Mob Act Flags
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AGGRESSIVE|32|Attacks PC's
STAY AREA|64|Won't leave area
WIMPY|128|Flees when hurt
TRAIN|512|Can train PC's
PRACTICE|1024|Can practice PC's
SUPER WIMPY|2048|Flees when hit
ASSIST SAME|4096|Will assist same type of creature
ASSIST|8192|Chance to assist all types
ASSIST ALWAYS|16384|Will always assist all types
SWIM|32768|Mob swims
WATERONLY|65536|Mob can only be in water
NO CORPSE|048576|Mob doesn't leave a corpse i.e. for ghosts
FIREPROOF|8388608|Mob aided not hurt by fire
INTELLIGENT|16777216|Animal/Plant can pray during hunt (*must be approved*)