&gt;
|spec_gas_chamber	&lt;br /&gt;
|yes	&lt;br /&gt;
|Choke and gag within room&lt;br /&gt;
|-&lt;br /&gt;
|spec_mildgas	&lt;br /&gt;
|yes	&lt;br /&gt;
|Choke and gag within room (less damage than spec_gas_chamber)&lt;br /&gt;
|-&lt;br /&gt;
|spec_steam_bath	&lt;br /&gt;
|yes	&lt;br /&gt;
|geyser of hot water and steam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Doors===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door down&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to east&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to north&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to south&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door up&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to west&lt;br /&gt;
|-&lt;br /&gt;
|spec_seal_exits	&lt;br /&gt;
|yes	&lt;br /&gt;
|Closes all doors&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door down&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to east&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to north&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to south&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door up&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to west&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_crumble_floor	&lt;br /&gt;
|no	&lt;br /&gt;
|Heavy characters fall through floor to room below&lt;br /&gt;
|-&lt;br /&gt;
|spec_wind_tunnel	&lt;br /&gt;
|yes	&lt;br /&gt;
|Room is windy; can blow away items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to north or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to north or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to south or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to south or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to north or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to north or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to south or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to south or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_tide_ew	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_tide_ns	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_east + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_north + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_south + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_west + spec_long_fall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Room Extended Functions==&lt;br /&gt;
===Door===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_check_door_open]]&lt;br /&gt;
|yes&lt;br /&gt;
|Checks a stat attribute prior to opening door&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Trigger After Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Damage===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_cavein	&lt;br /&gt;
|no	&lt;br /&gt;
|Text assumes PC in a tunnel&lt;br /&gt;
|-&lt;br /&gt;
|spec_crack_head	&lt;br /&gt;
|yes	&lt;br /&gt;
|Head damage&lt;br /&gt;
|-&lt;br /&gt;
|spec_long_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Damage character (can be any direction)&lt;br /&gt;
|-&lt;br /&gt;
|spec_medium_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Damage character (can be any direction)&lt;br /&gt;
|-&lt;br /&gt;
|spec_short_fall	&lt;br /&gt;
|no	&lt;br /&gt;
|Minor damage -- text assumes a fall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Door===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_door	&lt;br /&gt;
|yes	&lt;br /&gt;
|Closes all doors. Requires a door of name &amp;quot;door&amp;quot; in the room.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_splash	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water. Splash size based on weight of ch&lt;br /&gt;
|-&lt;br /&gt;
|spec_teleporter	&lt;br /&gt;
|no	&lt;br /&gt;
|Teleport if holding the correct key (Landru). Requires code changes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Trigger Before Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Alignment===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_evil_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks non-evil-aligned PCs from going specific direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_good_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks non-good-aligned PCs from going specific direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_neutral_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks aligned PCs from going specific direction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_bard_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_cleric_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only clerics and OMs to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_mage_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only mages and bards to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_ranger_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only ranger to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_shaman_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only shaman to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_thief_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only thief, thug and bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_thug_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only thug to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_warrior_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only warrior, ranger, and bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_warrior_only2	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only warrior and bard to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_mudschool_newbies	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only those less than 5th level to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_guild_entrance	&lt;br /&gt;
|yes	&lt;br /&gt;
|Transports character to guild&lt;br /&gt;
|-&lt;br /&gt;
|spec_vortex_entry	&lt;br /&gt;
|yes	&lt;br /&gt;
|Creates vortex portal in specified direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_vortex_exit	&lt;br /&gt;
|no	&lt;br /&gt;
|Creates vortex exit in specified direction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_fallin	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fall into room in 'down' direction (no damage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Extended Trigger Before Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Exit Blocks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_block_heathen]]&lt;br /&gt;
|yes&lt;br /&gt;
|Allow only followers (and optionally UA and/or mobs) through exit&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_sentinel_mob]]&lt;br /&gt;
|yes&lt;br /&gt;
|Allow only characters holding an item of specific vnum through exit&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_time_block]]&lt;br /&gt;
|yes&lt;br /&gt;
|Prevents characters from using specified exit during specified (mud) hours&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Area_Flags&amp;diff=17635</id>
		<title>Area Flags</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Area_Flags&amp;diff=17635"/>
		<updated>2015-02-17T00:39:13Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AREA IS NATURAL	0  (DEFAULT)&lt;br /&gt;
&lt;br /&gt;
AREA IS MANMADE	1&lt;br /&gt;
&lt;br /&gt;
AREA IS A CITY	2&lt;br /&gt;
&lt;br /&gt;
AREA IS A FOREST	4&lt;br /&gt;
&lt;br /&gt;
AREA IS QUEST  80  (special use for quest areas, adds no recall, no trans, no quest.  Won't show on area list)&lt;br /&gt;
&lt;br /&gt;
AREA IS NOVNUM 100  (don't send vnums through MSDP, should be used on all new areas)&lt;br /&gt;
&lt;br /&gt;
AREA IS NO SAVE 200 (objects from area will not save in player files)&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Area_Flags&amp;diff=17619</id>
		<title>Area Flags</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Area_Flags&amp;diff=17619"/>
		<updated>2015-02-14T23:20:45Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Remove obsolete flags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AREA IS NATURAL	0  (DEFAULT)&lt;br /&gt;
&lt;br /&gt;
AREA IS MANMADE	1&lt;br /&gt;
&lt;br /&gt;
AREA IS A CITY	2&lt;br /&gt;
&lt;br /&gt;
AREA IS A FOREST	4&lt;br /&gt;
&lt;br /&gt;
AREA IS QUEST  80  (special use for quest areas, adds no recall, no trans, no quest.  Won't show on area list)&lt;br /&gt;
&lt;br /&gt;
AREA IS NOVNUM 100  (don't send vnums through MSDP, should be used on all new areas)&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Spec_call_for_help&amp;diff=17617</id>
		<title>Spec call for help</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Spec_call_for_help&amp;diff=17617"/>
		<updated>2015-02-13T19:31:10Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;spec_call_for_help is a [[Mob Extended Function]].&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&lt;br /&gt;
 #SPECIALS&lt;br /&gt;
 N &amp;lt;mob vnum&amp;gt; spec_call_for_help &amp;lt;requested helper&amp;gt; &amp;lt;travel distance&amp;gt; -1 -1 -1&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|mob vnum&lt;br /&gt;
|The vnum of the mob that this special function should be attached to&lt;br /&gt;
|-&lt;br /&gt;
|requested helper&lt;br /&gt;
|'''1''' = mob with spec_cxxx&amp;lt;br /&amp;gt;'''2''' = mob with spec_sxxx&lt;br /&gt;
|-&lt;br /&gt;
|travel distance&lt;br /&gt;
|'''-1''' = world-wide&amp;lt;br /&amp;gt;'''0''' = helper within same room&amp;lt;br /&amp;gt;'''1''' = helper within same area&lt;br /&gt;
|-&lt;br /&gt;
|'''-1'''&lt;br /&gt;
|''not used''&lt;br /&gt;
|-&lt;br /&gt;
|'''-1'''&lt;br /&gt;
|''not used''&lt;br /&gt;
|-&lt;br /&gt;
|'''-1'''&lt;br /&gt;
|''not used''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 #SPECIALS&lt;br /&gt;
 N 1200 spec_call_for_help 1 -1 -1 -1 -1 * Assign spec_call_for_help to mob 1200, call for spec_cxxx anywhere in the world&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Spec_call_for_help&amp;diff=17616</id>
		<title>Spec call for help</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Spec_call_for_help&amp;diff=17616"/>
		<updated>2015-02-13T19:18:47Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Created page with &amp;quot;spec_call_for_help is a Mob Extended Function.  Usage:   #SPECIALS  N &amp;lt;mob vnum&amp;gt; spec_call_for_help &amp;lt;requested helper&amp;gt; &amp;lt;travel distance&amp;gt; -1 -1 -1  {| class=&amp;quot;wikitable&amp;quot; |-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;spec_call_for_help is a [[Mob Extended Function]].&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&lt;br /&gt;
 #SPECIALS&lt;br /&gt;
 N &amp;lt;mob vnum&amp;gt; spec_call_for_help &amp;lt;requested helper&amp;gt; &amp;lt;travel distance&amp;gt; -1 -1 -1&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|mob vnum&lt;br /&gt;
|The vnum of the mob that this special function should be attached to&lt;br /&gt;
|-&lt;br /&gt;
|requested helper&lt;br /&gt;
|'''1''': mob with spec_cxxx&amp;lt;br /&amp;gt;'''2''' mob with spec_sxxx&lt;br /&gt;
|-&lt;br /&gt;
|travel distance&lt;br /&gt;
|'''-1''' world-wide&amp;lt;br /&amp;gt;'''0''' helper within same room&amp;lt;br /&amp;gt;'''1''' helper within same area&lt;br /&gt;
|-&lt;br /&gt;
|'''-1'''&lt;br /&gt;
|''not used''&lt;br /&gt;
|-&lt;br /&gt;
|'''-1'''&lt;br /&gt;
|''not used''&lt;br /&gt;
|-&lt;br /&gt;
|'''-1'''&lt;br /&gt;
|''not used''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 #SPECIALS&lt;br /&gt;
 N 1200 spec_call_for_help 1 -1 -1 -1 -1 * Assign spec_call_for_help to mob 1200, call for spec_cxxx no matter where in the world that mob is&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Spec_mage_protector&amp;diff=17615</id>
		<title>Spec mage protector</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Spec_mage_protector&amp;diff=17615"/>
		<updated>2015-02-13T18:40:12Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Fixed formatting so the area sections show.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;spec_mage_protector is a [[Mob Extended Function]] and takes additional arguments that allow you specify what the protector will do before attacking.&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&lt;br /&gt;
N &amp;lt;mob vnum&amp;gt; spec_mage_protector &amp;lt;strings vnum&amp;gt; -1 -1 -1 -1&lt;br /&gt;
&lt;br /&gt;
The strings vnum is the vnum specified in the [[STRINGS]] section of the area file.  It only requires the 2nd &amp;quot;to_room&amp;quot; string.  It is not a say or a tell, just a message displayed to the room so in the string you must be explicit in how it should look.&lt;br /&gt;
&lt;br /&gt;
ie A funny little bunny says, 'No!  I'll save you!'~&lt;br /&gt;
&lt;br /&gt;
If a strings vnum is not used -1 should be there in its place and the mob will send to the room &amp;quot;$n screams 'Save our Master!!'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This is how my funny little bunny test looks in the area file.&lt;br /&gt;
&lt;br /&gt;
 #SPECIALS&lt;br /&gt;
 N  2108 spec_mage_protector 2108 -1 -1 -1 -1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 #STRINGS&lt;br /&gt;
 #2108&lt;br /&gt;
 ~&lt;br /&gt;
 $n says, 'No!  I'll save you!'&lt;br /&gt;
 ~&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Area_Special_Functions&amp;diff=17614</id>
		<title>Area Special Functions</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Area_Special_Functions&amp;diff=17614"/>
		<updated>2015-02-13T18:36:34Z</updated>

		<summary type="html">&lt;p&gt;Tynian: /* Mob Extended Functions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following special functions are available to area writers.  &lt;br /&gt;
&lt;br /&gt;
All use of special functions should be approved by the [[Area Coordinator]] prior to use.  If code modifications are necessary (e.g. a special function is not [[Generic Special Function|generic]]), the Area Coordinator will also discuss the use of the special function with a coder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Mob Function]]s==&lt;br /&gt;
Mob Special Functions are defined in the #[[SPECIALS]] section of an area file.&lt;br /&gt;
===Archmob===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|init_mage	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create an arch-mage archmob&lt;br /&gt;
|-&lt;br /&gt;
|init_priest	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create archmob cleric&lt;br /&gt;
|-&lt;br /&gt;
|init_shaman	&lt;br /&gt;
|yes	&lt;br /&gt;
|Create archmob shaman&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_acid	&lt;br /&gt;
|yes	&lt;br /&gt;
|Acid breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_any	&lt;br /&gt;
|yes	&lt;br /&gt;
|Random dragon breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_fire	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fire breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_frost	&lt;br /&gt;
|yes	&lt;br /&gt;
|Frost breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_breath_gas	&lt;br /&gt;
|yes	&lt;br /&gt;
|Gas breath&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_cleric	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast cleric spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_mage	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast mage spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_shaman	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast shaman spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_cast_undead	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast spells associated with undead&lt;br /&gt;
|-&lt;br /&gt;
|spec_corrosion	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast acid blast and other spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_demon_lord	&lt;br /&gt;
|yes	&lt;br /&gt;
|Demon lord casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_fight_dirty	&lt;br /&gt;
|yes	&lt;br /&gt;
|Dirty fighting&lt;br /&gt;
|-&lt;br /&gt;
|spec_fire_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fire demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_guardian_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Guardian demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_mind_affects	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast mind affect spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_one_spell	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast a single spell, as set with mob 'O' flag&lt;br /&gt;
|-&lt;br /&gt;
|spec_pestilence	&lt;br /&gt;
|yes	&lt;br /&gt;
|Cast cause disease and other spells&lt;br /&gt;
|-&lt;br /&gt;
|spec_poison	&lt;br /&gt;
|yes	&lt;br /&gt;
|Poison bites&lt;br /&gt;
|-&lt;br /&gt;
|spec_poison_sting	&lt;br /&gt;
|yes	&lt;br /&gt;
|Poison sting&lt;br /&gt;
|-&lt;br /&gt;
|spec_shadow_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shadow demon casting spec&lt;br /&gt;
|-&lt;br /&gt;
|spec_storm_demon	&lt;br /&gt;
|yes	&lt;br /&gt;
|Storm demon casting spec&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_fido	&lt;br /&gt;
|yes	&lt;br /&gt;
|Eat animal corpses.&lt;br /&gt;
|-&lt;br /&gt;
|spec_grudge&lt;br /&gt;
|yes&lt;br /&gt;
|Will attack PC in room if PC previously attacked mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_guard	&lt;br /&gt;
|no	&lt;br /&gt;
|Racial guards.&lt;br /&gt;
|-&lt;br /&gt;
|spec_howl	&lt;br /&gt;
|yes	&lt;br /&gt;
|Howling mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_hunt_area_only&lt;br /&gt;
|yes&lt;br /&gt;
|Mob will only hunt PCs that are within the same area as mob&lt;br /&gt;
|-&lt;br /&gt;
|spec_immediate_relay&lt;br /&gt;
|yes&lt;br /&gt;
|Causes mob to immediately return to its start room.&lt;br /&gt;
|-&lt;br /&gt;
|spec_janitor	&lt;br /&gt;
|yes	&lt;br /&gt;
|Pick up trash.&lt;br /&gt;
|-&lt;br /&gt;
|spec_no_hunt&lt;br /&gt;
|yes&lt;br /&gt;
|Mob should not hunt.  Now also works with arch mobs.&lt;br /&gt;
|-&lt;br /&gt;
|spec_respawn&lt;br /&gt;
|yes&lt;br /&gt;
|Will cause a new instance of a mob to be created immediately upon death of the mob.&lt;br /&gt;
|-&lt;br /&gt;
|spec_sleeping_dragon	&lt;br /&gt;
|no	&lt;br /&gt;
|Provides spec_breath_acid for combat.  Awakens mob, that then ROARS.  Puts dragon asleep again once it thinks it's alone.&lt;br /&gt;
|-&lt;br /&gt;
|spec_teleport_on_load&lt;br /&gt;
|yes&lt;br /&gt;
|Teleports mob to random location immediately upon repop.&lt;br /&gt;
|-&lt;br /&gt;
|spec_thief	&lt;br /&gt;
|yes	&lt;br /&gt;
|Mob steals gold.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Mob Extended Function]]s==&lt;br /&gt;
Mob Extended Special Functions are defined in the #[[SPECIALS]] section of an area file.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_act_on_give]]	&lt;br /&gt;
|yes	&lt;br /&gt;
|Upon giving mob an item of a specific vnum, perform specified action, such as giving PC an item in return, or transferring PC to specified room with optional action description (must be coded if custom description needed)&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_call_for_help]]&lt;br /&gt;
|no&lt;br /&gt;
|Causes mob to call for help, either from a mob with a specific special function, or general spec_hero function (not implemented) &lt;br /&gt;
|-&lt;br /&gt;
|[[spec_mage_protector]]&lt;br /&gt;
|yes&lt;br /&gt;
|Will assist any spec_cast_mage flagged mob in the room.&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_timed_teleport]]&lt;br /&gt;
|yes&lt;br /&gt;
|Mob periodically teleports, based on mud time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Room Special Functions|In Room]]==&lt;br /&gt;
Room special functions are defined in the #[[Room Special Functions|RSPECS]] section of the area file.&lt;br /&gt;
===Damage===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_cliff_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Falling down cliff face&lt;br /&gt;
|-&lt;br /&gt;
|spec_fire_bath	&lt;br /&gt;
|yes	&lt;br /&gt;
|Engulfing flames&lt;br /&gt;
|-&lt;br /&gt;
|spec_freefall_one	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fall into room in down direction; spec_long_fall invoked&lt;br /&gt;
|-&lt;br /&gt;
|spec_gas_chamber	&lt;br /&gt;
|yes	&lt;br /&gt;
|Choke and gag within room&lt;br /&gt;
|-&lt;br /&gt;
|spec_mildgas	&lt;br /&gt;
|yes	&lt;br /&gt;
|Choke and gag within room (less damage than spec_gas_chamber)&lt;br /&gt;
|-&lt;br /&gt;
|spec_steam_bath	&lt;br /&gt;
|yes	&lt;br /&gt;
|geyser of hot water and steam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Doors===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door down&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to east&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to north&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to south&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door up&lt;br /&gt;
|-&lt;br /&gt;
|spec_lock_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts and locks door to west&lt;br /&gt;
|-&lt;br /&gt;
|spec_seal_exits	&lt;br /&gt;
|yes	&lt;br /&gt;
|Closes all doors&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door down&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to east&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to north&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to south&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door up&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Shuts door to west&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_crumble_floor	&lt;br /&gt;
|no	&lt;br /&gt;
|Heavy characters fall through floor to room below&lt;br /&gt;
|-&lt;br /&gt;
|spec_wind_tunnel	&lt;br /&gt;
|yes	&lt;br /&gt;
|Room is windy; can blow away items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_aircurrent_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Wind. Assumes west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to north or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to north or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to south or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_airfork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Air current to south or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_current_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water and west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to north or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to north or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to south or east&lt;br /&gt;
|-&lt;br /&gt;
|spec_fork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|Current to south or west&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_down	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes down exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes east exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes north exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes south exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_up	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes up exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceancurrent_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes west exit&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_ne	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_nw	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_se	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_oceanfork_sw	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_tide_ew	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_tide_ns	&lt;br /&gt;
|yes	&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_east	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_east + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_north	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_north + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_south	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_south + spec_long_fall&lt;br /&gt;
|-&lt;br /&gt;
|spec_waterfall_west	&lt;br /&gt;
|yes	&lt;br /&gt;
|spec_current_west + spec_long_fall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Room Extended Functions==&lt;br /&gt;
===Door===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[spec_check_door_open]]&lt;br /&gt;
|yes&lt;br /&gt;
|Checks a stat attribute prior to opening door&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Trigger After Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Damage===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_cavein	&lt;br /&gt;
|no	&lt;br /&gt;
|Text assumes PC in a tunnel&lt;br /&gt;
|-&lt;br /&gt;
|spec_crack_head	&lt;br /&gt;
|yes	&lt;br /&gt;
|Head damage&lt;br /&gt;
|-&lt;br /&gt;
|spec_long_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Damage character (can be any direction)&lt;br /&gt;
|-&lt;br /&gt;
|spec_medium_fall	&lt;br /&gt;
|yes	&lt;br /&gt;
|Damage character (can be any direction)&lt;br /&gt;
|-&lt;br /&gt;
|spec_short_fall	&lt;br /&gt;
|no	&lt;br /&gt;
|Minor damage -- text assumes a fall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Door===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_shut_door	&lt;br /&gt;
|yes	&lt;br /&gt;
|Closes all doors. Requires a door of name &amp;quot;door&amp;quot; in the room.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_splash	&lt;br /&gt;
|yes	&lt;br /&gt;
|Assumes water. Splash size based on weight of ch&lt;br /&gt;
|-&lt;br /&gt;
|spec_teleporter	&lt;br /&gt;
|no	&lt;br /&gt;
|Teleport if holding the correct key (Landru). Requires code changes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Trigger Before Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Alignment===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_evil_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks non-evil-aligned PCs from going specific direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_good_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks non-good-aligned PCs from going specific direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_neutral_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Blocks aligned PCs from going specific direction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_bard_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_cleric_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only clerics and OMs to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_mage_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only mages and bards to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_ranger_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only ranger to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_shaman_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only shaman to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_thief_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only thief, thug and bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_thug_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only thug to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_warrior_only	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only warrior, ranger, and bard to pass&lt;br /&gt;
|-&lt;br /&gt;
|spec_warrior_only2	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only warrior and bard to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_mudschool_newbies	&lt;br /&gt;
|yes	&lt;br /&gt;
|Allow only those less than 5th level to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_guild_entrance	&lt;br /&gt;
|yes	&lt;br /&gt;
|Transports character to guild&lt;br /&gt;
|-&lt;br /&gt;
|spec_vortex_entry	&lt;br /&gt;
|yes	&lt;br /&gt;
|Creates vortex portal in specified direction&lt;br /&gt;
|-&lt;br /&gt;
|spec_vortex_exit	&lt;br /&gt;
|no	&lt;br /&gt;
|Creates vortex exit in specified direction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|spec_fallin	&lt;br /&gt;
|yes	&lt;br /&gt;
|Fall into room in 'down' direction (no damage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Extended Trigger Before Move]]==&lt;br /&gt;
(Exit) triggers are defined in the #[[TRIGGERS]] section of the area file.&lt;br /&gt;
===Exit Blocks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function Name&lt;br /&gt;
! [[Generic Special Function|Generic]]&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_block_heathen]]&lt;br /&gt;
|yes&lt;br /&gt;
|Allow only followers (and optionally UA and/or mobs) through exit&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_sentinel_mob]]&lt;br /&gt;
|yes&lt;br /&gt;
|Allow only characters holding an item of specific vnum through exit&lt;br /&gt;
|-&lt;br /&gt;
|[[trig_time_block]]&lt;br /&gt;
|yes&lt;br /&gt;
|Prevents characters from using specified exit during specified (mud) hours&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Area Development]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=User:Tynian/Lines_of_code&amp;diff=17544</id>
		<title>User:Tynian/Lines of code</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=User:Tynian/Lines_of_code&amp;diff=17544"/>
		<updated>2015-01-17T19:08:11Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Update for 2015&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The source control software keeps track of who last edited each line of source controlled text.  Lines identified as 'mudadm' are a combination of code base and code edited by Tynian prior Tynian creating a separate development account under his own name in 2002.&lt;br /&gt;
&lt;br /&gt;
'''January 1, 1997:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|49098}}&lt;br /&gt;
{{locrow|madman|3066}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines:  52164&lt;br /&gt;
&lt;br /&gt;
'''January 1, 1998:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|51444}}&lt;br /&gt;
{{locrow|madman|10228}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines:  61672&lt;br /&gt;
&lt;br /&gt;
'''January 1, 1999:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|66761}}&lt;br /&gt;
{{locrow|madman|11182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines:  77943&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2000:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|75115|}}&lt;br /&gt;
{{locrow|madman|10794}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines:  85909&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2001:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|79055}}&lt;br /&gt;
{{locrow|madman|10653}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 89708&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2002:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|78507}}&lt;br /&gt;
{{locrow|tynian|11006}}&lt;br /&gt;
{{locrow|madman|10152}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 99665&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2003:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|76951}}&lt;br /&gt;
{{locrow|tynian|18710}}&lt;br /&gt;
{{locrow|madman|10098}}&lt;br /&gt;
{{locrow|nayr|69}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 105828&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2004:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|73144}}&lt;br /&gt;
{{locrow|tynian|24958}}&lt;br /&gt;
{{locrow|madman|9601}}&lt;br /&gt;
{{locrow|nayr|69}}&lt;br /&gt;
{{locrow|khore|3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 107775&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2005:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|70817}}&lt;br /&gt;
{{locrow|tynian|31931}}&lt;br /&gt;
{{locrow|madman|9558}}&lt;br /&gt;
{{locrow|nayr|69}}&lt;br /&gt;
{{locrow|khore|2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 112377&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2006:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|69725}}&lt;br /&gt;
{{locrow|tynian|32750}}&lt;br /&gt;
{{locrow|madman|9458}}&lt;br /&gt;
{{locrow|schwartz|63}}&lt;br /&gt;
{{locrow|natilena|2208}}&lt;br /&gt;
{{locrow|nayr|68}}&lt;br /&gt;
{{locrow|khore|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 114273&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2007:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|68680}}&lt;br /&gt;
{{locrow|tynian|36425}}&lt;br /&gt;
{{locrow|madman|9441}}&lt;br /&gt;
{{locrow|schwartz|3037}}&lt;br /&gt;
{{locrow|natilena|2274}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
{{locrow|khore|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 119925&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2008:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|68566}}&lt;br /&gt;
{{locrow|tynian|37255}}&lt;br /&gt;
{{locrow|madman|9368}}&lt;br /&gt;
{{locrow|schwartz|3043}}&lt;br /&gt;
{{locrow|natilena|2268}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 120567&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2009:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|67709}}&lt;br /&gt;
{{locrow|tynian|42200}}&lt;br /&gt;
{{locrow|madman|9264}}&lt;br /&gt;
{{locrow|schwartz|3233}}&lt;br /&gt;
{{locrow|natilena|2715}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 125188&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2010:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|66930}}&lt;br /&gt;
{{locrow|tynian|44578}}&lt;br /&gt;
{{locrow|madman|9091}}&lt;br /&gt;
{{locrow|schwartz|3149}}&lt;br /&gt;
{{locrow|natilena|2986}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 126801&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2011:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|66703}}&lt;br /&gt;
{{locrow|tynian|47228}}&lt;br /&gt;
{{locrow|madman|9075}}&lt;br /&gt;
{{locrow|schwartz|3125}}&lt;br /&gt;
{{locrow|natilena|2954}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 129152&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2012:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|61750}}&lt;br /&gt;
{{locrow|tynian|56941}}&lt;br /&gt;
{{locrow|madman|6152}}&lt;br /&gt;
{{locrow|schwartz|2940}}&lt;br /&gt;
{{locrow|natilena|2809}}&lt;br /&gt;
{{locrow|nayr|66}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 130658&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2013:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|61490}}&lt;br /&gt;
{{locrow|tynian|58730}}&lt;br /&gt;
{{locrow|madman|6117}}&lt;br /&gt;
{{locrow|natilena|3071}}&lt;br /&gt;
{{locrow|schwartz|2919}}&lt;br /&gt;
{{locrow|nayr|66}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 132393&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2014:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|61441}}&lt;br /&gt;
{{locrow|tynian|58991}}&lt;br /&gt;
{{locrow|madman|6108}}&lt;br /&gt;
{{locrow|natilena|3162}}&lt;br /&gt;
{{locrow|schwartz|2916}}&lt;br /&gt;
{{locrow|nayr|66}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 132684&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2015:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|tynian|64389}}&lt;br /&gt;
{{locrow|mudadm|59404}}&lt;br /&gt;
{{locrow|natilena|8727}}&lt;br /&gt;
{{locrow|madman|5724}}&lt;br /&gt;
{{locrow|schwartz|2873}}&lt;br /&gt;
{{locrow|nayr|62}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 141179&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Galvin&amp;diff=16916</id>
		<title>Galvin</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Galvin&amp;diff=16916"/>
		<updated>2014-08-25T19:43:43Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Created page with &amp;quot;{{Info pc |name           = Galvin |incarnation    =  |styled_as      = Member: TFC Explorer's Society |imm_rank       =  |created        =  |status         =  |retire_dat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Info pc&lt;br /&gt;
|name           = Galvin&lt;br /&gt;
|incarnation    = &lt;br /&gt;
|styled_as      = Member: [[TFC Explorer's Society]]&lt;br /&gt;
|imm_rank       = &lt;br /&gt;
|created        = &lt;br /&gt;
|status         = &lt;br /&gt;
|retire_date    = &lt;br /&gt;
|race           = {{Race|Elf}}&lt;br /&gt;
|hometown       = &lt;br /&gt;
|classes        = {{Class|Ranger}}&amp;lt;BR&amp;gt;{{Class|Mage}}&amp;lt;BR&amp;gt;&lt;br /&gt;
|last_seen      = &lt;br /&gt;
|followed       = &lt;br /&gt;
|spouse         = &lt;br /&gt;
|partner        = &lt;br /&gt;
|parents        = &lt;br /&gt;
|children       = &lt;br /&gt;
|relatives      = &lt;br /&gt;
|areas_written  = &lt;br /&gt;
|immorted_on    = &lt;br /&gt;
|following      = &lt;br /&gt;
|portfolio      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TFC Explorers Society]]&lt;br /&gt;
== Mud Contributions: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Current Description: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character History: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Player Provided Information: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Timeline: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Player Information: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Zentar&amp;diff=16915</id>
		<title>Zentar</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Zentar&amp;diff=16915"/>
		<updated>2014-08-25T19:38:51Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Created page with &amp;quot;{{Info pc |name           = Zentar |incarnation    =  |styled_as      = Member: TFC Explorer's Society |imm_rank       =  |created        =  |status         =  |retire_dat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Info pc&lt;br /&gt;
|name           = Zentar&lt;br /&gt;
|incarnation    = &lt;br /&gt;
|styled_as      = Member: [[TFC Explorer's Society]]&lt;br /&gt;
|imm_rank       = &lt;br /&gt;
|created        = &lt;br /&gt;
|status         = &lt;br /&gt;
|retire_date    = &lt;br /&gt;
|race           = {{Race|Human}}&lt;br /&gt;
|hometown       = &lt;br /&gt;
|classes        = {{Class|Thief}}&lt;br /&gt;
|last_seen      = 1998&lt;br /&gt;
|followed       = [[Molo]]&lt;br /&gt;
|spouse         = &lt;br /&gt;
|partner        = &lt;br /&gt;
|parents        = &lt;br /&gt;
|children       = &lt;br /&gt;
|relatives      = &lt;br /&gt;
|areas_written  = &lt;br /&gt;
|immorted_on    = &lt;br /&gt;
|following      = &lt;br /&gt;
|portfolio      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mud Contributions: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Current Description: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character History: ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia: ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Player Provided Information: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Timeline: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Player Information: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=TFC_Explorers_Society&amp;diff=16914</id>
		<title>TFC Explorers Society</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=TFC_Explorers_Society&amp;diff=16914"/>
		<updated>2014-08-25T16:11:57Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Set redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[TFC Explorer's Society]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=TFC_Explorer%27s_Society&amp;diff=16913</id>
		<title>TFC Explorer's Society</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=TFC_Explorer%27s_Society&amp;diff=16913"/>
		<updated>2014-08-25T16:09:59Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Combine TFC Explorer's Society Pages and Info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Historical (As of February 1997)==&lt;br /&gt;
&lt;br /&gt;
The TFC Explorer's Society is an elite group, filled with those who are not happy merely to accumulate experience. These adventurers seek, search, and explore their way across the vast realm of TFC, hunting down adventure. Entry into this select band is achieved in one of two ways: &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* When a new area is installed on the MUD, there is often an associated Quest with the opening. The first player to find the area and a given item within it wins the quest and automatic entry into the society.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* If a player distinguishes themselves as exceptional in word, deed, or action in their handling of the challenges faced on the MUD, they may be admitted to the Society in a special ceremony. Members of the Society are recognized by the Medal they wear, and they are expected to wear it at ALL times. Immortals are honorary members and are not listed on the roll. &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''The following have gained admission to the Society:''' &amp;lt;BR&amp;gt;&lt;br /&gt;
[[Syrinx]] (also recipient of the Medal of TFC Bravery)&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Gygnor]] (also recipient of the Medal of TFC Bravery)&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Jerald]] (also recipient of the Medal of TFC Bravery)&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Modrid]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Zentar]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Galvin]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Count]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Siobhan]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Trencher]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Hedonist]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Rishana]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[MissFit]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Ozymandius]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Lancelot]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Quartus]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Ryu]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Nina]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Jaator]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Eriq]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Current TFC Explorer's Society Information==&lt;br /&gt;
Entry into the select band of mortals who make up the society's membership is achieved in three ways. First, when a new area is installed on the MUD, the first player to find the area and a given item within it wins the quest and automatic entry into the ranks of the society. The second method relates to deeds done. If a player has shown themselves as exceptional in word, deed, or action in their handling of the challenges faced on the MUD, they may be admitted to the society in a special ceremony. The third method is to discover a hidden game feature in a special quest to find that feature. Members of the society are recognized by the medal they are expected to wear at ALL times.&lt;br /&gt;
&lt;br /&gt;
===Membership===&lt;br /&gt;
* [[Galvin]]&lt;br /&gt;
* [[Ramza]]&lt;br /&gt;
* [[Quartus]]&lt;br /&gt;
* [[Modrid]]&lt;br /&gt;
* [[Coount]]&lt;br /&gt;
* [[Siobhan]]&lt;br /&gt;
* [[Lancelot]]&lt;br /&gt;
* [[Zentar]]&lt;br /&gt;
* [[Trencher]]&lt;br /&gt;
* [[Syrinx]]&lt;br /&gt;
* [[Hedonist]]&lt;br /&gt;
* [[Gygnor]]&lt;br /&gt;
* [[Ozymandius]]&lt;br /&gt;
* [[Ryu]]&lt;br /&gt;
* [[MissFit]]&lt;br /&gt;
* [[Rishana]]&lt;br /&gt;
* [[Nina]]&lt;br /&gt;
* [[Jaator]]&lt;br /&gt;
* [[Eriq]]&lt;br /&gt;
* [[Kaern]]&lt;br /&gt;
* [[Daelin]]&lt;br /&gt;
* [[Jonah]]&lt;br /&gt;
* [[Darker]]&lt;br /&gt;
* [[Kahlan]]&lt;br /&gt;
* [[Beelzebub]]&lt;br /&gt;
* [[Dalaran]]&lt;br /&gt;
* [[Furnock]]&lt;br /&gt;
* [[Noctus]]&lt;br /&gt;
* [[Kaltar]]&lt;br /&gt;
* [[Tylorn]]&lt;br /&gt;
* [[Zakarious]]&lt;br /&gt;
* [[Drystan]]&lt;br /&gt;
* [[Oook]]&lt;br /&gt;
* [[Dyr]]&lt;br /&gt;
* [[Ink]]&lt;br /&gt;
* [[Garvax]]&lt;br /&gt;
* [[Orpik]]&lt;br /&gt;
* [[Faile]]&lt;br /&gt;
* [[Luckyboy]]&lt;br /&gt;
* [[Arella]]&lt;br /&gt;
* [[Ylang]]&lt;br /&gt;
* [[Linkin]]&lt;br /&gt;
* [[Lore]]&lt;br /&gt;
* [[Portobello]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=TFC_Explorers_Society&amp;diff=16912</id>
		<title>TFC Explorers Society</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=TFC_Explorers_Society&amp;diff=16912"/>
		<updated>2014-08-25T15:30:20Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Entry into the select band of mortals who make up the society's membership is achieved in three ways. First, when a new area is installed on the MUD, the first player to find the area and a given item within it wins the quest and automatic entry into the ranks of the society. The second method relates to deeds done. If a player has shown themselves as exceptional in word, deed, or action in their handling of the challenges faced on the MUD, they may be admitted to the society in a special ceremony. The third method is to discover a hidden game feature in a special quest to find that feature. Members of the society are recognized by the medal they are expected to wear at ALL times.&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
''(In order of induction)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Galvin]]&lt;br /&gt;
* [[Ramza]]&lt;br /&gt;
* [[Quartus]]&lt;br /&gt;
* [[Modrid]]&lt;br /&gt;
* [[Coount]]&lt;br /&gt;
* [[Siobhan]]&lt;br /&gt;
* [[Lancelot]]&lt;br /&gt;
* [[Zentar]]&lt;br /&gt;
* [[Trencher]]&lt;br /&gt;
* [[Syrinx]]&lt;br /&gt;
* [[Hedonist]]&lt;br /&gt;
* [[Gygnor]]&lt;br /&gt;
* [[Ozymandius]]&lt;br /&gt;
* [[Ryu]]&lt;br /&gt;
* [[MissFit]]&lt;br /&gt;
* [[Rishana]]&lt;br /&gt;
* [[Nina]]&lt;br /&gt;
* [[Jaator]]&lt;br /&gt;
* [[Eriq]]&lt;br /&gt;
* [[Kaern]]&lt;br /&gt;
* [[Daelin]]&lt;br /&gt;
* [[Jonah]]&lt;br /&gt;
* [[Darker]]&lt;br /&gt;
* [[Kahlan]]&lt;br /&gt;
* [[Beelzebub]]&lt;br /&gt;
* [[Dalaran]]&lt;br /&gt;
* [[Furnock]]&lt;br /&gt;
* [[Noctus]]&lt;br /&gt;
* [[Kaltar]]&lt;br /&gt;
* [[Tylorn]]&lt;br /&gt;
* [[Zakarious]]&lt;br /&gt;
* [[Drystan]]&lt;br /&gt;
* [[Oook]]&lt;br /&gt;
* [[Dyr]]&lt;br /&gt;
* [[Ink]]&lt;br /&gt;
* [[Garvax]]&lt;br /&gt;
* [[Orpik]]&lt;br /&gt;
* [[Faile]]&lt;br /&gt;
* [[Luckyboy]]&lt;br /&gt;
* [[Arella]]&lt;br /&gt;
* [[Ylang]]&lt;br /&gt;
* [[Linkin]]&lt;br /&gt;
* [[Lore]]&lt;br /&gt;
* [[Portobello]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=TFC_Explorers_Society&amp;diff=16911</id>
		<title>TFC Explorers Society</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=TFC_Explorers_Society&amp;diff=16911"/>
		<updated>2014-08-25T15:23:59Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Initial TFC Explorers Society page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Entry into the select band of mortals who make up the society's membership is achieved in three ways. First, when a new area is installed on the MUD, the first player to find the area and a given item within it wins the quest and automatic entry into the ranks of the society. The second method relates to deeds done. If a player has shown themselves as exceptional in word, deed, or action in their handling of the challenges faced on the MUD, they may be admitted to the society in a special ceremony. The third method is to discover a hidden game feature in a special quest to find that feature. Members of the society are recognized by the medal they are expected to wear at ALL times.&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
(In order of induction)&lt;br /&gt;
[[Galvin]] [[Ramza]] [[Quartus]] [[Modrid]] [[Coount]] [[Siobhan]] [[Lancelot]] [[Zentar]] [[Trencher]] [[Syrinx]] [[Hedonist]] [[Gygnor]] [[Ozymandius]] [[Ryu]] [[MissFit]] [[Rishana]] [[Nina]] [[Jaator]] [[Eriq]] [[Kaern]] [[Daelin]] [[Jonah]] [[Darker]] [[Kahlan]] [[Beelzebub]] [[Dalaran]] [[Furnock]] [[Noctus]] [[Kaltar]] [[Tylorn]] [[Zakarious]] [[Drystan]] [[Oook]] [[Dyr]] [[Ink]] [[Garvax]] [[Orpik]] [[Faile]] [[Luckyboy]] [[Arella]] [[Ylang]] [[Linkin]] [[Lore]] [[Portobello]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=Ozymandius&amp;diff=16910</id>
		<title>Ozymandius</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=Ozymandius&amp;diff=16910"/>
		<updated>2014-08-25T15:08:51Z</updated>

		<summary type="html">&lt;p&gt;Tynian: /* Trivia: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Info pc&lt;br /&gt;
|name           = Ozymandius&lt;br /&gt;
|incarnation    = &lt;br /&gt;
|styled_as      = King of Kings&amp;lt;BR&amp;gt;Member: TFC Explorers Society&lt;br /&gt;
|imm_rank       = &lt;br /&gt;
|created        = &lt;br /&gt;
|status         = &lt;br /&gt;
|retire_date    = &lt;br /&gt;
|race           = {{Race|Minotaur}}&lt;br /&gt;
|hometown       = &lt;br /&gt;
|classes        = {{Class|Warrior}}&lt;br /&gt;
|last_seen      = &lt;br /&gt;
|followed       = &lt;br /&gt;
|spouse         = &lt;br /&gt;
|partner        = &lt;br /&gt;
|parents        = &lt;br /&gt;
|children       = &lt;br /&gt;
|relatives      = &lt;br /&gt;
|areas_written  = &lt;br /&gt;
|immorted_on    = &lt;br /&gt;
|following      = &lt;br /&gt;
|portfolio      = &lt;br /&gt;
}}&lt;br /&gt;
[[Category:PPI]]&lt;br /&gt;
[[Category:TFC Explorers Society]]&lt;br /&gt;
== Mud Contributions: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Current Description: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
== WHO Lists: ==&lt;br /&gt;
 Date Unknown: Min [ Wa:30             ] Ozymandius King of Kings, Warleader of House Veladorn&lt;br /&gt;
&lt;br /&gt;
== Character History: ==&lt;br /&gt;
=== 11/22/2011: Sweetpea's Memories ===&lt;br /&gt;
(Log by Cordir. Previously, Sweetpea had been telling stories about [[Veladorn]])&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
Sweetpea says (in common), 'thats all that comes to memory, cept for the different quests and accomplishments that ozymandius had, but they are well documented'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
You nod in recognition to her.&amp;lt;BR&amp;gt;&lt;br /&gt;
You say, 'I would deeply enjoy the opportunity of speaking with him.'.&amp;lt;BR&amp;gt;&lt;br /&gt;
You say, 'for a long time, I had thought he was a mortal incarnation of someone else'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Sweetpea says (in common), 'not sure if it is documented that ozy mapped out the 1st path for merrick'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
You say, 'the rumors having been... quite persistant.'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Sweetpea says (in common), 'it was a quest from madman'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
You say, 'Indeed, that is not recorded, Sweetpea'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Jaerith says (in orc), 'it could be.'.&amp;lt;BR&amp;gt;&lt;br /&gt;
Jaerith pokes Sweetpea in the ribs.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Sweetpea says (in common), 'ozy did many quests to get god enchants on his belt, which was a worn weapon as well as a quest to make his weapon no disarm'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
You nod.&amp;lt;BR&amp;gt;&lt;br /&gt;
You say, 'the waist axe'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
http://wiki.tfcmud.com/index.php/Ozymandius&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Hutt says, 'I was looking at his wiki today'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Sweetpea says (in common), 'this week ozy drove from dallas tx to altoona pa for thanksgiving :)'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
You say, 'hopefully some day he can see it, and share more information with us'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Eathor says (in common), 'Rod of Neutrality?'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Sweetpea says (in common), 'was there ever a way to repair pitted armor added to the game?'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Jaerith says (in orc), 'to a point'.&amp;lt;BR&amp;gt;&lt;br /&gt;
Jaerith says (in common), 'you can only repair something so much..'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Cordir nods in Jaerith's general direction, still staring out the open archway.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Sweetpea says (in common), 'long ago there was no way to repair armor and ozy was often hunted just to be etched'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Jaerith grins wickedly.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Norak says (in common), 'lol'.&amp;lt;BR&amp;gt;&lt;br /&gt;
Norak says (in common), 'thats harsh'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Jaerith says (in common), 'silly naked mages and their acid blast.'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Eathor auctions (in common), 'We love Mish.'.&amp;lt;BR&amp;gt;&lt;br /&gt;
Eathor grins evilly.&amp;lt;BR&amp;gt;&lt;br /&gt;
Eathor leaves west.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Sweetpea says (in common), 'it was one of the reasons he became a permanent structure in the recall room'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Norak says (in common), 'mish de-etches?'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Sweetpea says (in common), 'he was almost killed by 3 naked shamans as well'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Hutt throws back his head and cackles with insane glee!&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Jaerith says (in common), 'You can fix some things on the Moutain of Knowledge, Norak.'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Boromir says, 'it was a way mages could counteract the shamans and their rift'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Norak says (in common), 'yep .. what was that about mish though?'.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Sweetpea says (in common), 'it was impressive because i believe ozy was the 1st player to swing his weapon for annihilate'.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia: ==&lt;br /&gt;
* Ozymandius is a member of the [[TFC Explorers Society]], and for this, he is recognized on [[Plaque6]] of the [[Room of Records]].&lt;br /&gt;
* Ozymandius took third place in the 36 Hours of Insanity Quest, and for this, he is recognized on [[Plaque11]] of the [[Room of Records]].&lt;br /&gt;
* For his Battle Royale, Ozymandius appears on [[Plaque15]] of the [[Room of Records]].&lt;br /&gt;
* As part of a quest for [[Madman]], Ozymandius tracked the entire route taken by [[Merrick]].&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Player Provided Information: ==&lt;br /&gt;
{{note|Mars|01/07/04|Remember when Ozzy tried to do a quest to change races?  He wanted to dual to cleric to keep his metal!}}&lt;br /&gt;
{{note|[[Markoon]]|05/21/2011|I remember seeing Ozymandius losing link in the Guild Hall (back when it was unsafe) and logging back in with two or three corpses of [[Sadow]] at his feet and low hit points. He'd killed Sadow repeatedly - linkdead.}}&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
== Personal Timeline: ==&lt;br /&gt;
January 1995: The House of Veladorn is created by [[Coleman]], [[Ozymandius]], and [[Szordrin]].&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
May 1995: Marisa and Talen are xping in Ofcol when Diana dies of plague in front of them, fully eq'ed. They scoop up her eq and manage to trade it all to Ozymandius for (among other things) *two* Rods of Neutrality (+5 damage lights).&lt;br /&gt;
&lt;br /&gt;
December 5, 1995 - Ozymandius is challenged by Madman to a quest... one aspect of which is to slay the Warrior Guildmaster of Lothlorien, who had remained undefeated up to that point. But that day, [http://finalchallenge.net/tfc/community/timeline/1993-1995/guildmaster.htm The Guildmaster Dies].&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Information: ==&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
[[category:People]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=User:Tynian&amp;diff=16838</id>
		<title>User:Tynian</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=User:Tynian&amp;diff=16838"/>
		<updated>2014-07-03T19:23:05Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I love this game!&lt;br /&gt;
&lt;br /&gt;
There are times when it's hard to like it.&lt;br /&gt;
&lt;br /&gt;
[[User:Tynian/Lines_of_code|Lines of code]], by author.&lt;br /&gt;
&lt;br /&gt;
Tynian's [[User:Tynian/Selected of F8|Selected of F8]] Page.&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
[http://www.tfcmud.com/tfc/news/vernotes.shtml TFC version notes]&lt;br /&gt;
* 2014-07-03 - Upgraded wiki&lt;br /&gt;
* 2014-07-03 - Upgraded forum&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=User:Tynian&amp;diff=16837</id>
		<title>User:Tynian</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=User:Tynian&amp;diff=16837"/>
		<updated>2014-07-03T18:56:40Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I love this game!&lt;br /&gt;
&lt;br /&gt;
There are times when it's hard to like it.&lt;br /&gt;
&lt;br /&gt;
[[User:Tynian/Lines_of_code|Lines of code]], by author.&lt;br /&gt;
&lt;br /&gt;
Tynian's [[User:Tynian/Selected of F8|Selected of F8]] Page.&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
* 2014-07-03 - Upgraded wiki&lt;br /&gt;
* 2014-07-03 - Upgraded forum&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=User:Tynian&amp;diff=16836</id>
		<title>User:Tynian</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=User:Tynian&amp;diff=16836"/>
		<updated>2014-07-03T18:15:46Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I love this game!&lt;br /&gt;
&lt;br /&gt;
There are times when it's hard to like it.&lt;br /&gt;
&lt;br /&gt;
[[User:Tynian/Lines_of_code|Lines of code]], by author.&lt;br /&gt;
&lt;br /&gt;
Tynian's [[User:Tynian/Selected of F8|Selected of F8]] Page.&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
* 2014-07-03 - Upgrade wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=User:Tynian&amp;diff=16835</id>
		<title>User:Tynian</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=User:Tynian&amp;diff=16835"/>
		<updated>2014-07-03T18:15:17Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I love this game!&lt;br /&gt;
&lt;br /&gt;
There are times when it's hard to like it.&lt;br /&gt;
&lt;br /&gt;
[[User:Tynian/Lines_of_code|Lines of code]], by author.&lt;br /&gt;
&lt;br /&gt;
Tynian's [[User:Tynian/Selected of F8|Selected of F8]] Page.&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
[*] 2014-07-03 - Upgrade wiki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=User:Tynian/Lines_of_code&amp;diff=16326</id>
		<title>User:Tynian/Lines of code</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=User:Tynian/Lines_of_code&amp;diff=16326"/>
		<updated>2014-01-03T16:35:48Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Add counts as of January 2013 and January 2014&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The source control software keeps track of who last edited each line of source controlled text.  Lines identified as 'mudadm' are a combination of code base and code edited by Tynian prior Tynian creating a separate development account under his own name in 2002.&lt;br /&gt;
&lt;br /&gt;
'''January 1, 1997:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|49098}}&lt;br /&gt;
{{locrow|madman|3066}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines:  52164&lt;br /&gt;
&lt;br /&gt;
'''January 1, 1998:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|51444}}&lt;br /&gt;
{{locrow|madman|10228}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines:  61672&lt;br /&gt;
&lt;br /&gt;
'''January 1, 1999:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|66761}}&lt;br /&gt;
{{locrow|madman|11182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines:  77943&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2000:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|75115|}}&lt;br /&gt;
{{locrow|madman|10794}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines:  85909&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2001:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|79055}}&lt;br /&gt;
{{locrow|madman|10653}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 89708&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2002:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|78507}}&lt;br /&gt;
{{locrow|tynian|11006}}&lt;br /&gt;
{{locrow|madman|10152}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 99665&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2003:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|76951}}&lt;br /&gt;
{{locrow|tynian|18710}}&lt;br /&gt;
{{locrow|madman|10098}}&lt;br /&gt;
{{locrow|nayr|69}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 105828&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2004:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|73144}}&lt;br /&gt;
{{locrow|tynian|24958}}&lt;br /&gt;
{{locrow|madman|9601}}&lt;br /&gt;
{{locrow|nayr|69}}&lt;br /&gt;
{{locrow|khore|3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 107775&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2005:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|70817}}&lt;br /&gt;
{{locrow|tynian|31931}}&lt;br /&gt;
{{locrow|madman|9558}}&lt;br /&gt;
{{locrow|nayr|69}}&lt;br /&gt;
{{locrow|khore|2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 112377&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2006:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|69725}}&lt;br /&gt;
{{locrow|tynian|32750}}&lt;br /&gt;
{{locrow|madman|9458}}&lt;br /&gt;
{{locrow|schwartz|63}}&lt;br /&gt;
{{locrow|natilena|2208}}&lt;br /&gt;
{{locrow|nayr|68}}&lt;br /&gt;
{{locrow|khore|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 114273&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2007:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|68680}}&lt;br /&gt;
{{locrow|tynian|36425}}&lt;br /&gt;
{{locrow|madman|9441}}&lt;br /&gt;
{{locrow|schwartz|3037}}&lt;br /&gt;
{{locrow|natilena|2274}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
{{locrow|khore|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 119925&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2008:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|68566}}&lt;br /&gt;
{{locrow|tynian|37255}}&lt;br /&gt;
{{locrow|madman|9368}}&lt;br /&gt;
{{locrow|schwartz|3043}}&lt;br /&gt;
{{locrow|natilena|2268}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 120567&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2009:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|67709}}&lt;br /&gt;
{{locrow|tynian|42200}}&lt;br /&gt;
{{locrow|madman|9264}}&lt;br /&gt;
{{locrow|schwartz|3233}}&lt;br /&gt;
{{locrow|natilena|2715}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 125188&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2010:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|66930}}&lt;br /&gt;
{{locrow|tynian|44578}}&lt;br /&gt;
{{locrow|madman|9091}}&lt;br /&gt;
{{locrow|schwartz|3149}}&lt;br /&gt;
{{locrow|natilena|2986}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 126801&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2011:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|66703}}&lt;br /&gt;
{{locrow|tynian|47228}}&lt;br /&gt;
{{locrow|madman|9075}}&lt;br /&gt;
{{locrow|schwartz|3125}}&lt;br /&gt;
{{locrow|natilena|2954}}&lt;br /&gt;
{{locrow|nayr|67}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total source controlled lines: 129152&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2012:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|61750}}&lt;br /&gt;
{{locrow|tynian|56941}}&lt;br /&gt;
{{locrow|madman|6152}}&lt;br /&gt;
{{locrow|schwartz|2940}}&lt;br /&gt;
{{locrow|natilena|2809}}&lt;br /&gt;
{{locrow|nayr|66}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 130658&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2013:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|61490}}&lt;br /&gt;
{{locrow|tynian|58730}}&lt;br /&gt;
{{locrow|madman|6117}}&lt;br /&gt;
{{locrow|natilena|3071}}&lt;br /&gt;
{{locrow|schwartz|2919}}&lt;br /&gt;
{{locrow|nayr|66}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 132393&lt;br /&gt;
&lt;br /&gt;
'''January 1, 2014:'''&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable&amp;quot; &lt;br /&gt;
!Coder!!Lines&lt;br /&gt;
{{locrow|mudadm|61441}}&lt;br /&gt;
{{locrow|tynian|58991}}&lt;br /&gt;
{{locrow|madman|6108}}&lt;br /&gt;
{{locrow|natilena|3162}}&lt;br /&gt;
{{locrow|schwartz|2916}}&lt;br /&gt;
{{locrow|nayr|66}}&lt;br /&gt;
|}&lt;br /&gt;
Total source controlled lines: 132684&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=File:Untitled-3.jpg&amp;diff=16014</id>
		<title>File:Untitled-3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=File:Untitled-3.jpg&amp;diff=16014"/>
		<updated>2013-10-17T01:22:53Z</updated>

		<summary type="html">&lt;p&gt;Tynian: Test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Test&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=User_talk:Tynian&amp;diff=15906</id>
		<title>User talk:Tynian</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=User_talk:Tynian&amp;diff=15906"/>
		<updated>2013-08-17T05:57:22Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What would you like to discuss? [[User:Tynian|Tynian]] 12:18, 9 January 2011 (MST)&lt;br /&gt;
&lt;br /&gt;
[[User_talk:Tynian/archive|Talk Archive Jan - Mar 2011]]&lt;br /&gt;
&lt;br /&gt;
* Hi Tynian! It's the pest... I was wondering: is there a setting or config that allows you to add to the allowable file types for upload? I have a .wav file I'd like to upload, but it says its an illegal type. :(  [[User:Cordir|Cordir]] 10:37, 3 April 2011 (MDT)&lt;br /&gt;
&lt;br /&gt;
** I have included .wav as a valid upload type. [[User:Tynian|Tynian]] 12:05, 3 April 2011 (MDT)&lt;br /&gt;
*** Thanks, Tynian! [[User:Cordir|Cordir]] 12:44, 18 April 2011 (MDT)&lt;br /&gt;
&lt;br /&gt;
* Me again. I have a file of goofy comments that immortals put on one another, from 2000 - 2002, as part of a silly game of 'tag'. It contains no imm information, just sillyness. Would it be ok to post?  As an example:&lt;br /&gt;
Tynian:&amp;lt;BR&amp;gt;&lt;br /&gt;
Comment: &amp;lt;By Bliss, Sat Oct 27 01 22:15:57: Yummier than chocolate :)&amp;gt;.&amp;lt;BR&amp;gt;&lt;br /&gt;
[[User:Cordir|Cordir]] 12:44, 18 April 2011 (MDT)&lt;br /&gt;
** Fine in general.  Not knowing what they all are, please don't post any that would be inappropriate or that would reflect poorly upon the Immortals involved. [[User:Tynian|Tynian]] 12:51, 18 April 2011 (MDT)&lt;br /&gt;
&lt;br /&gt;
* Yet another question, and this one... well... it's a weird one.  How would you feel about sending me a copy/zip of entire the TFC Website? It would be *enormously* helpful for combing through files to find mentions of specific players when I'm building the player pages. I can search my own files, but the merged timeline has so much stuff from Marisa that I do *not* have, that .. well.. it would help a lot, and save me a lot of time and typing, rather than combing through the same web pages over and over. I appreciate you considering the request,  [[User:Cordir|Cordir]] 21:16, 26 April 2011 (MDT)&lt;br /&gt;
** I'm not crazy about this notion... [[User:Tynian|Tynian]] 15:23, 28 April 2011 (MST)&lt;br /&gt;
*** Ok, is it possible to add a 'search' function to the website? That would help accomplish some of the same thing. It's just that its hundreds and hundreds of pages, and I have somewhere around half of it (from when I donated the timeline and when I was webmistress of the old Primenet pages), but there's that other half I *can't* currently search to find esoteric and old info... :(   [[User:Cordir|Cordir]] 12:25, 29 April 2011 (MST)&lt;br /&gt;
&lt;br /&gt;
* Yet another question/request! Would it be possible to find out where the wiki's 'clock' is located? it's incorrectly reporting the date changes were made.:(  [[User:Cordir|Cordir]] 09:00, 13 June 2011 (MST)&lt;br /&gt;
** The clock is the same clock that TFC uses, and it is accurate.  Perhaps the times you are seeing are being reported as a different time zone, such as GMT.  I'd be happy to investigate further.  Can you provide an example of a wrong time (provide link), tell me what time it shows, and what you feel the time should be?&lt;br /&gt;
&lt;br /&gt;
* Hi Tynian! When I ban a user (spammer), I'm getting an odd error message. I'm going to send it to you via email; please be on the lookout! Thanks! [[User:Cordir|Cordir]] 08:15, 20 July 2011 (MST)&lt;br /&gt;
&lt;br /&gt;
* Hi Tynian! Can we add some sort of user account approval process to maybe cut down on the spammers? - [[User:Cordir|Cordir]] 06:01, 31 July 2011 (MST)&lt;br /&gt;
** Possibly. [[User:Tynian|Tynian]] 10:41, 1 August 2011 (MST)&lt;br /&gt;
*** I've seen some that involve asking a simple 'human' type question: Something simple like, 'What does the abbreviation TFC stand for?' or 'Who is the Founding Implementor?' or the like, and they seem to help a lot. The last couple spammers have actually destroyed content or altered existing pages, rather than creating a new page, which I thought was kinda disturbing. :(  I appreciate you taking a look at this idea. - [[User:Cordir|Cordir]] 12:49, 1 August 2011 (MST)&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
	<entry>
		<id>https://www.tfcmud.com/wiki/index.php?title=User_talk:Tynian&amp;diff=15887</id>
		<title>User talk:Tynian</title>
		<link rel="alternate" type="text/html" href="https://www.tfcmud.com/wiki/index.php?title=User_talk:Tynian&amp;diff=15887"/>
		<updated>2013-08-15T18:29:41Z</updated>

		<summary type="html">&lt;p&gt;Tynian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What would you like to discuss? [[User:Tynian|Tynian]] 12:18, 9 January 2011 (MST)&lt;br /&gt;
&lt;br /&gt;
[[User_talk:Tynian/archive|Talk Archive Jan - Mar 2011]]&lt;br /&gt;
&lt;br /&gt;
* Hi Tynian! It's the pest... I was wondering: is there a setting or config that allows you to add to the allowable file types for upload? I have a .wav file I'd like to upload, but it says its an illegal type. :(  [[User:Cordir|Cordir]] 10:37, 3 April 2011 (MDT)&lt;br /&gt;
&lt;br /&gt;
** I have included .wav as a valid upload type. [[User:Tynian|Tynian]] 12:05, 3 April 2011 (MDT)&lt;br /&gt;
*** Thanks, Tynian! [[User:Cordir|Cordir]] 12:44, 18 April 2011 (MDT)&lt;br /&gt;
&lt;br /&gt;
* Me again. I have a file of goofy comments that immortals put on one another, from 2000 - 2002, as part of a silly game of 'tag'. It contains no imm information, just sillyness. Would it be ok to post?  As an example:&lt;br /&gt;
Tynian:&amp;lt;BR&amp;gt;&lt;br /&gt;
Comment: &amp;lt;By Bliss, Sat Oct 27 01 22:15:57: Yummier than chocolate :)&amp;gt;.&amp;lt;BR&amp;gt;&lt;br /&gt;
[[User:Cordir|Cordir]] 12:44, 18 April 2011 (MDT)&lt;br /&gt;
** Fine in general.  Not knowing what they all are, please don't post any that would be inappropriate or that would reflect poorly upon the Immortals involved. [[User:Tynian|Tynian]] 12:51, 18 April 2011 (MDT)&lt;br /&gt;
&lt;br /&gt;
* Yet another question, and this one... well... it's a weird one.  How would you feel about sending me a copy/zip of entire the TFC Website? It would be *enormously* helpful for combing through files to find mentions of specific players when I'm building the player pages. I can search my own files, but the merged timeline has so much stuff from Marisa that I do *not* have, that .. well.. it would help a lot, and save me a lot of time and typing, rather than combing through the same web pages over and over. I appreciate you considering the request,  [[User:Cordir|Cordir]] 21:16, 26 April 2011 (MDT)&lt;br /&gt;
** I'm not crazy about this notion... [[User:Tynian|Tynian]] 15:23, 28 April 2011 (MST)&lt;br /&gt;
*** Ok, is it possible to add a 'search' function to the website? That would help accomplish some of the same thing. It's just that its hundreds and hundreds of pages, and I have somewhere around half of it (from when I donated the timeline and when I was webmistress of the old Primenet pages), but there's that other half I *can't* currently search to find esoteric and old info... :(   [[User:Cordir|Cordir]] 12:25, 29 April 2011 (MST)&lt;br /&gt;
&lt;br /&gt;
* Yet another question/request! Would it be possible to find out where the wiki's 'clock' is located? it's incorrectly reporting the date changes were made.:(  [[User:Cordir|Cordir]] 09:00, 13 June 2011 (MST)&lt;br /&gt;
** The clock is the same clock that TFC uses, and it is accurate.  Perhaps the times you are seeing are being reported as a different time zone, such as GMT.  I'd be happy to investigate further.  Can you provide an example of a wrong time (provide link), tell me what time it shows, and what you feel the time should be?&lt;br /&gt;
&lt;br /&gt;
* Hi Tynian! When I ban a user (spammer), I'm getting an odd error message. I'm going to send it to you via email; please be on the lookout! Thanks! [[User:Cordir|Cordir]] 08:15, 20 July 2011 (MST)&lt;br /&gt;
&lt;br /&gt;
* Hi Tynian! Can we add some sort of user account approval process to maybe cut down on the spammers? - [[User:Cordir|Cordir]] 06:01, 31 July 2011 (MST)&lt;br /&gt;
** Possibly. [[User:Tynian|Tynian]] 10:41, 1 August 2011 (MST)&lt;br /&gt;
*** I've seen some that involve asking a simple 'human' type question: Something simple like, 'What does the abbreviation TFC stand for?' or 'Who is the Founding Implementor?' or the like, and they seem to help a lot. The last couple spammers have actually destroyed content or altered existing pages, rather than creating a new page, which I thought was kinda disturbing. :(  I appreciate you taking a look at this idea. - [[User:Cordir|Cordir]] 12:49, 1 August 2011 (MST)&lt;br /&gt;
&lt;br /&gt;
Edit test.&lt;/div&gt;</summary>
		<author><name>Tynian</name></author>
	</entry>
</feed>