Strength

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Revision as of 02:50, 20 June 2011 by Whoz (talk | contribs) (Mentioned giants too.)
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Strength is a measure of one's physical prowess.

Strength determines how much weight one can carry, as well as being a factor in how hard they hit.

Strength is also a spell cast by mages.

Maximum Strength for Classes

Mage - 500kg
Shaman - 500kg
Bard - 500kg
Thief - 500kg
Thug - 500kg
Cleric - 650kg
Ranger - 650kg
Warrior - 925kg
Ordained** - 725kg

  • Note: For these stats to be applicable the specified class must be your primary class and not an off class.
    • Ordained is a special class granted only to those in followings by their deity.

What is my STR stat?

How to Determine: Add and remove +str items as needed to determine kgs carried
Max when geared: Dependent on class, see below


Stat - kg
1 -
2 -
3 -
4 -
5 - 40 kg
6 - 100 kg
7 - 105 kg
8 - 110 kg
9 - 115 kg
10 - 125 kg
11 - 135 kg
12 - 140 kg
13 - 155 kg
14 - 170 kg
15 - 200 kg
16 - 225 kg
17 - 250 kg
18 - 275 kg
19 - 350 kg
20 - 500 kg (Max for Bard, Mage, Shaman, Thief, Thug)
21 - 575 kg
22 - 650 kg (Max for Cleric and Ranger)
23 - 725 kg (Max for Ordained)
24 - 800 kg
25 - 925 kg (Max for Warrior)

Note: Half-ogres and giants have a racial maximum Strength of 21, therefore non-Warrior half-ogres and giants may still have up to 21 Strength.