Click Here to Play "The Final Challenge"

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Noctus Proposes....

Someone ftells, 'Could I ask everyone to depart the temple except Ty, please?'.

Ananasi says (in aarakocran), 'Lady, what sort of schedule are we looking at here? I need to go before too long...Ah'.

Drystan stands up.

Ananasi says (in aarakocran), 'Right then'.

You laugh.
You blink.

Someone ftells, 'I aplogize for doing so.'.

Tranquility looks around.

Drystan leaves north.

Tranquility gets nervous.

The Sanctuary of Fate
[Exits: north]
The breathtaking loveliness of a midnight shadowed garden embraces you. The
night sky is filled with stars... no, not stars, but strands of light which
shimmer at the edges of sight. The soft call of unseen birds provides sweet
melody to please the ear and the low hoot of an owl echoes out of the trees.
A thick tangle of web-shrouded briar roses marks the boundaries of the area
and every conceivable variety of flower blooms within, despite the darkness.
Here and there, care has been taken to create gathering places in the glade,
from an intimate nook of soft, thick moss beneath a veiling willow tree, to
a low, gentle dell where a large group could rest in comfort. Each cardinal
point is marked by its own unique archway. Ebon flames beckon within a trio
of them, and the fourth is sealed by an enormous spiderweb. At the heart of
the clearing is a large round seal of orichalcum.
(Token magic) A magical spring flows from the ground here.
A small weaving loom is barely visible amidst the trees.
(Light Cyan Aura) Aslan is resting here.

You ftell, 'I think Aslan is afk'.

Aslan sighs loudly.

You hug her.

Aslan grumbles at her computer.
Aslan says (in common), 'It crashed on me.'.

You comfort her.

Aslan stands up.

You ftell, 'Aslan's computer crashed'.

Aslan utters the words, 'qcandusahz yaae'. A Magic Mushroom suddenly appears.

Noctus arrives from the north.
Noctus smiles at you.

Aslan puts a clear red potion in an egg casing.

Noctus grins mischievously.

Aslan gets a Magic Mushroom.

Aslan eats a Magic Mushroom.

Someone ftells, 'Aslan, we're about to start a special quest... would you mind exiting the temple for Ty and Noctus's privacy?'.

You grin mischievously at Noctus.

Aslan gets a Magic Mushroom.

Your cheeks are burning.

Aslan eats a Magic Mushroom.

Aslan leaves north.

Noctus ftells, 'Thank you Aslan :)'.

Your magical cloak unweaves.

c 'cloak of protection'
Maybe you should be on your feet before you try that.

stand
You stand up.

Noctus hugs you.

Aslan ftells, 'np ;-)'.

Noctus utters the words, 'hfjz gzzuio'.
Noctus utters the words, 'hfjz gzzuio'.

You hug Noctus.

c 'cloak of protection'
You are surrounded by a magical cloak.

You ponder the question.

Your footsteps land heavier.
A magical spring dries up.

c 'pass w/o trace'
Your steps become lighter.

Tranquility looks around the empty temple.

Noctus looks around nervously.
Noctus smiles happily.

who
time
23 players.
Hlf [ Cl:24 ] Aslan Tsarran-Napei, Fated wife of Talyn *Cordir*
Elf [ Ra:22 Th:17 Ma:23 ] Legolas Greenleaf, Dreamguide
Dwa [ Cl:24 Wa:20 ] Derth Lin Etrech glares at you (Coven)
Dwa [ Wa:15 Sh:30 ] Weezer the Crowd Pleaser... :)
Hel [ Ma: 6 ] Tidus The Dragonmaster
Hum [ Wa:30 Cl:30 ] Paython, Emerald Knight of Wisdom. *Galatea* AfA
Dwa [ Wa: 2 ] Glenport the Dwarf
Elf [ Th:20 Ra:20 Ma:21 ] Natilena Athsien, Squishy Goddess-Like Elven Queen
Elf [ Wa:25 Cl:27 ] Solaron: Acolyte of Fate. (Cordir) -Blade-
Hum [ Wa:12 Ma:14 ] Lyim Rhystadt, War-Mage, Prophet of Dawn
Aar [ Sh:30 ] Agralebean Crow, Mmmmmm. Chocolatey with Vanilla swirls
Dwa [ Wa:19 Sh:30 Th:15 ] Wistom the Choo Choo Tiger
Aar [ Sh:24 Th:22 ] Tranquility the local Tier guide. *Fate*Noctus*
Hum [ Ma:15 Wa: 9 Th:20 ] Bane. Coven
Dwa [ Cl:20 ] Pheonix Dwarven Mushroom. Slow learner of Wisdom. AFA
Elf [ Th:27 Ma:27 Ra:26 ] Ananasi Aleitros. Dark closet. No scorpion. Cordir
Dwa [ Th:13 Wa:18 Sh:18 ] Aphrael... *Balanced Tiger* *Korran*
Aar [ Sh:23 ] Drystan ep Aran, feathery bard for hire. *Cordir*
Gno [ Wa:30 Cl:30 ] Noctus Chosen Blade of Fate *Tranquility*Cordir*
Gno [ Cl:11 Th:11 ] Ziruk thinkstitlesshouldshortandtothepointbeingeasy
Hum [ Wa:29 Cl:30 ] Clue RigelsWife: FATEd Weaver Priestess. [Cordir]
Hel [ Cl:24 Wa:21 ] Kaleyah Wra ithverge Salemonte, Darkling *Tiberius*
Hel [ Ma:24 Ra:23 Th:23 ] Korran Stonebow, The Tiger's Shadow... *Aphrael*

It is 2pm on Cearn the 27th, the month of Celebration, in the year 2515.
TFC started up at Sun Feb 3 04:00:53 2002 / The system time is Mon Feb 4 19:58:55 2002

Noctus utters the words, 'abrazak'. You feel someone protecting you.

You smile at Noctus.

Noctus utters the words, 'fido'. You feel righteous.

Noctus grins mischievously.

Noctus says (in common), 'Hello my lovely birdie.'.
Noctus says (in common), 'How are you this fine day?'.

Tranquility is glad she did not cast absorb.
You grin mischievously.

Paython gossips (in common), 'omw'.

Noctus snickers softly.

You say (in common), 'Quite well, and yourself?'.

Noctus says (in common), 'A bit nervous'.

You nod in recognition to him.
You say (in common), 'Same here'.

Noctus says (in common), 'But happy as well'.

You grin mischievously.

You say (in common), 'We are far too much alike at times'.

You snicker softly.
You stare at the sky.

Noctus says (in common), 'I have been wandering around a lot lately, trying to find you gifts that will fill your heart with joy.'.
Noctus says (in common), 'I didn't think it would be original if I placed them all beneath a tree or stuffed them into a stocking.'.
Noctus says (in common), 'That's somebody else's trademark'.
Noctus says (in common), 'Instead, they can be found at various places that are 'special' for us.'.
Noctus says (in common), 'Places that make me smile or grin mischievously'.
Noctus grins mischievously.

Noctus says (in common), 'A little cheerful songbird followed me around wherever I went.'.
Noctus says (in common), 'It wouldn't surprise me if she has all the tips you'll need to find those presents.'.

Solaron ftells, 'I'll be on later.'.
You ftell, 'Be well Solaron'.

A songbird takes flight across the garden singing a soft, cheerful melody.

You smile happily.

Flying around the Sanctuary, she never seems to let you out of her sight.

Aslan ftells, '*smile* See you later, SOlaron ;-)'.

The songbird trills, 'Good day Lady Tranquility, today is your day.'

A songbird flutters around you before it lands upon your shoulder.

The songbird trills, 'Noctus asked me to guide you and bring you back to him safely.'

Tranquility covers her hand with a wing, nearly concealing a huge grin.

Grinning mysteriously it stretches her wings and flies away.

Tranquility nods to the songbird.

You grin mischievously at him.

Noctus smiles at you.
Noctus says (in common), 'If you do come across some difficulties, you can always ask me....I will gladly help you out for the price of only one kiss a question.'.
Noctus says (in common), 'After you have found all the presents, I would like you to return to our temple.'.

You laugh.
You nod in recognition to him.

Noctus says (in common), 'If you can not find one of the presents for any reasonthere is no need to worry about it.'.

You say (in common), 'I will do so'.
You smile happily.

Noctus says (in common), 'I'll make sure you'll get them and many more later.'.

You say (in common), 'Thank you for that'.
You laugh.

Noctus says (in common), 'I just need to make sure I don't spoil you....too much'.
Noctus grins mischievously.

You laugh.
You say (in common), 'Agreed'.
You stare at the sky.
Tranquility could easily get used to that.

Noctus grins mischievously.
Noctus smiles happily.

You say (in common), 'So, how many total do I seek?'.
You say (in common), 'or is that a mystery too?'.

Ananasi ftells, 'Good night, all.'.

Noctus says (in common), 'You seek 4'.

You nod.

Noctus ftells, 'Take care Ananasi'.
You ftell, 'Be well Ananasi'.
Aslan ftells, '*smile* See you later, Ananasi ;-)'.
Someone ftells, 'good night, Ana'.
You ftell, '*hug*'.

Noctus says (in common), 'And might find more'.

You smile happily.

Noctus says (in common), 'But you seek 4 places'.

You nod in recognition to him.

You eat a pipeweed bread.
You put a black potion with cloudy blue swirls in bag made from cloud dragon hide.
You put a blue potion with white swirls in bag made from cloud dragon hide.

Noctus says (in common), 'Do you have any other questions?'.

You stop using a bouquet of flowers.
You hold a crystal sphere in your hands.

You put a bouquet of flowers in an egg casing.

You grin mischievously.

You say (in common), 'I do not. I will follow the bird'.

You kiss him.
You kiss him.

Noctus grins mischievously.

You say (in common), 'payment in advance'.

You giggle.

Noctus kisses you.

You say (in common), 'just in case'.
You laugh.

The crystal sphere is clouded, revealing nothing.

Noctus snickers softly.
Noctus says (in common), 'Ever the smart bird'.

Your steps become lighter.

Noctus grins mischievously.


Blush: Your cheeks are burning.

Noctus hugs you.

Tranquility stares at her feet.
You hug him.

Noctus says (in common), 'I will give you the first clue whenever you are ready'.

You smile happily.
You say (in common), 'I am ready'.

Noctus says (in common), 'Ok'.
Noctus coughs.
Noctus says (in common), 'Across the sea upon much sand'.
Noctus says (in common), 'There is a place where oysters land'.

You grin mischievously.

Noctus says (in common), 'Ride the waves and follow the smell'.
Noctus says (in common), 'Find your first gift within a shell'.

You nod in recognition to him.

Noctus smiles at you.

c 'absorb'
You now absorb directed magic.

You say (in common), 'Then I am off'.

Noctus hugs you.

Noctus's spell does not go off.

Tranquility wraps her wings around you, hugging you tightly and flies off.

Noctus utters the words, 'gaiqhjabral'.
Noctus utters the words, 'gaiqhjabral'. You are surrounded by a white aura.

You grin mischievously.

( Tranquility speedily travels directly to the Dessert Island : )

On A Crumbling Breakwater
[Exits: north south]
The pile of stones you stand upon trembles with each crash of the waves
against it. Its deterioration is extensive, and you wonder how long it has
stood here, trying vainly to hold back the sea.
The sky is cloudy and a cold northern gust blows.
A 300 pound angry sea-lion rises up out of the water and bites you.
You deftly move out of the way of an enraged sea-lion's attack.

You deftly move out of the way of an enraged sea-lion's attack.
Your pierce wounds an enraged sea-lion.

Your soul rift EVISCERATES an enraged sea-lion!

An enraged sea-lion attacks and narrowly misses you.
Your pierce wounds an enraged sea-lion.

An enraged sea-lion laughs at your fighting style, and chooses to toy with you.
Your pierce mauls an enraged sea-lion.

You dodge an enraged sea-lion's attack.
Your pierce wounds an enraged sea-lion.
An enraged sea-lion dodges your attack.

c 'rift'

Your soul rift devastates an enraged sea-lion.

You deftly move out of the way of an enraged sea-lion's attack.
An enraged sea-lion attacks and narrowly misses you.
Your pierce mauls an enraged sea-lion.
An enraged sea-lion is DEAD!!
You receive 0 experience points.
You hear an enraged sea-lion's death cry.
You see nothing like that in the corpse.
The corpse of an enraged sea-lion contains:
Nothing.

Cordir accepts your sacrifice.

north:
On A Crumbling Dock
[Exits: north south]
The weathered wooden beams of this dock are rotten and ooze water like a
saturated sponge. As you watch, a large chunk of ancient wood breaks off
at the impact of one wave too many, and slides into the seafoam. Fronds of
kelp and sea-wrack strangle the remaining beams, and huge mounds of it
scatter the beach to either side of you.
The sky is cloudy and a cold northern gust blows.

north:
Dockside on a Deserted Island
[Exits: north east south west]
The shipyard of this tiny island is a wreck in and of itself,
notwithstanding the many corpses of small skiffs laying about.
Mostly only rotting timbers, the ribs of ships long since slain
by the pounding waves stick up obscenely from the sand, like the
bones of a great beast.
The sky is cloudy and a cold northern gust blows.

west:
A Sandy Shore
[Exits: east west]
The cobbles have been mostly washed away, and you can plainly see the
delicate tracery of the pattern of the high tides on the hard-packed road
surface.
The sky is cloudy and a cold northern gust blows.
(Light Red Aura) Sprawled on her beach blanket, Lisa the Sunbathing Lass lies here.

You ponder the question.

west:
By The Waterside
[Exits: north east]
The rocks here are massive, wind and water carved boulders the size of
houses. A strong, clean, crisp ocean wind buffets you, and you wonder how
long it has been since it touched anything else human, how many miles that
wind has traveled with only the sea for company.
The sky is cloudy and a cold northern gust blows.

north:
A Rocky Section of Sundown Road
[Exits: north south]
The rocks are rough and broken, as if from a terrible impact not terribly
long ago. Much of the narrow, cliffside path has broken away, and fallen
into the sea.
The sky is cloudy and a cold northern gust blows.

north:
Sundown Road
[Exits: north south]
The last part of the island to witness the sun's glory, this road runs
along the western-most side of the island, traversing the entire length
of the shore. The wind blows a bit cooler here, raising chills on your
arms.
The sky is cloudy and a cold northern gust blows.

north:
A Shell-Strewn Section of Sundown Road
[Exits: north south]
A large number of shells have been cast up on the shore, freckling the
road with a myriad of colors. Conch, clam, and other shells crunch beneath
your feet, and are buried in the still-moist sand by your passage.
The sky is cloudy and a cold northern gust blows.
A smallish clam, tossed up by the waves, lies here.
A decaying mass of black and purple jelly lies here.
A beached jellyfish overpowers your parry attempt.
A beached jellyfish grazes you.
Your cloak absorbs the damage.

A beached jellyfish attacks and narrowly misses you.
Your pierce mauls a beached jellyfish.
You contemplate giving a beached jellyfish some fighting tips.

Your soul rift DISEMBOWELS a beached jellyfish!

You deftly move out of the way of a beached jellyfish's attack.
Your pierce wounds a beached jellyfish.

open clam
You open a barnacle-covered clam.

You deftly move out of the way of a beached jellyfish's attack.
Your pierce wounds a beached jellyfish.
Your pierce wounds a beached jellyfish.
A beached jellyfish is DEAD!!
You receive 0 experience points.
You hear a beached jellyfish's death cry.
You get 36 gold coins from the corpse of a beached jellyfish.
The corpse of a beached jellyfish contains:
Nothing.

l in clam
A barnacle-covered clam contains:
an immaculately beautiful long stem rose
(Moderate magic) a grey pearl

You get an immaculately beautiful long stem rose from a barnacle-covered clam.
You put an immaculately beautiful long stem rose in an egg casing.

You tell the group (in common), '*big grin*'.
Someone tells the group, 'please ftell that you have the item'.

You ftell, 'One rose retrieved'.

A vision of a single red rose wrapped inside a scroll enters your mind.

A songbird chirps enthusiastically.

Noctus ftells, '*smile* You are fast :)'.

You ftell, 'I knew that one'.

The white aura around your body fades.

Noctus ftells, 'For some reason that doesnt surprise me :)'.

You ponder the question.

You quaff a clear red potion.

Recall Room
[Exits: west]
(Token magic) A magical spring flows from the ground here.
(Dark Cyan Aura) Pheonix is here.
(Dark Cyan Aura) (*Enemy*) Tirant is here.

Someone tells you, 'please warn me before you recall'.
You tell the group (in common), 'my apologies'.

( She then travels to... )

On the Crater Floor
[Exits: north east south (up)]
The floor of the crater is strewn with rubble and boulders, the obvious
remnants of many volcanic explosions. Here and there, though, well worn
trails cross the crater, leading to and from caves which line the crater
walls. Well, they are caves now, apparently, seeing how the volcano seems
extinct. Long ago they were probably lava tubes and the route destruction
followed when the volcano erupted. Yes, it is a good thing the volcano
seems to be extinct - this definitely would not be the place to be if it
was active.
The sky is cloudy and a warm southerly breeze blows.

The songbird flies in, looking quite tired.

north:
In a Cave
[Exits: north south]
The sides of the cave are smooth as glass, clear evidence that long ago
this was some kind of lava tube for a volcano. Hopefully the one that
made this tube is extinct...

You laugh.
You say (in common), 'my apologies little friend'.
You grin mischievously.

The songbird lands upon your shoulder and begins to sing.

The songbird tells you (in aarakocran), 'I will tell you now my dearest bird.'
The songbird tells you (in aarakocran), 'What I have seen and what I have heard.'

You say (in common), 'I had to think on that one for a moment....I am still unsure'.

The songbird tells you (in aarakocran), 'Follow these clues and you will find.'
The songbird tells you (in aarakocran), 'The present that he left behind.'
The songbird tells you (in aarakocran), 'He did not travel far from ... there... where you WERE....'

The bird looks vaguely disgruntled.

You grin mischievously.

The songbird tells you (in aarakocran), 'To visit a holy place that's rather near.'
The songbird tells you (in aarakocran), 'Somewhere there threads will fade.'

You ponder the question.

The songbird tells you (in aarakocran), 'Into a tapestry that's skilfully made.'

The bird preens and flies off.

You laugh.
You giggle.

( and then sets off, right back to... )

On A Crumbling Breakwater
[Exits: north south]
The pile of stones you stand upon trembles with each crash of the waves
against it. Its deterioration is extensive, and you wonder how long it has
stood here, trying vainly to hold back the sea.
The sky is cloudy and a cold northern gust blows.
A 300 pound angry sea-lion rises up out of the water and bites you.
You deftly move out of the way of an enraged sea-lion's attack.

You parry an enraged sea-lion's attack.
Your pierce wounds an enraged sea-lion.
Your pierce injures an enraged sea-lion.

Your soul rift MASSACRES an enraged sea-lion!

You dodge an enraged sea-lion's attack.
Your pierce wounds an enraged sea-lion.

An enraged sea-lion outmaneuvers your dodge attempt.
An enraged sea-lion injures you.
Your cloak absorbs the damage.
An enraged sea-lion dodges your attack.
Your pierce wounds an enraged sea-lion.

You say (in common), 'oh, pshaw!'.

Your soul rift EVISCERATES an enraged sea-lion!
An enraged sea-lion is DEAD!!
You receive 0 experience points.
You hear an enraged sea-lion's death cry.
You get 136 gold coins from the corpse of an enraged sea-lion.
The corpse of an enraged sea-lion contains:
Nothing.

north:
On A Crumbling Dock
[Exits: north south]
The weathered wooden beams of this dock are rotten and ooze water like a
saturated sponge. As you watch, a large chunk of ancient wood breaks off
at the impact of one wave too many, and slides into the seafoam. Fronds of
kelp and sea-wrack strangle the remaining beams, and huge mounds of it
scatter the beach to either side of you.
The sky is cloudy and a cold northern gust blows.

north:
Dockside on a Deserted Island
[Exits: north east south west]
The shipyard of this tiny island is a wreck in and of itself,
notwithstanding the many corpses of small skiffs laying about.
Mostly only rotting timbers, the ribs of ships long since slain
by the pounding waves stick up obscenely from the sand, like the
bones of a great beast.
The sky is cloudy and a cold northern gust blows.
(Token magic) A piece of driftwood lies here, carved by the waves themselves.

You ponder the question.

Sweet birdsong trills through the sea-salt laden air.

Tranquility looks up, unsure.
You stare at the sky.
Tranquility cocks her head to the side, in thought.

You say (in common), 'two options'.
You say (in common), 'search upland, or lowland'.
You say (in common), 'sorry for the spam, I'll try lowland first'.

north:
Entrance to the Dying Lands
[Exits: north south]
As abrupt as the change from night to day, the pleasant island has turned
into something ... wrong. A chill rises on your flesh, as you seek the
source for your discomfort. Gazing about, the terrain looks much the
same - sandy soil beneath your feet, low scrub plants, the occasional
bird. What is it, then? Could it be the low thrumming sound in the air,
the scent of mold and decay that assails your nostrils, the utter sense
of something aware of you, waiting for you to come closer?
The sky is cloudy and a warm southerly breeze blows.

north:
A Narrow Track In The Dying Lands
[Exits: north south]
The sense that you have somehow crossed an important line into a place
that is much less friendly than the rest of the island grows with each
step. The very color seems to be slowly fading from the land around you,
until all that is left is a dull grey - the grass is dead and dry, the
soil leached of color. You realize that you have not seen any animals
for the last several moments, but yet you still sense movement in the
dry bushes.
The sky is cloudy and a warm southerly breeze blows.

north:
[Exits: east south]
Traveling undaunted onward, you continue into the desolation. You notice
pale stones litter the ground. They almost match the dull color of the
dead grass, as if fearing to bring attention to themselves in this sea of
emptiness. Tripping over a bit of something in the undergrowth, you
realize you are standing in a field of bones, faded and weathered. To the
far north, you see a circle of standing stones and the glimmer of dark water,
but can discern no way to reach them.
The sky is cloudy and a warm southerly breeze blows.
A shuffling horror festers here.

east:
A Desolate Passage in the Dying Lands
[Exits: south west]
Gazing about, you see only desolation. What cataclysm could have caused
such a radical and unnatural change to the environment? You can barely
hear the crash of the waves on a shore you logically know is not far, but
it somehow seems distant. The land around you is utterly barren, only the
brittle, skeletal remains of plants, the soil completely leached of color,
and not a single pair of wings graces the sky.
The sky is cloudy and a warm southerly breeze blows.
(Invis) (Light Blue Aura) (White Aura) A shattered soul wavers here.
(Invis) (Light Blue Aura) (White Aura) A shattered soul wavers here.

south:
An Ancient Battlefield
[Exits: north east]
Finally an end to the monotony... but what a gruesome sight! Fallen
soldiers, unnaturally embalmed, scatter the ground like fruit. Ripped
apart, faces frozen in agony, they are silent monuments to the fool-
hardiness that encouraged them to stand against whatever primordial
foe they faced. The morning's dew fills their empty eye sockets in a
mad mockery of tears.
The sky is cloudy and a warm southerly breeze blows.
A shuffling horror festers here.

east:
A Tombstone on the Dying Lands
[Exits: west]
A huge tombstone stands guard against an unseen foe. Its weathered
surface is striated with delicate marks in a colonial dialect of High
Thoras. Perhaps magic has kept it intact, for the lines are still clean
and clear, and have not been stripped away by the howling, sea-sped wind.
Water pools in the letters and you wonder what hand might have carved them,
and when?
The sky is cloudy and a warm southerly breeze blows.

Someone tells you, 'do what you wish... dont' worry about spam.'.

Clue ftells, 'i feared a ghost and had to chase it all over Kuroth'.
You ftell, '*laugh*'.

You open the tombstone.

Okay, you have landed.

d
You lose your balance and fall in!

Falling through the Earth
[Exits: down]
The drop is much greater than you had expected...wind whistles past your
ears as you fall, and outcroppings of rock catch at your flesh, causing you
to begin tumbling and bouncing off the walls. Slashes, cuts and bruises
accumulate for each foot you fall. Is it your imagination, or is the
diameter of the shaft getting narrower? You can only pray you don't end
your life stuck like a cork in a bottlenecked tunnel...

You can't resist the force of gravity!

Before A Walled City
[Exits: east]
Landing with an excruciating thud, it takes you a moment to collect yourself
before noticing much about your surroundings. You sit outside a small
village, its walls intricately and beautifully carved with words of warm
welcome and pledges of safety. Sadly, the elegantly wrought iron gate that
once guarded this town has rusted and twisted from the ages, and no longer
stands sentinel against strangers.
WHAM!!!!!!!
You are within inches of death!


Drystan ftells, 'I've gotta run. Good night, everyone - and good luck to those who have any need of it. :)'.

You rest.

You ftell, 'Be well Drystan'.

Someone utters the words, 'pzar'. A warm feeling fills your body.

You ftell, 'and thank you'.

Someone utters the words, 'pzar'. A warm feeling fills your body.

You stand up.

Noctus ftells, 'Thanks Drystan :)'.

Someone utters the words, 'pzar'. A warm feeling fills your body.

Drystan tells you (in common), 'Pre-congrats :)'.

Noctus ftells, 'Take care :)'.

east:
The Guard Post
[Exits: north east south west]
Obviously a small room designed to control access to and from the town,
this room was apparently the recipient of a magical attack of ungodly
proportions. The stone here is melted into bizarre, almost lifelike
shapes, but then you realize to your horror that the stone didn't melt -
rather, it flowed up and consumed the guards that must watch here still...
(Translucent) A shuffling horror rises up from the garbage and faces you.
(Invis) (Light Blue Aura) (White Aura) A shattered soul wails its confusion.
A shuffling horror festers here.

east:
An Ancient Street With No Name
[Exits: east west]
The sign for this street was obliterated by whatever force destroyed the
city, or perhaps during its entombment, leaving it anonymous, named only
in the memories of ghosts. Almost in response to your presence, an unnatural
wind picks up, and a mournful sigh can be heard as it whistles through the
corpses of the trees that line the street upon which you stand.
(Translucent) A shuffling horror festers here.

east:
Freedom's Way
[Exits: east south west]
A sign hangs drunkenly from a lamp post here, informing you that you stand
on Freedom's Way. Obviously named for the flight told of on the Tombstone,
this short bit of road continues into the middle of town. It is flanked
on either side by buildings - one large complex to the north, and a
group of smaller buildings to the south.

south:
An Open Air Market
[Exits: north east south west]
You can almost hear the voices raised in welcome and self-advertisement.
"Fresh vegetables here!" "The finest rugs in all the lands!" "Fresh
flowers! Come get a posie for your lady!" Dim outlines remain of the
stalls where peasants once sold their wares, merely piles of rubble now.
Perhaps here, hot meat pies were sold. Perhaps jewelry or pottery or any
of a hundred possible things. Alas, only shattered hopes, the dust of ages,
and lost memories are sold here now....

east:
The Weaver's Stall
[Exits: west]
In the flickering light of your illumination source, you can see a huge
loom and several bins for storing wool and thread line the walls. As you
listen, a wind picks up from nowhere and whistles through the threads that
still hang perfectly in place on the loom. Oddly enough, no dust is on the
floor, and the room shows none of the signs of destruction and time that
the rest of the village has, as if the forces which annihilated Tier
Sh'Halen chose to pass this building by.

open d
You open the loom.

Down:
In The Loom of the Weaver
[Exits: up]
You are surrounded on all sides by the massive beams of the loom which..
well... somehow seem much bigger from the inside than it appeared on the
outside. The air is dead calm, with no movement whatsoever, yet you can
hear the sound of a wind rustling against the threads above you. A sense
of peace flows over you like a soft blanket of warmth, instilling you
with a sense of safety and well-being.
(Token magic) (Glowing) An ornate candelabra gives off an eerie glow.
A candle gives off a gentle, warm light when lit.
A chocolate heart lies here.

You grin mischievously.

You pat yourself on your back.

You get a candle.
You put a candle in an egg casing.

You get a chocolate heart.
You put a chocolate heart in an egg casing.

You get an ornate candelabra.

You smile happily.

You ftell, '*big silly grin*'.
You ftell, 'and even chocolate'.

Suddenly a rainbow arises from the ground before you.

Noctus ftells, '*grin*'.

A songbird chirps enthusiastically and flutters around.

The songbird tells you (in aarakocran), 'Well done my winged friend,'
The songbird tells you (in aarakocran), 'Your travels are now halfway complete.'
The songbird tells you (in aarakocran), 'Stories are told about a king in a mountain'

Noctus ftells, 'Well I didn't ask those questions for nothing :)'.

The songbird tells you (in aarakocran), 'Who owns even a healing fountain.'
The songbird tells you (in aarakocran), 'Which is just one of his many treasures.'

You ftell, '*laughs merrily*'.

The songbird tells you (in aarakocran), 'That can not be expressed by mortal measures.'
The songbird tells you (in aarakocran), 'Blue should be your lovely face.'
The songbird tells you (in aarakocran), 'To travel safely to this place.'

Someone utters the words, 'xahzfbcandusahp'.

You ponder the question.

You smile happily.
You say (in common), 'I am going to recall'.

Someone nods.

You get a clear red potion from bag made from thief hide.
You get a clear red potion from bag made from thief hide.

You quaff a clear red potion.
You are wrenched from the room!
You are forcibly thrown to the ground!
On the Wyz
[Exits: (north) (south) none]
The mysterious Wyz, ice cold and swiftly flowing, runs through its narrow
channel on its way through the Mountains of Mystery. Legends about these
mountains are few. Is that because there is nothing here, or is it because
no one ever returns alive and able to tell tales? Perhaps this is your
chance to go down in legend as a great hero, conquering the great unknown!
All it takes is surviving the waterfall dead ahead!
The sky is cloudy and a warm southerly breeze blows.

You laugh.

Someone utters the words, 'uizug'.

You ftell, '*grin* Quite alright'.

The current pulls you north.

Under Mysterra Falls
[Exits: (north) (west) none]
Awesome. Towering. Stunning. These are but a few of the words that come to
mind as you gaze up at them. And above them must be the headwaters of the
Wyz, somewhere in the mountains above Mysterra Falls which comes roaring
down hundreds of feet to culminate in a majestic spray on the rocks just
above this pool. The waters of the Wyz, ice cold and swiftly flowing, run
down a narrow channel to the south on their way through the Mountains of
Mystery. Legends about these mountains are few. Is that because there is
nothing here, or is it because no one ever returns alive and able to tell
tales? Perhaps this is your chance to go down in legend as a great hero,
conquering the great unknown!
The sky is cloudless and a warm southerly breeze blows.
WHAM!!!!!!!
You are within inches of death!

You say (in common), 'Oh dear'.
You rest.

Your footsteps land heavier.
You feel less righteous.

Someone utters the words, 'pzar'. A warm feeling fills your body.

You ftell, 'on the Wyz, quite an interesting place....I do not wish to visit again'.

Someone utters the words, 'pzar'. A warm feeling fills your body.

You ftell, 'recalling'.

Someone utters the words, 'pzar'. A warm feeling fills your body.

You ftell, 'hopefully properly this time'.

You get a pipeweed bread from a canvas bag.
You eat a pipeweed bread.

You get a pipeweed bread from a canvas bag.
You eat a pipeweed bread.
You are full.

You quaff a clear red potion.

Recall Room
[Exits: west]
You are in a simple bare white room. In no grandly ornate temple,
nor opulent merchant's office have so many thanks been given as they have
been here. For it is here, if you have the blessings of the gods,
that you have come from either danger, or a perilous long journey.
(Token magic) A magical spring flows from the ground here.
(Moderate magic) A quilted cloth sash has been left here.

Noctus (unseen) ftells, '*smile* Please be careful'.

Someone wipes sweat from her brow.

You ftell, 'Oh, I am. I merely must inform Wizri that she sold me substandard potions!'.
You ftell, '*smile*'.

You say (in common), 'Thank you'.

You grin mischievously.

( The Aara swan departs the guild, and travels through the vortex to... )


On The Slopes of Took Hill
[Exits: north east (south)]
You stand on the slopes of Took Hill, named after the legendary Bandobras
Took. A path heads north and east around the hill, and Pippenswort's lies
to the south.
The sky is cloudless and a cold northern gust blows.

A soft breeze rises out of nowhere, shimmering motes of light dancing within.
The lights settle down over the Aara swan, shudder into thin Threads....
... and she vanishes from sight.
Someone utters the words, 'uizug'.
You fade out of existence.

Someone ftells, 'Birdieinvis.'.

( Departing Hovelton, she unerringly heads for ... )

A Cave
[Exits: east west down]
A dark tunnel heads west into the mountain, the sounds of steel on rock
ringing faintly in the distance. There must be some kind of mine down
that way. From the looks of the floor of the cave, someone tried mining
down from here too, but then sealed the hole with a heavy stone slab.

Someone utters the words, 'xahzfbcandusahp'. Your lungs fill with water.

d
In a Dark Shaft
[Exits: up down]
The shaft goes straight down, and it seems like you can hear water down
there somewhere. A heavy stone slab blocks the way up.

d
In a Dark Shaft
[Exits: up down]
The shaft goes straight down, and it seems like you can hear water down
there somewhere.

d
Base of a Dark Shaft
[Exits: south up]
A shaft goes straight up into the rock above you. The floor here is damp,
and the air very humid, and it seems like you can hear water off to the
south, somewhere down in the sloping tunnel.

s
In a Partially Flooded Tunnel
[Exits: north south]
The tunnel is filled halfway to the ceiling with water, but it is still
passable. What caused it to flood in the first place, though? Maybe it
was just water seepage from above that collected here. The tunnel slopes
up slightly to the north and south.

s
In a Wet Tunnel
[Exits: north west]
The floor here is damp, and the air very humid. The tunnel slopes down
to the north and west.

w
In a Partially Flooded Tunnel
[Exits: east south]
The tunnel is filled halfway to the ceiling with water, but it is still
passable. What caused it to flood in the first place, though? Maybe it
was just water seepage from above that collected here. The tunnel slopes
up slightly to the east and slopes down to the south.

s
In a Partially Flooded Tunnel
[Exits: north south]
The tunnel is filled nearly to the ceiling with water, but it is still
passable. What caused it to flood in the first place, though? Maybe it
was just water seepage from above that collected here. The tunnel slopes
up slightly to the north and slopes down to the south.

s
In a Flooded Tunnel
[Exits: north south]
The tunnel is filled to the ceiling with water, but it is still passable.
Hopefully you can breathe underwater because there is no air space at all!
The tunnel slopes up slightly to the north and slopes down to the south.

s
whoz
In a Flooded Tunnel
[Exits: north east]
The tunnel is filled to the ceiling with water, but it is still passable.
Hopefully you can breathe underwater because there is no air space at all!
The tunnel slopes up slightly to the north and slopes down to the east.

e
In a Flooded Tunnel
[Exits: south west]
The tunnel is filled to the ceiling with water, but it is still passable.
Hopefully you can breathe underwater because there is no air space at all!
The tunnel slopes up slightly to the west and slopes down to the south.

s
In a Flooded Tunnel
[Exits: north south]
The tunnel is filled to the ceiling with water, but it is still passable.
Hopefully you can breathe underwater because there is no air space at all!
The tunnel slopes up slightly to the north and slopes down to the south.

s
In a Flooded Tunnel
[Exits: north south]
The tunnel is filled to the ceiling with water, but it is still passable.
Hopefully you can breathe underwater because there is no air space at all!
The tunnel slopes up slightly to the north and slopes down to the south.

s
In a Flooded Tunnel
[Exits: north south]
The tunnel is filled to the ceiling with water, but it is still passable.
Hopefully you can breathe underwater because there is no air space at all!
The tunnel slopes up slightly to the north and slopes down to the south.

s
In a Flooded Tunnel
[Exits: north west]
The tunnel is filled to the ceiling with water, but it is still passable.
Hopefully you can breathe underwater because there is no air space at all!
The tunnel slopes up slightly to the north and slopes down to the west.

w
In a Flooded Tunnel
[Exits: east south]
The tunnel is filled to the ceiling with water, but it is still passable.
Hopefully you can breathe underwater because there is no air space at all!
The tunnel slopes up slightly to the east and slopes down to the south.

s
In a Flooded Tunnel
[Exits: north south]
The tunnel is filled entirely with water, and heads to the north. A strong
current threatens to pull you south into the sea.

s
Under Water
[Exits: north east south up]
The temperature drops. Before you have time to shiver,
the water closes around your form like a perfectly
measured coffin. The sounds of the sea are still strong
in your ears. You have no gravity here, and all sense
of direction leaves your head.

ex
Obvious exits:
North - Too dark to tell
East - Too dark to tell
South - Too dark to tell
Up - Too dark to tell

south:
Under Water
[Exits: north east south up]
The temperature drops. Before you have time to shiver,
the water closes around your form like a perfectly
measured coffin. The sounds of the sea are still strong
in your ears. You have no gravity here, and all sense
of direction leaves your head.

( Our intrepid heroine gets entirely lost beneath the sea, and wanders around for quite some time. Fortunately, her beloved gnome comes to the rescue! ))

You sigh.

Tranquility bubbles a great deal from the mouth, obviously speaking and irked.
You giggle.

Your magical cloak unweaves.
c 'cloak of protection'
You are surrounded by a magical cloak.

The water warms around you.

You ponder the question.

The water warms around you.

Someone smiles happily.
Noctus appears out of nowhere.

You laugh.

You now follow Noctus.
Noctus says (in common), 'Follow me please :)'.

You nod.
You say (in common), 'Oh, indeed'.
You say (in common), 'I am quite lost'.

A soft current sweeps around you.

You laugh.
You kiss him.
You kiss him.

Noctus grins mischievously.
Noctus snickers softly.

Noctus leaves east.
You follow Noctus.
Under Water
[Exits: north east south west up]
The temperature drops. Before you have time to shiver,
the water closes around your form like a perfectly
measured coffin. The sounds of the sea are still strong
in your ears. You have no gravity here, and all sense
of direction leaves your head.
(Light Cyan Aura) Noctus is here.

A dolphin swims by, nickering softly.

You follow Noctus.
Under Water
[Exits: north east south west up]
The temperature drops. Before you have time to shiver,
the water closes around your form like a perfectly
measured coffin. The sounds of the sea are still strong
in your ears. You have no gravity here, and all sense
of direction leaves your head.
(Light Cyan Aura) Noctus is here.
(Light Blue Aura) A beautiful whalelike animal swims past you.

The fish look at you as if to ask, "What is a BIRD doing down here?"

You laugh.
Noctus snickers softly.
Noctus laughs.

You say (in common), 'Indeed'.

The fish blink their large eyes, and note the equally strange GNOME!


(They wander around a bit, and eventually, Noctus brings them up to the surface )

You snicker softly.
You say (in common), 'I think I managed to get you lost as well'.
You grin mischievously.

Noctus snickers softly.

Noctus utters the words, 'candusycandusgp'.

Noctus leaves up.
You follow Noctus.
The Vast Sea
[Exits: (north) (south) (west) down]
The violent waters thrash back and forth all about you.
A blanket of mist rises up from the sea resembling the
wings of an enormous dragon before it strikes. It
becomes harder and harder to stay oriented as the sea
encompasses you within its body.
The sky is cloudless and a cold northern gust blows.
(Light Cyan Aura) Noctus is here.

Noctus is flapping his arms (and looking rather silly).

c 'fly' noctus
Noctus's feet rise off the ground.

Noctus grins mischievously.

( They travel through the desert, and back to the kingdom under the mountain. )

A Cave
[Exits: east west down]
A dark tunnel heads west into the mountain, the sounds of steel on rock
ringing faintly in the distance. There must be some kind of mine down
that way. From the looks of the floor of the cave, someone tried mining
down from here too, but then sealed the hole with a heavy stone slab.
(Light Cyan Aura) Noctus is here.

Noctus leaves down.
You follow Noctus.
In a Dark Shaft
[Exits: up down]
(Light Cyan Aura) Noctus is here.

Noctus leaves down.
You follow Noctus.
In a Dark Shaft
[Exits: up down]
(Light Cyan Aura) Noctus is here.

Noctus leaves down.
You follow Noctus.
Base of a Dark Shaft
[Exits: south up]
(Light Cyan Aura) Noctus is here.

Noctus leaves south.
You follow Noctus.
In a Partially Flooded Tunnel
[Exits: north south]
(Light Cyan Aura) Noctus is here.

Noctus leaves south.
You follow Noctus.
In a Wet Tunnel
[Exits: north west]
(Light Cyan Aura) Noctus is here.

Noctus takes a deep breath.

Noctus leaves west.
You follow Noctus.
In a Partially Flooded Tunnel
[Exits: east south]
(Light Cyan Aura) Noctus is here.

You smile happily.

Noctus leaves south.
You follow Noctus.
In a Partially Flooded Tunnel
[Exits: north south]
(Light Cyan Aura) Noctus is here.

Noctus leaves south.
You follow Noctus.
In a Flooded Tunnel
[Exits: north south]
(Light Cyan Aura) Noctus is here.

Noctus leaves south.
You follow Noctus.
In a Flooded Tunnel
[Exits: north east]
(Light Cyan Aura) Noctus is here.

Noctus leaves east.
You follow Noctus.
In a Flooded Tunnel
[Exits: south west]
(Light Cyan Aura) Noctus is here.

Noctus leaves south.
You follow Noctus.
In a Flooded Tunnel
[Exits: north south]
(Light Cyan Aura) Noctus is here.

Noctus leaves south.
You follow Noctus.
In a Flooded Tunnel
[Exits: north south]
(Light Cyan Aura) Noctus is here.

Noctus unlocks the door.
Noctus opens the door.

Noctus smiles happily.

You blink.

Noctus waves happily.

look:
In a Flooded Tunnel
[Exits: north east south]
The tunnel is filled to the ceiling with water, but it is still passable.
Hopefully you can breathe underwater because there is no air space at all!
The tunnel slopes up slightly to the north and slopes down to the south.
(Light Cyan Aura) Noctus is here.

You grin mischievously.

Noctus points east.

You kiss him.
You wave.

east:
In a Flooded Chamber
[Exits: west]
The tunnel is filled entirely with water, and heads to the north. A strong
current threatens to pull you south into the sea.
A large pile of coins are piled here.
A diamond pin lies here.

get coins
You get a large pile of coins.

You ponder the question.

open e
You see no door e here.

open n
You see no door n here.

open s
You see no door s here.

n
Alas, you cannot go that way.

u
Alas, you cannot go that way.

d
Alas, you cannot go that way.

The beautiful diamonds upon the pin sparkle in the clear water.

You get a diamond pin.
You put a diamond pin in an egg casing.

In the distance you see nine muses wandering by, until you realise that you are watching your own reflection in the water.

The songbird tells you (in aarakocran), 'Just one more thing is left to get.'

Your cheeks are burning.
You smile happily.

The songbird tells you (in aarakocran), 'After we leave this place so humid and wet.'

You ftell, 'Pretties!'.

The songbird tells you (in aarakocran), 'I see a basket filled with food.'
The songbird tells you (in aarakocran), 'Hidden within this sacred wood.'
The songbird tells you (in aarakocran), 'When it storms there you might want to hide.'
The songbird tells you (in aarakocran), 'And see what the closets hold inside.'

Noctus ftells, '*grin* '.

Your body no longer absorbs raw magic.

Tranquility thinks for a moment.

Bubbles around your head rise, reminding you that you cannot hold your breath forever.

You grin mischievously.

You say (in common), 'recalling'.

You get a clear red potion from bag made from thief hide.
You quaff a clear red potion.
Recall Room
[Exits: west]
You are in a simple bare white room. In no grandly ornate temple,
nor opulent merchant's office have so many thanks been given as they have
been here. For it is here, if you have the blessings of the gods,
that you have come from either danger, or a perilous long journey.

Ziruk appears in the room.
Ziruk gets a clear red potion from a beltpouch.
Ziruk licks you.
Ziruk leaves west.

who
20 players.
Dwa [ Cl:18 Wa:18 ] Nusian has finally found Unity is his life!
Hum [ Wa:27 Cl:30 ] Pacho Corruptor, Arch-Bishop of The Black Conclave
Elf [ Wa: 7 Cl:11 ] Blacky Noir, L'Elf -La Pacte de Loupe- [Coven
Hum [ Wa:30 Cl:30 ] Rocky, Knight of Ruin of the Black Conclave
Dwa [ Wa:15 Sh:30 ] Weezer the Crowd Pleaser... :)
Hlf [ Th:19 ] Sober will thank you for your gift. -THC-
Hlf [ Cl:24 ] Aslan Tsarran-Napei, Fated wife of Talyn *Cordir*
Elf [ Ma:13 ] Maxcivio Nerdus Maximus
Hel [ Cl: 6 Ra: 9 ] Mofona the Kissing Half-Elf Maiden
Hum [ Ma:15 Wa: 9 Th:20 ] Bane. Coven
Hel [ Ma: 6 ] Tidus The Dragonmaster
Hum [ Wa:30 Cl:30 ] Paython, Emerald Knight of Wisdom. *Galatea* AfA
Elf [ Th:20 Ra:20 Ma:21 ] Natilena Athsien, Squishy Goddess-Like Elven Queen
Elf [ Ma:29 Wa:22 ] Tirant dreams of sunsets on the beach.
Hel [ Wa:14 Ma:25 ] Doza, Holy Conjurer from beyond the realm.*Tiger*
Aar [ Sh:24 Th:22 ] Tranquility the local Tier guide. *Fate*Noctus*
Gno [ Wa:30 Cl:30 ] Noctus Chosen Blade of Fate *Tranquility*Cordir*
Gno [ Cl:11 Th:11 ] Ziruk thinkstitlesshouldshortandtothepointbeingeasy
Hum [ Wa:29 Cl:30 ] Clue RigelsWife: FATEd Weaver Priestess. [Cordir]
Hel [ Ma:24 Ra:23 Th:23 ] Korran Stonebow, The Tiger's Shadow... *Aphrael*

The songbird appears, dripping salt water and looking disgruntled.

You grin mischievously.

She begins to preen her feathers, neatening them.

You laugh.

You say (in common), 'I know where I am going now, quite a walk, bear with'.

You smile happily.

(She heads homeward, buys some recalls, and then heads towards the vortex, exiting ... )

The vortex throws you clear with a blinding flash!

The Crest of Took Hill
[Exits: north south up]
The sky is cloudy and a cold northern gust blows.
A statue of Bandobras Took stands by a small fountain.

s
On The Slopes of Took Hill
[Exits: north west]
The sky is cloudy and a cold northern gust blows.
(Light Blue Aura) Alowicius Took sits on a stump selling copies of his latest book.

w
On The Slopes of Took Hill
[Exits: north east (south)]
The sky is cloudy and a cold northern gust blows.

n
On The Slopes of Took Hill
[Exits: east south west]
The sky is cloudy and a cold northern gust blows.

c 'absorb'
You now absorb directed magic.

w
On a Stony Path
[Exits: north east south]
The sky is cloudy and a cold northern gust blows.

s
On a Stony Path
[Exits: north south]
A halfling citizen nods in your direction.

Bywater Road
[Exits: north east (south) west]
The sky is cloudy and a cold northern gust blows.

e
Bywater Road
[Exits: (north) (east) south west]
The sky is cloudy and a cold northern gust blows.

The bird tumbles out of the Vortex, looking quite ruffled.

You laugh.
You grin mischievously.

Bywater Road
[Exits: (north) (east) south west]
The sky is cloudy and a cold northern gust blows.

s
Entrance to Hovelton
[Exits: north east south]
The sky is cloudy and a cold northern gust blows.
A sign demands your attention.
A sheriff of Hovelton looks for signs of trouble.

A sheriff stares straight ahead and pretends not to notice you.

She lands on your shoulder, with a grumpy trill.

A sheriff stares straight ahead and pretends not to notice you.
A sheriff stares straight ahead and pretends not to notice you.

Immediately, she attempts to put her feathers back in some sort of order.

A sheriff stares straight ahead and pretends not to notice you.
A sheriff stares straight ahead and pretends not to notice you.
A sheriff stares straight ahead and pretends not to notice you.
A sheriff stares straight ahead and pretends not to notice you.
A sheriff stares straight ahead and pretends not to notice you.

You grin mischievously.

A sheriff stares straight ahead and pretends not to notice you.

Rocky arrives from the north.

Rocky leaves south.

south
In The Light-Wood Forest
[Exits: north south]
The sky is cloudy and a cold northern gust blows.
(Dark Red Aura) Rocky is here.

Rocky leaves south.

south
In The Light-Wood Forest
[Exits: north south]
(Dark Red Aura) Rocky is here.

Rocky leaves south.

south:
In The Light-Wood Forest
[Exits: north south]
(Dark Red Aura) Rocky is here.

Rocky leaves south.

south
In The Light-Wood Forest
[Exits: north west]
The sky is cloudy and a cold northern gust blows.
(Dark Red Aura) Rocky is here.

west:
In The Light-Wood Forest
[Exits: north east south]
The sky is cloudy and a cold northern gust blows.

(The birdie runs quite fast and dives into the Lizard Swamp )

You ftell, 'Rocky on my tail'.

A soft breeze rises out of nowhere, shimmering motes of light dancing within.
The lights settle down over the Aara swan, shudder into thin Threads....
... and she vanishes from sight.

Someone utters the words, 'uizug'.
You fade out of existence.

You ftell, 'Thank you'.

Clue ftells, 'be careful'.

Someone utters the words, 'gaiqhjabral'. You are surrounded by a white aura.

Someone ftells, 'birdie is invis and sanct.'.

It starts to rain.

Someone ftells, 'and with me.'.
Someone ftells, 'thus, 100% safe.'.

Noctus ftells, 'Forget about that last one in that case...wouldn't want you to...ah good'.

( She travels through the swamp, and meets up with a fellow Sister of Fate )

In a Damp Cave
[Exits: north east]
You are in a dark, damp cave. You can hear the sounds of water dripping all
around you.
A lizard man glares at you.
A lizard man glares at you.

A lizard man arrives from the north.

You ftell, 'I am alright'.

Aslan arrives from the east.
Aslan leaves north.

You ftell, 'and I am quite stoubbern'.
You ftell, ':)'.

Someone ftells, 'I have The Magic Spell. You're safe, Ty.'.

Clue ftells, 'wow ... Pacho on! i forgot he even played'.

Someone ftells, 'And he is not a friend. Be cautious, Chosen.'.

( continuing on her way, she heads for the Druid's Sanctuary ... with a few wanderings in the wrong direction up to Midgaard and over to Og)

You hear the soft trill of a robin.
Her song is joyful, welcoming.

You smile happily.

Clue ftells, 'i was gonna try to get under 7k tnl, but there's suddenly too many 'clave on ... so i'll say g'nite instead'.

Outside of Og
[Exits: south west]
The squalor of Og lies to the west. Only an Ogre could think that this
tangle of rotted buildings was a great place to live. The smell of rot
lingers everywhere. There is a sign there.
The sky is rainy and a warm southerly breeze blows.

Someone ftells, 'take care, Clue'.

You shake your head.
You say (in aarakocran), 'oh no, not here'.
You giggle.

Noctus ftells, 'Take care CLue :)'.
Aslan ftells, '*smile* See you later, Clue ;-)'.
You ftell, '*laugh* Be well Clue'.

The songbird on your shoulder blinks at the very idea.

The white aura around your body fades.

You ftell, 'I just found Og, so I am going back the other way'.
You ftell, 'I never have found anything there to my liking'.

Noctus ftells, 'a bit south from there and go east at first turn'.

Clue ftells, 'and it's very smelly'.

Noctus ftells, 'Me neither...it's rather..yes smelly indeed :)'.

The water evaporates from your lungs.

(She scurries off and makes her way to... )

The Oak Forest
[Exits: south west]
Oaks crowd around you, casting heavy shadows all around. A faint path can
barely be seen heading south and west through the dense undergrowth.
The sky is rainy and a warm southerly breeze blows.

A scattered trail of crimson rose petals leads off from this spot.

You smile happily.

s
The Oak Forest
[Exits: north east]
Oaks crowd around you, casting heavy shadows all around. A faint path can
barely be seen heading north and east through the dense undergrowth.
The sky is rainy and a warm southerly breeze blows.

e
The Oak Forest
[Exits: north west]
Oaks crowd around you, casting heavy shadows all around. A faint path can
barely be seen heading north and west through the dense undergrowth.
The sky is rainy and a warm southerly breeze blows.

n
The Oak Forest
[Exits: north south]
Oaks crowd around you, casting heavy shadows all around. A faint path can
barely be seen heading north and south through the dense undergrowth.
The sky is rainy and a warm southerly breeze blows.

n
The Oak Forest
[Exits: east south]
Oaks crowd around you, casting heavy shadows all around. A faint path can
barely be seen heading south and east through the dense undergrowth.
The sky is rainy and a warm southerly breeze blows.
An elder druidess stands here, watching the local fauna and feeding rabbits.

e
The Oak Forest
[Exits: south west]
Oaks crowd around you, casting heavy shadows all around. A faint path can
barely be seen heading south and west through the dense undergrowth.
The sky is rainy and a warm southerly breeze blows.

The rose petal trail leads in this direction....

You grin mischievously.

s
The Oak Forest
[Exits: north east]
Oaks crowd around you, casting heavy shadows all around. A faint path can
barely be seen heading north and east through the dense undergrowth.
The sky is rainy and a warm southerly breeze blows.

e
The holy grove
[Exits: north east south west]
You are standing amidst the ancient oaks and poplars in the holy grove. You
feel calm and relaxed here, as if great burdens have been lifted from Your
shoulders. From here, pleasant-looking paths lead east, north and south. To
the west, through the trees, you can see a path heading into another part of
the forest.
The sky is rainy and a warm southerly breeze blows.

bounce
BOIINNNNNNGG!

You ponder the question.
Tranquility looks around.

The petals seem to lead towards the house.

You smile happily.

A small bunny arrives from the east.
A small bunny leaves south.

( So our favorite birdie heads for Dragon's House )

The terrace
[Exits: west]
You are standing on a sunlit terrace in front of Dragon's mansion. To the
west, there is a splendid view over the field down over the lake. To the north
is the greenhouse, its large windowpanes shimmering with weird and wonderful
colors, while a double door leads into the house proper to the east. It is
warm and calm here. There is a white-painted table with a parasol here,
together with a matched set of chairs.

The roses are scattered across the lintel.

You smile happily.

open lintel
You see no lintel here.

Petals create a crimson path leading inside.

open e
You open the double.

e
The dining hall
[Exits: west]
A druid is here in meditation.
A druid is here in meditation.

Ebonie ftells, 'Heya! *smile*'.
You ftell, 'Greetings Ebonie'.
Someone ftells, 'Hi Ebonie - I'm on, but invis, please use pray if you need anything urgent'.
Aslan (unseen) ftells, 'Hiya Ebonie!'.
You ftell, '*smile*'.
Aslan (unseen) ftells, 'VERY loong time no see!'.
Ebonie ftells, 'Tranquility!!!!!!!!!!!!!!!!!!'.
Aslan (unseen) ftells, '*hug*'.
Noctus ftells, 'Hi Eb :)'.
You ftell, '*grin*'.
Ebonie ftells, 'Aslan!!!!!!!!!'.

Someone ftells, 'The Handmaiden is on a quest at this time. ( this is why I'm invis )'.

You ftell, 'Bear with me...I am...running all over the world at the moment'.
You ftell, 'I am nearly done though'.
You ftell, 'I am perusing a mansion'.

You open the door.
The ballroom
[Exits: south west]
A druidess is here, peering at you.
A druidess is here, peering at you.

s
The dining hall
[Exits: north west]
A druid is here in meditation.
A druid is here in meditation.

open e
You open the door.

The songbird chirps excitedly.

e
The kitchen
[Exits: west]
There is a crumpled wad of paper here, left behind by some messy bypasser.
A small unlabeled spice jar is standing here.

open n
You open the door.

n
The hallway
[Exits: north south]
You are standing in the south end of the hallway. There are doors in the
elegant oak-panelled walls to the south, east and west. Many different
coat-of-arms adorn the walls here.

open e
You open the door.

You ponder the question.

The red room
[Exits: west]
You are in the red room, one of the guest rooms in Dragon's mansion. The
walls are wallpapered a deep warm red, and dark mahogany panelling nicely com-
plements them. There is a large, warm waterbed and a sofa group in dark wood
with leather upholstery, including a coffee table. Heavy brown curtains are
pulled away from the wide windows, to reveal a nice view towards the grove.
There is a wooden closet tucked into a corner.

Ebonie ftells, 'When you're done, Sis, lemme know, so I can give you a bunch of hugs! I've missed you! *smile*'.

open closet
It's already open.

l in closet
A closet contains:
Nothing.

You giggle.

Ebonie ftells, 'And you, m'Lady..'.
Ebonie ftells, 'Aslan, where are you?'.

You ftell, '*grin* I've missed you too Ebonie'.

Aslan (unseen) ftells, '*smile* Getting a skin'.

You ftell, '*hughug*'.

Tranquility sticks her tongue out and exhales, making a pppphhhhhhttttt noise!

w
The hallway
[Exits: north east south]
You are standing in the south end of the hallway. There are doors in the
elegant oak-panelled walls to the south, east and west. Many different
coat-of-arms adorn the walls here.

Aslan (unseen) ftells, 'I'm almost done, brt ;-)'.

Ebonie ftells, '*grin*'.

n
The hallway
[Exits: south]
You are in the north end of a connecting hallway, tastefully decorated with
oak paneling and the coat-of-arms of various famous nobles hung on the walls.
The hallway leads south, and there is a door in the eastern wall.

open e
You open the door.

e
The blue room
[Exits: west]
You are in the blue room, one of the guest rooms in Dragon's mansion. The
walls are (surprise!) blue, and the rest of the room is decorated in similar
shades, producing a very nice, cool effect. There is a large bed and a
matching set of sofas, easy-chairs and a coffee table. Through the venetian
blinds in front of the large east window you can see the edge of the grove.
(Glowing) Shaped like a heart, the key beats and pulsates here.
A basket sits here.
There is a wooden closet tucked into a corner.

Ebonie ftells, 'I'll be in the temple'.

bounce
BOIINNNNNNGG!

You get a basket.

l in basket
a bottle of champagne
a bucket of ice

You smile happily.
blush
Your cheeks are burning.

The songbird starts to sing a bright, joyful song.
Several other birds answer the song and join in.

You ftell, '*laughs and blushes furiously*'.

A rainbow appears before you opening a gateway to your future.

Aslan (unseen) ftells, 'Is everything done in the temple?'.

l in closet
A closet contains:
Nothing.

Someone ftells, 'no'.

You smile happily.

Aslan (unseen) ftells, '*nod*'.
Aslan (unseen) ftells, 'I'll take it to Wendell ;-)'.

The key glitters.

You get the key of heart.

A rainbow appears before you opening a gateway to your future.

Someone has summoned you!
The Sanctuary of Fate
[Exits: north]
The breathtaking loveliness of a midnight shadowed garden embraces you. The
night sky is filled with stars... no, not stars, but strands of light which
shimmer at the edges of sight. The soft call of unseen birds provides sweet
melody to please the ear and the low hoot of an owl echoes out of the trees.
A thick tangle of web-shrouded briar roses marks the boundaries of the area
and every conceivable variety of flower blooms within, despite the darkness.
Here and there, care has been taken to create gathering places in the glade,
from an intimate nook of soft, thick moss beneath a veiling willow tree, to
a low, gentle dell where a large group could rest in comfort. Each cardinal
point is marked by its own unique archway. Ebon flames beckon within a trio
of them, and the fourth is sealed by an enormous spiderweb. At the heart of
the clearing is a large round seal of orichalcum.
A pretty yellow buttercup would look nice stuck behind your ear.
( 4) A big bouquet of roses lies here.
Some beautiful flowers are growing here.
A bunch of pretty wild flowers is here.
( 3) An enormous ivory orchid lies here, forgotten.
A white daisy is growing here.
A black orchid rests here.
A black lily rests here.
( 2) A black rose rests here.
A small weaving loom is barely visible amidst the trees.
(Light Cyan Aura) Ebonie is here.
(Light Cyan Aura) Noctus is here.

Noctus says (in common), 'Everything, she'll be right here'.

You smile happily.

Noctus grins mischievously.

You curtsey to your audience.

Noctus hugs you.

You hug him.
You say (in aarakocran), 'That was fun!'.

Noctus kisses you.

You smile happily.

You kiss him.
You hug Ebonie.

Ebonie whispers "Detect invis, please?"

You blink.
Ebonie giggles.
Ebonie leaves north.

Tranquility looks around at all the flowers.

Noctus utters the words: 'lichtjes', a miniature fireball twirls through the temple lighting the candles that are placed around you in a circle.

Noctus kisses you.

Noctus smiles at Tranquility, shifting his weight nervously from one foot to the other.
Noctus takes Tranquility's hand.

You grin mischievously.

Noctus says (in common), 'as we stand within the shadow of this tree,'.

Tranquility smiles nervously at Noctus.

Noctus smiles as he turns his head towards the willow for a moment.

Elae peeps out and smiles encouragingly at Noctus.

Tranquility grins at Elae.

Noctus says (in common), 'a testament and reminder of our love,'.

You nod in recognition to him.

Noctus says (in common), 'I ask that we never allow it to fade.'.
Noctus says (in common), 'But that we allow it to grow and to be strong,'.
Noctus says (in common), 'as the trunk of the great willow itself.'.
Noctus says (in common), 'that bears the evidence of our love.'.

Tranquility beams a smile.

Noctus pauses for a moment as he looks deeply into your eyes.

The marks upon the trunk seem to glow.

Tranquility blinks, returning the gaze.

Noctus puts his hands upon your shoulders and kisses you gently on your lips.

Noctus says (in common), 'Let us trust in Fate to weave and bend,'.
Noctus says (in common), 'Our threads and lives until the end...'.

You smile at him.

Noctus says (in common), 'Binding with briars, our joy and desires.'.

Noctus kneels down before you, his intense eyes constantly holding yours.

time
It is 11am on Jawiliea the 30th, the month of Celebration, in the year 2515.
TFC started up at Sun Feb 3 04:00:53 2002 / The system time is Mon Feb 4 20:50:12 2002
who
19 players.
Min [ Sh: 7 ] Soloman the Minotaur
Hum [ Ra: 3 Th:11 ] Azeina, wind walker
Dwa [ Wa: 2 ] Glenport the Dwarf
Hum [ Ma:14 Ra: 9 ] Ebonie is the Chosen Cookie of Fate *Cordir*
Elf [ Th: 8 Cl:30 Wa:30 ] Gunner: Cleric of the Ashen Moon
Elf [ Cl:29 Ra:25 ] Maximus the Thug. #1 Gangsta fo life.
Dwa [ Cl:18 Wa:18 ] Nusian has finally found Unity is his life!
Elf [ Wa: 7 Cl:11 ] Blacky Noir, L'Elf -La Pacte de Loupe- [Coven
Hlf [ Cl:24 ] Aslan Tsarran-Napei, Fated wife of Talyn *Cordir*
Elf [ Ma:13 ] Maxcivio Nerdus Maximus
Hel [ Cl: 6 Ra: 9 ] Mofona the Kissing Half-Elf Maiden
Hum [ Ma:15 Wa: 9 Th:20 ] Bane. Coven
Hel [ Ma: 6 ] Tidus The Dragonmaster
Elf [ Th:20 Ra:20 Ma:21 ] Natilena Athsien, Squishy Goddess-Like Elven Queen
Hel [ Wa:14 Ma:25 ] Doza, Holy Conjurer from beyond the realm.*Tiger*
Aar [ Sh:24 Th:22 ] Tranquility the local Tier guide. *Fate*Noctus*
Gno [ Wa:30 Cl:30 ] Noctus Chosen Blade of Fate *Tranquility*Cordir*
Gno [ Cl:11 Th:11 ] Ziruk thinkstitlesshouldshortandtothepointbeingeasy
Hel [ Ma:24 Ra:23 Th:23 ] Korran Stonebow, The Tiger's Shadow... *Aphrael*

Noctus says (in common), 'To the world you may be one person,'.
Noctus says (in common), 'but to one person you are the world'.

Noctus says (in common), 'Will you marry me Ty?'.

Tranquility blinks and does her best not to burst into tears, nodding happily.
You say (in common), 'yes, yes, yes!'.
You kiss him.
You smile at him.

Noctus hugs you.
Noctus kisses you.

You hug him.

You grin mischievously.

Noctus gives you a long and passionate kiss.
You give Noctus a long and passionate kiss.

Joyful bird song fills the garden, and for a moment, sunlight brightens its shadows.

Romantic music fills the room and your embrace tightens as you begin to sway back and forth to the soft melody.

Tranquility smiles upwards, then at the tree, then at Noctus.

Noctus whispers to you: 'Your love lets my eyes shine, my mouth sing and my feet dance, Thank you Tranquility Rose.!'

blush:
Your cheeks are burning.

Noctus hugs you.
You hug him.

The roses upon the enclosing hedges of the garden burst into full bloom.

Tranquility is trying to be solemn and not bounce about.

Noctus snickers softly.
Noctus bounces around.

Tranquility gazes at the roses.

bounce
bounce
BOIINNNNNNGG!
BOIINNNNNNGG!

An invisible force bounces Tranquility up and down.

You grin mischievously.

Noctus says (in common), 'I bounced first'.
Noctus grins mischievously.

You laugh.

Noctus snickers softly.
Noctus hugs you.
Noctus hugs you.
Noctus hugs you.

You say (in common), 'Thank you, wow.....'.

Tranquility is struck nearly speechless.

A wave of silvery color sweeps over the roses, changing their hue for a time.

Noctus smiles happily.

Tranquility blinks at the roses.
You say (in common), 'Beautiful'.
You grin mischievously.

who fate
4 players.
Hum [ Ma:14 Ra: 9 ] Ebonie is the Chosen Cookie of Fate *Cordir*
Hlf [ Cl:24 ] Aslan Tsarran-Napei, Fated wife of Talyn *Cordir*
Aar [ Sh:24 Th:22 ] Tranquility the local Tier guide. *Fate*Noctus*
Gno [ Wa:30 Cl:30 ] Noctus Chosen Blade of Fate *Tranquility*Cordir*

Cordir has granted you the ability to see her when she is invis.

Cordir ftells, 'The temple is open once more.'.
Cordir ftells, 'thank you for your patience.'.

Ebonie arrives from the north.

Noctus says (in common), 'I am glad you like it, it was quite hard to grow them here'.

title Engaged Hand Maiden of Fate. *Noctus*
Ok.

Noctus grins mischievously.

Aslan ftells, '*smile*'.

bounce
BOIINNNNNNGG!

You grin mischievously.
You nod in recognition to him.
You say (in common), 'I would imagine so'.

Ebonie bounces around.

You hug her.
You grin mischievously at her.

Cordir hugs you.

Ebonie hugs you.
Ebonie hugs you.
Ebonie hugs you.
Ebonie hugs you.

Cordir bounces around.

Ebonie hugs you.

Ebonie hugs Cordir.
Ebonie hugs Cordir.
Ebonie hugs Cordir.

You hug her.

Ebonie hugs Cordir.

Noctus snickers softly.

Ebonie hugs Cordir.

You grin mischievously.
You laugh.

Ebonie giggles.

Noctus hugs Cordir.
Noctus smiles happily.

* * * * FINALLY ! ! ! * * * * *

Tranquility chirps happily at the other girls.

Ebonie grins mischievously.
Ebonie nods in recognition to Cordir.

Noctus blushes.

You laugh.

Noctus nods.
Noctus nods.

Cordir grins evilly.

Ebonie looks at Tranquility, and says, "I TOLD you so!"
Ebonie giggles.

You laugh.
You nod in recognition to her.

Ebonie pokes you in the ribs.

You say (in common), 'Too true'.

Ebonie smiles happily.

Ebonie looks at you.

Cordir sits down and thinks deeply.
Cordir says, 'So...'.

Noctus grins mischievously.

Cordir says, 'I have this invitation ready to go..'.

You smile happily.

Cordir says, 'when is the ceremony to be?'.

You say (in common), 'Have you shown it to him?'.
You smile at him.

Cordir nods.

You grin mischievously.

Noctus says (in common), 'So we'll fly to Vegas and get married right away?'.
You say (in common), 'What did you think?'.

You laugh.

Noctus whistles a little tune to himself.

Ebonie chuckles, evidently amused.

You say (in common), 'Only if I get to be a Birdie Showgirl'.
You ponder the question.

Noctus snickers softly.
You snicker softly.

Cordir ftells, 'AFK, checkin in with Abe - been ignoring him hardcore for the last bit.'.

You ftell, 'Thank you'.

Ebonie smiles happily.

You ftell, 'Understood'.

BOIINNNNNNGG!

Ebonie purrs contentedly in your lap.

Noctus ftells, '*smile*'.

Tranquility wraps her wings around Ebonie in a sisterly hug.

Ebonie says (in common), 'So, do tell, do tell Sis!'.
Ebonie grins mischievously.
Ebonie says (in common), 'Was it fun?'.

You grin mischievously.
You say (in common), 'He had me running everywhere!'.
You laugh.
You nod.
You say (in common), 'Indeed'.

Noctus gets a bouquet of a dozen red roses.
Noctus gets a bouquet of a dozen red roses.

Noctus gives a bouquet of a dozen red roses to Cordir.

You say (in common), 'and it even resulted in the recovery of an old old map'.

Noctus gives a bouquet of a dozen red roses to Ebonie.

Ebonie grins mischievously.
You grin mischievously.

Ebonie curtseys gracefully to Noctus.

Noctus says (in common), 'Thanks both of you, for helping me out so much'.

You kiss him.

Ebonie hugs Noctus.

You tell Noctus (in common), '*big grin* Ever the gentleman'.

Noctus kisses you.
You smile at him.

Ebonie covers her eyes.

Noctus tells you (in common), '*grin* '.

Ebonie whistles a little tune to herself.

You get a bottle of champagne from a basket.
You grin mischievously.

Noctus snickers softly.
Ebonie grins mischievously.

You say (in common), 'who first?'.
You laugh.

Noctus laughs.

Ebonie says (in common), 'Well, I can't...'.

You tell Noctus (in common), 'I think I will save the ice ... for later :)'.
You ponder the question.

Noctus snickers softly.

Ebonie stands up.
You poke her in the ribs.

Ebonie utters the words, 'qcandusahz gsfuio'.
A magical spring flows from the ground.

Ebonie grins mischievously.

Noctus tells you (in common), 'Sounds like a good plan'.
You grin mischievously.

Ebonie says (in common), 'There's my champagne'.
Ebonie says (in common), 'Unless, the Lady would be willing to make an exception...?'.

Tranquility pours three glasses.

Ebonie raises an eyebrow at Cordir.
Ebonie chuckles, evidently amused.

You say (in common), 'to quests, flowers and friends'.

You kiss him.
You say (in common), 'and gnomes, of course...always to gnomes'.
You nod at yourself. Are you getting senile?

drink champagne
You drink lemonade from a bottle of champagne.
You do not feel thirsty.

Ebonie says (in common), 'And birdiegirls!'.

You give a bottle of champagne to Noctus.

Noctus ftells, 'heh, Shazam got the info from me lighting the candles, told me he wanted that spell as well'.

You laugh.
You ftell, '*grin*'.
Aslan ftells, '*grin*'.
You ftell, 'I bet he does'.
Ebonie ftells, 'Oo, lemonade! I CAN drink it!'.
Ebonie ftells, '*giggle*'.

Noctus checks in the bootle.

You smile at her.

Noctus holds it upside down.

You say (in common), 'is it empty already'.
You say (in common), 'Goodness'.

Ebonie chuckles, evidently amused.
Noctus says (in common), 'Thirsty birdie'.

You giggle.
Noctus snickers softly.

Tranquility wipes her brow.
You say (in common), 'well, I did adventure there....'.
Your cheeks are burning.

Noctus nods.
Noctus nods.

You laugh.
You say (in common), 'I still cannot believe I got lost under water'.
You sigh.
You say (in common), 'I don't do water'.

Noctus snickers softly.

Ebonie says (in common), 'You're a birdie, you do air.'.
Ebonie grins mischievously.

Noctus says (in common), 'You did great'.

(and the festivities continue late into the night... but the log shall skip a bit to some gift giving and some silly chatter from Tigers... )

Talyn tells you (in common), 'Hrm.. Do you know where a handmaiden is? *Smirk* I need to keeeel one! :'.
Talyn tells you (in common), ':P'.

You tell Talyn (in common), '*rofl*'.

You ftell, 'Talyn tells you (in common), 'Hrm.. Do you know where a handmaiden is? *Smirk* I need to keeeel one! :'.
You ftell, '*laughs merrily*'.

Aslan ftells, '*grin*'.

Noctus ftells, '*grin* I already told him that I could not allow him to kill the Handmaiden ;)'.

Aslan ftells, 'D'oh!'.

You tell Talyn (in common), 'I do not know where it is'.

Talyn tells you (in common), 'nod'.

You ftell, '*bounces around* Thank you!'.

Ebonie stomps her foot angrily.

You blink at what she said.
You say (in common), 'we have similar mannerisms'.
You giggle.
You say (in common), 'most should be able to tell we are sisters'.
You say (in common), 'I like that'.

Ebonie says (in common), 'One moment please, we are having technical difficulties....'.
Ebonie grins mischievously.

You smile at her.
You nod.

Ebonie nods in recognition to you.
Ebonie whistles a little tune to herself.
You snicker softly.
Ebonie giggles.

Aslan arrives from the north.

Ebonie beams a smile at Aslan.
Ebonie hugs Aslan.
Ebonie hugs Aslan.
Ebonie hugs Aslan.
Ebonie hugs Aslan.
Ebonie hugs Aslan.
Ebonie grins mischievously.
Aslan beams a smile at Ebonie.
Aslan hugs Ebonie.
Ebonie says (in common), 'Hey Aslan!'.
Aslan smiles happily.

Noctus beams a smile at Aslan.
Aslan says (in common), 'Alright, now to see if I can steal my huband for a date'.
Aslan sits down and thinks deeply.

You smile happily.

Cordir gives a heart-shaped locket to Ebonie.

Ebonie says (in common), 'Ok, close eyes again'.

Tranquility closes her eyes again, and does not peek this time.
Tranquility holds out a wing.

Ebonie gives you a pearl-studded circlet of gray feathers.

Ebonie says (in common), 'Open your eyes...'.

You gasp in astonishment.

Ebonie giggles.

Noctus smiles happily.

Aslan whistles appreciatively.

Tranquility stares at the circlet, slack-jawed with shock.

Ebonie says (in common), 'Tell her the keyword, m'Lady?'.

Aslan says (in common), 'Bootyful!'.

You hug her.

You say (in common), 'Oh my god!!'.

You stop using a quilted cloth cap.
You wear a pearl-studded circlet of gray feathers on your head.

bounce
BOIINNNNNNGG!

Tranquility wraps her wings around Ebonie in a sisterly hug.

bounce
BOIINNNNNNGG!

Noctus grins mischievously.

You grin mischievously.

Cordir coughs.

You say (in common), 'WOW'.

Ebonie hugs you.

Cordir says, 'LOOK at it!'.

You hug Cordir.

Ebonie giggles.

This circlet has been crafted of gray pinion feathers studded with pearls

l circlet
This circlet is beautiful enough for a goddess... yet crafted
with love by a heart-sister to her dear friend for her special
wedding day. An inscription has been carefully engraved along
the inside of the circlet.

l inscription
The inscription along the inside of this delicate circlet
reads: "Those who deserve happiness, shall always receive
the greatest of joy. Best of my wishes to you, Tranquility.
- Ebonie"

Ebonie says (in common), 'And look at the feathers, and the pearls...'.

Ebonie hugs Cordir.

Tranquility blinks, and swipes at her cheeks.

l feathers
Each feather is downy-soft, like velvet to the touch, and is
the smallest of the pinion feathers of a dove.

l pearls
Shimmering with a slight gray opalescence, these pearls are
of an impeccable quality, to be certain.

Ebonie says (in common), 'Did you see the inscription too?'.

You nod.

Ebonie smiles at her sister, blinking back tears.
Ebonie hugs you.
Ebonie says (in common), 'I love you sis!'.

Tranquility gathers Ebonie in her wings and squuuuuuuezes her.

Noctus ftells, 'hehe I need to rescue someone's husband...brb'.

(and here we will end the log... see you at the wedding!)

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