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Version 3.84Mon Nov 19 21:39:14 2001
Created a new mage mob routine, that utilizes rudimentary combat tactics. Some of the mage mobs will use the new code. I realize that only certain players will want a mob that can challenge them, but at least there is now an option for a mage mob that is a little more powerful than "standard." For those that want a mob with a little more fight, I hope they provide entertainment.
Created some special spells that the mage mob has a chance of learning. These are limited to how often a specific mob can cast them.
Changed some of the titles that new characters of some of the races use.
An xp bonus is given for certain types of mobs.
Fixed some problems with various spells. Teleport and sleep were behaving incorrectly in combat. Sleep may still have some issues.