Portobello vs Golson
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November 22, 2014
Location: Safehaven
The Street of the Merchants [Exits: north east south west] The Street of the Merchants is lined with shops of all sorts. Friendly signs call out to you from all sides, offering you your pick of all the wonders that travel through this port. The street continues to the north and south, and a wide wooden stairway leads west, down to the wharf. The sky is cloudy and a warm southerly breeze blows. Golson was last here, traveling south. A half-elf maid goes about her business here. sneak <677hp(677) 566ma(566) 671mv(706)(41677) 7864gp ft: none > sneak You attempt to move silently. <677hp(677) 566ma(566) 671mv(706)(41677) 7864gp ft: none > You attempt to move silently. s <677hp(677) 566ma(566) 671mv(706)(41677) 7864gp ft: none > The Street of the Merchants [Exits: north east south west] The Street of the Merchants is lined with shops of all sorts. Friendly signs call out to you from all sides, offering you your pick of all the wonders that travel through this port. The street continues to the north and south. The sky is cloudy and a warm southerly breeze blows. Golson was last here, traveling south. A young half-elf arrives from the east. <677hp(677) 566ma(566) 670mv(706)(41677) 7864gp ft: none > sneak You attempt to move silently. s <677hp(677) 566ma(566) 670mv(706)(41677) 7864gp ft: none > Plaza of the White Foam [Exits: north east south west] Here, in the Plaza of the White Foam, Bay Street meets the Street of the Merchants. The wide round plaza can comfortably hold large crowds, and often does on market days. The open plaza is pleasant, with breezes flowing in from the sea. To the east, a sturdy stone church welcomes worshippers with open doors. The sky is cloudy and a warm southerly breeze blows. Golson was last here, traveling east. The Safehaven Fountain foams quietly in the center of the plaza. A half-elf citizen goes about his business here. <677hp(677) 566ma(566) 669mv(706)(41677) 7864gp ft: none > Golson arrives from the east. sneak <677hp(677) 566ma(566) 669mv(706)(41677) 7864gp ft: none > Golson leaves west. You attempt to move silently. <677hp(677) 566ma(566) 669mv(706)(41677) 7864gp ft: none > e The Temple of Mar [Exits: west] It is quiet here, and peaceful. Within the thick stone walls of this temple, the windblown, wild side of the ocean can be forgotten, and prayers offered up for the calm seas and fair weather that the fishermen and merchants desire. You feel that you could spend time here, resting in its sanctity and looking around the temple. A spell lingers here. Golson was last here, traveling west. This place is not in tune with nature. sneak <677hp(677) 566ma(566) 668mv(706)(41677) 7864gp ft: none > You attempt to move silently. w <677hp(677) 566ma(566) 668mv(706)(41677) 7864gp ft: none > Plaza of the White Foam [Exits: north east south west] Here, in the Plaza of the White Foam, Bay Street meets the Street of the Merchants. The wide round plaza can comfortably hold large crowds, and often does on market days. The open plaza is pleasant, with breezes flowing in from the sea. To the east, a sturdy stone church welcomes worshippers with open doors. The sky is cloudy and a warm southerly breeze blows. Golson was last here, traveling west. The Safehaven Fountain foams quietly in the center of the plaza. A half-elf citizen goes about his business here. <677hp(677) 566ma(566) 667mv(706)(41677) 7864gp ft: none > cur c 10 curse gols Golson arrives from the west. w <677hp(677) 536ma(566) 667mv(706)(41677) 7864gp ft: Golson > w Golson utters the words, 'noselacri'. Golson's spell does not go off. <677hp(677) 536ma(566) 667mv(706)(41677) 7864gp ft: Golson > Golson's pierce DISEMBOWELS you. Your cloak absorbs the damage. Golson's pierce MUTILATES you. Your cloak is shattered! Your pound DISEMBOWELS Golson. <619hp(677) 536ma(566) 667mv(706)(41677) 7864gp ft: Golson > flee No way! You are still fighting! <619hp(677) 536ma(566) 667mv(706)(41677) 7864gp ft: Golson > No way! You are still fighting! <619hp(677) 536ma(566) 667mv(706)(41677) 7864gp ft: Golson > Attempting to flee... The Temple of Mar [Exits: west] It is quiet here, and peaceful. Within the thick stone walls of this temple, the windblown, wild side of the ocean can be forgotten, and prayers offered up for the calm seas and fair weather that the fishermen and merchants desire. You feel that you could spend time here, resting in its sanctity and looking around the temple. A spell lingers here. Golson was last here, traveling west. This place is not in tune with nature. You flee from combat! You LOSE 24 experience points! <619hp(677) 536ma(566) 666mv(706)(41701) 7864gp ft: none > eat seed Golson arrives from the west. <619hp(677) 536ma(566) 666mv(706)(41701) 7864gp ft: none > You eat a tiny St. John's Wort seed. You are surrounded by a white aura. <619hp(677) 536ma(566) 666mv(706)(41701) 7864gp ft: none > sneak You attempt to move silently. <619hp(677) 536ma(566) 666mv(706)(41701) 7864gp ft: none > w Plaza of the White Foam [Exits: north east south west] Here, in the Plaza of the White Foam, Bay Street meets the Street of the Merchants. The wide round plaza can comfortably hold large crowds, and often does on market days. The open plaza is pleasant, with breezes flowing in from the sea. To the east, a sturdy stone church welcomes worshippers with open doors. The sky is cloudy and a warm southerly breeze blows. Golson was last here, traveling east. The Safehaven Fountain foams quietly in the center of the plaza. A half-elf citizen goes about his business here. ri c rift gols <619hp(677) 536ma(566) 665mv(706)(41701) 7864gp ft: none > They aren't here. <619hp(677) 536ma(566) 665mv(706)(41701) 7864gp ft: none > w Bay Street [Exits: north east south west] You are on Bay Street. This pleasant street runs lengthwise across Safehaven, along the south edge of the bay. To the north is the Albatross, a fine restaurant. A side street branches off to the south. The sky is cloudy and a warm southerly breeze blows. Golson was last here, traveling east. A young half-elf is playing here. A young half-elf is playing here. <619hp(677) 536ma(566) 664mv(706)(41701) 7864gp ft: none > e Plaza of the White Foam [Exits: north east south west] Here, in the Plaza of the White Foam, Bay Street meets the Street of the Merchants. The wide round plaza can comfortably hold large crowds, and often does on market days. The open plaza is pleasant, with breezes flowing in from the sea. To the east, a sturdy stone church welcomes worshippers with open doors. The sky is cloudy and a warm southerly breeze blows. Golson was last here, traveling east. The Safehaven Fountain foams quietly in the center of the plaza. A half-elf citizen goes about his business here. ri c rift gols <619hp(677) 536ma(566) 663mv(706)(41701) 7864gp ft: none > They aren't here. <619hp(677) 536ma(566) 663mv(706)(41701) 7864gp ft: none > whoz People near you: Portobello Golson ri c rift gols <619hp(677) 536ma(566) 663mv(706)(41701) 7864gp ft: none > They aren't here. <619hp(677) 536ma(566) 663mv(706)(41701) 7864gp ft: none > l Plaza of the White Foam [Exits: north east south west] Here, in the Plaza of the White Foam, Bay Street meets the Street of the Merchants. The wide round plaza can comfortably hold large crowds, and often does on market days. The open plaza is pleasant, with breezes flowing in from the sea. To the east, a sturdy stone church welcomes worshippers with open doors. The sky is cloudy and a warm southerly breeze blows. Golson was last here, traveling east. The Safehaven Fountain foams quietly in the center of the plaza. A half-elf citizen goes about his business here. sneak <624hp(677) 557ma(566) 706mv(706)(41701) 7864gp ft: none > You attempt to move silently. e <624hp(677) 557ma(566) 706mv(706)(41701) 7864gp ft: none > The Temple of Mar [Exits: west] It is quiet here, and peaceful. Within the thick stone walls of this temple, the windblown, wild side of the ocean can be forgotten, and prayers offered up for the calm seas and fair weather that the fishermen and merchants desire. You feel that you could spend time here, resting in its sanctity and looking around the temple. A spell lingers here. Golson was last here, traveling in circles. Golson is here. This place is not in tune with nature. <624hp(677) 557ma(566) 705mv(706)(41701) 7864gp ft: none > w Plaza of the White Foam [Exits: north east south west] Here, in the Plaza of the White Foam, Bay Street meets the Street of the Merchants. The wide round plaza can comfortably hold large crowds, and often does on market days. The open plaza is pleasant, with breezes flowing in from the sea. To the east, a sturdy stone church welcomes worshippers with open doors. The sky is cloudy and a warm southerly breeze blows. Golson was last here, traveling east. The Safehaven Fountain foams quietly in the center of the plaza. A half-elf citizen goes about his business here. <624hp(677) 557ma(566) 704mv(706)(41701) 7864gp ft: none > c cloak You are surrounded by a magical cloak. <624hp(677) 542ma(566) 704mv(706)(41701) 7864gp ft: none > Golson arrives from the east. <624hp(677) 542ma(566) 704mv(706)(41701) 7864gp ft: none > l Plaza of the White Foam [Exits: north east south west] Here, in the Plaza of the White Foam, Bay Street meets the Street of the Merchants. The wide round plaza can comfortably hold large crowds, and often does on market days. The open plaza is pleasant, with breezes flowing in from the sea. To the east, a sturdy stone church welcomes worshippers with open doors. The sky is cloudy and a warm southerly breeze blows. Golson was last here, traveling in circles. The Safehaven Fountain foams quietly in the center of the plaza. Golson is here. A half-elf citizen goes about his business here. <624hp(677) 542ma(566) 704mv(706)(41701) 7864gp ft: none > c hail A young half-elf arrives from the west. <624hp(677) 542ma(566) 704mv(706)(41701) 7864gp ft: none > Golson utters the words, 'diesilla barh'. Golson's spell does not go off. Your hailstorm EVISCERATES a young half-elf! A young half-elf is DEAD!! You receive 0 experience points. You hear a young half-elf's death cry. You get 70 gold coins from the corpse of a young half-elf. The corpse of a young half-elf contains: Nothing. Your hailstorm devastates Golson. Your hailstorm MUTILATES a half-elf citizen! whoz <624hp(677) 527ma(566) 704mv(706)(41701) 7934gp ft: Golson > c hail Golson's pierce decimates you. Your cloak absorbs the damage. <624hp(677) 527ma(566) 704mv(706)(41701) 7934gp ft: Golson > Golson utters the words, 'diesilla barh'. Golson's lightning bolt devastates you. Your cloak absorbs the damage. People near you: Golson Portobello <624hp(677) 527ma(566) 704mv(706)(41701) 7934gp ft: Golson > You lost your concentration. <624hp(677) 520ma(566) 704mv(706)(41701) 7934gp ft: Golson > Golson's pierce devastates you. Your cloak is shattered! Your pound EVISCERATES Golson. <588hp(677) 520ma(566) 704mv(706)(41701) 7934gp ft: Golson > Golson utters the words, 'gurunsoqz'. c hail <588hp(677) 520ma(566) 704mv(706)(41701) 7934gp ft: Golson > Your hailstorm maims Golson. Your hailstorm *** DEMOLISHES *** a half-elf citizen! A half-elf citizen is DEAD!! You receive 0 experience points. You hear a half-elf citizen's death cry. You see nothing like that in the corpse. The corpse of a half-elf citizen contains: a linen tunic <588hp(677) 505ma(566) 704mv(706)(41701) 7934gp ft: Golson > Golson's pound decimates you. Your pound EVISCERATES Golson. <561hp(677) 505ma(566) 704mv(706)(41701) 7934gp ft: Golson > ri c rift gols Golson utters the words, 'gurunsoqz'. Silence envelops you! <561hp(677) 505ma(566) 704mv(706)(41701) 7934gp ft: Golson > You can't seem to form the words... <561hp(677) 505ma(566) 704mv(706)(41701) 7934gp ft: Golson > c nat Golson attacks, but it wasn't even close. Your pound MUTILATES Golson. Your slash maims Golson. <561hp(677) 505ma(566) 704mv(706)(41701) 7934gp ft: Golson > You make the gesture necessary to invoke your spell. The room grows noisy again. Ok. <561hp(677) 465ma(566) 704mv(706)(41701) 7934gp ft: Golson > Golson utters the words, 'noselacri'. You are blinded! <561hp(677) 465ma(566) 704mv(706)(41701) 7934gp ft: someone > ri c rift gols Someone's pound decimates you. Your pound EVISCERATES someone. Your pound DISEMBOWELS someone. Your slash maims someone. <536hp(677) 465ma(566) 704mv(706)(41701) 7934gp ft: someone > cb c 'cure blindness' Someone DISARMS you! <536hp(677) 465ma(566) 704mv(706)(41701) 7934gp ft: someone > They aren't here. <536hp(677) 465ma(566) 704mv(706)(41701) 7934gp ft: someone > You lost your concentration. <536hp(677) 463ma(566) 704mv(706)(41701) 7934gp ft: someone > Someone stumbles and almost falls! You maim someone. <536hp(677) 463ma(566) 704mv(706)(41701) 7934gp ft: someone > cb c 'cure blindness' Your vision returns! <536hp(677) 458ma(566) 704mv(706)(41701) 7934gp ft: Golson > You MUTILATE Golson. ri c rift gols <536hp(677) 458ma(566) 704mv(706)(41701) 7934gp ft: Golson > Golson gets a spider-shaped mourning star. Golson gets the corpse of a half-elf citizen. Golson gets the corpse of a young half-elf. <536hp(677) 458ma(566) 704mv(706)(41701) 7934gp ft: Golson > Golson leaves north. Golson has fled! They aren't here. <536hp(677) 458ma(566) 704mv(706)(41701) 7934gp ft: none > get all You can't take that. n <536hp(677) 458ma(566) 704mv(706)(41701) 7934gp ft: none > The Street of the Merchants [Exits: north east south west] The Street of the Merchants is lined with shops of all sorts. Friendly signs call out to you from all sides, offering you your pick of all the wonders that travel through this port. The street continues to the north and south. The sky is cloudy and a warm southerly breeze blows. Golson was last here, traveling in circles. Golson is here. A half-elf maid goes about her business here. A young half-elf is playing here. ri c rift gols <536hp(677) 458ma(566) 703mv(706)(41701) 7934gp ft: none > Your soul rift *** ANNIHILATES *** Golson. whoz <536hp(677) 443ma(566) 703mv(706)(41701) 7934gp ft: Golson > Golson's pierce devastates you. Golson's pierce devastates you. You maim Golson. Golson is DEAD!! You hear Golson's death cry. ri c rift gols <468hp(677) 443ma(566) 703mv(706)(41701) 7934gp ft: none > g get corpse People near you: Portobello <468hp(677) 443ma(566) 703mv(706)(41701) 7934gp ft: none > They aren't here. <468hp(677) 443ma(566) 703mv(706)(41701) 7934gp ft: none > You get the corpse of Golson. <468hp(677) 443ma(566) 703mv(706)(41701) 7934gp ft: none > s s Plaza of the White Foam [Exits: north east south west] Here, in the Plaza of the White Foam, Bay Street meets the Street of the Merchants. The wide round plaza can comfortably hold large crowds, and often does on market days. The open plaza is pleasant, with breezes flowing in from the sea. To the east, a sturdy stone church welcomes worshippers with open doors. The sky is cloudy and a warm southerly breeze blows. A spell lingers here. Golson was last here, traveling north. The Safehaven Fountain foams quietly in the center of the plaza. An elf maid is here, admiring the town. This place is not in tune with nature. e <468hp(677) 443ma(566) 702mv(706)(41701) 7934gp ft: none > Street of the Merchants [Exits: north east south west] You are standing on the south end of the Street of the Merchants. A cheery sign over the door to the east invites you into the local branch of the Adventurer's Guild, while a spartan sign on the building to the west proclaims it the Peacekeeper's Headquarters. To the south, a flight of steps leads up to Council Hall. The sky is cloudy and a warm southerly breeze blows. A half-elf maid was last here, traveling north. A Peacekeeper strolls through here. whoz <468hp(677) 443ma(566) 701mv(706)(41701) 7934gp ft: none > Safehaven Adventurer's Guild [Exits: south west] You are in the foyer of the Safehaven Adventurer's Guild. The room is warm and cheery, and seems friendly, if impersonal. You get the feeling that few locals use the guild, but travelers stop by fairly often. A bookcase on one wall holds several books. To the south, a glowing blue portal leads into the main area of the guild. A door to the west leads out into the street. No one has been through here recently. sneak <468hp(677) 443ma(566) 700mv(706)(41701) 7934gp ft: none > People near you: Portobello <468hp(677) 443ma(566) 700mv(706)(41701) 7934gp ft: none > You attempt to move silently. s <468hp(677) 443ma(566) 700mv(706)(41701) 7934gp ft: none > Guild Hall [Exits: north east south west] This huge room is the meeting place for all known adventurers of the world. Due to special magics set upon the room, going north will allow you instant transport to your hometown, no matter what your race may be. The room is filled with many people, most of them wannabe adventurers, but scattered amongst the throng of people you spot more than a few living legends. It is rumored that even immortals visit this place upon occasion. Samiyah was last here, traveling south. whoz <468hp(677) 443ma(566) 699mv(706)(41701) 7934gp ft: none > People near you: Portobello n <468hp(677) 443ma(566) 699mv(706)(41701) 7934gp ft: none > The Riverhold Town Hall and School [Exits: north south] A single large, drafty room, this building acts as both the school and the town hall for meetings. Rough-hewn wooden benches, tables and desks are scattered about the room, ready to be moved into the needed configuration depending on the purpose the chamber is being used for at the time. A thin slab of slate has been affixed to the west wall for use as a makeshift chalk board. The floor is made of wood planks, darkly stained in spots, with many warped by time and the elements to show the ground underneath. Southward, an archway has been built into and through the wall. Its framework appears to be that of a damaged boat, repurposed as a portal that allows exit to the safety of the Guild Hall. Samiyah was last here, traveling south. Singing under her breath, Elvalee prepares the next lesson. <468hp(677) 443ma(566) 698mv(706)(41701) 7934gp ft: none > l in corpse The corpse of Golson contains: (Moderate magic) (Glowing) (Unholy) the Favour of Lord Nash [gm|svs:-1 svs:-2 1#] (Powerful magic) an ancient, blazoned knight's white belt [m|AC 0 dmg:4 wis:5 1#] (Artifact magic) (Heathen) a simple ring [mAEAN|AC 0 mrk:30 wis:1 hr:7 dmg:6 1#] (Artifact magic) (Heathen) a keen-edged sword of odd green-brown metal [!OLmNDAEAN|5-17 hr:6 dmg:5 5#] a ball of mastodon dung [ND|5#] (Artifact magic) the heartstrings of countless elven widows [mAG|AC 1 dmg:6 hr:7 1#] (Potent magic) a buttercup tucked into a braid [m|AC 5 svs:-2 str:3 da:3 1#] (Moderate magic) a wicked black spiked wrist guard [m|AC 0 dex:3 dmg:2 3#] (Moderate magic) a hammer [m|2-10 dex:3 da:3 8#] (Moderate magic) a pair of studded leather armlets [m|AC 6 dmg:3 wis:2 2#] (Weak magic) (Glowing) the Crest of the Dragon Riders [gm|svs:-2 1#] (Quivering) The Caustic Eye of Ancalagon the Black [!OL|AC 1 str:1 svs:-10 dmg:5 3#] (Moderate magic) a stout gambeson of unrelieved coal black [m|AC 11 dmg:4 hr:3 28#] (Potent magic) (Ominous) the Whispering Shadow of Bleeding Death [m|AC 6 dmg:4 str:1 hr:3 1#] (Potent magic) a pair of heavy cloth garter belts [m|AC 5 da:5 chr:2 2#] (Potent magic) well-worn black leather manacles [m|AC 5 chr:2 con:3 da:3 3#] (Potent magic) heraldically emblazoned brown leather gloves [m|AC 0 hr:3 int:3 int:3 1#] (Token magic) a mage's spellbook (Token magic) a mage's spellbook [m|5#] ( 2) an egg casing a sack of ill-gotten loot ( 6) a stout cargo net (Potent magic) a black potion with blue swirls [m|L18 necroport waterbreath 2#] a vial of a shimmering elixir (Artifact magic) a pair of heavy cloth slippers [m|AC 6 dmg:5 mr:2 con:6 svs:-1 chr:1 1#] (Potent magic) an azure potion [m|L23 cure blindness 2#] (Moderate magic) (Glowing) a spinning blue spindle [gm|svs:-4 ac:-2 1#] (Moderate magic) a pair of leaf mail leggings [mm|AC 8 da:3 dex:3 14#] (Moderate magic) a glowing potion with orange swirls (Artifact magic) a Major Amulet of Health [m|AC 0 hth:32 0#] (Powerful magic) a spider-shaped mourning star [mAGAN|7-12 dmg:4 hr:5 3#] the corpse of a half-elf citizen the corpse of a young half-elf 10518 gold coins