Difference between revisions of "Mob Act Flags"
Jump to navigation
Jump to search
(yes i know it looks bad. formatting forthcoming) |
|||
Line 1: | Line 1: | ||
SENTINEL 2 Stays in one room | {| | ||
SCAVENGER 4 Picks up objects | |-SENTINEL|2|Stays in one room | ||
PLANT 8 Mob is a Plant | |-SCAVENGER|4|Picks up objects | ||
AGGRESSIVE 32 Attacks PC's | |-PLANT|8|Mob is a Plant | ||
STAY AREA 64 Won't leave area | AGGRESSIVE|32|Attacks PC's | ||
WIMPY 128 Flees when hurt | STAY AREA|64|Won't leave area | ||
TRAIN 512 Can train PC's | WIMPY|128|Flees when hurt | ||
PRACTICE 1024 Can practice PC's | TRAIN|512|Can train PC's | ||
SUPER WIMPY 2048 Flees when hit | PRACTICE|1024|Can practice PC's | ||
ASSIST SAME 4096 Will assist same type of creature | SUPER WIMPY|2048|Flees when hit | ||
ASSIST 8192 Chance to assist all types | ASSIST SAME|4096|Will assist same type of creature | ||
ASSIST ALWAYS 16384 Will always assist all types | ASSIST|8192|Chance to assist all types | ||
SWIM 32768 Mob swims | ASSIST ALWAYS|16384|Will always assist all types | ||
WATERONLY 65536 Mob can only be in water | SWIM|32768|Mob swims | ||
NO CORPSE 048576 Mob doesn't leave a corpse i.e. for ghosts | WATERONLY|65536|Mob can only be in water | ||
FIREPROOF 8388608 Mob aided not hurt by fire | NO CORPSE|048576|Mob doesn't leave a corpse i.e. for ghosts | ||
INTELLIGENT 16777216 Animal/Plant can pray during hunt (*must be approved*) | FIREPROOF|8388608|Mob aided not hurt by fire | ||
INTELLIGENT|16777216|Animal/Plant can pray during hunt (*must be approved*) | |||
|} |
Revision as of 17:11, 2 June 2011
AGGRESSIVE|32|Attacks PC's
STAY AREA|64|Won't leave area
WIMPY|128|Flees when hurt
TRAIN|512|Can train PC's
PRACTICE|1024|Can practice PC's
SUPER WIMPY|2048|Flees when hit
ASSIST SAME|4096|Will assist same type of creature
ASSIST|8192|Chance to assist all types
ASSIST ALWAYS|16384|Will always assist all types
SWIM|32768|Mob swims
WATERONLY|65536|Mob can only be in water
NO CORPSE|048576|Mob doesn't leave a corpse i.e. for ghosts
FIREPROOF|8388608|Mob aided not hurt by fire
INTELLIGENT|16777216|Animal/Plant can pray during hunt (*must be approved*)